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checked in c++ code
This commit is contained in:
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333
poly2tri/common/shapes.cc
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333
poly2tri/common/shapes.cc
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/*
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* Poly2Tri Copyright (c) 2009-2010, Mason Green
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* http://code.google.com/p/poly2tri/
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of Poly2Tri nor the names of its contributors may be
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* used to endorse or promote products derived from this software without specific
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* prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "shapes.h"
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Triangle::Triangle(Point& a, Point& b, Point& c) {
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points_[0] = &a; points_[1] = &b; points_[2] = &c;
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neighbors_[0] = NULL; neighbors_[1] = NULL; neighbors_[2] = NULL;
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constrained_edge[0] = constrained_edge[1] = constrained_edge[2] = false;
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delaunay_edge[0] = delaunay_edge[1] = delaunay_edge[2] = false;
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interior = false;
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}
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Triangle::~Triangle() {
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printf("bye triangle\n");
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}
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// Update neighbor pointers
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void Triangle::MarkNeighbor(Point* p1, Point* p2, Triangle* t) {
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if((p1 == points_[2] && p2 == points_[1]) || (p1 == points_[1] && p2 == points_[2]))
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neighbors_[0] = t;
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else if((p1 == points_[0] && p2 == points_[2]) || (p1 == points_[2] && p2 == points_[0]))
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neighbors_[1] = t;
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else if((p1 == points_[0] && p2 == points_[1]) || (p1 == points_[1] && p2 == points_[0]))
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neighbors_[2] = t;
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else
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assert(0);
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}
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// Exhaustive search to update neighbor pointers
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void Triangle::MarkNeighbor(Triangle& t) {
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if (t.Contains(points_[1], points_[2])) {
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neighbors_[0] = &t;
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t.MarkNeighbor(points_[1], points_[2], this);
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} else if(t.Contains(points_[0], points_[2])) {
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neighbors_[1] = &t;
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t.MarkNeighbor(points_[0], points_[2], this);
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} else if (t.Contains(points_[0], points_[1])) {
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neighbors_[2] = &t;
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t.MarkNeighbor(points_[0], points_[1], this);
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}
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}
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void Triangle::ClearNeighbors() {
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neighbors_[0] = NULL;
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neighbors_[1] = NULL;
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neighbors_[2] = NULL;
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}
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void Triangle::ClearDelunayEdges() {
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delaunay_edge[0] = delaunay_edge[1] = delaunay_edge[2] = false;
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}
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Point* Triangle::OppositePoint(Triangle& t, Point& p) {
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Point *cw = t.PointCW(p);
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double x = cw->x;
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double y = cw->y;
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x = p.x;
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y = p.y;
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Point* ham = PointCW(*cw);
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return PointCW(*cw);
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}
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// Legalized triangle by rotating clockwise around point(0)
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void Triangle::Legalize(Point& point) {
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points_[1] = points_[0];
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points_[0] = points_[2];
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points_[2] = &point;
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}
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// Legalize triagnle by rotating clockwise around oPoint
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void Triangle::Legalize(Point& opoint, Point& npoint) {
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if(&opoint == points_[0]) {
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points_[1] = points_[0];
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points_[0] = points_[2];
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points_[2] = &npoint;
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} else if (&opoint == points_[1]) {
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points_[2] = points_[1];
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points_[1] = points_[0];
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points_[0] = &npoint;
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} else if (&opoint == points_[2]) {
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points_[0] = points_[2];
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points_[2] = points_[1];
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points_[1] = &npoint;
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} else {
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assert(0);
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}
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}
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int Triangle::Index(const Point* p) {
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if(p == points_[0]) {
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return 0;
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} else if(p == points_[1]) {
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return 1;
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} else if(p == points_[2]) {
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return 2;
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}
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assert(0);
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}
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int Triangle::EdgeIndex(const Point* p1, const Point* p2) {
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if(points_[0] == p1) {
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if(points_[1] == p2){
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return 2;
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} else if(points_[2] == p2){
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return 1;
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}
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}
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else if(points_[1] == p1) {
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if(points_[2] == p2) {
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return 0;
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} else if(points_[0] == p2) {
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return 2;
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}
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} else if(points_[2] == p1) {
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if(points_[0] == p2 ) {
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return 1;
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} else if(points_[1] == p2) {
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return 0;
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}
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}
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return -1;
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}
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void Triangle::MarkConstrainedEdge(const int index) {
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constrained_edge[index] = true;
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}
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void Triangle::MarkConstrainedEdge(Edge& edge) {
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MarkConstrainedEdge(edge.p, edge.q);
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if((edge.q == points_[0] && edge.p == points_[1]) || (edge.q == points_[1] && edge.p == points_[0])) {
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constrained_edge[2] = true;
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} else if((edge.q == points_[0] && edge.p == points_[2]) || (edge.q == points_[2] && edge.p == points_[0])) {
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constrained_edge[1] = true;
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} else if(( edge.q == points_[1] && edge.p == points_[2]) || (edge.q == points_[2] && edge.p == points_[1])) {
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constrained_edge[0] = true;
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}
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}
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// Mark edge as constrained
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void Triangle::MarkConstrainedEdge(Point* p, Point* q) {
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if((q == points_[0] && p == points_[1] ) || (q == points_[1] && p == points_[0])) {
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constrained_edge[2] = true;
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} else if((q == points_[0] && p == points_[2] ) || (q == points_[2] && p == points_[0])) {
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constrained_edge[1] = true;
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} else if((q == points_[1] && p == points_[2] ) || (q == points_[2] && p == points_[1])) {
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constrained_edge[0] = true;
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}
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}
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// The point counter-clockwise to given point
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Point* Triangle::PointCW(Point& point) {
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if(&point == points_[0]) {
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return points_[2];
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} else if(&point == points_[1]) {
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return points_[0];
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} else if(&point == points_[2]) {
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return points_[1];
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}
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assert(0);
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}
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// The point counter-clockwise to given point
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Point* Triangle::PointCCW(Point& point) {
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if(&point == points_[0]) {
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return points_[1];
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} else if(&point == points_[1]) {
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return points_[2];
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} else if(&point == points_[2]) {
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return points_[0];
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}
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assert(0);
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}
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// The neighbor clockwise to given point
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Triangle* Triangle::NeighborCW(Point& point) {
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if(&point == points_[0]) {
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return neighbors_[1];
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} else if(&point == points_[1]) {
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return neighbors_[2];
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}
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return neighbors_[0];
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}
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// The neighbor counter-clockwise to given point
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Triangle* Triangle::NeighborCCW(Point& point) {
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if(&point == points_[0]) {
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return neighbors_[2];
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} else if(&point == points_[1]) {
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return neighbors_[0];
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}
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return neighbors_[1];
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}
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bool Triangle::GetConstrainedEdgeCCW(Point& p) {
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if(&p == points_[0]) {
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return constrained_edge[2];
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} else if(&p == points_[1]) {
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return constrained_edge[0];
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}
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return constrained_edge[1];
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}
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bool Triangle::GetConstrainedEdgeCW(Point& p) {
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if(&p == points_[0]) {
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return constrained_edge[1];
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} else if(&p == points_[1]) {
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return constrained_edge[2];
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}
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return constrained_edge[0];
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}
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void Triangle::SetConstrainedEdgeCCW(Point& p, bool ce) {
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if(&p == points_[0]) {
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constrained_edge[2] = ce;
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} else if(&p == points_[1]) {
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constrained_edge[0] = ce;
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} else {
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constrained_edge[1] = ce;
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}
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}
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void Triangle::SetConstrainedEdgeCW(Point& p, bool ce) {
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if(&p == points_[0]) {
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constrained_edge[1] = ce;
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} else if(&p == points_[1]) {
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constrained_edge[2] = ce;
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} else {
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constrained_edge[0] = ce;
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}
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}
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bool Triangle::GetDelunayEdgeCCW(Point& p) {
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if(&p == points_[0]){
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return delaunay_edge[2];
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} else if(&p == points_[1]) {
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return delaunay_edge[0];
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}
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return delaunay_edge[1];
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}
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bool Triangle::GetDelunayEdgeCW(Point& p) {
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if(&p == points_[0]) {
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return delaunay_edge[1];
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} else if(&p == points_[1]) {
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return delaunay_edge[2];
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}
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return delaunay_edge[0];
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}
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void Triangle::SetDelunayEdgeCCW(Point& p, bool e) {
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if(&p == points_[0]) {
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delaunay_edge[2] = e;
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} else if(&p == points_[1]) {
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delaunay_edge[0] = e;
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} else {
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delaunay_edge[1] = e;
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}
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}
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void Triangle::SetDelunayEdgeCW(Point& p, bool e) {
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if(&p == points_[0]) {
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delaunay_edge[1] = e;
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} else if(&p == points_[1]) {
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delaunay_edge[2] = e;
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} else {
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delaunay_edge[0] = e;
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}
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}
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// The neighbor across to given point
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Triangle& Triangle::NeighborAcross(Point& opoint) {
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if(&opoint == points_[0]) {
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return *neighbors_[0];
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} else if(&opoint == points_[1]) {
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return *neighbors_[1];
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}
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return *neighbors_[2];
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}
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|
277
poly2tri/common/shapes.h
Normal file
277
poly2tri/common/shapes.h
Normal file
@ -0,0 +1,277 @@
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|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
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// Include guard
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#ifndef SHAPES_H
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#define SHAPES_H
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||||||
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#include <vector>
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||||||
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#include <cstddef>
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|
#include <assert.h>
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||||||
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#include <cmath>
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||||||
|
#include <stdio.h>
|
||||||
|
#include <iostream>
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|
|
||||||
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struct Node;
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struct Edge;
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||||||
|
|
||||||
|
struct Point {
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||||||
|
|
||||||
|
double x, y;
|
||||||
|
|
||||||
|
/// Default constructor does nothing (for performance).
|
||||||
|
Point() {}
|
||||||
|
/// The edges this point constitutes an upper ending point
|
||||||
|
std::vector<Edge> edge_list;
|
||||||
|
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||||||
|
/// Construct using coordinates.
|
||||||
|
Point(double x, double y) : x(x), y(y) {}
|
||||||
|
|
||||||
|
/// Set this point to all zeros.
|
||||||
|
void set_zero() { x = 0.0f; y = 0.0f; }
|
||||||
|
|
||||||
|
/// Set this point to some specified coordinates.
|
||||||
|
void set(double x_, double y_) { x = x_; y = y_; }
|
||||||
|
|
||||||
|
/// Negate this point.
|
||||||
|
Point operator -() const { Point v; v.set(-x, -y); return v; }
|
||||||
|
|
||||||
|
/// Add a point to this point.
|
||||||
|
void operator += (const Point& v) {
|
||||||
|
x += v.x; y += v.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Subtract a point from this point.
|
||||||
|
void operator -= (const Point& v) {
|
||||||
|
x -= v.x; y -= v.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Multiply this point by a scalar.
|
||||||
|
void operator *= (double a) {
|
||||||
|
x *= a; y *= a;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Get the length of this point (the norm).
|
||||||
|
double Length() const {
|
||||||
|
return sqrt(x * x + y * y);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Convert this point into a unit point. Returns the Length.
|
||||||
|
double Normalize() {
|
||||||
|
double len = Length();
|
||||||
|
x /= len;
|
||||||
|
y /= len;
|
||||||
|
return len;
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
// Represents a simple polygon's edge
|
||||||
|
struct Edge {
|
||||||
|
|
||||||
|
Point* p, *q;
|
||||||
|
|
||||||
|
/// Constructor
|
||||||
|
Edge(Point& p1, Point& p2) : p(&p1), q(&p2) {
|
||||||
|
|
||||||
|
if(p1.y > p2.y) {
|
||||||
|
q = &p1;
|
||||||
|
p = &p2;
|
||||||
|
} else if(p1.y == p2.y) {
|
||||||
|
if(p1.x > p2.x) {
|
||||||
|
q = &p1;
|
||||||
|
p = &p2;
|
||||||
|
} else if(p1.x == p2.x) {
|
||||||
|
assert(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
q->edge_list.push_back(*this);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
// Triangle-based data structures are know to have better performance than quad-edge structures
|
||||||
|
// See: J. Shewchuk, "Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator"
|
||||||
|
// "Triangulations in CGAL"
|
||||||
|
class Triangle {
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
/// Constructor
|
||||||
|
Triangle(Point& a, Point& b, Point& c);
|
||||||
|
// Destroctor
|
||||||
|
~Triangle();
|
||||||
|
|
||||||
|
/// Flags to determine if an edge is a Constrained edge
|
||||||
|
bool constrained_edge[3];
|
||||||
|
/// Flags to determine if an edge is a Delauney edge
|
||||||
|
bool delaunay_edge[3];
|
||||||
|
/// Has this triangle been marked as an interior triangle?
|
||||||
|
bool interior;
|
||||||
|
|
||||||
|
Point* GetPoint(const int& index);
|
||||||
|
Point* PointCW(Point& point);
|
||||||
|
Point* PointCCW(Point& point);
|
||||||
|
Point* OppositePoint(Triangle& t, Point& p);
|
||||||
|
|
||||||
|
Triangle* GetNeighbor(const int& index);
|
||||||
|
void MarkNeighbor(Point* p1, Point* p2, Triangle* t);
|
||||||
|
void MarkNeighbor(Triangle& t);
|
||||||
|
|
||||||
|
void MarkConstrainedEdge(const int index);
|
||||||
|
void MarkConstrainedEdge(Edge& edge);
|
||||||
|
void MarkConstrainedEdge(Point* p, Point* q);
|
||||||
|
|
||||||
|
int Index(const Point* p);
|
||||||
|
int EdgeIndex(const Point* p1, const Point* p2);
|
||||||
|
|
||||||
|
Triangle* NeighborCW(Point& point);
|
||||||
|
Triangle* NeighborCCW(Point& point);
|
||||||
|
bool GetConstrainedEdgeCCW(Point& p);
|
||||||
|
bool GetConstrainedEdgeCW(Point& p);
|
||||||
|
void SetConstrainedEdgeCCW(Point& p, bool ce);
|
||||||
|
void SetConstrainedEdgeCW(Point& p, bool ce);
|
||||||
|
bool GetDelunayEdgeCCW(Point& p);
|
||||||
|
bool GetDelunayEdgeCW(Point& p);
|
||||||
|
void SetDelunayEdgeCCW(Point& p, bool e);
|
||||||
|
void SetDelunayEdgeCW(Point& p, bool e);
|
||||||
|
|
||||||
|
bool Contains(Point* p);
|
||||||
|
bool Contains(const Edge& e);
|
||||||
|
bool Contains(Point* p, Point* q);
|
||||||
|
void Legalize(Point& point);
|
||||||
|
void Legalize(Point& opoint, Point& npoint);
|
||||||
|
void ClearNeighbors();
|
||||||
|
void ClearDelunayEdges();
|
||||||
|
|
||||||
|
Triangle& NeighborAcross(Point& opoint);
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
/// Triangle points
|
||||||
|
Point* points_[3];
|
||||||
|
/// Neighbor list
|
||||||
|
Triangle* neighbors_[3];
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
inline bool operator < (const Point& a, const Point& b) {
|
||||||
|
if (a.y < b.y) {
|
||||||
|
return true;
|
||||||
|
} else if (a.y == b.y) {
|
||||||
|
// Make sure q is point with greater x value
|
||||||
|
if(a.x < b.x) {
|
||||||
|
return true;
|
||||||
|
} else if (a.x > b.x) {
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
// Repeat point
|
||||||
|
//std::cout << "Repeat points not alowed: ";
|
||||||
|
//std::cout << a.x << "," << a.y << " " << b.x << "," << b.y << std::endl;
|
||||||
|
//assert(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Add two points_ component-wise.
|
||||||
|
inline Point operator + (const Point& a, const Point& b) {
|
||||||
|
return Point(a.x + b.x, a.y + b.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Subtract two points_ component-wise.
|
||||||
|
inline Point operator - (const Point& a, const Point& b) {
|
||||||
|
return Point(a.x - b.x, a.y - b.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Multiply point by scalar
|
||||||
|
inline Point operator * (double s, const Point& a) {
|
||||||
|
return Point(s * a.x, s * a.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool operator == (const Point& a, const Point& b) {
|
||||||
|
return a.x == b.x && a.y == b.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool operator != (const Point& a, const Point& b) {
|
||||||
|
return a.x != b.x && a.y != b.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool operator != (const Node& a, const Node& b) {
|
||||||
|
return a != b;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Peform the dot product on two vectors.
|
||||||
|
inline double Dot(const Point& a, const Point& b) {
|
||||||
|
return a.x * b.x + a.y * b.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Perform the cross product on two vectors. In 2D this produces a scalar.
|
||||||
|
inline double Cross(const Point& a, const Point& b) {
|
||||||
|
return a.x * b.y - a.y * b.x;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Perform the cross product on a point and a scalar. In 2D this produces
|
||||||
|
/// a point.
|
||||||
|
inline Point Cross(const Point& a, double s) {
|
||||||
|
return Point(s * a.y, -s * a.x);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Perform the cross product on a scalar and a point. In 2D this produces
|
||||||
|
/// a point.
