mirror of
https://github.com/jhasse/poly2tri.git
synced 2024-11-06 06:09:54 +01:00
add holes to API
This commit is contained in:
parent
5dbe785975
commit
6ab0f0ae00
@ -32,14 +32,15 @@
|
|||||||
|
|
||||||
namespace p2t {
|
namespace p2t {
|
||||||
|
|
||||||
CDT::CDT(Point** polyline, const int& point_count)
|
CDT::CDT(std::vector<Point*> polyline)
|
||||||
{
|
{
|
||||||
sweep_context_ = new SweepContext(polyline, point_count);
|
sweep_context_ = new SweepContext(polyline);
|
||||||
sweep_ = new Sweep;
|
sweep_ = new Sweep;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CDT::AddHole(const Point poly_line[], const int point_count)
|
void CDT::AddHole(std::vector<Point*> polyline)
|
||||||
{
|
{
|
||||||
|
sweep_context_->AddHole(polyline);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CDT::Triangulate()
|
void CDT::Triangulate()
|
||||||
|
@ -39,9 +39,9 @@ class CDT
|
|||||||
public:
|
public:
|
||||||
|
|
||||||
/// Constructor
|
/// Constructor
|
||||||
CDT(Point** poly_line, const int& point_count);
|
CDT(std::vector<Point*> polyline);
|
||||||
/// Add a hole
|
/// Add a hole
|
||||||
void AddHole(const Point poly_line[], const int point_count);
|
void AddHole(std::vector<Point*> polyline);
|
||||||
/// Triangulate points
|
/// Triangulate points
|
||||||
void Triangulate();
|
void Triangulate();
|
||||||
/// Get Delaunay triangles
|
/// Get Delaunay triangles
|
||||||
|
@ -38,6 +38,7 @@ namespace p2t {
|
|||||||
// Triangulate simple polygon with holes
|
// Triangulate simple polygon with holes
|
||||||
void Sweep::Triangulate(SweepContext& tcx)
|
void Sweep::Triangulate(SweepContext& tcx)
|
||||||
{
|
{
|
||||||
|
tcx.InitTriangulation();
|
||||||
tcx.CreateAdvancingFront();
|
tcx.CreateAdvancingFront();
|
||||||
// Sweep points; build mesh
|
// Sweep points; build mesh
|
||||||
SweepPoints(tcx);
|
SweepPoints(tcx);
|
||||||
|
@ -35,16 +35,22 @@
|
|||||||
|
|
||||||
namespace p2t {
|
namespace p2t {
|
||||||
|
|
||||||
SweepContext::SweepContext(Point** polyline, const int& point_count)
|
SweepContext::SweepContext(std::vector<Point*> polyline)
|
||||||
{
|
{
|
||||||
basin = Basin();
|
basin = Basin();
|
||||||
edge_event = EdgeEvent();
|
edge_event = EdgeEvent();
|
||||||
|
|
||||||
points_ = polyline;
|
points_ = polyline;
|
||||||
point_count_ = point_count;
|
|
||||||
|
|
||||||
InitEdges(points_, point_count_);
|
InitEdges(points_);
|
||||||
InitTriangulation();
|
}
|
||||||
|
|
||||||
|
void SweepContext::AddHole(std::vector<Point*> polyline)
|
||||||
|
{
|
||||||
|
InitEdges(polyline);
|
||||||
|
for(int i = 0; i < polyline.size(); i++) {
|
||||||
|
points_.push_back(polyline[i]);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<Triangle*> SweepContext::GetTriangles()
|
std::vector<Triangle*> SweepContext::GetTriangles()
|
||||||
@ -63,8 +69,8 @@ void SweepContext::InitTriangulation()
|
|||||||
double ymax(points_[0]->y), ymin(points_[0]->y);
|
double ymax(points_[0]->y), ymin(points_[0]->y);
|
||||||
|
|
||||||
// Calculate bounds.
|
// Calculate bounds.
