mirror of
https://github.com/jhasse/poly2tri.git
synced 2024-11-30 01:03:30 +01:00
remove trailing whitespace and convert to unix line endings
This commit is contained in:
parent
b4abf3a2b2
commit
47a9c6e038
@ -362,5 +362,4 @@ void Triangle::DebugPrint()
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cout << points_[2]->x << "," << points_[2]->y << endl;
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}
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}
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}
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@ -320,6 +320,4 @@ inline void Triangle::IsInterior(bool b)
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}
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#endif
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#endif
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@ -1,123 +1,122 @@
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/*
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* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
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* http://code.google.com/p/poly2tri/
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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||||
* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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||||
* * Redistributions in binary form must reproduce the above copyright notice,
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||||
* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of Poly2Tri nor the names of its contributors may be
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* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
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||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef UTILS_H
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#define UTILS_H
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// Otherwise #defines like M_PI are undeclared under Visual Studio
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#define _USE_MATH_DEFINES
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#include <exception>
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#include <math.h>
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namespace p2t {
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const double PI_3div4 = 3 * M_PI / 4;
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const double PI_div2 = 1.57079632679489661923;
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const double EPSILON = 1e-12;
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enum Orientation { CW, CCW, COLLINEAR };
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/**
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* Forumla to calculate signed area<br>
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* Positive if CCW<br>
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* Negative if CW<br>
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* 0 if collinear<br>
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* <pre>
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* A[P1,P2,P3] = (x1*y2 - y1*x2) + (x2*y3 - y2*x3) + (x3*y1 - y3*x1)
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* = (x1-x3)*(y2-y3) - (y1-y3)*(x2-x3)
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* </pre>
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*/
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Orientation Orient2d(Point& pa, Point& pb, Point& pc)
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{
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double detleft = (pa.x - pc.x) * (pb.y - pc.y);
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double detright = (pa.y - pc.y) * (pb.x - pc.x);
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double val = detleft - detright;
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if (val > -EPSILON && val < EPSILON) {
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return COLLINEAR;
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} else if (val > 0) {
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return CCW;
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}
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return CW;
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}
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/*
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bool InScanArea(Point& pa, Point& pb, Point& pc, Point& pd)
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{
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double pdx = pd.x;
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double pdy = pd.y;
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double adx = pa.x - pdx;
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double ady = pa.y - pdy;
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double bdx = pb.x - pdx;
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double bdy = pb.y - pdy;
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double adxbdy = adx * bdy;
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double bdxady = bdx * ady;
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double oabd = adxbdy - bdxady;
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if (oabd <= EPSILON) {
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return false;
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}
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double cdx = pc.x - pdx;
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double cdy = pc.y - pdy;
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double cdxady = cdx * ady;
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double adxcdy = adx * cdy;
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double ocad = cdxady - adxcdy;
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if (ocad <= EPSILON) {
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return false;
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}
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return true;
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}
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*/
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bool InScanArea(Point& pa, Point& pb, Point& pc, Point& pd)
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{
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double oadb = (pa.x - pb.x)*(pd.y - pb.y) - (pd.x - pb.x)*(pa.y - pb.y);
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if (oadb >= -EPSILON) {
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return false;
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}
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double oadc = (pa.x - pc.x)*(pd.y - pc.y) - (pd.x - pc.x)*(pa.y - pc.y);
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if (oadc <= EPSILON) {
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return false;
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}
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return true;
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}
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}
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#endif
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/*
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* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
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* http://code.google.com/p/poly2tri/
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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||||
* * Redistributions of source code must retain the above copyright notice,
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||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
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||||
* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of Poly2Tri nor the names of its contributors may be
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* used to endorse or promote products derived from this software without specific
|
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* prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef UTILS_H
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#define UTILS_H
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// Otherwise #defines like M_PI are undeclared under Visual Studio
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#define _USE_MATH_DEFINES
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#include <exception>
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#include <math.h>
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namespace p2t {
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const double PI_3div4 = 3 * M_PI / 4;
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const double PI_div2 = 1.57079632679489661923;
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const double EPSILON = 1e-12;
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enum Orientation { CW, CCW, COLLINEAR };
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/**
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* Forumla to calculate signed area<br>
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* Positive if CCW<br>
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* Negative if CW<br>
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* 0 if collinear<br>
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* <pre>
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* A[P1,P2,P3] = (x1*y2 - y1*x2) + (x2*y3 - y2*x3) + (x3*y1 - y3*x1)
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* = (x1-x3)*(y2-y3) - (y1-y3)*(x2-x3)
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* </pre>
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*/
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Orientation Orient2d(Point& pa, Point& pb, Point& pc)
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{
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double detleft = (pa.x - pc.x) * (pb.y - pc.y);
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double detright = (pa.y - pc.y) * (pb.x - pc.x);
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double val = detleft - detright;
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if (val > -EPSILON && val < EPSILON) {
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return COLLINEAR;
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} else if (val > 0) {
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return CCW;
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}
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return CW;
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}
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/*
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bool InScanArea(Point& pa, Point& pb, Point& pc, Point& pd)
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{
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double pdx = pd.x;
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double pdy = pd.y;
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double adx = pa.x - pdx;
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double ady = pa.y - pdy;
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double bdx = pb.x - pdx;
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double bdy = pb.y - pdy;
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double adxbdy = adx * bdy;
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double bdxady = bdx * ady;
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double oabd = adxbdy - bdxady;
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if (oabd <= EPSILON) {
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return false;
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}
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double cdx = pc.x - pdx;
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double cdy = pc.y - pdy;
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double cdxady = cdx * ady;
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double adxcdy = adx * cdy;
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double ocad = cdxady - adxcdy;