|
||||||
|
inline Point Cross(const double s, const Point& a) {
|
||||||
|
return Point(-s * a.y, s * a.x);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline Point* Triangle::GetPoint(const int& index) {
|
||||||
|
return points_[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
inline Triangle* Triangle::GetNeighbor(const int& index) {
|
||||||
|
return neighbors_[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool Triangle::Contains(Point* p) {
|
||||||
|
return p == points_[0] || p == points_[1] || p == points_[2];
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool Triangle::Contains(const Edge& e) {
|
||||||
|
return Contains(e.p) && Contains(e.q);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool Triangle::Contains(Point* p, Point* q) {
|
||||||
|
return Contains(p) && Contains(q);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
98
poly2tri/common/utils.h
Normal file
98
poly2tri/common/utils.h
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
#include "shapes.h"
|
||||||
|
|
||||||
|
template<typename T, int size>
|
||||||
|
int array_length(T(&)[size]){return size;}
|
||||||
|
|
||||||
|
const double PI_3div4 = 3*M_PI/4;
|
||||||
|
const double EPSILON = 1e-12;
|
||||||
|
|
||||||
|
enum Orientation { CW, CCW, COLLINEAR };
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Forumla to calculate signed area<br>
|
||||||
|
* Positive if CCW<br>
|
||||||
|
* Negative if CW<br>
|
||||||
|
* 0 if collinear<br>
|
||||||
|
* <pre>
|
||||||
|
* A[P1,P2,P3] = (x1*y2 - y1*x2) + (x2*y3 - y2*x3) + (x3*y1 - y3*x1)
|
||||||
|
* = (x1-x3)*(y2-y3) - (y1-y3)*(x2-x3)
|
||||||
|
* </pre>
|
||||||
|
*/
|
||||||
|
Orientation Orient2d(Point& pa, Point& pb, Point& pc ) {
|
||||||
|
|
||||||
|
double detleft = (pa.x - pc.x) * (pb.y - pc.y);
|
||||||
|
double detright = (pa.y - pc.y) * (pb.x - pc.x);
|
||||||
|
double val = detleft - detright;
|
||||||
|
if( val > -EPSILON && val < EPSILON ) {
|
||||||
|
return COLLINEAR;
|
||||||
|
} else if( val > 0 ) {
|
||||||
|
return CCW;
|
||||||
|
}
|
||||||
|
return CW;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
bool InScanArea(Point& pa, Point& pb, Point& pc, Point& pd) {
|
||||||
|
|
||||||
|
const double pdx = pd.x;
|
||||||
|
const double pdy = pd.y;
|
||||||
|
const double adx = pa.x - pdx;
|
||||||
|
const double ady = pa.y - pdy;
|
||||||
|
const double bdx = pb.x - pdx;
|
||||||
|
const double bdy = pb.y - pdy;
|
||||||
|
|
||||||
|
const double adxbdy = adx * bdy;
|
||||||
|
const double bdxady = bdx * ady;
|
||||||
|
const double oabd = adxbdy - bdxady;
|
||||||
|
|
||||||
|
if(oabd <= 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const double cdx = pc.x - pdx;
|
||||||
|
const double cdy = pc.y - pdy;
|
||||||
|
|
||||||
|
const double cdxady = cdx * ady;
|
||||||
|
const double adxcdy = adx * cdy;
|
||||||
|
const double ocad = cdxady - adxcdy;
|
||||||
|
|
||||||
|
if(ocad <= 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
2
poly2tri/poly2tri.h
Normal file
2
poly2tri/poly2tri.h
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
#include "common/shapes.h"
|
||||||
|
#include "sweep/cdt.h"
|
95
poly2tri/sweep/advancing_front.cc
Normal file
95
poly2tri/sweep/advancing_front.cc
Normal file
@ -0,0 +1,95 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include "advancing_front.h"
|
||||||
|
|
||||||
|
Node* AdvancingFront::Locate(const double& x) {
|
||||||
|
|
||||||
|
Node* node = search_node_;
|
||||||
|
|
||||||
|
if(x < node->value) {
|
||||||
|
while((node = node->prev) != NULL) {
|
||||||
|
if(x >= node->value) {
|
||||||
|
search_node_ = node;
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
while((node = node->next) != NULL) {
|
||||||
|
if(x < node->value) {
|
||||||
|
search_node_ = node->prev;
|
||||||
|
return node->prev;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
Node* AdvancingFront::FindSearchNode(const double& x) {
|
||||||
|
// TODO: implement BST index
|
||||||
|
return search_node_;
|
||||||
|
}
|
||||||
|
|
||||||
|
Node* AdvancingFront::LocatePoint(Point* point) {
|
||||||
|
|
||||||
|
const double px = point->x;
|
||||||
|
Node* node = FindSearchNode(px);
|
||||||
|
const double nx = node->point->x;
|
||||||
|
|
||||||
|
if(px == nx) {
|
||||||
|
if(point != node->point) {
|
||||||
|
// We might have two nodes with same x value for a short time
|
||||||
|
if(point == node->prev->point) {
|
||||||
|
node = node->prev;
|
||||||
|
} else if(point == node->next->point) {
|
||||||
|
node = node->next;
|
||||||
|
} else {
|
||||||
|
assert(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if(px < nx) {
|
||||||
|
while((node = node->prev) != NULL) {
|
||||||
|
if(point == node->point) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
while((node = node->next) != NULL) {
|
||||||
|
if(point == node->point)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
search_node_ = node;
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
AdvancingFront::~AdvancingFront() {
|
||||||
|
delete head_; search_node_; tail_;
|
||||||
|
}
|
98
poly2tri/sweep/advancing_front.h
Normal file
98
poly2tri/sweep/advancing_front.h
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include "../common/shapes.h"
|
||||||
|
|
||||||
|
struct Node;
|
||||||
|
|
||||||
|
// Advancing front node
|
||||||
|
struct Node {
|
||||||
|
|
||||||
|
Point* point;
|
||||||
|
Triangle* triangle;
|
||||||
|
|
||||||
|
Node* next;
|
||||||
|
Node* prev;
|
||||||
|
|
||||||
|
double value;
|
||||||
|
|
||||||
|
Node(Point& p) : point(&p), triangle(NULL), value(p.x), next(NULL), prev(NULL) {}
|
||||||
|
|
||||||
|
Node(Point& p, Triangle& t) : point(&p), triangle(&t), value(p.x),
|
||||||
|
next(NULL), prev(NULL) {}
|
||||||
|
|
||||||
|
/*
|
||||||
|
~Node() {
|
||||||
|
printf("going... ");
|
||||||
|
printf("bye node");
|
||||||
|
printf(" ... gone!\n");
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
// Advancing front
|
||||||
|
class AdvancingFront {
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
// Destructor
|
||||||
|
~AdvancingFront();
|
||||||
|
|
||||||
|
Node* head();
|
||||||
|
void set_head(Node* node);
|
||||||
|
Node* tail();
|
||||||
|
void set_tail(Node* node);
|
||||||
|
Node* search();
|
||||||
|
void set_search(Node* node);
|
||||||
|
|
||||||
|
/// Locate insertion point along advancing front
|
||||||
|
Node* Locate(const double& x);
|
||||||
|
|
||||||
|
Node* LocatePoint(Point* point);
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
Node* head_, *tail_, *search_node_;
|
||||||
|
|
||||||
|
Node* FindSearchNode(const double& x);
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
inline Node* AdvancingFront::head() { return head_; }
|
||||||
|
inline void AdvancingFront::set_head(Node* node) { head_ = node; }
|
||||||
|
|
||||||
|
inline Node* AdvancingFront::tail() { return tail_; }
|
||||||
|
inline void AdvancingFront::set_tail(Node* node) { tail_ = node; }
|
||||||
|
|
||||||
|
inline Node* AdvancingFront::search() { return search_node_; }
|
||||||
|
|
||||||
|
inline void AdvancingFront::set_search(Node* node) { search_node_ = node; }
|
||||||
|
|
54
poly2tri/sweep/cdt.cc
Normal file
54
poly2tri/sweep/cdt.cc
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include "cdt.h"
|
||||||
|
|
||||||
|
CDT::CDT(Point polyline[], const int& point_count) {
|
||||||
|
sweep_context_ = new SweepContext(polyline, point_count);
|
||||||
|
sweep_ = new Sweep;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CDT::AddHole(const Point poly_line[], const int point_count) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void CDT::Triangulate() {
|
||||||
|
sweep_->Triangulate(*sweep_context_);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::list<Triangle*> CDT::GetTriangles() {
|
||||||
|
return sweep_context_->GetTriangles();
|
||||||
|
}
|
||||||
|
|
||||||
|
CDT::~CDT() {
|
||||||
|
delete sweep_context_;
|
||||||
|
delete sweep_;
|
||||||
|
}
|
||||||
|
|
58
poly2tri/sweep/cdt.h
Normal file
58
poly2tri/sweep/cdt.h
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include "advancing_front.h"
|
||||||
|
#include "mesh.h"
|
||||||
|
#include "sweep_context.h"
|
||||||
|
#include "sweep.h"
|
||||||
|
|
||||||
|
class CDT
|
||||||
|
{
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
/// Constructor
|
||||||
|
CDT(Point poly_line[], const int& point_count);
|
||||||
|
/// Add a hole
|
||||||
|
void AddHole(const Point poly_line[], const int point_count);
|
||||||
|
/// Triangulate points
|
||||||
|
void Triangulate();
|
||||||
|
/// Get Delaunay triangles
|
||||||
|
std::list<Triangle*> GetTriangles();
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
SweepContext* sweep_context_;
|
||||||
|
Sweep* sweep_;
|
||||||
|
|
||||||
|
/// Destructor
|
||||||
|
~CDT();
|
||||||
|
|
||||||
|
};
|
49
poly2tri/sweep/mesh.cc
Normal file
49
poly2tri/sweep/mesh.cc
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include "mesh.h"
|
||||||
|
|
||||||
|
// Recursively collect interior triangles and clean the mesh
|
||||||
|
// Excludes exterior triangles outside constrained edges
|
||||||
|
// Depth first search
|
||||||
|
|
||||||
|
void Mesh::clean(Triangle& triangle)
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
if(triangle != NULL && !triangle.interior)
|
||||||
|
{
|
||||||
|
triangle.interior = true;
|
||||||
|
triangles += triangle;
|
||||||
|
for(i <- 0 until 3)
|
||||||
|
if(!triangle.edges(i))
|
||||||
|
clean(triangle.neighbors(i));
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
}
|
50
poly2tri/sweep/mesh.h
Normal file
50
poly2tri/sweep/mesh.h
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include <vector>
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
class Triangle;
|
||||||
|
|
||||||
|
class Mesh
|
||||||
|
{
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
/// Triangles that constitute the mesh
|
||||||
|
vector<Triangle> map;
|
||||||
|
|
||||||
|
// Debug triangles
|
||||||
|
//val debug = new ArrayBuffer[Triangle]
|
||||||
|
//val triangles = new ArrayBuffer[Triangle]
|
||||||
|
|
||||||
|
void clean(Triangle& triangle);
|
||||||
|
|
||||||
|
};
|
882
poly2tri/sweep/sweep.cc
Normal file
882
poly2tri/sweep/sweep.cc
Normal file
@ -0,0 +1,882 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include "sweep.h"
|
||||||
|
#include "sweep_context.h"
|
||||||
|
#include "advancing_front.h"
|
||||||
|
#include "../common/utils.h"
|
||||||
|
|
||||||
|
// Triangulate simple polygon with holes
|
||||||
|
void Sweep::Triangulate(SweepContext& tcx) {
|
||||||
|
|
||||||
|
tcx.CreateAdvancingFront();
|
||||||
|
|
||||||
|
// Sweep points; build mesh
|
||||||
|
SweepPoints(tcx);
|
||||||
|
|
||||||
|
/*
|
||||||
|
// Finalize triangulation
|
||||||
|
if( tcx.getTriangulationMode() == TriangulationMode.Polygon ) {
|
||||||
|
finalizationPolygon( tcx );
|
||||||
|
} else {
|
||||||
|
finalizationConvexHull( tcx );
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::SweepPoints(SweepContext& tcx ) {
|
||||||
|
|
||||||
|
for(int i = 1; i < tcx.point_count(); i++ ) {
|
||||||
|
|
||||||
|
Point& point = *tcx.GetPoint(i);
|
||||||
|
Node& node = PointEvent(tcx, point);
|
||||||
|
|
||||||
|
for(int i = 0; i < point.edge_list.size(); i++) {
|
||||||
|
EdgeEvent(tcx, point.edge_list[i], node );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Find closes node to the left of the new point and
|
||||||
|
* create a new triangle. If needed new holes and basins
|
||||||
|
* will be filled to.
|
||||||
|
*
|
||||||
|
* @param tcx
|
||||||
|
* @param point
|
||||||
|
* @return
|
||||||
|
*/
|
||||||
|
Node& Sweep::PointEvent(SweepContext& tcx, Point& point) {
|
||||||
|
|
||||||
|
Node& node = tcx.LocateNode(point);
|
||||||
|
Node& new_node = NewFrontTriangle(tcx, point, node);
|
||||||
|
|
||||||
|
// Only need to check +epsilon since point never have smaller
|
||||||
|
// x value than node due to how we fetch nodes from the front
|
||||||
|
if(point.x <= node.point->x + EPSILON) {
|
||||||
|
Fill(tcx, node);
|
||||||
|
}
|
||||||
|
|
||||||
|
//tcx.AddNode(new_node);
|
||||||
|
|
||||||
|
FillAdvancingFront(tcx, new_node);
|
||||||
|
return new_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::EdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
tcx.edge_event.constrained_edge = &edge;
|
||||||
|
tcx.edge_event.right = edge.p->x > edge.q->x;
|
||||||
|
|
||||||
|
if(IsEdgeSideOfTriangle(*node.triangle, *edge.p, *edge.q)){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// For now we will do all needed filling
|
||||||
|
// TODO: integrate with flip process might give some better performance
|
||||||
|
// but for now this avoid the issue with cases that needs both flips and fills
|
||||||
|
FillEdgeEvent(tcx, edge, node);
|
||||||
|
EdgeEvent(tcx, *edge.p, *edge.q , node.triangle, *edge.q);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangle, Point& point) {
|
||||||
|
|
||||||
|
if(IsEdgeSideOfTriangle(*triangle, ep, eq)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Point* p1 = triangle->PointCCW(point);
|
||||||
|
Orientation o1 = Orient2d(eq, *p1, ep);
|
||||||
|
if(o1 == COLLINEAR) {
|
||||||
|
//throw new RuntimeException( "EdgeEvent - Collinear not supported" );
|
||||||
|
assert(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
Point* p2 = triangle->PointCW(point);
|
||||||
|
Orientation o2 = Orient2d(eq, *p2, ep);
|
||||||
|
if(o2 == COLLINEAR) {
|
||||||
|
//throw new RuntimeException( "EdgeEvent - Collinear not supported" );
|
||||||
|
assert(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(o1 == o2) {
|
||||||
|
// Need to decide if we are rotating CW or CCW to get to a triangle
|
||||||
|
// that will cross edge
|
||||||
|
if(o1 == CW) {
|
||||||
|
triangle = triangle->NeighborCCW(point);
|
||||||
|
} else {
|
||||||
|
triangle = triangle->NeighborCW(point);
|
||||||
|
}
|
||||||
|
EdgeEvent(tcx, ep, eq, triangle, point);
|
||||||
|
} else {
|
||||||
|
// This triangle crosses constraint so lets flippin start!
|
||||||
|
FlipEdgeEvent(tcx, ep, eq, *triangle, point);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Sweep::IsEdgeSideOfTriangle(Triangle& triangle, Point& ep, Point& eq) {
|
||||||
|
|
||||||
|
int index = triangle.EdgeIndex(&ep, &eq);
|
||||||
|
if(index != -1) {
|
||||||
|
triangle.MarkConstrainedEdge(index);
|
||||||
|
Triangle* t = triangle.GetNeighbor(index);
|
||||||
|
if(t){
|
||||||
|
t->MarkConstrainedEdge(&ep, &eq);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Node& Sweep::NewFrontTriangle(SweepContext& tcx, Point& point, Node& node ) {
|
||||||
|
|
||||||
|
Triangle* triangle = new Triangle(point, *node.point, *node.next->point);
|
||||||
|
|
||||||
|
triangle->MarkNeighbor(*node.triangle);
|
||||||
|
tcx.AddToMap(triangle);
|
||||||
|
|
||||||
|
Node* new_node = new Node(point);
|
||||||
|
new_node->next = node.next;
|
||||||
|
new_node->prev = &node;
|
||||||
|
node.next->prev = new_node;
|
||||||
|
node.next = new_node;
|
||||||
|
|
||||||
|
if(!Legalize(tcx, *triangle)) {
|
||||||
|
tcx.MapTriangleToNodes(*triangle);
|
||||||
|
}
|
||||||
|
|
||||||
|
return *new_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds a triangle to the advancing front to fill a hole.
