diff --git a/poly2tri/sweep/sweep.cc b/poly2tri/sweep/sweep.cc index ff439ab..9d157db 100644 --- a/poly2tri/sweep/sweep.cc +++ b/poly2tri/sweep/sweep.cc @@ -49,7 +49,7 @@ void Sweep::Triangulate(SweepContext& tcx) void Sweep::SweepPoints(SweepContext& tcx) { - for (int i = 1; i < tcx.point_count(); i++) { + for (size_t i = 1; i < tcx.point_count(); i++) { Point& point = *tcx.GetPoint(i); Node* node = &PointEvent(tcx, point); for (unsigned int i = 0; i < point.edge_list.size(); i++) { @@ -115,7 +115,7 @@ void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangl if (o1 == COLLINEAR) { if( triangle->Contains(&eq, p1)) { triangle->MarkConstrainedEdge(&eq, p1 ); - // We are modifying the constraint maybe it would be better to + // We are modifying the constraint maybe it would be better to // not change the given constraint and just keep a variable for the new constraint tcx.edge_event.constrained_edge->q = p1; triangle = &triangle->NeighborAcross(point); @@ -132,7 +132,7 @@ void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangl if (o2 == COLLINEAR) { if( triangle->Contains(&eq, p2)) { triangle->MarkConstrainedEdge(&eq, p2 ); - // We are modifying the constraint maybe it would be better to + // We are modifying the constraint maybe it would be better to // not change the given constraint and just keep a variable for the new constraint tcx.edge_event.constrained_edge->q = p2; triangle = &triangle->NeighborAcross(point); @@ -252,7 +252,7 @@ void Sweep::FillAdvancingFront(SweepContext& tcx, Node& n) // True if HoleAngle exceeds 90 degrees. bool Sweep::LargeHole_DontFill(Node* node) { - + Node* nextNode = node->next; Node* prevNode = node->prev; if (!AngleExceeds90Degrees(node->point, nextNode->point, prevNode->point))