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if (ocad <= EPSILON) {
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return false;
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}
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return true;
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}
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*/
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bool InScanArea(Point& pa, Point& pb, Point& pc, Point& pd)
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{
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double oadb = (pa.x - pb.x)*(pd.y - pb.y) - (pd.x - pb.x)*(pa.y - pb.y);
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if (oadb >= -EPSILON) {
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return false;
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}
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double oadc = (pa.x - pc.x)*(pd.y - pc.y) - (pd.x - pc.x)*(pa.y - pc.y);
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if (oadc <= EPSILON) {
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return false;
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}
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return true;
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}
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}
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#endif
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@ -1,4 +1,4 @@
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/*
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/*
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* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
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* http://code.google.com/p/poly2tri/
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*
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@ -35,5 +35,4 @@
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#include "common/shapes.h"
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#include "sweep/cdt.h"
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#endif
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#endif
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@ -105,5 +105,4 @@ AdvancingFront::~AdvancingFront()
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{
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}
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}
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}
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@ -115,4 +115,4 @@ inline void AdvancingFront::set_search(Node* node)
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}
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#endif
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#endif
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@ -1,72 +1,71 @@
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/*
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* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
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* http://code.google.com/p/poly2tri/
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
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||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
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||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
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*/
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#include "cdt.h"
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namespace p2t {
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CDT::CDT(std::vector<Point*> polyline)
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{
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sweep_context_ = new SweepContext(polyline);
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sweep_ = new Sweep;
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}
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void CDT::AddHole(std::vector<Point*> polyline)
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{
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sweep_context_->AddHole(polyline);
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}
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void CDT::AddPoint(Point* point) {
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sweep_context_->AddPoint(point);
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}
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void CDT::Triangulate()
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{
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sweep_->Triangulate(*sweep_context_);
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}
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std::vector<p2t::Triangle*> CDT::GetTriangles()
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{
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return sweep_context_->GetTriangles();
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}
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std::list<p2t::Triangle*> CDT::GetMap()
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{
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return sweep_context_->GetMap();
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}
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CDT::~CDT()
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{
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delete sweep_context_;
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delete sweep_;
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}
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}
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/*
|
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* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
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#include "cdt.h"
|
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|
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namespace p2t {
|
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CDT::CDT(std::vector<Point*> polyline)
|
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{
|
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sweep_context_ = new SweepContext(polyline);
|
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sweep_ = new Sweep;
|
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}
|
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|
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void CDT::AddHole(std::vector<Point*> polyline)
|
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{
|
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sweep_context_->AddHole(polyline);
|
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}
|
||||
|
||||
void CDT::AddPoint(Point* point) {
|
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sweep_context_->AddPoint(point);
|
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}
|
||||
|
||||
void CDT::Triangulate()
|
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{
|
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sweep_->Triangulate(*sweep_context_);
|
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}
|
||||
|
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std::vector<p2t::Triangle*> CDT::GetTriangles()
|
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{
|
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return sweep_context_->GetTriangles();
|
||||
}
|
||||
|
||||
std::list<p2t::Triangle*> CDT::GetMap()
|
||||
{
|
||||
return sweep_context_->GetMap();
|
||||
}
|
||||
|
||||
CDT::~CDT()
|
||||
{
|
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delete sweep_context_;
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||||
delete sweep_;
|
||||
}
|
||||
|
||||
}
|
@ -1,105 +1,105 @@
|
||||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef CDT_H
|
||||
#define CDT_H
|
||||
|
||||
#include "advancing_front.h"
|
||||
#include "sweep_context.h"
|
||||
#include "sweep.h"
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Mason Green <mason.green@gmail.com>
|
||||
*
|
||||
*/
|
||||
|
||||
namespace p2t {
|
||||
|
||||
class CDT
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* Constructor - add polyline with non repeating points
|
||||
*
|
||||
* @param polyline
|
||||
*/
|
||||
CDT(std::vector<Point*> polyline);
|
||||
|
||||
/**
|
||||
* Destructor - clean up memory
|
||||
*/
|
||||
~CDT();
|
||||
|
||||
/**
|
||||
* Add a hole
|
||||
*
|
||||
* @param polyline
|
||||
*/
|
||||
void AddHole(std::vector<Point*> polyline);
|
||||
|
||||
/**
|
||||
* Add a steiner point
|
||||
*
|
||||
* @param point
|
||||
*/
|
||||
void AddPoint(Point* point);
|
||||
|
||||
/**
|
||||
* Triangulate - do this AFTER you've added the polyline, holes, and Steiner points
|
||||
*/
|
||||
void Triangulate();
|
||||
|
||||
/**
|
||||
* Get CDT triangles
|
||||
*/
|
||||
std::vector<Triangle*> GetTriangles();
|
||||
|
||||
/**
|
||||
* Get triangle map
|
||||
*/
|
||||
std::list<Triangle*> GetMap();
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
* Internals
|
||||
*/
|
||||
|
||||
SweepContext* sweep_context_;
|
||||
Sweep* sweep_;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef CDT_H
|
||||
#define CDT_H
|
||||
|
||||
#include "advancing_front.h"
|
||||
#include "sweep_context.h"
|
||||
#include "sweep.h"
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Mason Green <mason.green@gmail.com>
|
||||
*
|
||||
*/
|
||||
|
||||
namespace p2t {
|
||||
|
||||
class CDT
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* Constructor - add polyline with non repeating points
|
||||
*
|
||||
* @param polyline
|
||||
*/
|
||||
CDT(std::vector<Point*> polyline);
|
||||
|
||||
/**
|
||||
* Destructor - clean up memory
|
||||
*/
|
||||
~CDT();
|
||||
|
||||
/**
|
||||
* Add a hole
|
||||
*
|
||||
* @param polyline
|
||||
*/
|
||||
void AddHole(std::vector<Point*> polyline);
|
||||
|
||||
/**
|
||||
* Add a steiner point
|
||||
*
|
||||
* @param point
|
||||
*/
|
||||
void AddPoint(Point* point);
|
||||
|
||||
/**
|
||||
* Triangulate - do this AFTER you've added the polyline, holes, and Steiner points
|
||||
*/
|
||||
void Triangulate();
|
||||
|
||||
/**
|
||||
* Get CDT triangles
|
||||
*/
|
||||
std::vector<Triangle*> GetTriangles();
|
||||
|
||||
/**
|
||||
* Get triangle map
|
||||
*/
|
||||
std::list<Triangle*> GetMap();
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
* Internals
|
||||
*/
|
||||
|
||||
SweepContext* sweep_context_;
|
||||
Sweep* sweep_;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
@ -33,7 +33,7 @@
|
||||
* Zalik, B.(2008)'Sweep-line algorithm for constrained Delaunay triangulation',
|
||||
* International Journal of Geographical Information Science
|
||||
*
|
||||
* "FlipScan" Constrained Edge Algorithm invented by Thomas Åhlén, thahlen@gmail.com
|
||||
* "FlipScan" Constrained Edge Algorithm invented by Thomas ?hl?n, thahlen@gmail.com
|
||||
*/
|
||||
|
||||
#ifndef SWEEP_H
|
||||
@ -49,17 +49,17 @@ struct Point;
|
||||
struct Edge;
|
||||
class Triangle;
|
||||
|
||||
class Sweep
|
||||
class Sweep
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* Triangulate
|
||||
*
|
||||
*
|
||||
* @param tcx
|
||||
*/
|
||||
void Triangulate(SweepContext& tcx);
|
||||
|
||||
|
||||
/**
|
||||
* Destructor - clean up memory
|
||||
*/
|
||||
@ -69,7 +69,7 @@ private:
|
||||
|
||||
/**
|
||||
* Start sweeping the Y-sorted point set from bottom to top
|
||||
*
|
||||
*
|
||||
* @param tcx
|
||||
*/
|
||||
void SweepPoints(SweepContext& tcx);
|
||||
@ -86,8 +86,8 @@ private:
|
||||
Node& PointEvent(SweepContext& tcx, Point& point);
|
||||
|
||||
/**
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
* @param tcx
|
||||
* @param edge
|
||||
* @param node
|
||||
@ -98,7 +98,7 @@ private:
|
||||
|
||||
/**
|
||||
* Creates a new front triangle and legalize it
|
||||
*
|
||||
*
|
||||
* @param tcx
|
||||
* @param point
|
||||
* @param node
|
||||
@ -168,8 +168,8 @@ private:
|
||||
* @param n
|
||||
*/
|
||||
void FillAdvancingFront(SweepContext& tcx, Node& n);
|
||||
|
||||
// Decision-making about when to Fill hole.
|
||||
|
||||
// Decision-making about when to Fill hole.
