mirror of
https://github.com/jhasse/poly2tri.git
synced 2024-11-26 15:26:12 +01:00
fixed edge pointer bug - yay
This commit is contained in:
parent
9b279f68b5
commit
d776b54e57
@ -329,5 +329,12 @@ Triangle& Triangle::NeighborAcross(Point& opoint) {
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return *neighbors_[2];
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return *neighbors_[2];
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}
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}
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void Triangle::DebugPrint() {
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using namespace std;
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cout << points_[0]->x << "," << points_[0]->y << " ";
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cout << points_[1]->x << "," << points_[1]->y << " ";
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cout << points_[2]->x << "," << points_[2]->y << endl;
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}
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@ -28,7 +28,6 @@
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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// Include guard
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// Include guard
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#ifndef SHAPES_H
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#ifndef SHAPES_H
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#define SHAPES_H
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#define SHAPES_H
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@ -48,7 +47,8 @@ struct Point {
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double x, y;
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double x, y;
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/// Default constructor does nothing (for performance).
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/// Default constructor does nothing (for performance).
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Point() {}
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Point() { x = 0.0; y = 0.0; }
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/// The edges this point constitutes an upper ending point
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/// The edges this point constitutes an upper ending point
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std::vector<Edge> edge_list;
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std::vector<Edge> edge_list;
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@ -92,6 +92,18 @@ struct Point {
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return len;
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return len;
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}
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}
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bool operator < (Point& b) {
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if (y < b.y) {
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return true;
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} else if (y == b.y) {
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// Make sure q is point with greater x value
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if(x < b.x) {
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return true;
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}
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}
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return false;
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}
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};
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};
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// Represents a simple polygon's edge
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// Represents a simple polygon's edge
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@ -110,6 +122,7 @@ struct Edge {
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q = &p1;
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q = &p1;
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p = &p2;
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p = &p2;
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} else if(p1.x == p2.x) {
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} else if(p1.x == p2.x) {
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// Repeat points
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assert(false);
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assert(false);
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}
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}
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}
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}
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@ -176,6 +189,8 @@ public:
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Triangle& NeighborAcross(Point& opoint);
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Triangle& NeighborAcross(Point& opoint);
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void DebugPrint();
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private:
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private:
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/// Triangle points
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/// Triangle points
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@ -192,13 +207,6 @@ inline bool operator < (const Point& a, const Point& b) {
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// Make sure q is point with greater x value
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// Make sure q is point with greater x value
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if(a.x < b.x) {
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if(a.x < b.x) {
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return true;
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return true;
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} else if (a.x > b.x) {
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return false;
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} else {
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// Repeat point
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//std::cout << "Repeat points not alowed: ";
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//std::cout << a.x << "," << a.y << " " << b.x << "," << b.y << std::endl;
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//assert(false);
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}
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}
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}
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}
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return false;
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return false;
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@ -28,10 +28,11 @@
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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#include <stdexcept>
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#ifndef UTILS_H
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#include <math.h>
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#define UTILS_H
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#include "shapes.h"
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#include <exception>
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#include <math.h>
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template<typename T, int size>
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template<typename T, int size>
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int array_length(T(&)[size]){return size;}
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int array_length(T(&)[size]){return size;}
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@ -67,32 +68,35 @@ Orientation Orient2d(Point& pa, Point& pb, Point& pc ) {
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bool InScanArea(Point& pa, Point& pb, Point& pc, Point& pd) {
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bool InScanArea(Point& pa, Point& pb, Point& pc, Point& pd) {
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const double pdx = pd.x;
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double pdx = pd.x;
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const double pdy = pd.y;
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double pdy = pd.y;
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const double adx = pa.x - pdx;
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double adx = pa.x - pdx;
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const double ady = pa.y - pdy;
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double ady = pa.y - pdy;
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const double bdx = pb.x - pdx;
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double bdx = pb.x - pdx;
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const double bdy = pb.y - pdy;
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double bdy = pb.y - pdy;
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const double adxbdy = adx * bdy;
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double adxbdy = adx * bdy;
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const double bdxady = bdx * ady;
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double bdxady = bdx * ady;
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const double oabd = adxbdy - bdxady;
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double oabd = adxbdy - bdxady;
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if(oabd <= 0) {
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if(oabd <= EPSILON) {
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return false;
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return false;
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}
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}
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const double cdx = pc.x - pdx;
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double cdx = pc.x - pdx;
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const double cdy = pc.y - pdy;
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double cdy = pc.y - pdy;
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const double cdxady = cdx * ady;
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double cdxady = cdx * ady;
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const double adxcdy = adx * cdy;
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double adxcdy = adx * cdy;
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const double ocad = cdxady - adxcdy;
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double ocad = cdxady - adxcdy;
