updated demo framework

This commit is contained in:
Mason 2009-09-18 22:34:34 -04:00
parent 1f418be366
commit 6054e161da
3 changed files with 302 additions and 347 deletions

View File

@ -55,6 +55,12 @@ object Poly2Tri {
class Poly2TriDemo extends BasicGame("Poly2Tri") { class Poly2TriDemo extends BasicGame("Poly2Tri") {
object Algo extends Enumeration {
type Algo = Value
val CDT, Seidel, EarClip = Value
}
import Algo._
// Sedidel Triangulator // Sedidel Triangulator
var seidel: Triangulator = null var seidel: Triangulator = null
var segments: ArrayBuffer[Segment] = null var segments: ArrayBuffer[Segment] = null
@ -68,17 +74,10 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
// Sweep Line Constraied Delauney Triangulator (CDT) // Sweep Line Constraied Delauney Triangulator (CDT)
var slCDT: CDT = null var slCDT: CDT = null
var polyX: ArrayBuffer[Float] = null
var polyY: ArrayBuffer[Float] = null
var quit = false var quit = false
var debug = false
var drawMap = false var drawMap = false
var drawSegs = true var drawSegs = true
var hiLighter = 0 var drawCDTMesh = false
var drawEarClip = false
var drawCDT = true
var drawcdtMesh = false
val nazcaMonkey = "data/nazca_monkey.dat" val nazcaMonkey = "data/nazca_monkey.dat"
val nazcaHeron = "data/nazca_heron_old.dat" val nazcaHeron = "data/nazca_heron_old.dat"
@ -92,6 +91,8 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
var currentModel = dude var currentModel = dude
var doCDT = true var doCDT = true
// The current algorithm
var algo = CDT
var mouseButton = 0 var mouseButton = 0
var mousePressed = false var mousePressed = false
@ -115,12 +116,11 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
def render(container: GameContainer, g: Graphics) { def render(container: GameContainer, g: Graphics) {
g.drawString("'1-9' to cycle models, mouse to pan & zoom", 10, 520) g.drawString("'1-9' to cycle models, mouse to pan & zoom", 10, 522)
g.drawString("'SPACE' to show Seidel debug info", 10, 532) g.drawString("'c,s,e' to switch CDT / Seidel / EarClip algos", 10, 537)
g.drawString("'m' to show trapezoidal map (Seidel debug mode)", 10, 544) g.drawString("'t' to show trapezoidal map (Seidel)", 10, 552)
g.drawString("'e' to switch Seidel / EarClip", 10, 556) g.drawString("'m' to show triangle mesh (CDT)", 10, 567)
g.drawString("'d' to switch CDT / Seidel", 10, 568) g.drawString("'d' to draw edges", 10, 582)
g.drawString("'c' to show CDT mesh, 's' to draw edges", 10, 580)
g.scale(scaleFactor, scaleFactor) g.scale(scaleFactor, scaleFactor)
g.translate(deltaX, deltaY) g.translate(deltaX, deltaY)
@ -130,42 +130,34 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
val green = new Color(0f, 1f, 0f) val green = new Color(0f, 1f, 0f)
val yellow = new Color(1f, 1f, 0f) val yellow = new Color(1f, 1f, 0f)
if(debug) { algo match {
val draw = if(drawMap) seidel.trapezoidMap else seidel.trapezoids
for(t <- draw) {
val polygon = new Polygon()
for(v <- t.vertices) {
polygon.addPoint(v.x, v.y)
}
if(!drawMap) {
val lCirc = new Circle(t.leftPoint.x, t.leftPoint.y, 4)
g.setColor(blue); g.draw(lCirc); g.fill(lCirc)
val rCirc = new Circle(t.rightPoint.x+5, t.rightPoint.y, 4)
g.setColor(yellow); g.draw(rCirc); g.fill(rCirc)
}
g.setColor(red)
g.draw(polygon)
}
}
if(!debug && !drawEarClip && !drawCDT) { case Algo.Seidel => {
var i = 0
for(t <- seidel.polygons) { for(t <- seidel.polygons) {
val poly = new Polygon val poly = new Polygon
t.foreach(p => poly.addPoint(p.x, p.y)) t.foreach(p => poly.addPoint(p.x, p.y))
g.setColor(red) g.setColor(red)
g.draw(poly) g.draw(poly)
} }
} else if (debug && drawMap && !drawEarClip){ if (drawMap) {
for(t <- seidel.trapezoidMap) {
val polygon = new Polygon()
for(v <- t.vertices) {
polygon.addPoint(v.x, v.y)
}
g.setColor(red)
g.draw(polygon)
}/*
for(mp <- seidel.monoPolies) { for(mp <- seidel.monoPolies) {