|
||||
// Contributed by ToolmakerSteve2
|
||||
bool LargeHole_DontFill(Node* node);
|
||||
bool AngleExceeds90Degrees(Point* origin, Point* pa, Point* pb);
|
||||
@ -235,22 +235,22 @@ private:
|
||||
/**
|
||||
* After a flip we have two triangles and know that only one will still be
|
||||
* intersecting the edge. So decide which to contiune with and legalize the other
|
||||
*
|
||||
*
|
||||
* @param tcx
|
||||
* @param o - should be the result of an orient2d( eq, op, ep )
|
||||
* @param t - triangle 1
|
||||
* @param ot - triangle 2
|
||||
* @param p - a point shared by both triangles
|
||||
* @param p - a point shared by both triangles
|
||||
* @param op - another point shared by both triangles
|
||||
* @return returns the triangle still intersecting the edge
|
||||
*/
|
||||
Triangle& NextFlipTriangle(SweepContext& tcx, int o, Triangle& t, Triangle& ot, Point& p, Point& op);
|
||||
|
||||
/**
|
||||
* When we need to traverse from one triangle to the next we need
|
||||
* When we need to traverse from one triangle to the next we need
|
||||
* the point in current triangle that is the opposite point to the next
|
||||
* triangle.
|
||||
*
|
||||
* triangle.
|
||||
*
|
||||
* @param ep
|
||||
* @param eq
|
||||
* @param ot
|
||||
@ -261,10 +261,10 @@ private:
|
||||
|
||||
/**
|
||||
* Scan part of the FlipScan algorithm<br>
|
||||
* When a triangle pair isn't flippable we will scan for the next
|
||||
* point that is inside the flip triangle scan area. When found
|
||||
* When a triangle pair isn't flippable we will scan for the next
|
||||
* point that is inside the flip triangle scan area. When found
|
||||
* we generate a new flipEdgeEvent
|
||||
*
|
||||
*
|
||||
* @param tcx
|
||||
* @param ep - last point on the edge we are traversing
|
||||
* @param eq - first point on the edge we are traversing
|
||||
@ -282,4 +282,4 @@ private:
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
@ -194,4 +194,4 @@ SweepContext::~SweepContext()
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,186 +1,186 @@
|
||||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef SWEEP_CONTEXT_H
|
||||
#define SWEEP_CONTEXT_H
|
||||
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include <cstddef>
|
||||
|
||||
namespace p2t {
|
||||
|
||||
// Inital triangle factor, seed triangle will extend 30% of
|
||||
// PointSet width to both left and right.
|
||||
const double kAlpha = 0.3;
|
||||
|
||||
struct Point;
|
||||
class Triangle;
|
||||
struct Node;
|
||||
struct Edge;
|
||||
class AdvancingFront;
|
||||
|
||||
class SweepContext {
|
||||
public:
|
||||
|
||||
/// Constructor
|
||||
SweepContext(std::vector<Point*> polyline);
|
||||
/// Destructor
|
||||
~SweepContext();
|
||||
|
||||
void set_head(Point* p1);
|
||||
|
||||
Point* head();
|
||||
|
||||
void set_tail(Point* p1);
|
||||
|
||||
Point* tail();
|
||||
|
||||
size_t point_count();
|
||||
|
||||
Node& LocateNode(Point& point);
|
||||
|
||||
void RemoveNode(Node* node);
|
||||
|
||||
void CreateAdvancingFront(std::vector<Node*> nodes);
|
||||
|
||||
/// Try to map a node to all sides of this triangle that don't have a neighbor
|
||||
void MapTriangleToNodes(Triangle& t);
|
||||
|
||||
void AddToMap(Triangle* triangle);
|
||||
|
||||
Point* GetPoint(size_t index);
|
||||
|
||||
Point* GetPoints();
|
||||
|
||||
void RemoveFromMap(Triangle* triangle);
|
||||
|
||||
void AddHole(std::vector<Point*> polyline);
|
||||
|
||||
void AddPoint(Point* point);
|
||||
|
||||
AdvancingFront* front();
|
||||
|
||||
void MeshClean(Triangle& triangle);
|
||||
|
||||
std::vector<Triangle*> GetTriangles();
|
||||
std::list<Triangle*> GetMap();
|
||||
|
||||
std::vector<Edge*> edge_list;
|
||||
|
||||
struct Basin {
|
||||
Node* left_node;
|
||||
Node* bottom_node;
|
||||
Node* right_node;
|
||||
double width;
|
||||
bool left_highest;
|
||||
|
||||
Basin() : left_node(NULL), bottom_node(NULL), right_node(NULL), width(0.0), left_highest(false)
|
||||
{
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
left_node = NULL;
|
||||
bottom_node = NULL;
|
||||
right_node = NULL;
|
||||
width = 0.0;
|
||||
left_highest = false;
|
||||
}
|
||||
};
|
||||
|
||||
struct EdgeEvent {
|
||||
Edge* constrained_edge;
|
||||
bool right;
|
||||
|
||||
EdgeEvent() : constrained_edge(NULL), right(false)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
Basin basin;
|
||||
EdgeEvent edge_event;
|
||||
|
||||
private:
|
||||
|
||||
friend class Sweep;
|
||||
|
||||
std::vector<Triangle*> triangles_;
|
||||
std::list<Triangle*> map_;
|
||||
std::vector<Point*> points_;
|
||||
|
||||
// Advancing front
|
||||
AdvancingFront* front_;
|
||||
// head point used with advancing front
|
||||
Point* head_;
|
||||
// tail point used with advancing front
|
||||
Point* tail_;
|
||||
|
||||
Node *af_head_, *af_middle_, *af_tail_;
|
||||
|
||||
void InitTriangulation();
|
||||
void InitEdges(std::vector<Point*> polyline);
|
||||
|
||||
};
|
||||
|
||||
inline AdvancingFront* SweepContext::front()
|
||||
{
|
||||
return front_;
|
||||
}
|
||||
|
||||
inline size_t SweepContext::point_count()
|
||||
{
|
||||
return points_.size();
|
||||
}
|
||||
|
||||
inline void SweepContext::set_head(Point* p1)
|
||||
{
|
||||
head_ = p1;
|
||||
}
|
||||
|
||||
inline Point* SweepContext::head()
|
||||
{
|
||||
return head_;
|
||||
}
|
||||
|
||||
inline void SweepContext::set_tail(Point* p1)
|
||||
{
|
||||
tail_ = p1;
|
||||
}
|
||||
|
||||
inline Point* SweepContext::tail()
|
||||
{
|
||||
return tail_;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef SWEEP_CONTEXT_H
|
||||
#define SWEEP_CONTEXT_H
|
||||
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include <cstddef>
|
||||
|
||||
namespace p2t {
|
||||
|
||||
// Inital triangle factor, seed triangle will extend 30% of
|
||||
// PointSet width to both left and right.