|
||||||
|
* @param tcx
|
||||||
|
* @param node - middle node, that is the bottom of the hole
|
||||||
|
*/
|
||||||
|
void Sweep::Fill(SweepContext& tcx, Node& node) {
|
||||||
|
|
||||||
|
Triangle* triangle = new Triangle(*node.prev->point, *node.point,
|
||||||
|
*node.next->point);
|
||||||
|
|
||||||
|
// TODO: should copy the constrained_edge value from neighbor triangles
|
||||||
|
// for now constrained_edge values are copied during the legalize
|
||||||
|
triangle->MarkNeighbor(*node.prev->triangle);
|
||||||
|
triangle->MarkNeighbor(*node.triangle);
|
||||||
|
|
||||||
|
tcx.AddToMap(triangle);
|
||||||
|
|
||||||
|
// Update the advancing front
|
||||||
|
node.prev->next = node.next;
|
||||||
|
node.next->prev = node.prev;
|
||||||
|
|
||||||
|
// If it was legalized the triangle has already been mapped
|
||||||
|
if(!Legalize(tcx, *triangle)) {
|
||||||
|
tcx.MapTriangleToNodes(*triangle);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: delete node from memory
|
||||||
|
//tcx.RemoveNode(node);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Fills holes in the Advancing Front
|
||||||
|
*
|
||||||
|
*
|
||||||
|
* @param tcx
|
||||||
|
* @param n
|
||||||
|
*/
|
||||||
|
void Sweep::FillAdvancingFront(SweepContext& tcx, Node& n) {
|
||||||
|
|
||||||
|
// Fill right holes
|
||||||
|
Node* node = n.next;
|
||||||
|
|
||||||
|
while(node->next) {
|
||||||
|
double angle = HoleAngle(*node);
|
||||||
|
if(angle > M_PI_2 || angle < -M_PI_2) break;
|
||||||
|
Fill(tcx, *node);
|
||||||
|
node = node->next;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fill left holes
|
||||||
|
node = n.prev;
|
||||||
|
|
||||||
|
while(node->prev) {
|
||||||
|
double angle = HoleAngle(*node);
|
||||||
|
if(angle > M_PI_2 || angle < -M_PI_2) break;
|
||||||
|
Fill(tcx, *node);
|
||||||
|
node = node->prev;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fill right basins
|
||||||
|
if(n.next && n.next->next) {
|
||||||
|
double angle = BasinAngle(n);
|
||||||
|
if(angle < PI_3div4) {
|
||||||
|
FillBasin(tcx, n);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
double Sweep::BasinAngle(Node& node) {
|
||||||
|
double ax = node.point->x - node.next->next->point->x;
|
||||||
|
double ay = node.point->y - node.next->next->point->y;
|
||||||
|
return atan2(ay, ax);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param node - middle node
|
||||||
|
* @return the angle between 3 front nodes
|
||||||
|
*/
|
||||||
|
double Sweep::HoleAngle(Node& node) {
|
||||||
|
|
||||||
|
/* Complex plane
|
||||||
|
* ab = cosA +i*sinA
|
||||||
|
* ab = (ax + ay*i)(bx + by*i) = (ax*bx + ay*by) + i(ax*by-ay*bx)
|
||||||
|
* atan2(y,x) computes the principal value of the argument function
|
||||||
|
* applied to the complex number x+iy
|
||||||
|
* Where x = ax*bx + ay*by
|
||||||
|
* y = ax*by - ay*bx
|
||||||
|
*/
|
||||||
|
double ax = node.next->point->x - node.point->x;
|
||||||
|
double ay = node.next->point->y - node.point->y;
|
||||||
|
double bx = node.prev->point->x - node.point->x;
|
||||||
|
double by = node.prev->point->y - node.point->y;
|
||||||
|
return atan2(ax*by - ay*bx, ax*bx + ay*by);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns true if triangle was legalized
|
||||||
|
*/
|
||||||
|
bool Sweep::Legalize(SweepContext& tcx, Triangle& t) {
|
||||||
|
|
||||||
|
// To legalize a triangle we start by finding if any of the three edges
|
||||||
|
// violate the Delaunay condition
|
||||||
|
for(int i=0; i<3; i++) {
|
||||||
|
|
||||||
|
if(t.delaunay_edge[i])
|
||||||
|
continue;
|
||||||
|
|
||||||
|
Triangle* ot = t.GetNeighbor(i);
|
||||||
|
|
||||||
|
if(ot) {
|
||||||
|
|
||||||
|
Point* p = t.GetPoint(i);
|
||||||
|
Point* op = ot->OppositePoint(t, *p);
|
||||||
|
int oi = ot->Index(op);
|
||||||
|
|
||||||
|
// If this is a Constrained Edge or a Delaunay Edge(only during recursive legalization)
|
||||||
|
// then we should not try to legalize
|
||||||
|
if(ot->constrained_edge[oi] || ot->delaunay_edge[oi]) {
|
||||||
|
t.constrained_edge[i] = ot->constrained_edge[oi];
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool inside = Incircle(*p, *t.PointCCW(*p), *t.PointCW(*p), *op);
|
||||||
|
|
||||||
|
if(inside) {
|
||||||
|
|
||||||
|
// Lets mark this shared edge as Delaunay
|
||||||
|
t.delaunay_edge[i] = true;
|
||||||
|
ot->delaunay_edge[oi] = true;
|
||||||
|
|
||||||
|
// Lets rotate shared edge one vertex CW to legalize it
|
||||||
|
RotateTrianglePair(t, *p, *ot, *op);
|
||||||
|
|
||||||
|
// We now got one valid Delaunay Edge shared by two triangles
|
||||||
|
// This gives us 4 new edges to check for Delaunay
|
||||||
|
|
||||||
|
// Make sure that triangle to node mapping is done only one time for a specific triangle
|
||||||
|
bool not_legalized = !Legalize(tcx, t);
|
||||||
|
if(not_legalized) {
|
||||||
|
tcx.MapTriangleToNodes(t);
|
||||||
|
}
|
||||||
|
|
||||||
|
not_legalized = !Legalize(tcx, *ot);
|
||||||
|
if(not_legalized)
|
||||||
|
tcx.MapTriangleToNodes(*ot);
|
||||||
|
|
||||||
|
// Reset the Delaunay edges, since they only are valid Delaunay edges
|
||||||
|
// until we add a new triangle or point.
|
||||||
|
// XXX: need to think about this. Can these edges be tried after we
|
||||||
|
// return to previous recursive level?
|
||||||
|
t.delaunay_edge[i] = false;
|
||||||
|
ot->delaunay_edge[oi] = false;
|
||||||
|
|
||||||
|
// If triangle have been legalized no need to check the other edges since
|
||||||
|
// the recursive legalization will handles those so we can end here.
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* <b>Requirement</b>:<br>
|
||||||
|
* 1. a,b and c form a triangle.<br>
|
||||||
|
* 2. a and d is know to be on opposite side of bc<br>
|
||||||
|
* <pre>
|
||||||
|
* a
|
||||||
|
* +
|
||||||
|
* / \
|
||||||
|
* / \
|
||||||
|
* b/ \c
|
||||||
|
* +-------+
|
||||||
|
* / d \
|
||||||
|
* / \
|
||||||
|
* </pre>
|
||||||
|
* <b>Fact</b>: d has to be in area B to have a chance to be inside the circle formed by
|
||||||
|
* a,b and c<br>
|
||||||
|
* d is outside B if orient2d(a,b,d) or orient2d(c,a,d) is CW<br>
|
||||||
|
* This preknowledge gives us a way to optimize the incircle test
|
||||||
|
* @param a - triangle point, opposite d
|
||||||
|
* @param b - triangle point
|
||||||
|
* @param c - triangle point
|
||||||
|
* @param d - point opposite a
|
||||||
|
* @return true if d is inside circle, false if on circle edge
|
||||||
|
*/
|
||||||
|
bool Sweep::Incircle(Point& pa, Point& pb, Point& pc, Point& pd) {
|
||||||
|
|
||||||
|
double adx = pa.x - pd.x;
|
||||||
|
double ady = pa.y - pd.y;
|
||||||
|
double bdx = pb.x - pd.x;
|
||||||
|
double bdy = pb.y - pd.y;
|
||||||
|
|
||||||
|
double adxbdy = adx * bdy;
|
||||||
|
double bdxady = bdx * ady;
|
||||||
|
double oabd = adxbdy - bdxady;
|
||||||
|
|
||||||
|
if( oabd <= 0 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
double cdx = pc.x - pd.x;
|
||||||
|
double cdy = pc.y - pd.y;
|
||||||
|
|
||||||
|
double cdxady = cdx * ady;
|
||||||
|
double adxcdy = adx * cdy;
|
||||||
|
double ocad = cdxady - adxcdy;
|
||||||
|
|
||||||
|
if( ocad <= 0 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
double bdxcdy = bdx * cdy;
|
||||||
|
double cdxbdy = cdx * bdy;
|
||||||
|
|
||||||
|
double alift = adx * adx + ady * ady;
|
||||||
|
double blift = bdx * bdx + bdy * bdy;
|
||||||
|
double clift = cdx * cdx + cdy * cdy;
|
||||||
|
|
||||||
|
double det = alift * ( bdxcdy - cdxbdy ) + blift * ocad + clift * oabd;
|
||||||
|
|
||||||
|
return det > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Rotates a triangle pair one vertex CW
|
||||||
|
*<pre>
|
||||||
|
* n2 n2
|
||||||
|
* P +-----+ P +-----+
|
||||||
|
* | t /| |\ t |
|
||||||
|
* | / | | \ |
|
||||||
|
* n1| / |n3 n1| \ |n3
|
||||||
|
* | / | after CW | \ |
|
||||||
|
* |/ oT | | oT \|
|
||||||
|
* +-----+ oP +-----+
|
||||||
|
* n4 n4
|
||||||
|
* </pre>
|
||||||
|
*/
|
||||||
|
void Sweep::RotateTrianglePair(Triangle& t, Point& p, Triangle& ot, Point& op) {
|
||||||
|
|
||||||
|
Triangle* n1, *n2, *n3, *n4;
|
||||||
|
n1 = t.NeighborCCW(p);
|
||||||
|
n2 = t.NeighborCW(p);
|
||||||
|
n3 = ot.NeighborCCW(op);
|
||||||
|
n4 = ot.NeighborCW(op);
|
||||||
|
|
||||||
|
bool ce1,ce2,ce3,ce4;
|
||||||
|
ce1 = t.GetConstrainedEdgeCCW(p);
|
||||||
|
ce2 = t.GetConstrainedEdgeCW(p);
|
||||||
|
ce3 = ot.GetConstrainedEdgeCCW(op);
|
||||||
|
ce4 = ot.GetConstrainedEdgeCW(op);
|
||||||
|
|
||||||
|
bool de1,de2,de3,de4;
|
||||||
|
de1 = t.GetDelunayEdgeCCW(p);
|
||||||
|
de2 = t.GetDelunayEdgeCW(p);
|
||||||
|
de3 = ot.GetDelunayEdgeCCW(op);
|
||||||
|
de4 = ot.GetDelunayEdgeCW(op);
|
||||||
|
|
||||||
|
t.Legalize(p, op);
|
||||||
|
ot.Legalize(op, p);
|
||||||
|
|
||||||
|
// Remap delaunay_edge
|
||||||
|
ot.SetDelunayEdgeCCW(p, de1);
|
||||||
|
t.SetDelunayEdgeCW(p, de2);
|
||||||
|
t.SetDelunayEdgeCCW(op, de3);
|
||||||
|
ot.SetDelunayEdgeCW(op, de4);
|
||||||
|
|
||||||
|
// Remap constrained_edge
|
||||||
|
ot.SetConstrainedEdgeCCW(p, ce1);
|
||||||
|
t.SetConstrainedEdgeCW(p, ce2);
|
||||||
|
t.SetConstrainedEdgeCCW(op, ce3);
|
||||||
|
ot.SetConstrainedEdgeCW(op, ce4);
|
||||||
|
|
||||||
|
// Remap neighbors
|
||||||
|
// XXX: might optimize the markNeighbor by keeping track of
|
||||||
|
// what side should be assigned to what neighbor after the
|
||||||
|
// rotation. Now mark neighbor does lots of testing to find
|
||||||
|
// the right side.
|
||||||
|
t.ClearNeighbors();
|
||||||
|
ot.ClearNeighbors();
|
||||||
|
if(n1 != NULL) ot.MarkNeighbor(*n1);
|
||||||
|
if(n2 != NULL) t.MarkNeighbor(*n2);
|
||||||
|
if(n3 != NULL) t.MarkNeighbor(*n3);
|
||||||
|
if(n4 != NULL) ot.MarkNeighbor(*n4);
|
||||||
|
t.MarkNeighbor(ot);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Fills a basin that has formed on the Advancing Front to the right
|
||||||
|
* of given node.<br>
|
||||||
|
* First we decide a left,bottom and right node that forms the
|
||||||
|
* boundaries of the basin. Then we do a reqursive fill.
|
||||||
|
*
|
||||||
|
* @param tcx
|
||||||
|
* @param node - starting node, this or next node will be left node
|
||||||
|
*/
|
||||||
|
void Sweep::FillBasin(SweepContext& tcx, Node& node) {
|
||||||
|
|
||||||
|
if(Orient2d(*node.point, *node.next->point, *node.next->next->point ) == CCW) {
|
||||||
|
tcx.basin.left_node = node.next->next;
|
||||||
|
} else {
|
||||||
|
tcx.basin.left_node = node.next;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Find the bottom and right node
|
||||||
|
tcx.basin.bottom_node = tcx.basin.left_node;
|
||||||
|
while(tcx.basin.bottom_node->next
|
||||||
|
&& tcx.basin.bottom_node->point->y >= tcx.basin.bottom_node->next->point->y) {
|
||||||
|
tcx.basin.bottom_node = tcx.basin.bottom_node->next;
|
||||||
|
}
|
||||||
|
if(tcx.basin.bottom_node == tcx.basin.left_node) {
|
||||||
|
// No valid basin
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
tcx.basin.right_node = tcx.basin.bottom_node;
|
||||||
|
while(tcx.basin.right_node->next
|
||||||
|
&& tcx.basin.right_node->point->y < tcx.basin.right_node->next->point->y) {
|
||||||
|
tcx.basin.right_node = tcx.basin.right_node->next;
|
||||||
|
}
|
||||||
|
if(tcx.basin.right_node == tcx.basin.bottom_node) {
|
||||||
|
// No valid basins
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
tcx.basin.width = tcx.basin.right_node->point->x - tcx.basin.left_node->point->x;
|
||||||
|
tcx.basin.left_highest = tcx.basin.left_node->point->y > tcx.basin.right_node->point->y;
|
||||||
|
|
||||||
|
FillBasinReq(tcx, *tcx.basin.bottom_node);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Recursive algorithm to fill a Basin with triangles
|
||||||
|
*
|
||||||
|
* @param tcx
|
||||||
|
* @param node - bottom_node
|
||||||
|
* @param cnt - counter used to alternate on even and odd numbers
|
||||||
|
*/
|
||||||
|
void Sweep::FillBasinReq(SweepContext& tcx, Node& node) {
|
||||||
|
|
||||||
|
// if shallow stop filling
|
||||||
|
if(IsShallow(tcx, node)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Fill(tcx, node);
|
||||||
|
|
||||||
|
if(node.prev == tcx.basin.left_node && node.next == tcx.basin.right_node) {
|
||||||
|
return;
|
||||||
|
} else if(node.prev == tcx.basin.left_node) {
|
||||||
|
Orientation o = Orient2d(*node.point, *node.next->point, *node.next->next->point );
|
||||||
|
if(o == CW) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
node = *node.next;
|
||||||
|
} else if(node.next == tcx.basin.right_node) {
|
||||||
|
Orientation o = Orient2d(*node.point, *node.prev->point, *node.prev->prev->point);
|
||||||
|
if(o == CCW) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
node = *node.prev;
|
||||||
|
} else {
|
||||||
|
// Continue with the neighbor node with lowest Y value
|
||||||
|
if(node.prev->point->y < node.next->point->y) {
|
||||||
|
node = *node.prev;
|
||||||
|
} else {
|
||||||
|
node = *node.next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
FillBasinReq(tcx, node);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Sweep::IsShallow(SweepContext& tcx, Node& node) {
|
||||||
|
|
||||||
|
double height;
|
||||||
|
|
||||||
|
if(tcx.basin.left_highest) {
|
||||||
|
height = tcx.basin.left_node->point->y - node.point->y;
|
||||||
|
} else {
|
||||||
|
height = tcx.basin.right_node->point->y - node.point->y;
|
||||||
|
}
|
||||||
|
|
||||||
|
// if shallow stop filling
|
||||||
|
if(tcx.basin.width > height) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FinalizationConvexHull(SweepContext& tcx) {
|
||||||
|
|
||||||
|
Node& n1 = *tcx.front()->head()->next;
|
||||||
|
Node& n2 = *n1.next;
|
||||||
|
Node& n3 = *n2.next;
|
||||||
|
Point& first = *n1.point;
|
||||||
|
|
||||||
|
TurnAdvancingFrontConvex(tcx, n2, n3);
|
||||||
|
|
||||||
|
// TODO: implement ConvexHull for lower right and left boundary
|
||||||
|
// Lower right boundary
|
||||||
|
first = *tcx.front()->head()->point;
|
||||||
|
n2 = *tcx.front()->tail()->prev;
|
||||||
|
Triangle& t1 = *n2.triangle;
|
||||||
|
Point& p1 = *n2.point;
|
||||||
|
|
||||||
|
do {
|
||||||
|
tcx.RemoveFromMap(&t1);
|
||||||
|
p1 = *t1.PointCCW(p1);
|
||||||
|
if(p1 == first) break;
|
||||||
|
t1 = *t1.NeighborCCW(p1);
|
||||||
|
} while(true);
|
||||||
|
|
||||||
|
// Lower left boundary
|
||||||
|
first = *tcx.front()->head()->next->point;
|
||||||
|
p1 = *t1.PointCW(*tcx.front()->head()->point);
|
||||||
|
t1 = *t1.NeighborCW(*tcx.front()->head()->point);
|
||||||
|
do {
|
||||||
|
tcx.RemoveFromMap(&t1);
|
||||||
|
p1 = *t1.PointCCW(p1);
|
||||||
|
t1 = *t1.NeighborCCW(p1);
|
||||||
|
} while(p1 != first);
|
||||||
|
|
||||||
|
//tcx.FinalizeTriangulation();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::TurnAdvancingFrontConvex(SweepContext& tcx, Node& b, Node& c) {
|
||||||
|
|
||||||
|
Node& first = b;
|
||||||
|
|
||||||
|
while(c != *tcx.front()->tail()) {
|
||||||
|
|
||||||
|
if(Orient2d(*b.point, *c.point, *c.next->point) == CCW) {
|
||||||
|
// [b,c,d] Concave - fill around c
|
||||||
|
Fill(tcx, c);
|
||||||
|
c = *c.next;
|
||||||
|
} else {
|
||||||
|
// [b,c,d] Convex
|
||||||
|
if(b != first && Orient2d(*b.prev->point, *b.point, *c.point) == CCW) {
|
||||||
|
// [a,b,c] Concave - fill around b
|
||||||
|
Fill(tcx, b);
|
||||||
|
b = *b.prev;
|
||||||
|
} else {
|
||||||
|
// [a,b,c] Convex - nothing to fill
|
||||||
|
b = c;
|
||||||
|
c = *c.next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FillEdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
if(tcx.edge_event.right) {
|
||||||
|
FillRightAboveEdgeEvent(tcx, edge, node);
|
||||||
|
} else {
|
||||||
|
FillLeftAboveEdgeEvent(tcx, edge, node);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FillRightAboveEdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
while(node.next->point->x < edge.p->x) {
|
||||||
|
// Check if next node is below the edge
|
||||||
|
if(Orient2d(*edge.q, *node.next->point, *edge.p) == CCW) {
|
||||||
|
FillRightBelowEdgeEvent(tcx, edge, node);
|
||||||
|
} else {
|
||||||
|
node = *node.next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FillRightBelowEdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
if(node.point->x < edge.p->x) {
|
||||||
|
if(Orient2d(*node.point, *node.next->point, *node.next->next->point ) == CCW ) {
|
||||||
|
// Concave
|
||||||
|
FillRightConcaveEdgeEvent(tcx, edge, node );
|
||||||
|
} else {
|
||||||
|
// Convex
|
||||||
|
FillRightConvexEdgeEvent(tcx, edge, node );
|
||||||
|
// Retry this one
|
||||||
|
FillRightBelowEdgeEvent(tcx, edge, node );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FillRightConcaveEdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
Fill(tcx, *node.next);
|
||||||
|
if(node.next->point != edge.p) {
|
||||||
|
// Next above or below edge?