|
||||||
for (int i = 0; i < point_count_; i++) {
|
for (int i = 0; i < points_.size(); i++) {
|
||||||
Point p = *points_[i];
|
Point& p = *points_[i];
|
||||||
if (p.x > xmax)
|
if (p.x > xmax)
|
||||||
xmax = p.x;
|
xmax = p.x;
|
||||||
if (p.x < xmin)
|
if (p.x < xmin)
|
||||||
@ -81,14 +87,15 @@ void SweepContext::InitTriangulation()
|
|||||||
tail_ = new Point(xmin - dx, ymin - dy);
|
tail_ = new Point(xmin - dx, ymin - dy);
|
||||||
|
|
||||||
// Sort points along y-axis
|
// Sort points along y-axis
|
||||||
std::sort(points_, points_ + point_count_, cmp);
|
std::sort(points_.begin(), points_.end(), cmp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SweepContext::InitEdges(Point** polyline, const int& point_count)
|
void SweepContext::InitEdges(std::vector<Point*> polyline)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < point_count; i++) {
|
int num_points = polyline.size();
|
||||||
int j = i < point_count - 1 ? i + 1 : 0;
|
for (int i = 0; i < num_points; i++) {
|
||||||
|
int j = i < num_points - 1 ? i + 1 : 0;
|
||||||
edge_list.push_back(new Edge(*polyline[i], *polyline[j]));
|
edge_list.push_back(new Edge(*polyline[i], *polyline[j]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -47,7 +47,7 @@ class SweepContext {
|
|||||||
public:
|
public:
|
||||||
|
|
||||||
// Constructor
|
// Constructor
|
||||||
SweepContext(Point** polyline, const int& point_count);
|
SweepContext(std::vector<Point*> polyline);
|
||||||
// Destructor
|
// Destructor
|
||||||
~SweepContext();
|
~SweepContext();
|
||||||
|
|
||||||
@ -74,6 +74,8 @@ Point* GetPoints();
|
|||||||
|
|
||||||
void RemoveFromMap(Triangle* triangle);
|
void RemoveFromMap(Triangle* triangle);
|
||||||
|
|
||||||
|
void AddHole(std::vector<Point*> polyline);
|
||||||
|
|
||||||
AdvancingFront* front();
|
AdvancingFront* front();
|
||||||
|
|
||||||
void MeshClean(Triangle& triangle);
|
void MeshClean(Triangle& triangle);
|
||||||
@ -118,11 +120,12 @@ EdgeEvent edge_event;
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
|
friend class Sweep;
|
||||||
|
|
||||||
std::vector<Triangle*> triangles_;
|
std::vector<Triangle*> triangles_;
|
||||||
std::list<Triangle*> map_;
|
std::list<Triangle*> map_;
|
||||||
|
|
||||||
Point** points_;
|
std::vector<Point*> points_;
|
||||||
int point_count_;
|
|
||||||
|
|
||||||
// Advancing front
|
// Advancing front
|
||||||
AdvancingFront* front_;
|
AdvancingFront* front_;
|
||||||
@ -134,7 +137,7 @@ Point* tail_;
|
|||||||
//EdgeEvent edgeEvent = new EdgeEvent();
|
//EdgeEvent edgeEvent = new EdgeEvent();
|
||||||
|
|
||||||
void InitTriangulation();
|
void InitTriangulation();
|
||||||
void InitEdges(Point** polyline, const int& point_count);
|
void InitEdges(std::vector<Point*> polyline);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -145,7 +148,7 @@ inline AdvancingFront* SweepContext::front()
|
|||||||
|
|
||||||
inline int SweepContext::point_count()
|
inline int SweepContext::point_count()
|
||||||
{
|
{
|
||||||
return point_count_;
|
return points_.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void SweepContext::set_head(Point* p1)
|
inline void SweepContext::set_head(Point* p1)
|
||||||
|
@ -122,19 +122,13 @@ int main(int argc, char* argv[])
|
|||||||
cout << "File not opened" << endl;
|
cout << "File not opened" << endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
int num_points = points.size();
|
cout << "Number of points = " << points.size() << endl;
|
||||||
cout << "Number of points = " << num_points << endl;
|
|
||||||
|
|
||||||
Point** polyline = new Point *[num_points];
|
|
||||||
for (int i = 0; i < num_points; i++) {
|
|
||||||
polyline[i] = points[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
Init();
|
Init();
|
||||||
|
|
||||||
// Perform triangulation
|
// Perform triangulation
|
||||||
double init_time = glfwGetTime();
|
double init_time = glfwGetTime();
|
||||||
CDT * cdt = new CDT(polyline, num_points);
|
CDT * cdt = new CDT(points);
|
||||||
cdt->Triangulate();
|
cdt->Triangulate();
|
||||||
double dt = glfwGetTime() - init_time;
|
double dt = glfwGetTime() - init_time;
|
||||||
cout << "Elapsed time (secs) = " << dt << endl;
|
cout << "Elapsed time (secs) = " << dt << endl;
|
||||||
@ -144,7 +138,6 @@ int main(int argc, char* argv[])
|
|||||||
|
|
||||||
MainLoop(atof(argv[4]));
|
MainLoop(atof(argv[4]));
|
||||||
|
|
||||||
delete [] polyline;
|
|
||||||
ShutDown(0);
|
ShutDown(0);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user