|
||||
const double kAlpha = 0.3;
|
||||
|
||||
struct Point;
|
||||
class Triangle;
|
||||
struct Node;
|
||||
struct Edge;
|
||||
class AdvancingFront;
|
||||
|
||||
class SweepContext {
|
||||
public:
|
||||
|
||||
/// Constructor
|
||||
SweepContext(std::vector<Point*> polyline);
|
||||
/// Destructor
|
||||
~SweepContext();
|
||||
|
||||
void set_head(Point* p1);
|
||||
|
||||
Point* head();
|
||||
|
||||
void set_tail(Point* p1);
|
||||
|
||||
Point* tail();
|
||||
|
||||
size_t point_count();
|
||||
|
||||
Node& LocateNode(Point& point);
|
||||
|
||||
void RemoveNode(Node* node);
|
||||
|
||||
void CreateAdvancingFront(std::vector<Node*> nodes);
|
||||
|
||||
/// Try to map a node to all sides of this triangle that don't have a neighbor
|
||||
void MapTriangleToNodes(Triangle& t);
|
||||
|
||||
void AddToMap(Triangle* triangle);
|
||||
|
||||
Point* GetPoint(size_t index);
|
||||
|
||||
Point* GetPoints();
|
||||
|
||||
void RemoveFromMap(Triangle* triangle);
|
||||
|
||||
void AddHole(std::vector<Point*> polyline);
|
||||
|
||||
void AddPoint(Point* point);
|
||||
|
||||
AdvancingFront* front();
|
||||
|
||||
void MeshClean(Triangle& triangle);
|
||||
|
||||
std::vector<Triangle*> GetTriangles();
|
||||
std::list<Triangle*> GetMap();
|
||||
|
||||
std::vector<Edge*> edge_list;
|
||||
|
||||
struct Basin {
|
||||
Node* left_node;
|
||||
Node* bottom_node;
|
||||
Node* right_node;
|
||||
double width;
|
||||
bool left_highest;
|
||||
|
||||
Basin() : left_node(NULL), bottom_node(NULL), right_node(NULL), width(0.0), left_highest(false)
|
||||
{
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
left_node = NULL;
|
||||
bottom_node = NULL;
|
||||
right_node = NULL;
|
||||
width = 0.0;
|
||||
left_highest = false;
|
||||
}
|
||||
};
|
||||
|
||||
struct EdgeEvent {
|
||||
Edge* constrained_edge;
|
||||
bool right;
|
||||
|
||||
EdgeEvent() : constrained_edge(NULL), right(false)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
Basin basin;
|
||||
EdgeEvent edge_event;
|
||||
|
||||
private:
|
||||
|
||||
friend class Sweep;
|
||||
|
||||
std::vector<Triangle*> triangles_;
|
||||
std::list<Triangle*> map_;
|
||||
std::vector<Point*> points_;
|
||||
|
||||
// Advancing front
|
||||
AdvancingFront* front_;
|
||||
// head point used with advancing front
|
||||
Point* head_;
|
||||
// tail point used with advancing front
|
||||
Point* tail_;
|
||||
|
||||
Node *af_head_, *af_middle_, *af_tail_;
|
||||
|
||||
void InitTriangulation();
|
||||
void InitEdges(std::vector<Point*> polyline);
|
||||
|
||||
};
|
||||
|
||||
inline AdvancingFront* SweepContext::front()
|
||||
{
|
||||
return front_;
|
||||
}
|
||||
|
||||
inline size_t SweepContext::point_count()
|
||||
{
|
||||
return points_.size();
|
||||
}
|
||||
|
||||
inline void SweepContext::set_head(Point* p1)
|
||||
{
|
||||
head_ = p1;
|
||||
}
|
||||
|
||||
inline Point* SweepContext::head()
|
||||
{
|
||||
return head_;
|
||||
}
|
||||
|
||||
inline void SweepContext::set_tail(Point* p1)
|
||||
{
|
||||
tail_ = p1;
|
||||
}
|
||||
|
||||
inline Point* SweepContext::tail()
|
||||
{
|
||||
return tail_;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
926
testbed/main.cc
926
testbed/main.cc
@ -1,463 +1,463 @@
|
||||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#include <cstdlib>
|
||||
#include <GL/glfw.h>
|
||||
#include <time.h>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
|
||||
#include "../poly2tri/poly2tri.h"
|
||||
using namespace p2t;
|
||||
|
||||
void Init();
|
||||
void ShutDown(int return_code);
|
||||
void MainLoop(const double zoom);
|
||||
void Draw(const double zoom);
|
||||
void DrawMap(const double zoom);
|
||||
void ConstrainedColor(bool constrain);
|
||||
double StringToDouble(const std::string& s);
|
||||
double Random(double (*fun)(double), double xmin, double xmax);
|
||||
double Fun(double x);
|
||||
|
||||
/// Dude hole examples
|
||||
vector<Point*> CreateHeadHole();
|
||||
vector<Point*> CreateChestHole();
|
||||
|
||||
float rotate_y = 0,
|
||||
rotate_z = 0;
|
||||
const float rotations_per_tick = .2;
|
||||
|
||||
/// Screen center x
|
||||
double cx = 0.0;
|
||||
/// Screen center y
|
||||
double cy = 0.0;
|
||||
|
||||
/// Constrained triangles
|
||||
vector<Triangle*> triangles;
|
||||
/// Triangle map
|
||||
list<Triangle*> map;
|
||||
/// Polylines
|
||||
vector< vector<Point*> > polylines;
|
||||
|
||||
/// Draw the entire triangle map?
|
||||
bool draw_map = false;
|
||||
/// Create a random distribution of points?
|
||||
bool random_distribution = false;
|
||||
|
||||
template <class C> void FreeClear( C & cntr ) {
|
||||
for ( typename C::iterator it = cntr.begin();
|
||||
it != cntr.end(); ++it ) {
|
||||
delete * it;
|
||||
}
|
||||
cntr.clear();
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
||||
int num_points = 0;
|
||||
double max, min;
|
||||
double zoom;
|
||||
|
||||
if (argc != 5) {
|
||||
cout << "-== USAGE ==-" << endl;
|
||||
cout << "Load Data File: p2t filename center_x center_y zoom" << endl;
|
||||
cout << "Example: ./build/p2t testbed/data/dude.dat 500 500 1" << endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(string(argv[1]) == "random") {
|
||||
num_points = atoi(argv[2]);
|
||||
random_distribution = true;
|
||||
char* pEnd;
|
||||
max = strtod(argv[3], &pEnd);
|
||||
min = -max;
|
||||
cx = cy = 0;
|
||||
zoom = atof(argv[4]);
|
||||
} else {
|
||||
zoom = atof(argv[4]);
|
||||
cx = atof(argv[2]);
|
||||
cy = atof(argv[3]);
|
||||
}
|
||||
|
||||
vector<p2t::Point*> polyline;
|
||||
|
||||
if(random_distribution) {
|
||||
// Create a simple bounding box
|
||||
polyline.push_back(new Point(min,min));
|
||||
polyline.push_back(new Point(min,max));
|
||||
polyline.push_back(new Point(max,max));
|
||||
polyline.push_back(new Point(max,min));
|
||||
} else {
|
||||
// Load pointset from file
|
||||
|
||||
// Parse and tokenize data file
|
||||
string line;
|
||||
ifstream myfile(argv[1]);
|
||||
if (myfile.is_open()) {
|
||||
while (!myfile.eof()) {
|
||||
getline(myfile, line);
|
||||
if (line.size() == 0) {
|
||||
break;
|
||||
}
|
||||
istringstream iss(line);
|
||||
vector<string> tokens;
|
||||
copy(istream_iterator<string>(iss), istream_iterator<string>(),
|
||||
back_inserter<vector<string> >(tokens));
|
||||
double x = StringToDouble(tokens[0]);
|
||||
double y = StringToDouble(tokens[1]);
|
||||
polyline.push_back(new Point(x, y));
|
||||
num_points++;
|
||||
}
|
||||
myfile.close();
|
||||
} else {
|
||||
cout << "File not opened" << endl;
|
||||
}
|
||||
}
|
||||
|
||||
cout << "Number of constrained edges = " << polyline.size() << endl;
|
||||
polylines.push_back(polyline);
|
||||
|
||||
Init();
|
||||
|
||||
/*
|
||||
* Perform triangulation!
