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Retakes on dllexport/dllimport
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poly2tri/common/dll_symbol.h
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56
poly2tri/common/dll_symbol.h
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/*
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* Poly2Tri Copyright (c) 2009-2022, Poly2Tri Contributors
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* https://github.com/jhasse/poly2tri
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of Poly2Tri nor the names of its contributors may be
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* used to endorse or promote products derived from this software without specific
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* prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef DLL_SYMBOL_H
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#define DLL_SYMBOL_H
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#if defined(_WIN32)
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# define P2T_COMPILER_DLLEXPORT __declspec(dllexport)
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# define P2T_COMPILER_DLLIMPORT __declspec(dllimport)
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#elif defined(__GNUC__)
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# define P2T_COMPILER_DLLEXPORT __attribute__ ((visibility ("default")))
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# define P2T_COMPILER_DLLIMPORT __attribute__ ((visibility ("default")))
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#else
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# define P2T_COMPILER_DLLEXPORT
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# define P2T_COMPILER_DLLIMPORT
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#endif
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#ifndef P2T_DLL_SYMBOL
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# if defined(P2T_STATIC_EXPORTS)
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# define P2T_DLL_SYMBOL
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# elif defined(P2T_SHARED_EXPORTS)
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# define P2T_DLL_SYMBOL P2T_COMPILER_DLLEXPORT
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# else
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# define P2T_DLL_SYMBOL P2T_COMPILER_DLLIMPORT
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# endif
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#endif
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#endif
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@ -33,25 +33,7 @@
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#ifndef SHAPES_H
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#define SHAPES_H
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#if defined(_WIN32)
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# define COMPILER_DLLEXPORT __declspec(dllexport)
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# define COMPILER_DLLIMPORT __declspec(dllimport)
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#else
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# define COMPILER_DLLEXPORT __attribute__ ((visibility ("default")))
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# define COMPILER_DLLIMPORT __attribute__ ((visibility ("default")))
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#endif
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#ifndef P2T_EXPORT
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# if defined(P2T_DLL_EXPORTS) && defined(P2T_DLL_IMPORTS)
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# error "Only P2T_DLL_EXPORTS or P2T_DLL_IMPORTS can be defined, not both."
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# elif defined(P2T_DLL_EXPORTS)
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# define P2T_EXPORT COMPILER_DLLEXPORT
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# elif defined(P2T_DLL_IMPORTS)
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# define P2T_EXPORT COMPILER_DLLIMPORT
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# else
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# define P2T_EXPORT
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# endif
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#endif
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#include "dll_symbol.h"
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#include <cmath>
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#include <cstddef>
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@ -62,12 +44,12 @@ namespace p2t {
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struct Edge;
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struct Point {
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struct P2T_DLL_SYMBOL Point {
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double x, y;
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/// Default constructor does nothing (for performance).
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P2T_EXPORT Point()
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Point()
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{
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x = 0.0;
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y = 0.0;
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@ -80,21 +62,21 @@ struct Point {
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Point(double x, double y);
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/// Set this point to all zeros.
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P2T_EXPORT void set_zero()
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void set_zero()
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{
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x = 0.0;
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y = 0.0;
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}
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/// Set this point to some specified coordinates.
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P2T_EXPORT void set(double x_, double y_)
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void set(double x_, double y_)
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{
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x = x_;
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y = y_;
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}
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/// Negate this point.
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P2T_EXPORT Point operator -() const
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Point operator -() const
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{
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Point v;
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v.set(-x, -y);
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@ -102,34 +84,34 @@ struct Point {
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}
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/// Add a point to this point.
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P2T_EXPORT void operator +=(const Point& v)
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void operator +=(const Point& v)
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{
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x += v.x;
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y += v.y;
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}
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/// Subtract a point from this point.
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P2T_EXPORT void operator -=(const Point& v)
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void operator -=(const Point& v)
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{
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x -= v.x;
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y -= v.y;
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}
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/// Multiply this point by a scalar.
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P2T_EXPORT void operator *=(double a)
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void operator *=(double a)
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{
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x *= a;
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y *= a;
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}
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/// Get the length of this point (the norm).
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P2T_EXPORT double Length() const
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double Length() const
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{
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return sqrt(x * x + y * y);
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}
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/// Convert this point into a unit point. Returns the Length.