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if(ocad <= 0) {
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if(ocad <= EPSILON) {
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return false;
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return false;
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}
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}
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return true;
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return true;
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}
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}
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#endif
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@ -86,10 +86,12 @@ Node* AdvancingFront::LocatePoint(Point* point) {
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break;
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break;
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}
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}
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}
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}
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search_node_ = node;
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if(node) search_node_ = node;
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return node;
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return node;
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}
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}
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AdvancingFront::~AdvancingFront() {
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AdvancingFront::~AdvancingFront() {
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delete head_; search_node_; tail_;
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delete head_;
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delete search_node_;
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delete tail_;
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}
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}
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@ -30,7 +30,7 @@
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*/
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*/
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#include "cdt.h"
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#include "cdt.h"
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CDT::CDT(Point polyline[], const int& point_count) {
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CDT::CDT(Point** polyline, const int& point_count) {
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sweep_context_ = new SweepContext(polyline, point_count);
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sweep_context_ = new SweepContext(polyline, point_count);
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sweep_ = new Sweep;
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sweep_ = new Sweep;
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}
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}
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@ -39,7 +39,7 @@ class CDT
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public:
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public:
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/// Constructor
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/// Constructor
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CDT(Point poly_line[], const int& point_count);
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CDT(Point** poly_line, const int& point_count);
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/// Add a hole
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/// Add a hole
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void AddHole(const Point poly_line[], const int point_count);
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void AddHole(const Point poly_line[], const int point_count);
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/// Triangulate points
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/// Triangulate points
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@ -57,11 +57,13 @@ void Sweep::SweepPoints(SweepContext& tcx ) {
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for(int i = 1; i < tcx.point_count(); i++ ) {
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for(int i = 1; i < tcx.point_count(); i++ ) {
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Point& point = *tcx.GetPoint(i);
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Point& point = *tcx.GetPoint(i);
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Node& node = PointEvent(tcx, point);
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Node& node = PointEvent(tcx, point);
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for(int i = 0; i < point.edge_list.size(); i++) {
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for(int i = 0; i < point.edge_list.size(); i++) {
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EdgeEvent(tcx, point.edge_list[i], node );
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EdgeEvent(tcx, point.edge_list[i], node);
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}
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}
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}
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}
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}
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}
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@ -274,7 +276,7 @@ double Sweep::HoleAngle(Node& node) {
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double ay = node.next->point->y - node.point->y;
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double ay = node.next->point->y - node.point->y;
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double bx = node.prev->point->x - node.point->x;
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double bx = node.prev->point->x - node.point->x;
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double by = node.prev->point->y - node.point->y;
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double by = node.prev->point->y - node.point->y;
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return atan2(ax*by - ay*bx, ax*bx + ay*by);
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return atan2(ax * by - ay * bx, ax * bx + ay * by);
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}
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}
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/**
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/**
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@ -380,7 +382,7 @@ bool Sweep::Incircle(Point& pa, Point& pb, Point& pc, Point& pd) {
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double oabd = adxbdy - bdxady;
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double oabd = adxbdy - bdxady;
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if( oabd <= 0 )
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if( oabd <= 0 )
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return false;
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return false;
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double cdx = pc.x - pd.x;
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double cdx = pc.x - pd.x;
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double cdy = pc.y - pd.y;
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double cdy = pc.y - pd.y;
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@ -390,7 +392,7 @@ bool Sweep::Incircle(Point& pa, Point& pb, Point& pc, Point& pd) {
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double ocad = cdxady - adxcdy;
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double ocad = cdxady - adxcdy;
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if( ocad <= 0 )
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if( ocad <= 0 )
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return false;
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return false;
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double bdxcdy = bdx * cdy;
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double bdxcdy = bdx * cdy;
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double cdxbdy = cdx * bdy;
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double cdxbdy = cdx * bdy;
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@ -788,25 +790,25 @@ void Sweep::FlipEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle& t,
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}
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}
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if(InScanArea(p, *t.PointCCW(p), *t.PointCW(p), op)) {
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if(InScanArea(p, *t.PointCCW(p), *t.PointCW(p), op)) {
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// Lets rotate shared edge one vertex CW
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// Lets rotate shared edge one vertex CW
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RotateTrianglePair(t, p, ot, op);
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RotateTrianglePair(t, p, ot, op);
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tcx.MapTriangleToNodes(t);
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tcx.MapTriangleToNodes(t);
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tcx.MapTriangleToNodes(ot);
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tcx.MapTriangleToNodes(ot);
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if( p == eq && op == ep ) {
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if( p == eq && op == ep ) {
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if(eq == *tcx.edge_event.constrained_edge->q && ep == *tcx.edge_event.constrained_edge->p) {
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if(eq == *tcx.edge_event.constrained_edge->q && ep == *tcx.edge_event.constrained_edge->p) {
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t.MarkConstrainedEdge(&ep, &eq);
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t.MarkConstrainedEdge(&ep, &eq);
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ot.MarkConstrainedEdge(&ep, &eq);
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ot.MarkConstrainedEdge(&ep, &eq);
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Legalize(tcx, t);
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Legalize(tcx, t);
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Legalize(tcx, ot);
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Legalize(tcx, ot);
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} else {
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} else {
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// XXX: I think one of the triangles should be legalized here?