|
||||
*/
|
||||
|
||||
double init_time = glfwGetTime();
|
||||
|
||||
/*
|
||||
* STEP 1: Create CDT and add primary polyline
|
||||
* NOTE: polyline must be a simple polygon. The polyline's points
|
||||
* constitute constrained edges. No repeat points!!!
|
||||
*/
|
||||
CDT* cdt = new CDT(polyline);
|
||||
|
||||
/*
|
||||
* STEP 2: Add holes or Steiner points if necessary
|
||||
*/
|
||||
|
||||
string s(argv[1]);
|
||||
if(s.find("dude.dat", 0) != string::npos) {
|
||||
// Add head hole
|
||||
vector<Point*> head_hole = CreateHeadHole();
|
||||
num_points += head_hole.size();
|
||||
cdt->AddHole(head_hole);
|
||||
// Add chest hole
|
||||
vector<Point*> chest_hole = CreateChestHole();
|
||||
num_points += chest_hole.size();
|
||||
cdt->AddHole(chest_hole);
|
||||
polylines.push_back(head_hole);
|
||||
polylines.push_back(chest_hole);
|
||||
} else if (random_distribution) {
|
||||
max-=(1e-4);
|
||||
min+=(1e-4);
|
||||
for(int i = 0; i < num_points; i++) {
|
||||
double x = Random(Fun, min, max);
|
||||
double y = Random(Fun, min, max);
|
||||
cdt->AddPoint(new Point(x, y));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* STEP 3: Triangulate!
|
||||
*/
|
||||
cdt->Triangulate();
|
||||
|
||||
double dt = glfwGetTime() - init_time;
|
||||
|
||||
triangles = cdt->GetTriangles();
|
||||
map = cdt->GetMap();
|
||||
|
||||
cout << "Number of points = " << num_points << endl;
|
||||
cout << "Number of triangles = " << triangles.size() << endl;
|
||||
cout << "Elapsed time (ms) = " << dt*1000.0 << endl;
|
||||
|
||||
MainLoop(zoom);
|
||||
|
||||
// Cleanup
|
||||
|
||||
delete cdt;
|
||||
|
||||
// Free points
|
||||
for(int i = 0; i < polylines.size(); i++) {
|
||||
vector<Point*> poly = polylines[i];
|
||||
FreeClear(poly);
|
||||
}
|
||||
|
||||
ShutDown(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Init()
|
||||
{
|
||||
const int window_width = 800,
|
||||
window_height = 600;
|
||||
|
||||
if (glfwInit() != GL_TRUE)
|
||||
ShutDown(1);
|
||||
// 800 x 600, 16 bit color, no depth, alpha or stencil buffers, windowed
|
||||
if (glfwOpenWindow(window_width, window_height, 5, 6, 5, 0, 0, 0, GLFW_WINDOW) != GL_TRUE)
|
||||
ShutDown(1);
|
||||
|
||||
glfwSetWindowTitle("Poly2Tri - C++");
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glClearColor(0.0, 0.0, 0.0, 0.0);
|
||||
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
|
||||
}
|
||||
|
||||
void ShutDown(int return_code)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(return_code);
|
||||
}
|
||||
|
||||
void MainLoop(const double zoom)
|
||||
{
|
||||
// the time of the previous frame
|
||||
double old_time = glfwGetTime();
|
||||
// this just loops as long as the program runs
|
||||
bool running = true;
|
||||
|
||||
while (running) {
|
||||
// calculate time elapsed, and the amount by which stuff rotates
|
||||
double current_time = glfwGetTime(),
|
||||
delta_rotate = (current_time - old_time) * rotations_per_tick * 360;
|
||||
old_time = current_time;
|
||||
|
||||
// escape to quit, arrow keys to rotate view
|
||||
// Check if ESC key was pressed or window was closed
|
||||
running = !glfwGetKey(GLFW_KEY_ESC) && glfwGetWindowParam(GLFW_OPENED);
|
||||
|
||||
if (glfwGetKey(GLFW_KEY_LEFT) == GLFW_PRESS)
|
||||
rotate_y += delta_rotate;
|
||||
if (glfwGetKey(GLFW_KEY_RIGHT) == GLFW_PRESS)
|
||||
rotate_y -= delta_rotate;
|
||||
// z axis always rotates
|
||||
rotate_z += delta_rotate;
|
||||
|
||||
// Draw the scene
|
||||
if (draw_map) {
|
||||
DrawMap(zoom);
|
||||
} else {
|
||||
Draw(zoom);
|
||||
}
|
||||
|
||||
// swap back and front buffers
|
||||
glfwSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
void ResetZoom(double zoom, double cx, double cy, double width, double height)
|
||||
{
|
||||
double left = -width / zoom;
|
||||
double right = width / zoom;
|
||||
double bottom = -height / zoom;
|
||||
double top = height / zoom;
|
||||
|
||||
// Reset viewport
|
||||
glLoadIdentity();
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
|
||||
// Reset ortho view
|
||||
glOrtho(left, right, bottom, top, 1, -1);
|
||||
glTranslatef(-cx, -cy, 0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glLoadIdentity();
|
||||
|
||||
// Clear the screen
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
void Draw(const double zoom)
|
||||
{
|
||||
// reset zoom
|
||||
Point center = Point(cx, cy);
|
||||
|
||||
ResetZoom(zoom, center.x, center.y, 800, 600);
|
||||
|
||||
for (int i = 0; i < triangles.size(); i++) {
|
||||
Triangle& t = *triangles[i];
|
||||
Point& a = *t.GetPoint(0);
|
||||
Point& b = *t.GetPoint(1);
|
||||
Point& c = *t.GetPoint(2);
|
||||
|
||||
// Red
|
||||
glColor3f(1, 0, 0);
|
||||
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex2f(a.x, a.y);
|
||||
glVertex2f(b.x, b.y);
|
||||
glVertex2f(c.x, c.y);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
// green
|
||||
glColor3f(0, 1, 0);
|
||||
|
||||
for(int i = 0; i < polylines.size(); i++) {
|
||||
vector<Point*> poly = polylines[i];
|
||||
glBegin(GL_LINE_LOOP);
|
||||
for(int j = 0; j < poly.size(); j++) {
|
||||
glVertex2f(poly[j]->x, poly[j]->y);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawMap(const double zoom)
|
||||
{
|
||||
// reset zoom
|
||||
Point center = Point(cx, cy);
|
||||
|
||||
ResetZoom(zoom, center.x, center.y, 800, 600);
|
||||
|
||||
list<Triangle*>::iterator it;
|
||||
for (it = map.begin(); it != map.end(); it++) {
|
||||
Triangle& t = **it;
|
||||
Point& a = *t.GetPoint(0);
|
||||
Point& b = *t.GetPoint(1);
|
||||
Point& c = *t.GetPoint(2);
|
||||
|
||||
ConstrainedColor(t.constrained_edge[2]);
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(a.x, a.y);
|
||||
glVertex2f(b.x, b.y);
|
||||
glEnd( );
|
||||
|
||||
ConstrainedColor(t.constrained_edge[0]);
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(b.x, b.y);
|
||||
glVertex2f(c.x, c.y);
|
||||
glEnd( );
|
||||
|
||||
ConstrainedColor(t.constrained_edge[1]);