|
||||||
|
if(Orient2d(*edge.q, *node.next->point, *edge.p) == CCW) {
|
||||||
|
// Below
|
||||||
|
if(Orient2d(*node.point, *node.next->point, *node.next->next->point) == CCW) {
|
||||||
|
// Next is concave
|
||||||
|
FillRightConcaveEdgeEvent(tcx, edge, node);
|
||||||
|
} else {
|
||||||
|
// Next is convex
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FillRightConvexEdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
// Next concave or convex?
|
||||||
|
if(Orient2d(*node.next->point, *node.next->next->point, *node.next->next->next->point ) == CCW) {
|
||||||
|
// Concave
|
||||||
|
FillRightConcaveEdgeEvent(tcx, edge, *node.next);
|
||||||
|
} else{
|
||||||
|
// Convex
|
||||||
|
// Next above or below edge?
|
||||||
|
if(Orient2d(*edge.q, *node.next->next->point, *edge.p) == CCW) {
|
||||||
|
// Below
|
||||||
|
FillRightConvexEdgeEvent(tcx, edge, *node.next);
|
||||||
|
} else{
|
||||||
|
// Above
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FillLeftAboveEdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
while(node.prev->point->x > edge.p->x) {
|
||||||
|
// Check if next node is below the edge
|
||||||
|
if(Orient2d(*edge.q, *node.prev->point, *edge.p) == CW) {
|
||||||
|
FillLeftBelowEdgeEvent(tcx, edge, node);
|
||||||
|
} else {
|
||||||
|
node = *node.prev;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FillLeftBelowEdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
if( node.point->x > edge.p->x) {
|
||||||
|
if(Orient2d(*node.point, *node.prev->point, *node.prev->prev->point) == CW ) {
|
||||||
|
// Concave
|
||||||
|
FillLeftConcaveEdgeEvent(tcx, edge, node);
|
||||||
|
} else {
|
||||||
|
// Convex
|
||||||
|
FillLeftConvexEdgeEvent(tcx, edge, node);
|
||||||
|
// Retry this one
|
||||||
|
FillLeftBelowEdgeEvent(tcx, edge, node);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FillLeftConvexEdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
// Next concave or convex?
|
||||||
|
if(Orient2d(*node.prev->point, *node.prev->prev->point, *node.prev->prev->prev->point) == CW) {
|
||||||
|
// Concave
|
||||||
|
FillLeftConcaveEdgeEvent(tcx, edge, *node.prev);
|
||||||
|
} else {
|
||||||
|
// Convex
|
||||||
|
// Next above or below edge?
|
||||||
|
if(Orient2d(*edge.q, *node.prev->prev->point, *edge.p) == CW) {
|
||||||
|
// Below
|
||||||
|
FillLeftConvexEdgeEvent(tcx, edge, *node.prev);
|
||||||
|
} else {
|
||||||
|
// Above
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FillLeftConcaveEdgeEvent(SweepContext& tcx, Edge& edge, Node& node) {
|
||||||
|
|
||||||
|
Fill(tcx, *node.prev);
|
||||||
|
if(node.prev->point != edge.p) {
|
||||||
|
// Next above or below edge?
|
||||||
|
if(Orient2d(*edge.q, *node.prev->point, *edge.p) == CW) {
|
||||||
|
// Below
|
||||||
|
if(Orient2d(*node.point, *node.prev->point, *node.prev->prev->point) == CW) {
|
||||||
|
// Next is concave
|
||||||
|
FillLeftConcaveEdgeEvent(tcx, edge, node);
|
||||||
|
} else {
|
||||||
|
// Next is convex
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FlipEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle& t, Point& p) {
|
||||||
|
|
||||||
|
Triangle& ot = t.NeighborAcross(p);
|
||||||
|
Point& op = *ot.OppositePoint(t, p);
|
||||||
|
|
||||||
|
if(&t.NeighborAcross(p) == NULL) {
|
||||||
|
// If we want to integrate the fillEdgeEvent do it here
|
||||||
|
// With current implementation we should never get here
|
||||||
|
//throw new RuntimeException( "[BUG:FIXME] FLIP failed due to missing triangle");
|
||||||
|
assert(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(InScanArea(p, *t.PointCCW(p), *t.PointCW(p), op)) {
|
||||||
|
// Lets rotate shared edge one vertex CW
|
||||||
|
RotateTrianglePair(t, p, ot, op);
|
||||||
|
tcx.MapTriangleToNodes(t);
|
||||||
|
tcx.MapTriangleToNodes(ot);
|
||||||
|
|
||||||
|
if( p == eq && op == ep ) {
|
||||||
|
if(eq == *tcx.edge_event.constrained_edge->q && ep == *tcx.edge_event.constrained_edge->p) {
|
||||||
|
t.MarkConstrainedEdge(&ep, &eq);
|
||||||
|
ot.MarkConstrainedEdge(&ep, &eq);
|
||||||
|
Legalize(tcx, t);
|
||||||
|
Legalize(tcx, ot);
|
||||||
|
} else {
|
||||||
|
// XXX: I think one of the triangles should be legalized here?
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Orientation o = Orient2d(eq, op, ep);
|
||||||
|
t = NextFlipTriangle(tcx, (int) o, t, ot, p, op);
|
||||||
|
FlipEdgeEvent(tcx, ep, eq, t, p);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Point& newP = NextFlipPoint( ep, eq, ot, op);
|
||||||
|
FlipScanEdgeEvent(tcx, ep, eq, t, ot, newP);
|
||||||
|
EdgeEvent(tcx, ep, eq, &t, p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Triangle& Sweep::NextFlipTriangle(SweepContext& tcx, int o, Triangle& t, Triangle& ot, Point& p, Point& op) {
|
||||||
|
|
||||||
|
if(o == CCW ) {
|
||||||
|
// ot is not crossing edge after flip
|
||||||
|
int edge_index = ot.EdgeIndex(&p, &op);
|
||||||
|
ot.delaunay_edge[edge_index] = true;
|
||||||
|
Legalize(tcx, ot);
|
||||||
|
ot.ClearDelunayEdges();
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
// t is not crossing edge after flip
|
||||||
|
int edge_index = t.EdgeIndex(&p, &op);
|
||||||
|
t.delaunay_edge[edge_index] = true;
|
||||||
|
Legalize(tcx, t);
|
||||||
|
t.ClearDelunayEdges();
|
||||||
|
return ot;
|
||||||
|
}
|
||||||
|
|
||||||
|
Point& Sweep::NextFlipPoint(Point& ep, Point& eq, Triangle& ot, Point& op ) {
|
||||||
|
|
||||||
|
Orientation o2d = Orient2d(eq, op, ep);
|
||||||
|
if(o2d == CW) {
|
||||||
|
// Right
|
||||||
|
return *ot.PointCCW(op);
|
||||||
|
} else if(o2d == CCW) {
|
||||||
|
// Left
|
||||||
|
return *ot.PointCW(op);
|
||||||
|
} else {
|
||||||
|
//throw new RuntimeException("[Unsupported] Opposing point on constrained edge");
|
||||||
|
assert(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sweep::FlipScanEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle& flip_triangle,
|
||||||
|
Triangle& t, Point& p ) {
|
||||||
|
|
||||||
|
Triangle& ot = t.NeighborAcross(p);
|
||||||
|
Point& op = *ot.OppositePoint(t, p);
|
||||||
|
|
||||||
|
if(&t.NeighborAcross(p) == NULL) {
|
||||||
|
// If we want to integrate the fillEdgeEvent do it here
|
||||||
|
// With current implementation we should never get here
|
||||||
|
//throw new RuntimeException( "[BUG:FIXME] FLIP failed due to missing triangle");
|
||||||
|
assert(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(InScanArea(eq, *flip_triangle.PointCCW(eq), *flip_triangle.PointCW( eq ), op)) {
|
||||||
|
// flip with new edge op->eq
|
||||||
|
FlipEdgeEvent(tcx, eq, op, ot, op);
|
||||||
|
// TODO: Actually I just figured out that it should be possible to
|
||||||
|
// improve this by getting the next ot and op before the the above
|
||||||
|
// flip and continue the flipScanEdgeEvent here
|
||||||
|
// set new ot and op here and loop back to inScanArea test
|
||||||
|
// also need to set a new flip_triangle first
|
||||||
|
// Turns out at first glance that this is somewhat complicated
|
||||||
|
// so it will have to wait.
|
||||||
|
} else {
|
||||||
|
Point& newP = NextFlipPoint(ep, eq, ot, op);
|
||||||
|
FlipScanEdgeEvent(tcx, ep, eq, flip_triangle, ot, newP);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
118
poly2tri/sweep/sweep.h
Normal file
118
poly2tri/sweep/sweep.h
Normal file
@ -0,0 +1,118 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sweep-line, Constrained Delauney Triangulation (CDT) See: Domiter, V. and
|
||||||
|
* Zalik, B.(2008)'Sweep-line algorithm for constrained Delaunay triangulation',
|
||||||
|
* International Journal of Geographical Information Science
|
||||||
|
*
|
||||||
|
* "FlipScan" Constrained Edge Algorithm invented by Thomas Åhlén, thahlen@gmail.com
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
class SweepContext;
|
||||||
|
struct Node;
|
||||||
|
struct Point;
|
||||||
|
struct Edge;
|
||||||
|
class Triangle;
|
||||||
|
|
||||||
|
class Sweep {
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
void Triangulate(SweepContext& tcx);
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
void SweepPoints(SweepContext& tcx);
|
||||||
|
|
||||||
|
Node& PointEvent(SweepContext& tcx, Point& point);
|
||||||
|
|
||||||
|
void EdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangle, Point& point);
|
||||||
|
|
||||||
|
Node& NewFrontTriangle(SweepContext& tcx, Point& point, Node& node);
|
||||||
|
|
||||||
|
void Fill(SweepContext& tcx, Node& node);
|
||||||
|
|
||||||
|
bool Legalize(SweepContext& tcx, Triangle& t);
|
||||||
|
|
||||||
|
bool Incircle(Point& pa, Point& pb, Point& pc, Point& pd);
|
||||||
|
|
||||||
|
void RotateTrianglePair(Triangle& t, Point& p, Triangle& ot, Point& op);
|
||||||
|
|
||||||
|
void FillAdvancingFront(SweepContext& tcx, Node& n);
|
||||||
|
|
||||||
|
double HoleAngle(Node& node);
|
||||||
|
|
||||||
|
double BasinAngle(Node& node);
|
||||||
|
|
||||||
|
void FillBasin(SweepContext& tcx, Node& node);
|
||||||
|
|
||||||
|
void FillBasinReq(SweepContext& tcx, Node& node);
|
||||||
|
|
||||||
|
bool IsShallow(SweepContext& tcx, Node& node);
|
||||||
|
|
||||||
|
void FinalizationConvexHull(SweepContext& tcx);
|
||||||
|
|
||||||
|
void TurnAdvancingFrontConvex(SweepContext& tcx, Node& b, Node& c);
|
||||||
|
|
||||||
|
bool IsEdgeSideOfTriangle(Triangle& triangle, Point& ep, Point& eq);
|
||||||
|
|
||||||
|
void FillEdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void FillRightAboveEdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void FillRightBelowEdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void FillRightConcaveEdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void FillRightConvexEdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void FillLeftAboveEdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void FillLeftBelowEdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void FillLeftConcaveEdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void FillLeftConvexEdgeEvent(SweepContext& tcx, Edge& edge, Node& node);
|
||||||
|
|
||||||
|
void FlipEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle& t, Point& p);
|
||||||
|
|
||||||
|
Triangle& NextFlipTriangle(SweepContext& tcx, int o, Triangle& t, Triangle& ot, Point& p, Point& op);
|
||||||
|
|
||||||
|
Point& NextFlipPoint(Point& ep, Point& eq, Triangle& ot, Point& op );
|
||||||
|
|
||||||
|
void FlipScanEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle& flip_triangle, Triangle& t, Point& p);
|
||||||
|
|
||||||
|
};
|
164
poly2tri/sweep/sweep_context.cc
Normal file
164
poly2tri/sweep/sweep_context.cc
Normal file
@ -0,0 +1,164 @@
|
|||||||
|
#include "sweep_context.h"
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <GL/glfw.h>
|
||||||
|
#include "advancing_front.h"
|
||||||
|
|
||||||
|
SweepContext::SweepContext(Point polyline[], const int& point_count) {
|
||||||
|
|
||||||
|
basin = Basin();
|
||||||
|
edge_event = EdgeEvent();
|
||||||
|
|
||||||
|
point_count_ = point_count;
|
||||||
|
points_ = polyline;
|
||||||
|
|
||||||
|
InitTriangulation();
|
||||||
|
InitEdges();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
std::list<Triangle*> SweepContext::GetTriangles() {
|
||||||
|
return tri_list_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SweepContext::InitTriangulation() {
|
||||||
|
|
||||||
|
double xmax(points_[0].x), xmin(points_[0].x);
|
||||||
|
double ymax(points_[0].y), ymin(points_[0].y);
|
||||||
|
|
||||||
|
// Calculate bounds.
|
||||||
|
for(int i = 0; i < point_count_; i++) {
|
||||||
|
Point p = points_[i];
|
||||||
|
if(p.x > xmax)
|
||||||
|
xmax = p.x;
|
||||||
|
if(p.x < xmin)
|
||||||
|
xmin = p.x;
|
||||||
|
if(p.y > ymax)
|
||||||
|
ymax = p.y;
|
||||||
|
if(p.y < ymin)
|
||||||
|
ymin = p.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
double dx = kAlpha * ( xmax - xmin );
|
||||||
|
double dy = kAlpha * ( ymax - ymin );
|
||||||
|
head_ = new Point(xmax + dx, ymin - dy);
|
||||||
|
tail_ = new Point(xmin - dx, ymin - dy);
|
||||||
|
|
||||||
|
// Sort points along y-axis
|
||||||
|
double init_time = glfwGetTime();
|
||||||
|
std::sort(points_, points_ + point_count_);
|
||||||
|
double dt = glfwGetTime() - init_time;
|
||||||
|
printf("Sort time (secs) = %f\n", dt);
|
||||||
|
|
||||||
|
/*
|
||||||
|
for(int i = 0; i < point_count_; i++) {
|
||||||
|
printf("%i: %f, %f\n", i+1, points_[i].x, points_[i].y);
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void SweepContext::InitEdges() {
|
||||||
|
for(int i = 0; i < point_count_; i++) {
|
||||||
|
int j = i < point_count_ - 1 ? i + 1 : 0;
|
||||||
|
new Edge(points_[i], points_[j]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Point* SweepContext::GetPoint(const int& index) {
|
||||||
|
return &points_[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
void SweepContext::AddToMap(Triangle* triangle ) {
|
||||||
|
tri_list_.push_back(triangle);
|
||||||
|
}
|
||||||
|
|
||||||
|
Node& SweepContext::LocateNode(Point& point) {
|
||||||
|
// TODO implement search tree
|
||||||
|
return *front_->Locate(point.x);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SweepContext::CreateAdvancingFront() {
|
||||||
|
|
||||||
|
// Initial triangle
|
||||||
|
Triangle* triangle = new Triangle(points_[0], *tail_, *head_);
|
||||||
|
|
||||||
|
tri_list_.push_back(triangle);
|
||||||
|
|
||||||
|
front_ = new AdvancingFront;
|
||||||
|
|
||||||
|
front_->set_head(new Node(*triangle->GetPoint(1)));
|
||||||
|
front_->head()->triangle = triangle;
|
||||||
|
Node* middle = new Node(*triangle->GetPoint(0));
|
||||||
|
middle->triangle = triangle;
|
||||||
|
front_->set_tail(new Node(*triangle->GetPoint(2)));
|
||||||
|
front_->set_search(middle);
|
||||||
|
|
||||||
|
// TODO: More intuitive if head is middles next and not previous?