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// XXX: I think one of the triangles should be legalized here?
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}
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}
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} else {
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} else {
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Orientation o = Orient2d(eq, op, ep);
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Orientation o = Orient2d(eq, op, ep);
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t = NextFlipTriangle(tcx, (int) o, t, ot, p, op);
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t = NextFlipTriangle(tcx, (int) o, t, ot, p, op);
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FlipEdgeEvent(tcx, ep, eq, t, p);
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FlipEdgeEvent(tcx, ep, eq, t, p);
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}
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}
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} else {
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} else {
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Point& newP = NextFlipPoint( ep, eq, ot, op);
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Point& newP = NextFlipPoint( ep, eq, ot, op);
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FlipScanEdgeEvent(tcx, ep, eq, t, ot, newP);
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FlipScanEdgeEvent(tcx, ep, eq, t, ot, newP);
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@ -816,36 +818,36 @@ void Sweep::FlipEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle& t,
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Triangle& Sweep::NextFlipTriangle(SweepContext& tcx, int o, Triangle& t, Triangle& ot, Point& p, Point& op) {
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Triangle& Sweep::NextFlipTriangle(SweepContext& tcx, int o, Triangle& t, Triangle& ot, Point& p, Point& op) {
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if(o == CCW ) {
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if(o == CCW) {
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// ot is not crossing edge after flip
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// ot is not crossing edge after flip
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int edge_index = ot.EdgeIndex(&p, &op);
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int edge_index = ot.EdgeIndex(&p, &op);
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ot.delaunay_edge[edge_index] = true;
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ot.delaunay_edge[edge_index] = true;
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Legalize(tcx, ot);
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Legalize(tcx, ot);
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ot.ClearDelunayEdges();
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ot.ClearDelunayEdges();
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return t;
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return t;
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}
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}
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// t is not crossing edge after flip
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// t is not crossing edge after flip
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int edge_index = t.EdgeIndex(&p, &op);
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int edge_index = t.EdgeIndex(&p, &op);
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t.delaunay_edge[edge_index] = true;
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t.delaunay_edge[edge_index] = true;
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Legalize(tcx, t);
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Legalize(tcx, t);
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t.ClearDelunayEdges();
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t.ClearDelunayEdges();
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return ot;
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return ot;
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}
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}
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Point& Sweep::NextFlipPoint(Point& ep, Point& eq, Triangle& ot, Point& op ) {
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Point& Sweep::NextFlipPoint(Point& ep, Point& eq, Triangle& ot, Point& op) {
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Orientation o2d = Orient2d(eq, op, ep);
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Orientation o2d = Orient2d(eq, op, ep);
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if(o2d == CW) {
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if(o2d == CW) {
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// Right
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// Right
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return *ot.PointCCW(op);
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return *ot.PointCCW(op);
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} else if(o2d == CCW) {
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} else if(o2d == CCW) {
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// Left
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// Left
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return *ot.PointCW(op);
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return *ot.PointCW(op);
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} else {
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} else {
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//throw new RuntimeException("[Unsupported] Opposing point on constrained edge");
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//throw new RuntimeException("[Unsupported] Opposing point on constrained edge");
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assert(0);
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assert(0);
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}
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}
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}
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}
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@ -37,8 +37,6 @@
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* "FlipScan" Constrained Edge Algorithm invented by Thomas Åhlén, thahlen@gmail.com
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* "FlipScan" Constrained Edge Algorithm invented by Thomas Åhlén, thahlen@gmail.com
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*/
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*/
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#include <list>
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class SweepContext;
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class SweepContext;
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struct Node;
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struct Node;
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struct Point;
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struct Point;
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@ -4,16 +4,17 @@
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#include <GL/glfw.h>
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#include <GL/glfw.h>
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#include "advancing_front.h"
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#include "advancing_front.h"
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SweepContext::SweepContext(Point polyline[], const int& point_count) {
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SweepContext::SweepContext(Point** polyline, const int& point_count) {
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basin = Basin();
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basin = Basin();
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edge_event = EdgeEvent();
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edge_event = EdgeEvent();
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point_count_ = point_count;
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for(int i = 0; i < point_count; i++) {
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points_ = polyline;
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points_.push_back(**&polyline[i]);
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}
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InitEdges(polyline, point_count);
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InitTriangulation();
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InitTriangulation();
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InitEdges();
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}
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}
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@ -27,7 +28,7 @@ void SweepContext::InitTriangulation() {
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double ymax(points_[0].y), ymin(points_[0].y);
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double ymax(points_[0].y), ymin(points_[0].y);
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// Calculate bounds.