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(c.x, c.y);
|
||||
glVertex2f(a.x, a.y);
|
||||
glEnd( );
|
||||
}
|
||||
}
|
||||
|
||||
void ConstrainedColor(bool constrain)
|
||||
{
|
||||
if (constrain) {
|
||||
// Green
|
||||
glColor3f(0, 1, 0);
|
||||
} else {
|
||||
// Red
|
||||
glColor3f(1, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
vector<Point*> CreateHeadHole() {
|
||||
|
||||
vector<Point*> head_hole;
|
||||
head_hole.push_back(new Point(325, 437));
|
||||
head_hole.push_back(new Point(320, 423));
|
||||
head_hole.push_back(new Point(329, 413));
|
||||
head_hole.push_back(new Point(332, 423));
|
||||
|
||||
return head_hole;
|
||||
}
|
||||
|
||||
vector<Point*> CreateChestHole() {
|
||||
|
||||
vector<Point*> chest_hole;
|
||||
chest_hole.push_back(new Point(320.72342,480));
|
||||
chest_hole.push_back(new Point(338.90617,465.96863));
|
||||
chest_hole.push_back(new Point(347.99754,480.61584));
|
||||
chest_hole.push_back(new Point(329.8148,510.41534));
|
||||
chest_hole.push_back(new Point(339.91632,480.11077));
|
||||
chest_hole.push_back(new Point(334.86556,478.09046));
|
||||
|
||||
return chest_hole;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
double StringToDouble(const std::string& s)
|
||||
{
|
||||
std::istringstream i(s);
|
||||
double x;
|
||||
if (!(i >> x))
|
||||
return 0;
|
||||
return x;
|
||||
}
|
||||
|
||||
double Fun(double x)
|
||||
{
|
||||
return 2.5 + sin(10 * x) / x;
|
||||
}
|
||||
|
||||
double Random(double (*fun)(double), double xmin = 0, double xmax = 1)
|
||||
{
|
||||
static double (*Fun)(double) = NULL, YMin, YMax;
|
||||
static bool First = true;
|
||||
|
||||
// Initialises random generator for first call
|
||||
if (First)
|
||||
{
|
||||
First = false;
|
||||
srand((unsigned) time(NULL));
|
||||
}
|
||||
|
||||
// Evaluates maximum of function
|
||||
if (fun != Fun)
|
||||
{
|
||||
Fun = fun;
|
||||
YMin = 0, YMax = Fun(xmin);
|
||||
for (int iX = 1; iX < RAND_MAX; iX++)
|
||||
{
|
||||
double X = xmin + (xmax - xmin) * iX / RAND_MAX;
|
||||
double Y = Fun(X);
|
||||
YMax = Y > YMax ? Y : YMax;
|
||||
}
|
||||
}
|
||||
|
||||
// Gets random values for X & Y
|
||||
double X = xmin + (xmax - xmin) * rand() / RAND_MAX;
|
||||
double Y = YMin + (YMax - YMin) * rand() / RAND_MAX;
|
||||
|
||||
// Returns if valid and try again if not valid
|
||||
return Y < fun(X) ? X : Random(Fun, xmin, xmax);
|
||||
}
|
||||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#include <cstdlib>
|
||||
#include <GL/glfw.h>
|
||||
#include <time.h>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
|
||||
#include "../poly2tri/poly2tri.h"
|
||||
using namespace p2t;
|
||||
|
||||
void Init();
|
||||
void ShutDown(int return_code);
|
||||
void MainLoop(const double zoom);
|
||||
void Draw(const double zoom);
|
||||
void DrawMap(const double zoom);
|
||||
void ConstrainedColor(bool constrain);
|
||||
double StringToDouble(const std::string& s);
|
||||
double Random(double (*fun)(double), double xmin, double xmax);
|
||||
double Fun(double x);
|
||||
|
||||
/// Dude hole examples
|
||||
vector<Point*> CreateHeadHole();
|
||||
vector<Point*> CreateChestHole();
|
||||
|
||||
float rotate_y = 0,
|
||||
rotate_z = 0;
|
||||
const float rotations_per_tick = .2;
|
||||
|
||||
/// Screen center x
|
||||
double cx = 0.0;
|
||||
/// Screen center y
|
||||
double cy = 0.0;
|
||||
|
||||
/// Constrained triangles
|
||||
vector<Triangle*> triangles;
|
||||
/// Triangle map
|
||||
list<Triangle*> map;
|
||||
/// Polylines
|
||||
vector< vector<Point*> > polylines;
|
||||
|
||||
/// Draw the entire triangle map?
|
||||
bool draw_map = false;
|
||||
/// Create a random distribution of points?
|
||||
bool random_distribution = false;
|
||||
|
||||
template <class C> void FreeClear( C & cntr ) {
|
||||
for ( typename C::iterator it = cntr.begin();
|
||||
it != cntr.end(); ++it ) {
|
||||
delete * it;
|
||||
}
|
||||
cntr.clear();
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
||||
int num_points = 0;
|
||||
double max, min;
|
||||
double zoom;
|
||||
|
||||
if (argc != 5) {
|
||||
cout << "-== USAGE ==-" << endl;
|
||||
cout << "Load Data File: p2t filename center_x center_y zoom" << endl;
|
||||
cout << "Example: ./build/p2t testbed/data/dude.dat 500 500 1" << endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(string(argv[1]) == "random") {
|
||||
num_points = atoi(argv[2]);
|
||||
random_distribution = true;
|
||||
char* pEnd;
|
||||
max = strtod(argv[3], &pEnd);
|
||||
min = -max;
|
||||
cx = cy = 0;
|
||||
zoom = atof(argv[4]);
|
||||
} else {
|
||||
zoom = atof(argv[4]);
|
||||
cx = atof(argv[2]);
|
||||
cy = atof(argv[3]);
|
||||
}
|
||||
|
||||
vector<p2t::Point*> polyline;
|
||||
|
||||
if(random_distribution) {
|
||||
// Create a simple bounding box
|
||||
polyline.push_back(new Point(min,min));
|
||||
polyline.push_back(new Point(min,max));
|
||||
polyline.push_back(new Point(max,max));
|
||||
polyline.push_back(new Point(max,min));
|
||||
} else {
|
||||
// Load pointset from file
|
||||
|
||||
// Parse and tokenize data file
|
||||
string line;
|
||||
ifstream myfile(argv[1]);
|
||||
if (myfile.is_open()) {
|
||||
while (!myfile.eof()) {
|
||||
getline(myfile, line);
|
||||
if (line.size() == 0) {
|
||||
break;
|
||||
}
|
||||
istringstream iss(line);
|
||||
vector<string> tokens;
|
||||
copy(istream_iterator<string>(iss), istream_iterator<string>(),
|
||||
back_inserter<vector<string> >(tokens));
|
||||
double x = StringToDouble(tokens[0]);
|
||||
double y = StringToDouble(tokens[1]);
|
||||
polyline.push_back(new Point(x, y));
|
||||
num_points++;
|
||||
}
|
||||
myfile.close();
|
||||
} else {
|
||||
cout << "File not opened" << endl;
|
||||
}
|
||||
}
|
||||
|
||||
cout << "Number of constrained edges = " << polyline.size() << endl;
|
||||
polylines.push_back(polyline);
|
||||
|
||||
Init();
|
||||
|
||||
/*
|
||||
* Perform triangulation!