|
||||||
|
// so swap head and tail
|
||||||
|
front_->head()->next = middle;
|
||||||
|
middle->next = front_->tail();
|
||||||
|
middle->prev = front_->head();
|
||||||
|
front_->tail()->prev = middle;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void SweepContext::RemoveNode(Node* node) {
|
||||||
|
delete node;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SweepContext::MapTriangleToNodes(Triangle& t) {
|
||||||
|
for(int i=0; i<3; i++) {
|
||||||
|
if(t.GetNeighbor(i) == NULL) {
|
||||||
|
Node* n = front_->LocatePoint(t.PointCW(*t.GetPoint(i)));
|
||||||
|
if(n)
|
||||||
|
n->triangle = &t;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SweepContext::RemoveFromMap(Triangle* triangle) {
|
||||||
|
tri_list_.remove(triangle);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
void SweepContext::MeshClean(Triangle& triangle) {
|
||||||
|
pointset_.ClearTriangulation();
|
||||||
|
MeshCleanReq(triangle);
|
||||||
|
}
|
||||||
|
|
||||||
|
AFront SweepContext::front_() {
|
||||||
|
return front_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SweepContext::Clear() {
|
||||||
|
super.clear();
|
||||||
|
tri_list_.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Node* SweepContext::LocateNode(Point& point) {
|
||||||
|
// TODO implement tree
|
||||||
|
return front_.Locate(point.x);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
|
||||||
|
void SweepContext::MeshCleanReq(Triangle& triangle ) {
|
||||||
|
if(triangle != NULL && !triangle.isInterior()) {
|
||||||
|
triangle.IsInterior(true);
|
||||||
|
pointset_.AddTriangle(triangle);
|
||||||
|
for(int i = 0; i < 3; i++) {
|
||||||
|
if(!triangle.cEdge[i])
|
||||||
|
MeshCleanReq(triangle.neighbors[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
SweepContext::~SweepContext() {
|
||||||
|
delete [] points_;
|
||||||
|
delete head_;
|
||||||
|
delete tail_;
|
||||||
|
delete front_;
|
||||||
|
}
|
158
poly2tri/sweep/sweep_context.h
Normal file
158
poly2tri/sweep/sweep_context.h
Normal file
@ -0,0 +1,158 @@
|
|||||||
|
/* Poly2Tri
|
||||||
|
* Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
// Inital triangle factor, seed triangle will extend 30% of
|
||||||
|
// PointSet width to both left and right.
|
||||||
|
const double kAlpha = 0.3;
|
||||||
|
|
||||||
|
struct Point;
|
||||||
|
class Triangle;
|
||||||
|
struct Node;
|
||||||
|
struct Edge;
|
||||||
|
class AdvancingFront;
|
||||||
|
|
||||||
|
|
||||||
|
class SweepContext {
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
// Constructor
|
||||||
|
SweepContext(Point polyline[], const int& point_count);
|
||||||
|
// Destructor
|
||||||
|
~SweepContext();
|
||||||
|
|
||||||
|
//void MeshClean(Triangle& triangle);
|
||||||
|
// Get Advancing Front
|
||||||
|
//AdvancingFront front();
|
||||||
|
|
||||||
|
void set_head(Point* p1);
|
||||||
|
Point* head();
|
||||||
|
|
||||||
|
void set_tail(Point* p1 );
|
||||||
|
Point* tail();
|
||||||
|
|
||||||
|
int point_count();
|
||||||
|
|
||||||
|
Node& LocateNode(Point& point);
|
||||||
|
void RemoveNode(Node* node);
|
||||||
|
|
||||||
|
void CreateAdvancingFront();
|
||||||
|
|
||||||
|
// Try to map a node to all sides of this triangle that don't have a neighbor
|
||||||
|
void MapTriangleToNodes(Triangle& t);
|
||||||
|
|
||||||
|
void AddToMap(Triangle* triangle);
|
||||||
|
|
||||||
|
Point* GetPoint(const int& index);
|
||||||
|
Point* GetPoints();
|
||||||
|
|
||||||
|
void RemoveFromMap(Triangle* triangle);
|
||||||
|
|
||||||
|
AdvancingFront* front();
|
||||||
|
|
||||||
|
std::list<Triangle*> GetTriangles();
|
||||||
|
|
||||||
|
|
||||||
|
struct Basin {
|
||||||
|
|
||||||
|
Node* left_node;
|
||||||
|
Node* bottom_node;
|
||||||
|
Node* right_node;
|
||||||
|
double width;
|
||||||
|
bool left_highest;
|
||||||
|
|
||||||
|
Basin() : left_node(NULL), bottom_node(NULL), right_node(NULL),
|
||||||
|
width(0.0), left_highest(false) {}
|
||||||
|
|
||||||
|
void Clear() {
|
||||||
|
left_node = NULL;
|
||||||
|
bottom_node = NULL;
|
||||||
|
right_node = NULL;
|
||||||
|
width = 0.0;
|
||||||
|
left_highest = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
struct EdgeEvent {
|
||||||
|
|
||||||
|
Edge* constrained_edge;
|
||||||
|
bool right;
|
||||||
|
|
||||||
|
EdgeEvent() : constrained_edge(NULL), right(false) {}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
Basin basin;
|
||||||
|
EdgeEvent edge_event;
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
std::list<Triangle*> tri_list_;
|
||||||
|
|
||||||
|
Point* points_;
|
||||||
|
int point_count_;
|
||||||
|
|
||||||
|
// Advancing front
|
||||||
|
AdvancingFront* front_;
|
||||||
|
// head point used with advancing front
|
||||||
|
Point* head_;
|
||||||
|
// tail point used with advancing front
|
||||||
|
Point* tail_;
|
||||||
|
|
||||||
|
//EdgeEvent edgeEvent = new EdgeEvent();
|
||||||
|
|
||||||
|
void InitTriangulation();
|
||||||
|
void InitEdges();
|
||||||
|
|
||||||
|
//void MeshCleanReq(Triangle& triangle )
|
||||||
|
|
||||||
|
/*
|
||||||
|
class EdgeEvent {
|
||||||
|
Edge* constrainedEdge;
|
||||||
|
bool right;
|
||||||
|
};
|
||||||
|
*/
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
inline AdvancingFront* SweepContext::front() { return front_; }
|
||||||
|
|
||||||
|
inline int SweepContext::point_count() { return point_count_; }
|
||||||
|
|
||||||
|
inline void SweepContext::set_head(Point* p1) { head_ = p1; }
|
||||||
|
|
||||||
|
inline Point* SweepContext::head() { return head_; }
|
||||||
|
|
||||||
|
inline void SweepContext::set_tail(Point* p1) { tail_ = p1; }
|
||||||
|
|
||||||
|
inline Point* SweepContext::tail() { return tail_; }
|
60
testbed/data/2.dat
Normal file
60
testbed/data/2.dat
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
2158.9981,2350.2286
|
||||||
|
2158.9981,3245.4557
|
||||||
|
-1042.9463,3245.4557
|
||||||
|
-1042.9463,2496.1895
|
||||||
|
91.149593,800.20639
|
||||||
|
441.75649,251.73749
|
||||||
|
648.06929,-97.04991
|
||||||
|
765.46219,-332.30851
|
||||||
|
849.31479,-540.20071
|
||||||
|
899.62689,-720.72671
|
||||||
|
916.39869,-873.88651
|
||||||
|
896.13819,-1060.7944
|
||||||
|
835.35969,-1193.3788
|
||||||
|
789.54889,-1239.4959
|
||||||
|
733.15879,-1272.4376
|
||||||
|
666.18939,-1292.204
|
||||||
|
588.64059,-1298.7951
|
||||||
|
511.08979,-1291.4964
|
||||||
|
444.11959,-1269.6012
|
||||||
|
387.73029,-1233.1107
|
||||||
|
341.92169,-1182.0263
|
||||||
|
306.46619,-1109.2461
|
||||||
|
281.14119,-1007.6808
|
||||||
|
260.88259,-718.19491
|
||||||
|
260.88259,-218.68401
|
||||||
|
-1042.9463,-218.68401
|
||||||
|
-1042.9463,-410.05511
|
||||||
|
-1030.3404,-804.55201
|
||||||
|
-992.52205,-1105.8022
|
||||||
|
-958.08057,-1232.6032
|
||||||
|
-905.18018,-1358.3923
|
||||||
|
-833.82067,-1483.1695
|
||||||
|
-744.00213,-1606.9348
|
||||||
|
-637.5262,-1722.6871
|
||||||
|
-516.1928,-1823.4397
|
||||||
|
-380.00205,-1909.1927
|
||||||
|
-228.95374,-1979.9461
|
||||||
|
-62.599167,-2035.2866
|
||||||
|
119.51329,-2074.8167
|
||||||
|
317.38399,-2098.5364
|
||||||
|
531.01279,-2106.4456
|
||||||
|
938.57049,-2082.2155
|
||||||
|
1122.512,-2051.9328
|
||||||
|
1293.2285,-2009.5383
|
||||||
|
1450.7202,-1955.0316
|
||||||
|
1594.987,-1888.4129
|
||||||
|
1726.0289,-1809.6817
|
||||||
|
1843.846,-1718.8382
|
||||||
|
2038.4505,-1512.159
|
||||||
|
2177.4543,-1279.7356
|
||||||
|
2260.8578,-1021.5681
|
||||||
|
2288.6606,-737.65631
|
||||||
|
2273.0151,-508.98211
|
||||||
|
2226.0792,-273.82221
|
||||||
|
2147.8538,-32.17651
|
||||||
|
2038.3398,215.95519
|
||||||
|
1852.2859,537.88159
|
||||||
|
1544.4495,1000.9025
|
||||||
|
1114.8304,1605.018
|
||||||
|
563.42839,2350.2286
|
275
testbed/data/bird.dat
Normal file
275
testbed/data/bird.dat
Normal file
@ -0,0 +1,275 @@
|
|||||||
|
4.57998 4.03402
|
||||||
|
4.06435 4.06435
|
||||||
|
3.51839 4.21601
|
||||||
|
3.09376 4.42832
|
||||||
|
2.60846 4.57998
|
||||||
|
2.09284 4.7013
|
||||||
|
1.51655 4.82263
|
||||||
|
0.909929 4.94395
|
||||||
|
0.242648 5.06527
|
||||||
|
-0.30331 5.0956
|
||||||
|
-1.15258 5.12594
|
||||||
|
-1.72887 5.12594
|
||||||
|
-2.48714 5.12594
|
||||||
|
-2.85111 5.03494
|
||||||
|
-3.36674 5.30792
|
||||||
|
-3.70038 5.52024
|
||||||
|
-4.15534 5.9752
|
||||||
|
-4.7013 6.27851
|
||||||
|
-5.0956 6.61215
|
||||||
|
-5.73255 6.67281
|
||||||
|
-6.55149 6.73348
|
||||||
|
-6.88513 6.61215
|
||||||
|
-7.46142 6.36951
|
||||||
|
-7.88605 6.18752
|
||||||
|
-8.25003 5.91454
|
||||||
|
-8.64433 5.61123
|
||||||
|
-8.88698 5.30792
|
||||||
|
-9.06896 5.00461
|
||||||
|
-9.25095 4.88329
|
||||||
|
-9.94856 4.73163
|
||||||
|
-10.6462 4.64064
|
||||||
|
-11.1011 4.54965
|
||||||
|
-11.3741 4.42832
|
||||||
|
-11.5561 4.21601
|
||||||
|
-11.0101 4.21601
|
||||||
|
-10.1305 3.94303
|
||||||
|
-9.61492 3.73071
|
||||||
|
-9.15996 3.4274
|
||||||
|
-8.73532 3.00277
|
||||||
|
-8.34102 2.6388
|
||||||
|
-7.97705 2.36582
|
||||||
|
-7.61308 2.03218
|
||||||
|
-7.18844 1.45589
|
||||||
|
-6.79414 1.12225
|
||||||
|
-6.64248 0.788605
|
||||||
|
-6.36951 0.242648
|
||||||
|
-6.24818 -0.212317
|
||||||
|
-6.00553 -0.515627
|
||||||
|
-5.73255 -0.818936
|
||||||
|
-5.24726 -1.2739
|
||||||
|
-4.7923 -1.60754
|
||||||
|
-4.42832 -2.00184
|
||||||
|
-3.67005 -2.21416
|
||||||
|
-3.18475 -2.39615
|
||||||
|
-2.5478 -2.69946
|
||||||
|
-1.91085 -2.79045
|
||||||
|
-1.06158 -2.88144
|
||||||
|
-0.333641 -2.88144
|
||||||
|
0.242648 -2.85111
|
||||||
|
0.94026 -2.82078
|
||||||
|
1.2739 -2.85111
|
||||||
|
1.42556 -3.0331
|
||||||
|
1.42556 -3.30608
|
||||||
|
1.33456 -3.57905
|
||||||
|
1.15258 -4.00369
|
||||||
|
1.03125 -4.57998
|
||||||
|
0.849267 -5.15627
|
||||||
|
0.63695 -5.5809
|
||||||
|
0.30331 -5.91454
|
||||||
|
0.060662 -6.15719
|
||||||
|
-0.333641 -6.27851
|
||||||
|
-0.697612 -6.27851
|
||||||
|
-1.15258 -6.36951
|
||||||
|
-1.57721 -6.39984
|
||||||
|
-2.09284 -6.52116
|
||||||
|
-2.36582 -6.79414
|
||||||
|
-2.48714 -7.06712
|
||||||
|
-2.18383 -6.97612
|
||||||
|
-1.85019 -6.79414
|
||||||
|
-1.42556 -6.76381
|
||||||
|
-1.15258 -6.79414
|
||||||
|
-1.36489 -6.88513
|
||||||
|
-1.69853 -6.97612
|
||||||
|
-1.97151 -7.12778
|
||||||
|
-2.12317 -7.37043
|
||||||
|
-2.27482 -7.64341
|
||||||
|
-2.39615 -7.91639
|
||||||
|
-2.36582 -8.21969
|
||||||
|
-2.03218 -7.85572
|
||||||
|
-1.81986 -7.7344
|
||||||
|
-1.57721 -7.67374
|
||||||
|
-1.36489 -7.49175
|
||||||
|
-1.21324 -7.40076
|
||||||
|
-0.849267 -7.2491
|
||||||
|
-0.60662 -7.12778
|
||||||
|
-0.242648 -6.91546
|
||||||
|
0.030331 -6.70315
|
||||||
|
0.363972 -6.4605
|
||||||
|
0.242648 -6.61215
|
||||||
|
0.152837 -6.72007
|
||||||
|
-0.092855 -6.88818
|
||||||
|
-0.506653 -7.15974
|
||||||
|
-0.765276 -7.31491
|
||||||
|
-1.01097 -7.41836
|
||||||
|
-1.16614 -7.5606
|
||||||
|
-1.32132 -7.71577
|
||||||
|
-1.45063 -7.81922
|
||||||
|
-1.50235 -8.06492
|
||||||
|
-1.50235 -8.29768
|
||||||
|
-1.46356 -8.53044
|
||||||
|
-1.38597 -8.29768
|
||||||
|
-1.28252 -8.05199
|
||||||
|
-1.14028 -7.87095
|
||||||
|
-0.985106 -7.84509
|
||||||
|
-0.817001 -7.84509
|
||||||
|
-0.623033 -7.70284
|
||||||
|
-0.390272 -7.52181
|
||||||
|
-0.105787 -7.31491
|
||||||
|
0.178699 -7.06922
|
||||||
|
0.489047 -6.84939
|
||||||
|
0.670083 -6.66835
|
||||||
|
0.928707 -6.47438
|
||||||
|
1.16147 -6.33214
|
||||||
|
1.47182 -6.13817
|
||||||
|
1.82096 -5.91834
|
||||||
|
2.04079 -5.84076
|
||||||
|
2.15717 -5.71144
|
||||||
|
2.18303 -5.45282
|
||||||
|
2.06665 -5.28472
|
||||||
|
1.87268 -5.3623
|
||||||
|
1.49768 -5.63386
|
||||||
|
1.22612 -5.81489
|
||||||
|
1.03216 -5.91834
|
||||||
|
0.876982 -5.95714
|
||||||
|
0.954569 -5.80196
|
||||||
|
1.00629 -5.60799
|
||||||
|
1.16147 -5.29765
|
||||||
|
1.3425 -4.9873
|
||||||
|
1.45888 -4.65109
|
||||||
|
1.47182 -4.4054
|
||||||
|
1.73044 -3.95281
|
||||||
|
1.84682 -3.6166
|
||||||
|
1.98906 -3.30625
|
||||||
|
2.14424 -2.95711
|
||||||
|
2.26062 -2.75021
|
||||||
|
2.42872 -2.59503
|
||||||
|
2.63562 -2.50452
|
||||||
|
2.98476 -2.51745
|
||||||
|
3.12701 -2.71141
|
||||||
|
3.06235 -3.09935
|
||||||
|
2.9589 -3.4097
|
||||||
|
2.86838 -3.75884
|
||||||
|
2.79079 -4.12091
|
||||||
|
2.70028 -4.43126
|
||||||
|
2.55803 -4.75454
|
||||||
|
2.48045 -5.03902
|
||||||
|
2.3382 -5.37523
|
||||||
|
2.29941 -5.59506
|
||||||
|
2.23475 -5.90541
|
||||||
|
2.11837 -6.21576
|
||||||
|
1.7951 -6.65542
|
||||||
|
1.39423 -7.05628
|
||||||
|
1.09681 -7.26318
|
||||||
|
0.838188 -7.37956
|
||||||
|
0.41146 -7.49594
|
||||||
|
-0.002337 -7.62526
|
||||||
|
-0.416135 -7.7675
|
||||||
|
-0.687689 -8.05199
|
||||||
|
-0.907519 -8.40113
|
||||||
|
-0.70062 -8.19423
|
||||||
|
-0.312685 -8.05199
|
||||||
|
-0.015268 -7.89681
|
||||||
|
0.217493 -7.89681
|
||||||
|
0.243355 -7.90974
|
||||||
|
0.023525 -8.1425
|
||||||
|
-0.157511 -8.25888
|
||||||
|
-0.403203 -8.43992
|
||||||
|
-0.648896 -8.75027
|
||||||
|
-0.778207 -8.90544
|
||||||
|
-0.881657 -9.18993
|
||||||
|
-0.80407 -9.60372
|
||||||
|
-0.597171 -9.177
|
||||||
|
-0.14458 -8.9701
|
||||||
|
0.269217 -8.62096
|
||||||
|
0.695946 -8.28475
|
||||||
|
