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https://github.com/jhasse/poly2tri.git
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memory cleanup
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bab616f9ea
commit
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@ -40,7 +40,6 @@
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namespace p2t {
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struct Node;
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struct Edge;
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struct Point {
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@ -102,9 +102,6 @@ Node* AdvancingFront::LocatePoint(const Point* point)
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AdvancingFront::~AdvancingFront()
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{
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delete head_;
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delete search_node_;
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delete tail_;
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}
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}
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@ -88,7 +88,6 @@ Node& Sweep::PointEvent(SweepContext& tcx, Point& point)
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// x value than node due to how we fetch nodes from the front
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if (point.x <= node.point->x + EPSILON) {
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Fill(tcx, node);
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delete &node;
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}
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//tcx.AddNode(new_node);
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@ -221,6 +220,7 @@ void Sweep::Fill(SweepContext& tcx, Node& node)
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*/
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void Sweep::FillAdvancingFront(SweepContext& tcx, Node& n)
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{
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// Fill right holes
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Node* node = n.next;
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@ -228,9 +228,7 @@ void Sweep::FillAdvancingFront(SweepContext& tcx, Node& n)
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double angle = HoleAngle(*node);
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if (angle > M_PI_2 || angle < -M_PI_2) break;
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Fill(tcx, *node);
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Node *temp = node;
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node = node->next;
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delete temp;
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}
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// Fill left holes
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@ -240,9 +238,7 @@ void Sweep::FillAdvancingFront(SweepContext& tcx, Node& n)
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double angle = HoleAngle(*node);
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if (angle > M_PI_2 || angle < -M_PI_2) break;
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Fill(tcx, *node);
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Node *temp = node;
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node = node->prev;
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delete temp;
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}
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// Fill right basins
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@ -529,22 +525,18 @@ void Sweep::FillBasinReq(SweepContext& tcx, Node* node)
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}
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Fill(tcx, *node);
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Node *temp = node;
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if (node->prev == tcx.basin.left_node && node->next == tcx.basin.right_node) {
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delete node;
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return;
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} else if (node->prev == tcx.basin.left_node) {
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Orientation o = Orient2d(*node->point, *node->next->point, *node->next->next->point);
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if (o == CW) {
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delete node;
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return;
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}
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node = node->next;
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} else if (node->next == tcx.basin.right_node) {
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Orientation o = Orient2d(*node->point, *node->prev->point, *node->prev->prev->point);
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if (o == CCW) {
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delete node;
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return;
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}
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node = node->prev;
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@ -557,7 +549,6 @@ void Sweep::FillBasinReq(SweepContext& tcx, Node* node)
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}
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}
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delete temp;
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FillBasinReq(tcx, node);
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}
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@ -816,5 +807,14 @@ void Sweep::FlipScanEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle&
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}
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}
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Sweep::~Sweep() {
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// Clean up memory
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for(int i = 0; i < nodes_.size(); i++) {
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delete nodes_[i];
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}
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}
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}
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@ -53,6 +53,7 @@ class Sweep {
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public:
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void Triangulate(SweepContext& tcx);
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~Sweep();
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private:
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@ -121,28 +121,23 @@ Node& SweepContext::LocateNode(Point& point)
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void SweepContext::CreateAdvancingFront(std::vector<Node*> nodes)
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{
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Node *head, *middle, *tail;
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// Initial triangle
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Triangle* triangle = new Triangle(*points_[0], *tail_, *head_);
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map_.push_back(triangle);
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head = new Node(*triangle->GetPoint(1), *triangle);
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middle = new Node(*triangle->GetPoint(0), *triangle);
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tail = new Node(*triangle->GetPoint(2));
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front_ = new AdvancingFront(*head, *tail);
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// Memory management :)
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nodes.push_back(head);
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nodes.push_back(middle);
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nodes.push_back(tail);
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af_head_ = new Node(*triangle->GetPoint(1), *triangle);
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af_middle_ = new Node(*triangle->GetPoint(0), *triangle);
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af_tail_ = new Node(*triangle->GetPoint(2));
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front_ = new AdvancingFront(*af_head_, *af_tail_);
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// TODO: More intuitive if head is middles next and not previous?
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// so swap head and tail
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head->next = middle;
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middle->next = tail;
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middle->prev = head;
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tail->prev = middle;
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af_head_->next = af_middle_;
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af_middle_->next = af_tail_;
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af_middle_->prev = af_head_;
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af_tail_->prev = af_middle_;
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}
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void SweepContext::RemoveNode(Node* node)
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@ -180,9 +175,27 @@ void SweepContext::MeshClean(Triangle& triangle)
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SweepContext::~SweepContext()
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{
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// Clean up memory
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delete head_;
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delete tail_;
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delete front_;
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delete af_head_;
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delete af_middle_;
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delete af_tail_;
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typedef std::list<Triangle*> type_list;
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for(type_list::iterator iter = map_.begin(); iter != map_.end(); ++iter) {
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Triangle* ptr = *iter;
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delete ptr;
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}
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for(int i = 0; i < edge_list.size(); i++) {
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delete edge_list[i];
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}
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}
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}
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@ -92,6 +92,7 @@ void MeshClean(Triangle& triangle);
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std::vector<Triangle*> GetTriangles();
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std::list<Triangle*> GetMap();
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std::vector<Edge*> edge_list;
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struct Basin {
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@ -133,7 +134,6 @@ friend class Sweep;
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std::vector<Triangle*> triangles_;
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std::list<Triangle*> map_;
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std::vector<Point*> points_;
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// Advancing front
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@ -143,7 +143,7 @@ Point* head_;
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// tail point used with advancing front
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Point* tail_;
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//EdgeEvent edgeEvent = new EdgeEvent();
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Node *af_head_, *af_middle_, *af_tail_;
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void InitTriangulation();
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void InitEdges(std::vector<Point*> polyline);
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@ -199,6 +199,7 @@ int main(int argc, char* argv[])
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MainLoop(zoom);
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delete cdt;
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ShutDown(0);
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return 0;
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}
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4
wscript
4
wscript
@ -34,8 +34,8 @@ def configure(conf):
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print(' calling the configuration')
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conf.check_tool('g++')
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#conf.env.CXXFLAGS = ['-O0', '-pg', '-g']
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#conf.env.CXXFLAGS = ['-O0', '-g']
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conf.env.CXXFLAGS = ['-O3', '-ffast-math']
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conf.env.CXXFLAGS = ['-O0', '-g']
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#conf.env.CXXFLAGS = ['-O3', '-ffast-math']
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def build(bld):
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