|
||||
*/
|
||||
|
||||
double init_time = glfwGetTime();
|
||||
|
||||
/*
|
||||
* STEP 1: Create CDT and add primary polyline
|
||||
* NOTE: polyline must be a simple polygon. The polyline's points
|
||||
* constitute constrained edges. No repeat points!!!
|
||||
*/
|
||||
CDT* cdt = new CDT(polyline);
|
||||
|
||||
/*
|
||||
* STEP 2: Add holes or Steiner points if necessary
|
||||
*/
|
||||
|
||||
string s(argv[1]);
|
||||
if(s.find("dude.dat", 0) != string::npos) {
|
||||
// Add head hole
|
||||
vector<Point*> head_hole = CreateHeadHole();
|
||||
num_points += head_hole.size();
|
||||
cdt->AddHole(head_hole);
|
||||
// Add chest hole
|
||||
vector<Point*> chest_hole = CreateChestHole();
|
||||
num_points += chest_hole.size();
|
||||
cdt->AddHole(chest_hole);
|
||||
polylines.push_back(head_hole);
|
||||
polylines.push_back(chest_hole);
|
||||
} else if (random_distribution) {
|
||||
max-=(1e-4);
|
||||
min+=(1e-4);
|
||||
for(int i = 0; i < num_points; i++) {
|
||||
double x = Random(Fun, min, max);
|
||||
double y = Random(Fun, min, max);
|
||||
cdt->AddPoint(new Point(x, y));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* STEP 3: Triangulate!
|
||||
*/
|
||||
cdt->Triangulate();
|
||||
|
||||
double dt = glfwGetTime() - init_time;
|
||||
|
||||
triangles = cdt->GetTriangles();
|
||||
map = cdt->GetMap();
|
||||
|
||||
cout << "Number of points = " << num_points << endl;
|
||||
cout << "Number of triangles = " << triangles.size() << endl;
|
||||
cout << "Elapsed time (ms) = " << dt*1000.0 << endl;
|
||||
|
||||
MainLoop(zoom);
|
||||
|
||||
// Cleanup
|
||||
|
||||
delete cdt;
|
||||
|
||||
// Free points
|
||||
for(int i = 0; i < polylines.size(); i++) {
|
||||
vector<Point*> poly = polylines[i];
|
||||
FreeClear(poly);
|
||||
}
|
||||
|
||||
ShutDown(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Init()
|
||||
{
|
||||
const int window_width = 800,
|
||||
window_height = 600;
|
||||
|
||||
if (glfwInit() != GL_TRUE)
|
||||
ShutDown(1);
|
||||
// 800 x 600, 16 bit color, no depth, alpha or stencil buffers, windowed
|
||||
if (glfwOpenWindow(window_width, window_height, 5, 6, 5, 0, 0, 0, GLFW_WINDOW) != GL_TRUE)
|
||||
ShutDown(1);
|
||||
|
||||
glfwSetWindowTitle("Poly2Tri - C++");
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glClearColor(0.0, 0.0, 0.0, 0.0);
|
||||
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
|
||||
}
|
||||
|
||||
void ShutDown(int return_code)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(return_code);
|
||||
}
|
||||
|
||||
void MainLoop(const double zoom)
|
||||
{
|
||||
// the time of the previous frame
|
||||
double old_time = glfwGetTime();
|
||||
// this just loops as long as the program runs
|
||||
bool running = true;
|
||||
|
||||
while (running) {
|
||||
// calculate time elapsed, and the amount by which stuff rotates
|
||||
double current_time = glfwGetTime(),
|
||||
delta_rotate = (current_time - old_time) * rotations_per_tick * 360;
|
||||
old_time = current_time;
|
||||
|
||||
// escape to quit, arrow keys to rotate view
|
||||
// Check if ESC key was pressed or window was closed
|
||||
running = !glfwGetKey(GLFW_KEY_ESC) && glfwGetWindowParam(GLFW_OPENED);
|
||||
|
||||
if (glfwGetKey(GLFW_KEY_LEFT) == GLFW_PRESS)
|
||||
rotate_y += delta_rotate;
|
||||
if (glfwGetKey(GLFW_KEY_RIGHT) == GLFW_PRESS)
|
||||
rotate_y -= delta_rotate;
|
||||
// z axis always rotates
|
||||
rotate_z += delta_rotate;
|
||||
|
||||
// Draw the scene
|
||||
if (draw_map) {
|
||||
DrawMap(zoom);
|
||||
} else {
|
||||
Draw(zoom);
|
||||
}
|
||||
|
||||
// swap back and front buffers
|
||||
glfwSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
void ResetZoom(double zoom, double cx, double cy, double width, double height)
|
||||
{
|
||||
double left = -width / zoom;
|
||||
double right = width / zoom;
|
||||
double bottom = -height / zoom;
|
||||
double top = height / zoom;
|
||||
|
||||
// Reset viewport
|
||||
glLoadIdentity();
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
|
||||
// Reset ortho view
|
||||
glOrtho(left, right, bottom, top, 1, -1);
|
||||
glTranslatef(-cx, -cy, 0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glLoadIdentity();
|
||||
|
||||
// Clear the screen
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
void Draw(const double zoom)
|
||||
{
|
||||
// reset zoom
|
||||
Point center = Point(cx, cy);
|
||||
|
||||
ResetZoom(zoom, center.x, center.y, 800, 600);
|
||||
|
||||
for (int i = 0; i < triangles.size(); i++) {
|
||||
Triangle& t = *triangles[i];
|
||||
Point& a = *t.GetPoint(0);
|
||||
Point& b = *t.GetPoint(1);
|
||||
Point& c = *t.GetPoint(2);
|
||||
|
||||
// Red
|
||||
glColor3f(1, 0, 0);
|
||||
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex2f(a.x, a.y);
|
||||
glVertex2f(b.x, b.y);
|
||||
glVertex2f(c.x, c.y);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
// green
|
||||
glColor3f(0, 1, 0);
|
||||
|
||||
for(int i = 0; i < polylines.size(); i++) {
|
||||
vector<Point*> poly = polylines[i];
|
||||
glBegin(GL_LINE_LOOP);
|
||||
for(int j = 0; j < poly.size(); j++) {
|
||||
glVertex2f(poly[j]->x, poly[j]->y);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawMap(const double zoom)
|
||||
{
|
||||
// reset zoom
|
||||
Point center = Point(cx, cy);
|
||||
|
||||
ResetZoom(zoom, center.x, center.y, 800, 600);
|
||||
|
||||
list<Triangle*>::iterator it;
|
||||
for (it = map.begin(); it != map.end(); it++) {
|
||||
Triangle& t = **it;
|
||||
Point& a = *t.GetPoint(0);
|
||||
Point& b = *t.GetPoint(1);
|
||||
Point& c = *t.GetPoint(2);
|
||||
|
||||
ConstrainedColor(t.constrained_edge[2]);