1.13561 -8.00026
|
||||||
|
1.52354 -7.62526
|
||||||
|
1.82096 -7.26318
|
||||||
|
1.95027 -7.09508
|
||||||
|
1.9632 -7.15974
|
||||||
|
1.66578 -7.58646
|
||||||
|
1.45888 -7.84509
|
||||||
|
1.13561 -8.20716
|
||||||
|
0.760601 -8.65975
|
||||||
|
0.450253 -8.99596
|
||||||
|
0.269217 -9.28045
|
||||||
|
0.126974 -9.65545
|
||||||
|
0.19163 -10.2761
|
||||||
|
0.333873 -9.84942
|
||||||
|
0.63129 -9.68131
|
||||||
|
0.980431 -9.26751
|
||||||
|
1.26492 -8.72441
|
||||||
|
1.60113 -8.31061
|
||||||
|
1.98906 -7.7675
|
||||||
|
2.36407 -7.34077
|
||||||
|
2.79079 -7.00456
|
||||||
|
3.13994 -6.7718
|
||||||
|
3.68304 -6.46145
|
||||||
|
4.14857 -6.33214
|
||||||
|
4.7434 -6.09938
|
||||||
|
5.19599 -6.13817
|
||||||
|
4.85978 -5.87955
|
||||||
|
4.29081 -5.76317
|
||||||
|
3.77356 -5.81489
|
||||||
|
3.34683 -6.07352
|
||||||
|
2.77786 -6.47438
|
||||||
|
2.41579 -6.60369
|
||||||
|
2.41579 -6.28042
|
||||||
|
2.59683 -5.84076
|
||||||
|
2.79079 -5.42696
|
||||||
|
2.99769 -4.90971
|
||||||
|
3.25632 -4.30195
|
||||||
|
3.50201 -3.52608
|
||||||
|
3.83822 -2.63383
|
||||||
|
4.07098 -2.40107
|
||||||
|
4.39426 -2.28469
|
||||||
|
4.79512 -2.23296
|
||||||
|
4.54943 -2.02606
|
||||||
|
4.49771 -1.6252
|
||||||
|
4.54943 -1.50882
|
||||||
|
4.91151 -1.50882
|
||||||
|
5.54513 -1.45709
|
||||||
|
6.12704 -1.39244
|
||||||
|
6.85118 -1.32778
|
||||||
|
7.44601 -1.14674
|
||||||
|
7.85981 -0.78467
|
||||||
|
7.79516 -0.409667
|
||||||
|
7.49774 -0.151043
|
||||||
|
7.84688 0.042924
|
||||||
|
8.23481 0.314479
|
||||||
|
8.64861 0.702414
|
||||||
|
8.70034 1.09035
|
||||||
|
8.41585 1.42656
|
||||||
|
8.11843 1.62053
|
||||||
|
8.3512 2.06019
|
||||||
|
8.53223 2.38347
|
||||||
|
8.67447 2.74554
|
||||||
|
8.66154 3.22399
|
||||||
|
8.80379 3.87055
|
||||||
|
8.90724 4.36193
|
||||||
|
9.1012 4.85332
|
||||||
|
9.43741 5.40936
|
||||||
|
9.90293 6.04298
|
||||||
|
10.3167 6.58609
|
||||||
|
10.7047 7.3749
|
||||||
|
10.9374 7.96973
|
||||||
|
11.1573 8.40939
|
||||||
|
11.1573 8.84905
|
||||||
|
10.9374 9.05595
|
||||||
|
10.6659 9.28871
|
||||||
|
10.3426 9.37922
|
||||||
|
9.99345 9.34043
|
||||||
|
9.63138 8.97836
|
||||||
|
9.20465 8.48697
|
||||||
|
8.86844 8.1249
|
||||||
|
8.50637 7.72404
|
||||||
|
8.17016 7.28438
|
||||||
|
7.74343 6.88351
|
||||||
|
7.43308 6.5473
|
||||||
|
7.16153 6.1723
|
||||||
|
6.70894 5.71971
|
||||||
|
6.20462 5.25418
|
||||||
|
5.72617 4.80159
|
||||||
|
5.13134 4.41366
|
||||||
|
4.87271 4.16797
|
7
testbed/data/custom.dat
Normal file
7
testbed/data/custom.dat
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
0 130
|
||||||
|
-270 0
|
||||||
|
130 -40
|
||||||
|
10 -60
|
||||||
|
-10 -20
|
||||||
|
100 30
|
||||||
|
40 -40
|
200
testbed/data/debug.dat
Normal file
200
testbed/data/debug.dat
Normal file
@ -0,0 +1,200 @@
|
|||||||
|
1.2277408 0.0
|
||||||
|
1.3243141 0.041618247
|
||||||
|
1.0635862 0.06691518
|
||||||
|
0.952708 0.09005742
|
||||||
|
0.9624486 0.12158553
|
||||||
|
1.3459457 0.21317686
|
||||||
|
0.94439876 0.1801537
|
||||||
|
0.58555007 0.13088594
|
||||||
|
0.5811499 0.14921393
|
||||||
|
0.82454175 0.23955151
|
||||||
|
0.62284756 0.20237544
|
||||||
|
0.56452847 0.20324275
|
||||||
|
0.5578659 0.22087473
|
||||||
|
0.6222525 0.2692727
|
||||||
|
0.5428962 0.25546756
|
||||||
|
0.6560448 0.33427152
|
||||||
|
0.525784 0.28905222
|
||||||
|
0.71199375 0.42107195
|
||||||
|
0.8918749 0.56600106
|
||||||
|
0.93826324 0.63764304
|
||||||
|
0.5041431 0.36628145
|
||||||
|
0.74085724 0.57466775
|
||||||
|
0.55901116 0.46245426
|
||||||
|
0.45006666 0.3967871
|
||||||
|
0.43738118 0.41072828
|
||||||
|
0.42426407 0.42426407
|
||||||
|
0.41072828 0.43738118
|
||||||
|
0.3967871 0.45006666
|
||||||
|
0.41002733 0.4956379
|
||||||
|
0.7536917 0.9716534
|
||||||
|
1.0196112 1.4033744
|
||||||
|
0.66767913 0.98246
|
||||||
|
0.7202045 1.1348608
|
||||||
|
0.44231245 0.7479095
|
||||||
|
0.28905222 0.525784
|
||||||
|
0.2723943 0.5346039
|
||||||
|
0.5011288 1.0649529
|
||||||
|
0.27308202 0.6310553
|
||||||
|
0.22087473 0.5578659
|
||||||
|
0.20460863 0.56832236
|
||||||
|
0.3397839 1.0457473
|
||||||
|
0.26354295 0.9071208
|
||||||
|
0.2884009 1.1232473
|
||||||
|
0.15593462 0.69761133
|
||||||
|
0.16937841 0.88791275
|
||||||
|
0.21818724 1.37758
|
||||||
|
0.1523747 1.20617
|
||||||
|
0.11806885 1.249038
|
||||||
|
0.06135568 0.97522056
|
||||||
|
0.018846456 0.5997039
|
||||||
|
6.8178847E-17 1.113445
|
||||||
|
-0.028901286 0.91965383
|
||||||
|
-0.06209223 0.98692775
|
||||||
|
-0.05646499 0.5973372
|
||||||
|
-0.10701424 0.84710497
|
||||||
|
-0.09386068 0.592613
|
||||||
|
-0.1636339 0.8577989
|
||||||
|
-0.29984477 1.3414284
|
||||||
|
-0.45487383 1.7716166
|
||||||
|
-0.6387838 2.1987083
|
||||||
|
-0.6129905 1.8865908
|
||||||
|
-0.8446652 2.3461478
|
||||||
|
-0.9281012 2.344116
|
||||||
|
-1.0037318 2.3194876
|
||||||
|
-1.0196298 2.1668236
|
||||||
|
-0.8902802 1.7472732
|
||||||
|
-1.2330354 2.242883
|
||||||
|
-1.4297054 2.4174998
|
||||||
|
-1.6074804 2.5329838
|
||||||
|
-1.4688258 2.1613116
|
||||||
|
-1.7633557 2.427051
|
||||||
|
-1.6571896 2.136436
|
||||||
|
-1.912272 2.3115396
|
||||||
|
-1.6086806 1.82469
|
||||||
|
-1.6045313 1.7086523
|
||||||
|
-2.0598311 2.0598311
|
||||||
|
-1.8296968 1.7181997
|
||||||
|
-2.2503333 1.9839356
|
||||||
|
-2.1353924 1.7665502
|
||||||
|
-2.370465 1.8387212
|
||||||
|
-2.427051 1.7633557
|
||||||
|
-2.4812417 1.6862501
|
||||||
|
-2.5329838 1.6074804
|
||||||
|
-2.5773842 1.5242608
|
||||||
|
-2.62892 1.445261
|
||||||
|
-2.6730196 1.3619715
|
||||||
|
-2.714481 1.2773379
|
||||||
|
-2.753264 1.1914437
|
||||||
|
-2.7893295 1.1043737
|
||||||
|
-2.8226423 1.0162138
|
||||||
|
-2.8531694 0.927051
|
||||||
|
-2.5261154 0.73390436
|
||||||
|
-2.6257684 0.6741827
|
||||||
|
-2.9277503 0.65442973
|
||||||
|
-2.8118498 0.53638905
|
||||||
|
-2.963065 0.4693034
|
||||||
|
-2.976344 0.3759997
|
||||||
|
-2.617039 0.24738303
|
||||||
|
-2.99408 0.18837155
|
||||||
|
-2.860681 0.08990052
|
||||||
|
-3.0 3.6739403E-16
|
||||||
|
-2.6968896 -0.08475317
|
||||||
|
-2.99408 -0.18837155
|
||||||
|
-2.431072 -0.22980396
|
||||||
|
-2.4993353 -0.31573948
|
||||||
|
-2.3772683 -0.3765223
|
||||||
|
-2.523671 -0.48141596
|
||||||
|
-2.4523084 -0.54815584
|
||||||
|
-1.9428126 -0.49882948
|
||||||
|
-1.980212 -0.57530475
|
||||||
|
-1.6508379 -0.53638977
|
||||||
|
-1.7593161 -0.63339275
|
||||||
|
-1.1899233 -0.47112396
|
||||||
|
-0.8138197 -0.35217124
|
||||||
|
-0.5630522 -0.26495224
|
||||||
|
-0.5346039 -0.2723943
|
||||||
|
-0.878033 -0.4827027
|
||||||
|
-0.85542375 -0.5058962
|
||||||
|
-1.2059882 -0.76534337
|
||||||
|
-0.97923774 -0.66548926
|
||||||
|
-1.0108875 -0.7344528
|
||||||
|
-0.7830176 -0.6073707
|
||||||
|
-0.90356225 -0.74749166
|
||||||
|
-1.0288435 -0.90704757
|
||||||
|
-1.1261301 -1.0575066
|
||||||
|
-0.9001703 -0.9001703
|
||||||
|
-0.8477716 -0.902785
|
||||||
|
-0.5851195 -0.66368777
|
||||||
|
-0.47532755 -0.5745723
|
||||||
|
-0.6310177 -0.8135031
|
||||||
|
-0.40265256 -0.5542037
|
||||||
|
-0.33725002 -0.49624833
|
||||||
|
-0.32149607 -0.50659674
|
||||||
|
-0.46425027 -0.7850044
|
||||||
|
-0.38156003 -0.69405514
|
||||||
|
-0.2723943 -0.5346039
|
||||||
|
-0.25546756 -0.5428962
|
||||||
|
-0.23828873 -0.5506528
|
||||||
|
-0.22087473 -0.5578659
|
||||||
|
-0.20324275 -0.56452847
|
||||||
|
-0.20844458 -0.64152646
|
||||||
|
-0.16739467 -0.5761762
|
||||||
|
-0.14921393 -0.5811499
|
||||||
|
-0.13088594 -0.58555007
|
||||||
|
-0.14249685 -0.7469947
|
||||||
|
-0.11622784 -0.73383373
|
||||||
|
-0.081517614 -0.64527833
|
||||||
|
-0.07004014 -0.7409472
|
||||||
|
-0.05557717 -0.88337386
|
||||||
|
-0.025127873 -0.7995819
|
||||||
|
-1.1021821E-16 -0.6
|
||||||
|
0.029305225 -0.9325074
|
||||||
|
0.05083992 -0.8080774
|
||||||
|
0.10585039 -1.1197802
|
||||||
|
0.18259653 -1.4454004
|
||||||
|
0.21030101 -1.3277884
|
||||||
|
0.17551 -0.9200556
|
||||||
|
0.17963327 -0.8036331
|
||||||
|
0.14921393 -0.5811499
|
||||||
|
0.26661414 -0.9176919
|
||||||
|
0.1854102 -0.5706339
|
||||||
|
0.24760589 -0.6877518
|
||||||
|
0.251998 -0.6364744
|
||||||
|
0.23828873 -0.5506528
|
||||||
|
0.4822611 -1.024857
|
||||||
|
0.479923 -0.9419019
|
||||||
|
0.34421936 -0.62613267
|
||||||
|
0.55215293 -0.9336396
|
||||||
|
0.70164776 -1.1056199
|
||||||
|
0.9243659 -1.3601631
|
||||||
|
1.1842307 -1.6299537
|
||||||
|
1.4756334 -1.9023752
|
||||||
|
1.6572317 -2.003249
|
||||||
|
1.669321 -1.893473
|
||||||
|
1.8840985 -2.0063612
|
||||||
|
2.1213202 -2.1213202
|
||||||
|
2.1869059 -2.0536413
|
||||||
|
2.2503333 -1.9839356
|
||||||
|
2.3115396 -1.912272
|
||||||
|
2.2131321 -1.7166812
|
||||||
|
2.3906639 -1.7369189
|
||||||
|
2.0770426 -1.4115567
|
||||||
|
2.2302797 -1.4153785
|
||||||
|
2.4940982 -1.4750056
|
||||||
|
2.62892 -1.445261
|
||||||
|
2.23299 -1.1377653
|
||||||
|
2.5385184 -1.1945361
|
||||||
|
2.4313858 -1.0521545
|
||||||
|
2.686942 -1.0638356
|
||||||
|
2.8226423 -1.0162138
|
||||||
|
2.6503394 -0.86114746
|
||||||
|
2.6646125 -0.77414155
|
||||||
|
2.1942327 -0.56338316
|
||||||
|
1.7811928 -0.39814374
|
||||||
|
1.9936028 -0.38030007
|
||||||
|
1.5980223 -0.2531019
|
||||||
|
1.77933 -0.22478165
|
||||||
|
1.192731 -0.112746276
|
||||||
|
1.358207 -0.08545114
|
||||||
|
1.7209803 -0.054083984
|
10000
testbed/data/debug2.dat
Normal file
10000
testbed/data/debug2.dat
Normal file
File diff suppressed because it is too large
Load Diff
10
testbed/data/diamond.dat
Normal file
10
testbed/data/diamond.dat
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
0.0 0.0
|
||||||
|
2.0 1.0
|
||||||
|
4.0 2.0
|
||||||
|
6.0 3.0
|
||||||
|
8.0 4.0
|
||||||
|
1.0 5.0
|
||||||
|
-8.0 4.0
|
||||||
|
-6.0 3.0
|
||||||
|
-4.0 2.0
|
||||||
|
-2.0 1.0
|
94
testbed/data/dude.dat
Normal file
94
testbed/data/dude.dat
Normal file
@ -0,0 +1,94 @@
|
|||||||
|
280.35714 648.79075
|
||||||
|
286.78571 662.8979
|
||||||
|
263.28607 661.17871
|
||||||
|
262.31092 671.41548
|
||||||
|
250.53571 677.00504
|
||||||
|
250.53571 683.43361
|
||||||
|
256.42857 685.21933
|
||||||
|
297.14286 669.50504
|
||||||
|
289.28571 649.50504
|
||||||
|
285 631.6479
|
||||||
|
285 608.79075
|
||||||
|
292.85714 585.21932
|
||||||
|
306.42857 563.79075
|
||||||
|
323.57143 548.79075
|
||||||
|
339.28571 545.21932
|
||||||
|
357.85714 547.36218
|
||||||
|
375 550.21932
|
||||||
|
391.42857 568.07647
|
||||||
|
404.28571 588.79075
|
||||||
|
413.57143 612.36218
|
||||||
|
417.14286 628.07647
|
||||||
|
438.57143 619.1479
|
||||||
|
438.03572 618.96932
|
||||||
|
437.5 609.50504
|
||||||
|
426.96429 609.86218
|
||||||
|
424.64286 615.57647
|
||||||
|
419.82143 615.04075
|
||||||
|
420.35714 605.04075
|
||||||
|
428.39286 598.43361
|
||||||
|
437.85714 599.68361
|
||||||
|
443.57143 613.79075
|
||||||
|
450.71429 610.21933
|
||||||
|
431.42857 575.21932
|
||||||
|
405.71429 550.21932
|
||||||
|
372.85714 534.50504
|
||||||
|
349.28571 531.6479
|
||||||
|
346.42857 521.6479
|
||||||
|
346.42857 511.6479
|
||||||
|
350.71429 496.6479
|
||||||
|
367.85714 476.6479
|
||||||
|
377.14286 460.93361
|
||||||
|
385.71429 445.21932
|
||||||
|
388.57143 404.50504
|
||||||
|
360 352.36218
|
||||||
|
337.14286 325.93361
|
||||||
|
330.71429 334.50504
|
||||||
|
347.14286 354.50504
|
||||||
|
337.85714 370.21932
|
||||||
|
333.57143 359.50504
|
||||||
|
319.28571 353.07647
|
||||||
|
312.85714 366.6479
|
||||||
|
350.71429 387.36218
|
||||||
|
368.57143 408.07647
|
||||||
|
375.71429 431.6479
|
||||||
|
372.14286 454.50504
|
||||||
|
366.42857 462.36218
|
||||||
|
352.85714 462.36218
|
||||||
|
336.42857 456.6479
|
||||||
|
332.85714 438.79075
|
||||||
|
338.57143 423.79075
|
||||||
|
338.57143 411.6479
|
||||||
|
327.85714 405.93361
|
||||||
|
320.71429 407.36218
|
||||||
|
315.71429 423.07647
|
||||||
|
314.28571 440.21932
|
||||||
|
325 447.71932
|
||||||
|
324.82143 460.93361
|
||||||
|
317.85714 470.57647
|
||||||
|
304.28571 483.79075
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287.14286 491.29075
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263.03571 498.61218
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251.60714 503.07647
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251.25 533.61218
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|
260.71429 533.61218
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|
272.85714 528.43361
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|
286.07143 518.61218
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|
297.32143 508.25504
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|
297.85714 507.36218
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|
298.39286 506.46932
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|
307.14286 496.6479
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|
312.67857 491.6479
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|
317.32143 503.07647
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|
322.5 514.1479
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|
325.53571 521.11218
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327.14286 525.75504
|
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|
326.96429 535.04075
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|
311.78571 540.04075
|
||||||
|
291.07143 552.71932
|
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|
274.82143 568.43361
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|
259.10714 592.8979
|
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|
254.28571 604.50504
|
||||||
|
251.07143 621.11218
|
||||||
|
250.53571 649.1479
|
||||||
|
268.1955 654.36208
|
100
testbed/data/funny.dat
Normal file
100
testbed/data/funny.dat
Normal file
@ -0,0 +1,100 @@
|
|||||||
|
100.317505 0.0
|
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|
146.29202 9.203914
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|
129.52948 16.363379
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|
95.36635 18.192104
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|
88.769775 22.792204
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|
102.68762 33.36523
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|
142.4203 56.388184
|
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|
132.23712 62.22607
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|
134.04555 73.69216
|
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|
121.24752 76.946014
|
||||||
|
140.18803 101.85256
|
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|
124.024445 102.601944
|
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|
119.727 112.43114
|
||||||
|
144.82764 154.22577
|
||||||
|
155.76044 188.28203
|
||||||
|
146.94632 202.25424
|
||||||
|
133.9567 211.08199
|
||||||
|
120.438416 219.07668
|
||||||
|
103.53854 220.03061
|
||||||
|
90.72225 229.13826
|
||||||
|
77.25425 237.76413
|
||||||
|
54.851055 213.63075
|
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|
46.84533 245.57181
|
||||||
|
31.33331 248.02867
|
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|
15.69763 249.50668
|
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|
1.5308084E-14 250.0
|
||||||
|
-13.490268 214.42166
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
3.5057213 -55.721844
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|
6.2666616 -49.605736
|
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|
14.274147 -74.8277
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|
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|
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|
28.282286 -60.102917
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|
37.102608 -67.489395
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|
51.878616 -81.74762
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|
46.092445 -63.440807
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|
34.334026 -41.502712
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
119.66038 -15.116621
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|
74.30321 -4.674762
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1036
testbed/data/nazca_heron.dat
Normal file
1036
testbed/data/nazca_heron.dat
Normal file
File diff suppressed because it is too large
Load Diff
1204
testbed/data/nazca_monkey.dat
Normal file
1204
testbed/data/nazca_monkey.dat
Normal file
File diff suppressed because it is too large
Load Diff
82
testbed/data/polygon.dae
Normal file
82
testbed/data/polygon.dae
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
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|
||||||
|
</mesh>
|
||||||
|
</geometry>
|
||||||
|
</library_geometries>
|
||||||
|
<library_materials>
|
||||||
|
<material id="ID4" name="material_0">
|
||||||
|
<instance_effect url="#ID3" />
|
||||||
|
</material>
|
||||||
|
</library_materials>
|
||||||
|
<library_effects>
|
||||||
|
<effect id="ID3">
|
||||||
|
<profile_COMMON>
|
||||||
|
<technique sid="COMMON">
|
||||||
|
<lambert>
|
||||||
|
<diffuse>
|
||||||
|
<color>1 1 1 1</color>
|
||||||
|
</diffuse>
|
||||||
|
</lambert>
|
||||||
|
</technique>
|
||||||
|
</profile_COMMON>
|
||||||
|
</effect>
|
||||||
|
</library_effects>
|
||||||
|
<scene>
|
||||||
|
<instance_visual_scene url="#ID1" />
|
||||||
|
</scene>
|
||||||
|
</COLLADA>
|
319
testbed/data/sketchup.dat
Normal file
319
testbed/data/sketchup.dat
Normal file
@ -0,0 +1,319 @@
|
|||||||
|
-112.9393 -5.134218
|
||||||
|
-115.783 -26.39329
|
||||||
|
-116.1693 -15.52189
|
||||||
|
-115.783 -26.39329
|
||||||
|
-112.9393 -5.134218
|
||||||
|
-111.8239 -36.52552
|
||||||
|
-111.8239 -36.52552
|
||||||
|
-112.9393 -5.134218
|
||||||
|
-106.4564 3.601217
|
||||||
|
-111.8239 -36.52552
|
||||||
|
-106.4564 3.601217
|
||||||
|
-104.7373 -44.7788
|
||||||
|
-66.76277 70.05491
|
||||||
|
-68.21937 53.83701
|
||||||
|
-68.55863 62.04185
|
||||||
|
-68.21937 53.83701
|
||||||
|
-66.76277 70.05491
|
||||||
|
-65.7681 45.99956
|
||||||
|
-65.7681 45.99956
|
||||||
|
-66.76277 70.05491
|
||||||
|
-62.95416 77.33014
|
||||||
|
-65.7681 45.99956
|
||||||
|
-62.95416 77.33014
|
||||||
|
-61.37187 39.0636
|
||||||
|
-61.37187 39.0636
|
||||||
|
-62.95416 77.33014
|
||||||
|
-57.39237 83.37173
|
||||||
|
-61.37187 39.0636
|
||||||
|
-57.39237 83.37173
|
||||||
|
-55.33028 33.5018
|
||||||
|
-55.33028 33.5018
|
||||||
|
-57.39237 83.37173
|
||||||
|
-50.4564 87.76796
|
||||||
|
-55.33028 33.5018
|
||||||
|
-50.4564 87.76796
|
||||||
|
-54.18848 31.40854
|
||||||
|
-54.18848 31.40854
|
||||||
|
-50.4564 87.76796
|
||||||
|
-52.54381 29.68213
|
||||||
|
-52.54381 29.68213
|
||||||
|
-50.4564 87.76796
|
||||||
|
-50.50835 28.44022
|
||||||
|
-50.50835 28.44022
|
||||||
|
-50.4564 87.76796
|
||||||
|
-48.22082 27.76744
|
||||||
|
-48.22082 27.76744
|
||||||
|
-50.4564 87.76796
|
||||||
|
-42.61895 90.21923
|
||||||
|
-48.22082 27.76744
|
||||||
|
-42.61895 90.21923
|
||||||
|
-45.8371 27.70964
|
||||||
|
-45.8371 27.70964
|
||||||
|
-42.61895 90.21923
|
||||||
|
-43.51965 28.27076
|
||||||
|
-43.51965 28.27076
|
||||||
|
-42.61895 90.21923
|
||||||
|
-41.4264 29.41256
|
||||||
|
-41.4264 29.41256
|
||||||
|
-42.61895 90.21923
|
||||||
|
-34.41412 90.55849
|
||||||
|
-41.4264 29.41256
|
||||||
|
-34.41412 90.55849
|
||||||
|
-38.42946 47.11159
|
||||||
|
-41.4264 29.41256
|
||||||
|
-38.42946 47.11159
|
||||||
|
-39.69999 31.05723
|
||||||
|
-39.69999 31.05723
|
||||||
|
-38.42946 47.11159
|
||||||
|
-38.45807 33.09269
|
||||||
|
-38.42946 47.11159
|
||||||
|
-34.41412 90.55849
|
||||||
|
-36.86605 53.9672
|
||||||
|
-36.86605 53.9672
|
||||||
|
-34.41412 90.55849
|
||||||
|
-33.69118 60.24126
|
||||||
|
-33.69118 60.24126
|
||||||
|
-34.41412 90.55849
|
||||||
|
-26.40105 88.76263
|
||||||
|
-33.69118 60.24126
|
||||||
|
-26.40105 88.76263
|
||||||
|
-29.09332 65.56134
|
||||||
|
-29.09332 65.56134
|
||||||
|
-26.40105 88.76263
|
||||||
|
-23.3454 69.61164
|
||||||
|
-23.3454 69.61164
|
||||||
|
-26.40105 88.76263
|
||||||
|
-19.12582 84.95402
|
||||||
|
-23.3454 69.61164
|
||||||
|
-19.12582 84.95402
|
||||||
|
-16.7886 72.15173
|
||||||
|
-16.7886 72.15173
|
||||||
|
-19.12582 84.95402
|
||||||
|
-13.74167 81.56284
|
||||||
|
-16.7886 72.15173
|
||||||
|
-13.74167 81.56284
|
||||||
|
-9.81216 73.03084
|
||||||
|
-9.81216 73.03084
|
||||||
|
-13.74167 81.56284
|
||||||
|
-8.03964 78.73864
|
||||||
|
-9.81216 73.03084
|
||||||
|
-8.03964 78.73864
|
||||||
|
-2.830188 72.19677
|
||||||
|
-2.830188 72.19677
|
||||||
|
-8.03964 78.73864
|
||||||
|
-2.079244 76.51087
|
||||||
|
-2.830188 72.19677
|
||||||
|
-2.079244 76.51087
|
||||||
|
3.742859 69.69904
|
||||||
|
3.742859 69.69904
|
||||||
|
-2.079244 76.51087
|
||||||
|
4.077324 74.9028
|
||||||
|
3.742859 69.69904
|
||||||
|
4.077324 74.9028
|
||||||
|
9.516804 65.68592
|
||||||
|
9.516804 65.68592
|
||||||
|
4.077324 74.9028
|
||||||
|
10.36582 73.93119
|
||||||
|
9.516804 65.68592
|
||||||
|
10.36582 73.93119
|
||||||
|
14.1489 60.39562
|
||||||
|
14.1489 60.39562
|
||||||
|
10.36582 73.93119
|
||||||
|
16.72063 73.60619
|
||||||
|
14.1489 60.39562
|
||||||
|
16.72063 73.60619
|
||||||
|
17.36419 54.14218
|
||||||
|
17.36419 54.14218
|
||||||
|
16.72063 73.60619
|
||||||
|
23.07544 73.93119
|
||||||
|
17.36419 54.14218
|
||||||
|
23.07544 73.93119
|
||||||
|
19.14039 41.22425
|
||||||
|
92.15467 80.62257
|
||||||
|
88.83104 50.24595
|
||||||
|
88.0531 85.73196
|
||||||
|
88.83104 50.24595
|
||||||
|
92.15467 80.62257
|
||||||
|
92.70476 55.53018
|
||||||
|
92.70476 55.53018
|
||||||
|
92.15467 80.62257
|
||||||
|
94.79408 74.62572
|
||||||
|
92.70476 55.53018
|
||||||
|
94.79408 74.62572
|
||||||
|
95.07883 61.63694
|
||||||
|
95.07883 61.63694
|
||||||
|
94.79408 74.62572
|
||||||
|
95.79146 68.15007
|
||||||
|
-138.3173 50.47565
|
||||||
|
-137.432 24.73624
|
||||||
|
-140.3168 37.52194
|
||||||
|
-137.432 24.73624
|
||||||
|
-138.3173 50.47565
|
||||||
|
-131.7115 61.79639
|
||||||
|
-137.432 24.73624
|
||||||
|
-131.7115 61.79639
|
||||||
|
-130.0639 13.89615
|
||||||
|
-130.0639 13.89615
|
||||||
|
-131.7115 61.79639
|
||||||
|
-121.4177 69.91023
|
||||||
|
-130.0639 13.89615
|
||||||
|
-121.4177 69.91023
|
||||||
|
-119.2369 6.508783
|
||||||
|
-119.2369 6.508783
|
||||||
|
-121.4177 69.91023
|
||||||
|
-108.8671 73.6891
|
||||||
|
-119.2369 6.508783
|
||||||
|
-108.8671 73.6891
|
||||||
|
-106.4564 3.601217
|
||||||
|
-106.4564 3.601217
|
||||||
|
-108.8671 73.6891
|
||||||
|
-95.8047 72.60761
|
||||||
|
-106.4564 3.601217
|
||||||
|
-95.8047 72.60761
|
||||||
|
-104.7373 -44.7788
|
||||||
|
-104.7373 -44.7788
|
||||||
|
-95.8047 72.60761
|
||||||
|
-95.3204 -50.22474
|
||||||
|
-95.3204 -50.22474
|
||||||
|
-95.8047 72.60761
|
||||||
|
-84.0465 66.81613
|
||||||
|
-95.3204 -50.22474
|
||||||
|
-84.0465 66.81613
|
||||||
|
-84.63247 -52.25073
|
||||||
|
-84.63247 -52.25073
|
||||||
|
-84.0465 66.81613
|
||||||
|
-73.87579 -50.62886
|
||||||
|
-73.87579 -50.62886
|
||||||
|
-84.0465 66.81613
|
||||||
|
-75.22729 57.11985
|
||||||
|
-73.87579 -50.62886
|
||||||
|
-75.22729 57.11985
|
||||||
|
-70.57319 44.86685
|
||||||
|
-73.87579 -50.62886
|
||||||
|
-70.57319 44.86685
|
||||||
|
-64.26037 -45.54158
|
||||||
|
-64.26037 -45.54158
|
||||||
|
-70.57319 44.86685
|
||||||
|
-69.61521 31.86262
|
||||||
|
-64.26037 -45.54158
|
||||||
|
-69.61521 31.86262
|
||||||
|
-64.96236 19.68153
|
||||||
|
-64.26037 -45.54158
|
||||||
|
-64.96236 19.68153
|
||||||
|
-57.00677 9.350201
|
||||||
|
-64.26037 -45.54158
|
||||||
|
-57.00677 9.350201
|
||||||
|
-56.86785 -37.56115
|
||||||
|
-56.86785 -37.56115
|
||||||
|
-57.00677 9.350201
|
||||||
|
-51.7342 -16.73615
|
||||||
|
-51.7342 -16.73615
|
||||||
|
-57.00677 9.350201
|
||||||
|
-46.41893 1.739326
|
||||||
|
-56.86785 -37.56115
|
||||||
|
-51.7342 -16.73615
|
||||||
|
-52.52979 -27.58529
|
||||||
|
-51.7342 -16.73615
|
||||||
|
-46.41893 1.739326
|
||||||
|
-43.24859 -39.15101
|
||||||
|
-43.24859 -39.15101
|
||||||
|
-46.41893 1.739326
|
||||||
|
-34.09116 -2.50966
|
||||||
|
-43.24859 -39.15101
|
||||||
|
-34.09116 -2.50966
|
||||||
|
-28.50562 -58.04747
|
||||||
|
-28.50562 -58.04747
|
||||||
|
-34.09116 -2.50966
|
||||||
|
-21.06243 -3.038659
|
||||||
|
-28.50562 -58.04747
|
||||||
|
-21.06243 -3.038659
|
||||||
|
-8.827904 -71.73027
|
||||||
|
-8.827904 -71.73027
|
||||||
|
-21.06243 -3.038659
|
||||||
|
-8.430764 0.1969107
|
||||||
|
-8.827904 -71.73027
|
||||||
|
-8.430764 0.1969107
|
||||||
|
14.01921 -78.97189
|
||||||
|
14.01921 -78.97189
|
||||||
|
-8.430764 0.1969107
|
||||||
|
2.739249 6.924362
|
||||||
|
14.01921 -78.97189
|
||||||
|
2.739249 6.924362
|
||||||
|
11.50623 16.57672
|
||||||
|
14.01921 -78.97189
|
||||||
|
11.50623 16.57672
|
||||||
|
17.1313 28.34049
|
||||||
|
14.01921 -78.97189
|
||||||
|
17.1313 28.34049
|
||||||
|
37.98603 -79.12265
|
||||||
|
37.98603 -79.12265
|
||||||
|
17.1313 28.34049
|
||||||
|
19.14039 41.22425
|
||||||
|
37.98603 -79.12265
|
||||||
|
19.14039 41.22425
|
||||||
|
23.07544 73.93119
|
||||||
|
37.98603 -79.12265
|
||||||
|
23.07544 73.93119
|
||||||
|
29.36394 74.9028
|
||||||
|
37.98603 -79.12265
|
||||||
|
29.36394 74.9028
|
||||||
|
35.52051 76.51087
|
||||||
|
37.98603 -79.12265
|
||||||
|
35.52051 76.51087
|
||||||
|
41.48091 78.73864
|
||||||
|
37.98603 -79.12265
|
||||||
|
41.48091 78.73864
|
||||||
|
60.92244 -72.16905
|
||||||
|
60.92244 -72.16905
|
||||||
|
41.48091 78.73864
|
||||||
|
47.18293 81.56284
|
||||||
|
60.92244 -72.16905
|
||||||
|
47.18293 81.56284
|
||||||
|
52.56709 84.95402
|
||||||
|
60.92244 -72.16905
|
||||||
|
52.56709 84.95402
|
||||||
|
57.67648 89.0556
|
||||||
|
60.92244 -72.16905
|
||||||
|
57.67648 89.0556
|
||||||
|
63.67333 91.69501
|
||||||
|
60.92244 -72.16905
|
||||||
|
63.67333 91.69501
|
||||||
|
80.77074 -58.7349
|
||||||
|
80.77074 -58.7349
|
||||||
|
63.67333 91.69501
|
||||||
|
70.14898 92.69238
|
||||||
|
80.77074 -58.7349
|
||||||
|
70.14898 92.69238
|
||||||
|
76.66211 91.97975
|
||||||
|
80.77074 -58.7349
|
||||||
|
76.66211 91.97975
|
||||||
|
82.76887 89.60568
|
||||||
|
80.77074 -58.7349
|
||||||
|
82.76887 89.60568
|
||||||
|
95.75028 -40.02542
|
||||||
|
95.75028 -40.02542
|
||||||
|
82.76887 89.60568
|
||||||
|
88.83104 50.24595
|
||||||
|
88.83104 50.24595
|
||||||
|
82.76887 89.60568
|
||||||
|
88.0531 85.73196
|
||||||
|
95.75028 -40.02542
|
||||||
|
88.83104 50.24595
|
||||||
|
100.8951 29.53631
|
||||||
|
95.75028 -40.02542
|
||||||
|
100.8951 29.53631
|
||||||
|
104.5172 -17.71909
|
||||||
|
104.5172 -17.71909
|
||||||
|
100.8951 29.53631
|
||||||
|
106.285 6.182927
|
||||||
|
-38.45807 33.09269
|
||||||
|
-38.28861 40.08139
|
||||||
|
-37.78529 35.38022
|
||||||
|
-38.28861 40.08139
|
||||||
|
-38.45807 33.09269
|
||||||
|
-38.42946 47.11159
|
||||||
|
-37.78529 35.38022
|
||||||
|
-38.28861 40.08139
|
||||||
|
-37.72749 37.76394
|
||||||
|
|
10
testbed/data/star.dat
Normal file
10
testbed/data/star.dat
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
350 75
|
||||||
|
379 161
|
||||||
|
469 161
|
||||||
|
397 215
|
||||||
|
423 301
|
||||||
|
350 250
|
||||||
|
277 301
|
||||||
|
303 215
|
||||||
|
231 161
|
||||||
|
321 161
|
16
testbed/data/strange.dat
Normal file
16
testbed/data/strange.dat
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
400 472
|
||||||
|
500 392
|
||||||
|
520 272
|
||||||
|
460 232
|
||||||
|
580 212
|
||||||
|
480 152
|
||||||
|
360 172
|
||||||
|
360 52
|
||||||
|
300 112
|
||||||
|
200 32
|
||||||
|
120 92
|
||||||
|
200 72
|
||||||
|
340 272
|
||||||
|
208 212
|
||||||
|
180 352
|
||||||
|
300 312
|
55
testbed/data/tank.dat
Normal file
55
testbed/data/tank.dat
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
-37.317758 260.65677
|
||||||
|
-37.317758 317.44301
|
||||||
|
-34.741139 339.73612
|
||||||
|
-27.330761 354.21222
|
||||||
|
59.525828 406.25724
|
||||||
|
444.17643 404.87856
|
||||||
|
538.9604 368.68832
|
||||||
|
555.15984 355.59089
|
||||||
|
558.95121 344.90615
|
||||||
|
559.64054 325.94936
|
||||||
|
568.19908 315.85885
|
||||||
|
572.586 322.56108
|
||||||
|
584.65003 322.31737
|
||||||
|
568.80837 296.11771
|
||||||
|
557.59736 289.78104
|
||||||
|
539.56224 286.49085
|
||||||
|
443.31476 286.82943
|
||||||
|
389.89106 280.79772
|
||||||
|
405.74583 272.00866
|
||||||
|
412.98388 262.01326
|
||||||
|
475.5413 262.1856
|
||||||
|
480.71134 267.01096
|
||||||
|
514.66123 266.66629
|
||||||
|
520.34827 262.01326
|
||||||
|
669.93463 262.01326
|
||||||
|
670.45162 264.08127
|
||||||
|
676.91417 263.82277
|
||||||
|
678.03434 262.09943
|
||||||
|
680.61936 261.66859
|
||||||
|
683.03204 255.46455
|
||||||
|
682.51504 249.94985
|
||||||
|
677.862 243.91814
|
||||||
|
668.81445 243.4873
|
||||||
|
665.28159 247.02016
|
||||||
|
520.86527 246.33082
|
||||||
|
514.66123 240.12678
|
||||||
|
479.67733 239.95444
|
||||||
|
475.5413 243.57347
|
||||||
|
412.98388 243.05647
|
||||||
|
397.64611 227.54636
|
||||||
|
324.74862 221.16998
|
||||||
|
323.88695 214.79361
|
||||||
|
328.36764 211.86392
|
||||||
|
326.6443 207.03856
|
||||||
|
300.79412 207.03856
|
||||||
|
295.62409 211.69159
|
||||||
|
285.28402 208.2449
|
||||||
|
272.01426 211.17458
|
||||||
|
96.577738 209.62357
|
||||||
|
80.205961 211.86392
|
||||||
|
58.491817 232.7164
|
||||||
|
74.863594 254.94755
|
||||||
|
168.61356 269.25131
|
||||||
|
175.16228 276.83403
|
||||||
|
87.271676 260.11758
|
6
testbed/data/test.dat
Normal file
6
testbed/data/test.dat
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
227.15518 452.33157
|
||||||
|
344.46202 352.32647
|
||||||
|
472.15156 452.33157
|
||||||
|
603.11967 352.32647
|
||||||
|
344.46202 725.78132
|
||||||
|
81.390847 352.32647
|
244
testbed/main.cc
Normal file
244
testbed/main.cc
Normal file
@ -0,0 +1,244 @@
|
|||||||
|
/*
|
||||||
|
* Poly2Tri Copyright (c) 2009-2010, Mason Green
|
||||||
|
* http://code.google.com/p/poly2tri/
|
||||||
|
*
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
* are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer in the documentation
|
||||||
|
* and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||||
|
* used to endorse or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <GL/glfw.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <fstream>
|
||||||
|
#include <string>
|
||||||
|
#include <sstream>
|
||||||
|
#include <algorithm>
|
||||||
|
#include <iterator>
|
||||||
|
#include <iostream>
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
#include "../poly2tri/poly2tri.h"
|
||||||
|
|
||||||
|
|
||||||
|
void Init();
|
||||||
|
void ShutDown(int return_code);
|
||||||
|
void MainLoop();
|
||||||
|
void Draw();
|
||||||
|
|
||||||
|
float rotate_y = 0,
|
||||||
|
rotate_z = 0;
|
||||||
|
const float rotations_per_tick = .2;
|
||||||
|
|
||||||
|
list<Triangle*> triangles;
|
||||||
|
|
||||||
|
double StringToDouble(const std::string& s) {
|
||||||
|
std::istringstream i(s);
|
||||||
|
double x;
|
||||||
|
if (!(i >> x))
|
||||||
|
return 0;
|
||||||
|
return x;
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char* argv[]) {
|
||||||
|
|
||||||
|
/*
|
||||||
|
// initialize random seed:
|
||||||
|
srand ( time(NULL) );
|
||||||
|
|
||||||
|
int a = 0;
|
||||||
|
int b = 2000;
|
||||||
|
|
||||||
|
for(int i = 0; i < num_points; i++) {
|
||||||
|
double x = rand() % (b - a - 1) + a + 1;
|
||||||
|
double y = rand() % (b - a - 1) + a + 1;
|
||||||
|
polyline[i] = Point(x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
polyline[0] = Point(5, 5);
|
||||||
|
polyline[1] = Point(-5, 5);
|
||||||
|
polyline[2] = Point(-5, -5);
|
||||||
|
polyline[3] = Point(5, -5);
|
||||||
|
|
||||||
|
//Point foo[] = {Point(5, 5.1), Point(-5, 5.2), Point(-5, -5.3), Point(5, -5.4), Point(5.1, 5.5), Point(5, 5.5),
|
||||||
|
// Point(-5, 5.6), Point(-5, -5.7), Point(5, -5.8), Point(5, 5.9), Point(-5, 5.1),
|
||||||
|
// Point(-5, -5.11), Point(5, -5.12), Point(5, 5.13), Point(-5, 5.14), Point(-5, -5.15), Point(5, -5.16)};
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
string line;
|
||||||
|
ifstream myfile (argv[1]);
|
||||||
|
vector<Point> points;
|
||||||
|
if (myfile.is_open()) {
|
||||||
|
while (!myfile.eof()) {
|
||||||
|
getline (myfile,line);
|
||||||
|
if(line.size() == 0) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
istringstream iss(line);
|
||||||
|
vector<string> tokens;
|
||||||
|
copy(istream_iterator<string>(iss), istream_iterator<string>(),
|
||||||
|
back_inserter<vector<string> >(tokens));
|
||||||
|
double x = StringToDouble(tokens[0]);
|
||||||
|
double y = StringToDouble(tokens[1]);
|
||||||
|
points.push_back(Point(x, y));
|
||||||
|
}
|
||||||
|
myfile.close();
|
||||||
|
} else {
|
||||||
|
cout << "File not opened" << endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
int num_points = points.size();
|
||||||
|
cout << "Number of points = " << num_points << endl;
|
||||||
|
|
||||||
|
Point* polyline = new Point[num_points];
|
||||||
|
for(int i = 0; i < num_points; i++) {
|
||||||
|
polyline[i] = points[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
Init();
|
||||||
|
|
||||||
|
// Perform triangulation
|
||||||
|
double init_time = glfwGetTime();
|
||||||
|
CDT * cdt = new CDT(polyline, num_points);
|
||||||
|
cdt->Triangulate();
|
||||||
|
double dt = glfwGetTime() - init_time;
|
||||||
|
cout << "Elapsed time (secs) = " << dt << endl;
|
||||||
|
|
||||||
|
triangles = cdt->GetTriangles();
|
||||||
|
|
||||||
|
MainLoop();
|
||||||
|
|
||||||
|
delete [] polyline;
|
||||||
|
ShutDown(0);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Init()
|
||||||
|
{
|
||||||
|
const int window_width = 800,
|
||||||
|
window_height = 600;
|
||||||
|
|
||||||
|
if (glfwInit() != GL_TRUE)
|
||||||
|
ShutDown(1);
|
||||||
|
// 800 x 600, 16 bit color, no depth, alpha or stencil buffers, windowed
|
||||||
|
if (glfwOpenWindow(window_width, window_height, 5, 6, 5, 0, 0, 0, GLFW_WINDOW) != GL_TRUE)
|
||||||
|
ShutDown(1);
|
||||||
|
|
||||||
|
glfwSetWindowTitle("The GLFW Window");
|
||||||
|
|
||||||
|
glEnable(GL_BLEND);
|
||||||
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
glClearColor(0.0, 0.0, 0.0, 0.0);
|
||||||
|
glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void ShutDown(int return_code)
|
||||||
|
{
|
||||||
|
glfwTerminate();
|
||||||
|
exit(return_code);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainLoop()
|
||||||
|
{
|
||||||
|
// the time of the previous frame
|
||||||
|
double old_time = glfwGetTime();
|
||||||
|
// this just loops as long as the program runs
|
||||||
|
bool running = true;
|
||||||
|
|
||||||
|
while(running)
|
||||||
|
{
|
||||||
|
// calculate time elapsed, and the amount by which stuff rotates
|
||||||
|
double current_time = glfwGetTime(),
|
||||||
|
delta_rotate = (current_time - old_time) * rotations_per_tick * 360;
|
||||||
|
old_time = current_time;
|
||||||
|
|
||||||
|
// escape to quit, arrow keys to rotate view
|
||||||
|
// Check if ESC key was pressed or window was closed
|
||||||
|
running = !glfwGetKey( GLFW_KEY_ESC ) && glfwGetWindowParam( GLFW_OPENED );
|
||||||
|
|
||||||
|
if (glfwGetKey(GLFW_KEY_LEFT) == GLFW_PRESS)
|
||||||
|
rotate_y += delta_rotate;
|
||||||
|
if (glfwGetKey(GLFW_KEY_RIGHT) == GLFW_PRESS)
|
||||||
|
rotate_y -= delta_rotate;
|
||||||
|
// z axis always rotates
|
||||||
|
rotate_z += delta_rotate;
|
||||||
|
|
||||||
|
// Draw the scene
|
||||||
|
Draw();
|
||||||
|
// swap back and front buffers
|
||||||
|
glfwSwapBuffers();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ResetZoom(double zoom, double cx, double cy, double width, double height) {
|
||||||
|
|
||||||
|
double left = -width / zoom;
|
||||||
|
double right = width / zoom;
|
||||||
|
double bottom = -height / zoom;
|
||||||
|
double top = height / zoom;
|
||||||
|
|
||||||
|
// Reset viewport
|
||||||
|
glLoadIdentity();
|
||||||
|
glMatrixMode(GL_PROJECTION);
|
||||||
|
glLoadIdentity();
|
||||||
|
|
||||||
|
// Reset ortho view
|
||||||
|
glOrtho(left, right, bottom, top, 1, -1);
|
||||||
|
glTranslatef(-cx, -cy, 0);
|
||||||
|
glMatrixMode(GL_MODELVIEW);
|
||||||
|
glDisable(GL_DEPTH_TEST);
|
||||||
|
glLoadIdentity();
|
||||||
|
|
||||||
|
// Clear the screen
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Draw()
|
||||||
|
{
|
||||||
|
// reset zoom
|
||||||
|
double zoom = 0.5;
|
||||||
|
ResetZoom(zoom, 0, 0, 800, 600);
|
||||||
|
|
||||||
|
list<Triangle*>::iterator it;
|
||||||
|
for (it = triangles.begin(); it != triangles.end(); it++) {
|
||||||
|
Triangle* t = *it;
|
||||||
|
Point* a = t->GetPoint(0);
|
||||||
|
Point* b = t->GetPoint(1);
|
||||||
|
Point* c = t->GetPoint(2);
|
||||||
|
|
||||||
|
// Red
|
||||||
|
glColor3f(1, 0, 0);
|
||||||
|
|
||||||
|
glBegin(GL_LINE_LOOP); // Drawing Using Triangles
|
||||||
|
glVertex2f(a->x, a->y); // Top
|
||||||
|
glVertex2f(b->x, b->y); // Bottom Left
|
||||||
|
glVertex2f(c->x, c->y); // Bottom Right
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
69
wscript
Normal file
69
wscript
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
VERSION='0.0.1'
|
||||||
|
import sys
|
||||||
|
APPNAME='p2t'
|
||||||
|
srcdir = '.'
|
||||||
|
blddir = 'build'
|
||||||
|
|
||||||
|
p2t_source_files = ['poly2tri/sweep/cdt.cc',
|
||||||
|
'poly2tri/sweep/advancing_front.cc',
|
||||||
|
'poly2tri/sweep/mesh.cc',
|
||||||
|
'poly2tri/sweep/sweep_context.cc',
|
||||||
|
'poly2tri/sweep/sweep.cc',
|
||||||
|
'poly2tri/common/shapes.cc']
|
||||||
|
|
||||||
|
testbed_source_files = ['testbed/main.cc']
|
||||||
|
|
||||||
|
#Platform specific libs
|
||||||
|
if sys.platform == 'win32':
|
||||||
|
# MS Windows
|
||||||
|
sys_libs = ['glfw', 'opengl32']
|
||||||
|
elif sys.platform == 'darwin':
|
||||||
|
# Apple OSX
|
||||||
|
sys_libs = ['glfw', 'OpenGL']
|
||||||
|
else:
|
||||||
|
# GNU/Linux, BSD, etc
|
||||||
|
sys_libs = ['glfw', 'GL']
|
||||||
|
|
||||||
|
def init():
|
||||||
|
print(' init called')
|
||||||
|
|
||||||
|
def set_options(opt):
|
||||||
|
print(' set_options')
|
||||||
|
opt.tool_options('g++')
|
||||||
|
|
||||||
|
def configure(conf):
|
||||||
|
print(' calling the configuration')
|
||||||
|
conf.check_tool('g++')
|
||||||
|
#conf.env.CXXFLAGS = ['-O0', '-pg', '-g']
|
||||||
|
conf.env.CXXFLAGS = ['-O0', '-g']
|
||||||
|
#conf.env.CXXFLAGS = ['-O3', '-ffast-math']
|
||||||
|
|
||||||
|
def build(bld):
|
||||||
|
|
||||||
|
print(' building')
|
||||||
|
'''
|
||||||
|
# A static library
|
||||||
|
# The extension (.a) is added automatically
|
||||||
|
bld.new_task_gen(
|
||||||
|
features = 'cxx cstaticlib',
|
||||||
|
source = p2t_source_files,
|
||||||
|
name = 'poly2tri',
|
||||||
|
target = 'poly2tri')
|
||||||
|
|
||||||
|
# 1. A simple program
|
||||||
|
bld.new_task_gen(
|
||||||
|
features = 'cxx cprogram',
|
||||||
|
source = testbed_source_files,
|
||||||
|
target = 'p2t',
|
||||||
|
uselib_local = 'poly2tri',
|
||||||
|
libs = sys_libs)
|
||||||
|
'''
|
||||||
|
|
||||||
|
bld.new_task_gen(
|
||||||
|
features = 'cxx cprogram',
|
||||||
|
source = testbed_source_files + p2t_source_files,
|
||||||
|
target = 'p2t',
|
||||||
|
libs = sys_libs)
|
||||||
|
|
||||||
|
def shutdown():
|
||||||
|
print(' shutdown called')
|
Loading…
Reference in New Issue
Block a user