val poly = new Polygon val poly = new Polygon
mp.foreach(p => poly.addPoint(p.x, p.y)) mp.foreach(p => poly.addPoint(p.x, p.y))
g.setColor(yellow) g.setColor(yellow)
g.draw(poly) g.draw(poly)
}*/
} }
} }
if(drawEarClip) case Algo.EarClip => {
earClipResults.foreach(t => { earClipResults.foreach(t => {
val triangle = new Polygon val triangle = new Polygon
triangle.addPoint(t.x(0), t.y(0)) triangle.addPoint(t.x(0), t.y(0))
@ -174,31 +166,17 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
g.setColor(red) g.setColor(red)
g.draw(triangle) g.draw(triangle)
}) })
if(drawCDT) {
val draw = if(drawcdtMesh) slCDT.triangleMesh else slCDT.triangles
draw.foreach( t => {
if(false) {
for(i <- 0 to 2) {
val s = t.points(i)
val e = if(i == 2) t.points(0) else t.points(i + 1)
val j = if(i == 0) 2 else if(i == 1) 0 else 1
if(t.edges(j))
g.setColor(yellow)
else
g.setColor(red)
g.drawLine(s.x,s.y,e.x,e.y)
} }
} else {
case Algo.CDT => {
val draw = if(drawCDTMesh) slCDT.triangleMesh else slCDT.triangles
draw.foreach( t => {
val triangle = new Polygon val triangle = new Polygon
triangle.addPoint(t.points(0).x, t.points(0).y) triangle.addPoint(t.points(0).x, t.points(0).y)
triangle.addPoint(t.points(1).x, t.points(1).y) triangle.addPoint(t.points(1).x, t.points(1).y)
triangle.addPoint(t.points(2).x, t.points(2).y) triangle.addPoint(t.points(2).x, t.points(2).y)
g.setColor(red) g.setColor(red)
g.draw(triangle) g.draw(triangle)
}
}) })
slCDT.debugTriangles.foreach( t => { slCDT.debugTriangles.foreach( t => {
@ -210,15 +188,16 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
g.draw(triangle) g.draw(triangle)
}) })
//slCDT.cList.foreach(c => {
for(i <- 0 until slCDT.cList.size) { for(i <- 0 until slCDT.cList.size) {
val circ = new Circle(slCDT.cList(i).x, slCDT.cList(i).y, 0.5f) val circ = new Circle(slCDT.cList(i).x, slCDT.cList(i).y, 0.5f)
g.setColor(blue); g.draw(circ); g.fill(circ) g.setColor(blue); g.draw(circ); g.fill(circ)
} }
//})
} }
case _ =>
}
if(drawSegs) { if(drawSegs) {
g.setColor(green) g.setColor(green)
for(i <- 0 until segments.size) { for(i <- 0 until segments.size) {
@ -246,6 +225,7 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
* @param p The screen location that the mouse is down at. * @param p The screen location that the mouse is down at.
*/ */
override def mousePressed(b: Int, x: Int, y: Int) { override def mousePressed(b: Int, x: Int, y: Int) {
mouseButton = b mouseButton = b
mousePressed = true mousePressed = true
mousePosOld = mousePos mousePosOld = mousePos
@ -296,23 +276,7 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
// ESC // ESC
if(key == 1) quit = true if(key == 1) quit = true
// SPACE
if(key == 57) debug = !debug
// UP
if(key == 200) {
hiLighter += 1
if (hiLighter == seidel.polygons.size)
hiLighter = 0
}
// DOWN
if(key == 208) {
hiLighter -= 1
if (hiLighter == -1)
hiLighter = seidel.polygons.size-1
}
if(c == 'm') drawMap = !drawMap
if(c == 'd') drawCDT = !drawCDT
if(c == '1') selectModel(nazcaMonkey) if(c == '1') selectModel(nazcaMonkey)
if(c == '2') selectModel(bird) if(c == '2') selectModel(bird)
if(c == '3') selectModel(strange) if(c == '3') selectModel(strange)
@ -322,9 +286,16 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
if(c == '7') selectModel(nazcaHeron) if(c == '7') selectModel(nazcaHeron)
if(c == '8') selectModel(tank) if(c == '8') selectModel(tank)
if(c == '9') selectModel(dude) if(c == '9') selectModel(dude)
if(c == 's') drawSegs = !drawSegs
if(c == 'c') drawcdtMesh = !drawcdtMesh if(c == 'd') drawSegs = !drawSegs
if(c == 'e') {drawEarClip = !drawEarClip; drawCDT = false; selectModel(currentModel)} if(c == 'm') drawCDTMesh = !drawCDTMesh
if(c == 't') drawMap = !drawMap
if(c == 's') {algo = Seidel; selectModel(currentModel) }
if(c == 'c') {algo = CDT; selectModel(currentModel) }
if(c == 'e') {algo = EarClip; selectModel(currentModel) }
// Experimental...
if(c == 'r') slCDT.refine if(c == 'r') slCDT.refine
} }
@ -359,8 +330,6 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
val clearPoint = Point(365, 427) val clearPoint = Point(365, 427)
loadModel(dude, -1f, Point(100f, -200f), 10, clearPoint) loadModel(dude, -1f, Point(100f, -200f), 10, clearPoint)
case _ => case _ =>
assert(false)
} }
currentModel = model currentModel = model
} }
@ -370,8 +339,8 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
println println
println("************** " + model + " **************") println("************** " + model + " **************")
polyX = new ArrayBuffer[Float] val polyX = new ArrayBuffer[Float]
polyY = new ArrayBuffer[Float] val polyY = new ArrayBuffer[Float]
var points = new ArrayBuffer[Point] var points = new ArrayBuffer[Point]
val angle = Math.Pi val angle = Math.Pi
@ -398,7 +367,9 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
println("Number of points = " + polyX.size) println("Number of points = " + polyX.size)
println println
if(doCDT) { algo match {
case Algo.CDT => {
val pts = points.toArray val pts = points.toArray
@ -448,17 +419,19 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
println println
} }
if(!drawEarClip) { case Algo.Seidel => {
// Sediel triangulation // Sediel triangulation
val t1 = System.nanoTime val t1 = System.nanoTime
seidel = new Triangulator(points) seidel = new Triangulator(points)
val runTime = System.nanoTime - t1 val runTime = System.nanoTime - t1
println("Poly2Tri average (ms) = " + runTime*1e-6) println("Seidel average (ms) = " + runTime*1e-6)
println("Number of triangles = " + seidel.polygons.size) println("Number of triangles = " + seidel.polygons.size)
} else { }
case Algo.EarClip => {
// Earclip // Earclip
@ -469,14 +442,19 @@ class Poly2TriDemo extends BasicGame("Poly2Tri") {
var xVerts = polyX.toArray var xVerts = polyX.toArray
var yVerts = polyY.toArray var yVerts = polyY.toArray
val xv = if(currentModel != "data/strange.dat") xVerts.reverse.toArray else xVerts
val yv = if(currentModel != "data/strange.dat") yVerts.reverse.toArray else yVerts
val t1 = System.nanoTime val t1 = System.nanoTime
earClip.triangulatePolygon(xVerts, yVerts, xVerts.size, earClipResults) earClip.triangulatePolygon(xv, yv, xVerts.size, earClipResults)
val runTime = System.nanoTime - t1 val runTime = System.nanoTime - t1
println println
println("Earclip average (ms) = " + runTime*1e-6) println("Earclip average (ms) = " + runTime*1e-6)
println("Number of triangles = " + earClip.numTriangles) println("Number of triangles = " + earClip.numTriangles)
} }
}
case _ =>
}
}
} }

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@ -109,23 +109,19 @@ class CDT(polyLine: Array[Point], clearPoint: Point) {
// Create edges and connect end points; update edge event pointer // Create edges and connect end points; update edge event pointer
private def initEdges(pts: Array[Point]) { private def initEdges(pts: Array[Point]) {
// Connect pts // Connect pts
for(i <- 0 until pts.size-1) { for(i <- 0 until pts.size-1) {
val endPoints = validatePoints(pts(i), pts(i+1)) val endPoints = validatePoints(pts(i), pts(i+1))
val edge = new Segment(endPoints(0), endPoints(1)) val edge = new Segment(endPoints(0), endPoints(1))
endPoints(1).edges += edge endPoints(1).edges += edge
} }
// Connect endpoints // Connect endpoints
val endPoints = validatePoints(pts.first, pts.last) val endPoints = validatePoints(pts.first, pts.last)
val edge = new Segment(endPoints(0), endPoints(1)) val edge = new Segment(endPoints(0), endPoints(1))
endPoints(1).edges += edge endPoints(1).edges += edge
} }
private def validatePoints(p1: Point, p2: Point): List[Point] = { private def validatePoints(p1: Point, p2: Point): List[Point] = {
