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Disable tolerance in Orient2d collinearity test
This fixes failures for me when trying to triangulate concave-by-less-than-epsilon boundary polylines.
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@ -68,7 +68,10 @@ Orientation Orient2d(const Point& pa, const Point& pb, const Point& pc)
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double detleft = (pa.x - pc.x) * (pb.y - pc.y);
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double detleft = (pa.x - pc.x) * (pb.y - pc.y);
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double detright = (pa.y - pc.y) * (pb.x - pc.x);
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double detright = (pa.y - pc.y) * (pb.x - pc.x);
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double val = detleft - detright;
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double val = detleft - detright;
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if (val > -EPSILON && val < EPSILON) {
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// Using a tolerance here fails on concave-by-subepsilon boundaries
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// if (val > -EPSILON && val < EPSILON) {
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if (val == 0) {
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return COLLINEAR;
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return COLLINEAR;
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} else if (val > 0) {
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} else if (val > 0) {
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return CCW;
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return CCW;
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