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(a.x, a.y);
|
||||
glVertex2f(b.x, b.y);
|
||||
glEnd( );
|
||||
|
||||
ConstrainedColor(t.constrained_edge[0]);
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(b.x, b.y);
|
||||
glVertex2f(c.x, c.y);
|
||||
glEnd( );
|
||||
|
||||
ConstrainedColor(t.constrained_edge[1]);
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(c.x, c.y);
|
||||
glVertex2f(a.x, a.y);
|
||||
glEnd( );
|
||||
}
|
||||
}
|
||||
|
||||
void ConstrainedColor(bool constrain)
|
||||
{
|
||||
if (constrain) {
|
||||
// Green
|
||||
glColor3f(0, 1, 0);
|
||||
} else {
|
||||
// Red
|
||||
glColor3f(1, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
vector<Point*> CreateHeadHole() {
|
||||
|
||||
vector<Point*> head_hole;
|
||||
head_hole.push_back(new Point(325, 437));
|
||||
head_hole.push_back(new Point(320, 423));
|
||||
head_hole.push_back(new Point(329, 413));
|
||||
head_hole.push_back(new Point(332, 423));
|
||||
|
||||
return head_hole;
|
||||
}
|
||||
|
||||
vector<Point*> CreateChestHole() {
|
||||
|
||||
vector<Point*> chest_hole;
|
||||
chest_hole.push_back(new Point(320.72342,480));
|
||||
chest_hole.push_back(new Point(338.90617,465.96863));
|
||||
chest_hole.push_back(new Point(347.99754,480.61584));
|
||||
chest_hole.push_back(new Point(329.8148,510.41534));
|
||||
chest_hole.push_back(new Point(339.91632,480.11077));
|
||||
chest_hole.push_back(new Point(334.86556,478.09046));
|
||||
|
||||
return chest_hole;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
double StringToDouble(const std::string& s)
|
||||
{
|
||||
std::istringstream i(s);
|
||||
double x;
|
||||
if (!(i >> x))
|
||||
return 0;
|
||||
return x;
|
||||
}
|
||||
|
||||
double Fun(double x)
|
||||
{
|
||||
return 2.5 + sin(10 * x) / x;
|
||||
}
|
||||
|
||||
double Random(double (*fun)(double), double xmin = 0, double xmax = 1)
|
||||
{
|
||||
static double (*Fun)(double) = NULL, YMin, YMax;
|
||||
static bool First = true;
|
||||
|
||||
// Initialises random generator for first call
|
||||
if (First)
|
||||
{
|
||||
First = false;
|
||||
srand((unsigned) time(NULL));
|
||||
}
|
||||
|
||||
// Evaluates maximum of function
|
||||
if (fun != Fun)
|
||||
{
|
||||
Fun = fun;
|
||||
YMin = 0, YMax = Fun(xmin);
|
||||
for (int iX = 1; iX < RAND_MAX; iX++)
|
||||
{
|
||||
double X = xmin + (xmax - xmin) * iX / RAND_MAX;
|
||||
double Y = Fun(X);
|
||||
YMax = Y > YMax ? Y : YMax;
|
||||
}
|
||||
}
|
||||
|
||||
// Gets random values for X & Y
|
||||
double X = xmin + (xmax - xmin) * rand() / RAND_MAX;
|
||||
double Y = YMin + (YMax - YMin) * rand() / RAND_MAX;
|
||||
|
||||
// Returns if valid and try again if not valid
|
||||
return Y < fun(X) ? X : Random(Fun, xmin, xmax);
|
||||
}
|
94
wscript
94
wscript
@ -1,47 +1,47 @@
|
||||
#!/usr/bin/env python
|
||||
# encoding: utf-8
|
||||
# waf 1.6.10
|
||||
|
||||
VERSION='0.3.3'
|
||||
import sys
|
||||
APPNAME='p2t'
|
||||
top = '.'
|
||||
out = 'build'
|
||||
|
||||
CPP_SOURCES = ['poly2tri/common/shapes.cc',
|
||||
'poly2tri/sweep/cdt.cc',
|
||||
'poly2tri/sweep/advancing_front.cc',
|
||||
'poly2tri/sweep/sweep_context.cc',
|
||||
'poly2tri/sweep/sweep.cc',
|
||||
'testbed/main.cc']
|
||||
|
||||
from waflib.Tools.compiler_cxx import cxx_compiler
|
||||
cxx_compiler['win32'] = ['g++']
|
||||
|
||||
#Platform specific libs
|
||||
if sys.platform == 'win32':
|
||||
# MS Windows
|
||||
sys_libs = ['glfw', 'opengl32']
|
||||
elif sys.platform == 'darwin':
|
||||
# Apple OSX
|
||||
sys_libs = ['glfw']
|
||||
else:
|
||||
# GNU/Linux, BSD, etc
|
||||
sys_libs = ['glfw', 'GL']
|
||||
|
||||
def options(opt):
|
||||
print(' set_options')
|
||||
opt.load('compiler_cxx')
|
||||
|
||||
def configure(conf):
|
||||
print(' calling the configuration')
|
||||
conf.load('compiler_cxx')
|
||||
conf.env.CXXFLAGS = ['-O3', '-ffast-math']
|
||||
conf.env.DEFINES_P2T = ['P2T']
|
||||
conf.env.LIB_P2T = sys_libs
|
||||
if sys.platform == 'darwin':
|
||||
conf.env.FRAMEWORK = ['OpenGL', 'Cocoa']
|
||||
|
||||
def build(bld):
|
||||
print(' building')
|
||||
bld.program(features = 'cxx cxxprogram', source=CPP_SOURCES, target = 'p2t', uselib = 'P2T')
|
||||
#!/usr/bin/env python
|
||||
# encoding: utf-8
|
||||
# waf 1.6.10
|
||||
|
||||
VERSION='0.3.3'
|
||||
import sys
|
||||
APPNAME='p2t'
|
||||
top = '.'
|
||||
out = 'build'
|
||||
|
||||
CPP_SOURCES = ['poly2tri/common/shapes.cc',
|
||||
'poly2tri/sweep/cdt.cc',
|
||||
'poly2tri/sweep/advancing_front.cc',
|
||||
'poly2tri/sweep/sweep_context.cc',
|
||||
'poly2tri/sweep/sweep.cc',
|
||||
'testbed/main.cc']
|
||||
|
||||
from waflib.Tools.compiler_cxx import cxx_compiler
|
||||
cxx_compiler['win32'] = ['g++']
|
||||
|
||||
#Platform specific libs
|
||||
if sys.platform == 'win32':
|
||||
# MS Windows
|
||||
sys_libs = ['glfw', 'opengl32']
|
||||
elif sys.platform == 'darwin':
|
||||
# Apple OSX
|
||||
sys_libs = ['glfw']
|
||||
else:
|
||||
# GNU/Linux, BSD, etc
|
||||
sys_libs = ['glfw', 'GL']
|
||||
|
||||
def options(opt):
|
||||
print(' set_options')
|
||||
opt.load('compiler_cxx')
|
||||
|
||||
def configure(conf):
|
||||
print(' calling the configuration')
|
||||
conf.load('compiler_cxx')
|
||||
conf.env.CXXFLAGS = ['-O3', '-ffast-math']
|
||||
conf.env.DEFINES_P2T = ['P2T']
|
||||
conf.env.LIB_P2T = sys_libs
|
||||
if sys.platform == 'darwin':
|
||||
conf.env.FRAMEWORK = ['OpenGL', 'Cocoa']
|
||||
|
||||
def build(bld):
|
||||
print(' building')
|
||||
bld.program(features = 'cxx cxxprogram', source=CPP_SOURCES, target = 'p2t', uselib = 'P2T')
|
Loading…
Reference in New Issue
Block a user