if(p1.y > p2.y) { if(p1.y > p2.y) {
// For CDT we want q to be the point with > y // For CDT we want q to be the point with > y
return List(p2, p1) return List(p2, p1)
@ -138,7 +134,6 @@ class CDT(polyLine: Array[Point], clearPoint: Point) {
throw new Exception("Duplicate point") throw new Exception("Duplicate point")
} }
} }
List(p1, p2) List(p1, p2)
} }
@ -148,24 +143,19 @@ class CDT(polyLine: Array[Point], clearPoint: Point) {
// Implement sweep-line // Implement sweep-line
private def sweep { private def sweep {
val size = if(refined) 1 else points.size val size = if(refined) 1 else points.size
for(i <- 1 until points.size) { for(i <- 1 until points.size) {
val point = points(i) val point = points(i)
// Process Point event // Process Point event
val node = pointEvent(point) val node = pointEvent(point)
// Process edge events // Process edge events
point.edges.foreach(e => edgeEvent(e, node)) point.edges.foreach(e => edgeEvent(e, node))
} }
} }
// Final step in the sweep-line CDT // Final step in the sweep-line CDT
// Clean exterior triangles // Clean exterior triangles
private def finalization { private def finalization {
var found = false var found = false
mesh.map.foreach(m => { mesh.map.foreach(m => {
if(!found) if(!found)
@ -178,7 +168,6 @@ class CDT(polyLine: Array[Point], clearPoint: Point) {
}) })
// Collect interior triangles constrained by edges // Collect interior triangles constrained by edges
mesh clean cleanTri mesh clean cleanTri
} }
// Delauney Refinement: Refine triangules using Steiner points // Delauney Refinement: Refine triangules using Steiner points
@ -484,15 +473,12 @@ class CDT(polyLine: Array[Point], clearPoint: Point) {
// Circumcircle test. // Circumcircle test.
// Determines if point d lies inside triangle abc's circumcircle // Determines if point d lies inside triangle abc's circumcircle
private def illegal(a: Point, b: Point, c: Point, d: Point): Boolean = { private def illegal(a: Point, b: Point, c: Point, d: Point): Boolean = {
val ccw = Util.orient2d(a, b, c) > 0 val ccw = Util.orient2d(a, b, c) > 0
// Make sure abc is oriented counter-clockwise // Make sure abc is oriented counter-clockwise
if(ccw) if(ccw)
Util.incircle(a, b, c, d) Util.incircle(a, b, c, d)
else else
Util.incircle(a, c, b, d) Util.incircle(a, c, b, d)
} }
// Ensure adjacent triangles are legal // Ensure adjacent triangles are legal
@ -545,7 +531,6 @@ class CDT(polyLine: Array[Point], clearPoint: Point) {
aFront.insert(point, t1, node) aFront.insert(point, t1, node)
} }
} }
// The triangle mesh // The triangle mesh

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@ -38,18 +38,7 @@ class EarClip {
var numTriangles = 0 var numTriangles = 0
def triangulatePolygon(x: Array[Float], y: Array[Float], vn: Int, results: Array[Triangle]): Int = { def triangulatePolygon(xv: Array[Float], yv: Array[Float], vn: Int, results: Array[Triangle]): Int = {
/*
val p1 = Point(x(0), y(0))
val p2 = Point(x(1), y(1))
val p3 = Point(x(2), y(2))
val ccw = Util.orient2d(p1, p2, p3) > 0
*/
val xv = x.reverse.toArray
val yv = y.reverse.toArray
if (vn < 3) return 0 if (vn < 3) return 0
var vNum = vn var vNum = vn
@ -133,6 +122,9 @@ class EarClip {
System.out.println("Couldn't find an ear, dumping remaining poly:\n"); System.out.println("Couldn't find an ear, dumping remaining poly:\n");
System.out.println("Please submit this dump to ewjordan at Box2d forums\n"); System.out.println("Please submit this dump to ewjordan at Box2d forums\n");
assert(false)
for (i <- 0 until bufferSize) { for (i <- 0 until bufferSize) {
results(i).set(buffer(i)); results(i).set(buffer(i));
} }