catch2/include/internal/catch_fatal_condition.h
Martin Hořeňovský e8ec6bd73c General cleanup for C++11
Also less allocations and less stack usage on the fatal condition path
2017-08-31 11:46:37 +02:00

87 lines
2.0 KiB
C++

/*
* Created by Phil on 21/08/2014
* Copyright 2014 Two Blue Cubes Ltd. All rights reserved.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*
*/
#ifndef TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED
#define TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED
#include <string>
#include "catch_platform.h"
#include "catch_compiler_capabilities.h"
#if defined ( CATCH_PLATFORM_WINDOWS ) /////////////////////////////////////////
#include "catch_windows_h_proxy.h"
# if !defined ( CATCH_CONFIG_WINDOWS_SEH )
namespace Catch {
struct FatalConditionHandler {
void reset();
};
}
# else // CATCH_CONFIG_WINDOWS_SEH is defined
namespace Catch {
struct FatalConditionHandler {
static LONG CALLBACK handleVectoredException(PEXCEPTION_POINTERS ExceptionInfo);
FatalConditionHandler();
static void reset();
~FatalConditionHandler();
private:
static bool isSet;
static ULONG guaranteeSize;
static PVOID exceptionHandlerHandle;
};
} // namespace Catch
# endif // CATCH_CONFIG_WINDOWS_SEH
#else // Not Windows - assumed to be POSIX compatible //////////////////////////
# if !defined(CATCH_CONFIG_POSIX_SIGNALS)
namespace Catch {
struct FatalConditionHandler {
void reset();
};
}
# else // CATCH_CONFIG_POSIX_SIGNALS is defined
#include <signal.h>
namespace Catch {
struct FatalConditionHandler {
static bool isSet;
static struct sigaction oldSigActions[];// [sizeof(signalDefs) / sizeof(SignalDefs)];
static stack_t oldSigStack;
static char altStackMem[];
static void handleSignal( int sig );
FatalConditionHandler();
~FatalConditionHandler();
static void reset();
};
} // namespace Catch
# endif // CATCH_CONFIG_POSIX_SIGNALS
#endif // not Windows
#endif // TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED