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found another one :)
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@ -529,6 +529,7 @@ void Sweep::FillBasinReq(SweepContext& tcx, Node* node)
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Fill(tcx, *node);
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if (node->prev == tcx.basin.left_node && node->next == tcx.basin.right_node) {
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delete node;
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return;
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} else if (node->prev == tcx.basin.left_node) {
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Orientation o = Orient2d(*node->point, *node->next->point, *node->next->next->point);
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