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P2T_EXPORT double Normalize()
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double Normalize()
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{
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const double len = Length();
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x /= len;
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@ -139,15 +121,15 @@ struct Point {
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};
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std::ostream& operator<<(std::ostream&, const Point&);
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P2T_DLL_SYMBOL std::ostream& operator<<(std::ostream&, const Point&);
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// Represents a simple polygon's edge
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struct Edge {
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struct P2T_DLL_SYMBOL Edge {
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Point* p, *q;
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/// Constructor
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P2T_EXPORT Edge(Point& p1, Point& p2) : p(&p1), q(&p2)
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Edge(Point& p1, Point& p2) : p(&p1), q(&p2)
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{
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if (p1.y > p2.y) {
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q = &p1;
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@ -169,68 +151,68 @@ struct Edge {
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// Triangle-based data structures are know to have better performance than quad-edge structures
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// See: J. Shewchuk, "Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator"
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// "Triangulations in CGAL"
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class Triangle {
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class P2T_DLL_SYMBOL Triangle {
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public:
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/// Constructor
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P2T_EXPORT Triangle(Point& a, Point& b, Point& c);
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Triangle(Point& a, Point& b, Point& c);
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/// Flags to determine if an edge is a Constrained edge
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bool constrained_edge[3];
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/// Flags to determine if an edge is a Delauney edge
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bool delaunay_edge[3];
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P2T_EXPORT Point* GetPoint(int index);
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P2T_EXPORT Point* PointCW(const Point& point);
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P2T_EXPORT Point* PointCCW(const Point& point);
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P2T_EXPORT Point* OppositePoint(Triangle& t, const Point& p);
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Point* GetPoint(int index);
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Point* PointCW(const Point& point);
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Point* PointCCW(const Point& point);
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Point* OppositePoint(Triangle& t, const Point& p);
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P2T_EXPORT Triangle* GetNeighbor(int index);
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P2T_EXPORT void MarkNeighbor(Point* p1, Point* p2, Triangle* t);
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P2T_EXPORT void MarkNeighbor(Triangle& t);
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Triangle* GetNeighbor(int index);
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void MarkNeighbor(Point* p1, Point* p2, Triangle* t);
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void MarkNeighbor(Triangle& t);
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P2T_EXPORT void MarkConstrainedEdge(int index);
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P2T_EXPORT void MarkConstrainedEdge(Edge& edge);
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P2T_EXPORT void MarkConstrainedEdge(Point* p, Point* q);
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void MarkConstrainedEdge(int index);
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void MarkConstrainedEdge(Edge& edge);
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void MarkConstrainedEdge(Point* p, Point* q);
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P2T_EXPORT int Index(const Point* p);
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P2T_EXPORT int EdgeIndex(const Point* p1, const Point* p2);
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int Index(const Point* p);
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int EdgeIndex(const Point* p1, const Point* p2);
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P2T_EXPORT Triangle* NeighborAcross(const Point& point);
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P2T_EXPORT Triangle* NeighborCW(const Point& point);
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P2T_EXPORT Triangle* NeighborCCW(const Point& point);
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P2T_EXPORT bool GetConstrainedEdgeCCW(const Point& p);
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P2T_EXPORT bool GetConstrainedEdgeCW(const Point& p);
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P2T_EXPORT void SetConstrainedEdgeCCW(const Point& p, bool ce);
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P2T_EXPORT void SetConstrainedEdgeCW(const Point& p, bool ce);
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P2T_EXPORT bool GetDelunayEdgeCCW(const Point& p);
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P2T_EXPORT bool GetDelunayEdgeCW(const Point& p);
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P2T_EXPORT void SetDelunayEdgeCCW(const Point& p, bool e);
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P2T_EXPORT void SetDelunayEdgeCW(const Point& p, bool e);
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Triangle* NeighborAcross(const Point& point);
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Triangle* NeighborCW(const Point& point);
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Triangle* NeighborCCW(const Point& point);
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bool GetConstrainedEdgeCCW(const Point& p);
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bool GetConstrainedEdgeCW(const Point& p);
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void SetConstrainedEdgeCCW(const Point& p, bool ce);
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void SetConstrainedEdgeCW(const Point& p, bool ce);
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bool GetDelunayEdgeCCW(const Point& p);
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bool GetDelunayEdgeCW(const Point& p);
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void SetDelunayEdgeCCW(const Point& p, bool e);
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void SetDelunayEdgeCW(const Point& p, bool e);
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P2T_EXPORT bool Contains(const Point* p);
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P2T_EXPORT bool Contains(const Edge& e);
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P2T_EXPORT bool Contains(const Point* p, const Point* q);
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P2T_EXPORT void Legalize(Point& point);
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P2T_EXPORT void Legalize(Point& opoint, Point& npoint);
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bool Contains(const Point* p);
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bool Contains(const Edge& e);
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bool Contains(const Point* p, const Point* q);
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void Legalize(Point& point);
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void Legalize(Point& opoint, Point& npoint);
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/**
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* Clears all references to all other triangles and points
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*/
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P2T_EXPORT void Clear();
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P2T_EXPORT void ClearNeighbor(const Triangle *triangle);
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P2T_EXPORT void ClearNeighbors();
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P2T_EXPORT void ClearDelunayEdges();
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void Clear();
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void ClearNeighbor(const Triangle *triangle);
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void ClearNeighbors();
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void ClearDelunayEdges();
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P2T_EXPORT inline bool IsInterior();
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P2T_EXPORT inline void IsInterior(bool b);
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inline bool IsInterior();
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inline void IsInterior(bool b);
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P2T_EXPORT void DebugPrint();
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void DebugPrint();
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P2T_EXPORT bool CircumcicleContains(const Point&) const;
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bool CircumcicleContains(const Point&) const;
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private:
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P2T_EXPORT bool IsCounterClockwise() const;
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bool IsCounterClockwise() const;
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/// Triangle points
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Point* points_[3];
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@ -344,7 +326,7 @@ inline void Triangle::IsInterior(bool b)
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}
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/// Is this set a valid delaunay triangulation?
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bool IsDelaunay(const std::vector<p2t::Triangle*>&);
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P2T_DLL_SYMBOL bool IsDelaunay(const std::vector<p2t::Triangle*>&);
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}
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#ifndef CDT_H
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#define CDT_H
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#if defined(_WIN32)
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# define COMPILER_DLLEXPORT __declspec(dllexport)
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# define COMPILER_DLLIMPORT __declspec(dllimport)
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#else
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# define COMPILER_DLLEXPORT __attribute__ ((visibility ("default")))
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# define COMPILER_DLLIMPORT __attribute__ ((visibility ("default")))
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#endif
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#ifndef P2T_EXPORT
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# if defined(P2T_DLL_EXPORTS) && defined(P2T_DLL_IMPORTS)
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# error "Only P2T_DLL_EXPORTS or P2T_DLL_IMPORTS can be defined, not both."
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# elif defined(P2T_DLL_EXPORTS)
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# define P2T_EXPORT COMPILER_DLLEXPORT
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# elif defined(P2T_DLL_IMPORTS)
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# define P2T_EXPORT COMPILER_DLLIMPORT
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# else
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# define P2T_EXPORT
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# endif
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#endif
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#include "advancing_front.h"
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#include "sweep_context.h"
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#include "sweep.h"
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#include "../common/dll_symbol.h"
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/**
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*
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* @author Mason Green <mason.green@gmail.com>
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@ -64,7 +46,7 @@
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namespace p2t {
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class CDT
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class P2T_DLL_SYMBOL CDT
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{
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public:
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@ -73,41 +55,41 @@ public:
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*
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* @param polyline
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*/
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P2T_EXPORT CDT(const std::vector<Point*>& polyline);
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CDT(const std::vector<Point*>& polyline);
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/**
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* Destructor - clean up memory
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*/
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P2T_EXPORT ~CDT();
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~CDT();
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/**
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* Add a hole
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*
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* @param polyline
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*/
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P2T_EXPORT void AddHole(const std::vector<Point*>& polyline);
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void AddHole(const std::vector<Point*>& polyline);
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/**
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* Add a steiner point
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*
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* @param point
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*/
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P2T_EXPORT void AddPoint(Point* point);
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void AddPoint(Point* point);
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/**
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* Triangulate - do this AFTER you've added the polyline, holes, and Steiner points
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*/
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P2T_EXPORT void Triangulate();
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void Triangulate();
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/**
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* Get CDT triangles
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*/
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P2T_EXPORT std::vector<Triangle*> GetTriangles();
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std::vector<Triangle*> GetTriangles();
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/**
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* Get triangle map
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*/
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P2T_EXPORT std::list<Triangle*> GetMap();
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std::list<Triangle*> GetMap();
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private:
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