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// Calculate bounds.
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for(int i = 0; i < point_count_; i++) {
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for(int i = 0; i < points_.size(); i++) {
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Point p = points_[i];
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Point p = points_[i];
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if(p.x > xmax)
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if(p.x > xmax)
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xmax = p.x;
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xmax = p.x;
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@ -46,22 +47,17 @@ void SweepContext::InitTriangulation() {
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// Sort points along y-axis
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// Sort points along y-axis
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double init_time = glfwGetTime();
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double init_time = glfwGetTime();
|
||||||
std::sort(points_, points_ + point_count_);
|
std::sort(points_.begin(), points_.end());
|
||||||
double dt = glfwGetTime() - init_time;
|
double dt = glfwGetTime() - init_time;
|
||||||
printf("Sort time (secs) = %f\n", dt);
|
printf("Sort time (secs) = %f\n", dt);
|
||||||
|
|
||||||
/*
|
|
||||||
for(int i = 0; i < point_count_; i++) {
|
|
||||||
printf("%i: %f, %f\n", i+1, points_[i].x, points_[i].y);
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SweepContext::InitEdges() {
|
void SweepContext::InitEdges(Point** polyline, const int& point_count) {
|
||||||
for(int i = 0; i < point_count_; i++) {
|
|
||||||
int j = i < point_count_ - 1 ? i + 1 : 0;
|
for(int i = 0; i < point_count; i++) {
|
||||||
new Edge(points_[i], points_[j]);
|
int j = i < points_.size() - 1 ? i + 1 : 0;
|
||||||
|
edge_list.push_back(new Edge(**&polyline[i], **&polyline[j]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -157,7 +153,7 @@ void SweepContext::MeshCleanReq(Triangle& triangle ) {
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
SweepContext::~SweepContext() {
|
SweepContext::~SweepContext() {
|
||||||
delete [] points_;
|
//delete [] points_;
|
||||||
delete head_;
|
delete head_;
|
||||||
delete tail_;
|
delete tail_;
|
||||||
delete front_;
|
delete front_;
|
||||||
|
@ -29,6 +29,7 @@
|
|||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
#include <list>
|
#include <list>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
// Inital triangle factor, seed triangle will extend 30% of
|
// Inital triangle factor, seed triangle will extend 30% of
|
||||||
// PointSet width to both left and right.
|
// PointSet width to both left and right.
|
||||||
@ -46,7 +47,7 @@ class SweepContext {
|
|||||||
public:
|
public:
|
||||||
|
|
||||||
// Constructor
|
// Constructor
|
||||||
SweepContext(Point polyline[], const int& point_count);
|
SweepContext(Point** polyline, const int& point_count);
|
||||||
// Destructor
|
// Destructor
|
||||||
~SweepContext();
|
~SweepContext();
|
||||||
|
|
||||||
@ -81,6 +82,7 @@ public:
|
|||||||
|
|
||||||
std::list<Triangle*> GetTriangles();
|
std::list<Triangle*> GetTriangles();
|
||||||
|
|
||||||
|
std::vector<Edge*> edge_list;
|
||||||
|
|
||||||
struct Basin {
|
struct Basin {
|
||||||
|
|
||||||
@ -118,9 +120,7 @@ public:
|
|||||||
private:
|
private:
|
||||||
|
|
||||||
std::list<Triangle*> tri_list_;
|
std::list<Triangle*> tri_list_;
|
||||||
|
std::vector<Point> points_;
|
||||||
Point* points_;
|
|
||||||
int point_count_;
|
|
||||||
|
|
||||||
// Advancing front
|
// Advancing front
|
||||||
AdvancingFront* front_;
|
AdvancingFront* front_;
|
||||||
@ -132,7 +132,7 @@ private:
|
|||||||
//EdgeEvent edgeEvent = new EdgeEvent();
|
//EdgeEvent edgeEvent = new EdgeEvent();
|
||||||
|
|
||||||
void InitTriangulation();
|
void InitTriangulation();
|
||||||
void InitEdges();
|
void InitEdges(Point** polyline, const int& point_count);
|
||||||
|
|
||||||
//void MeshCleanReq(Triangle& triangle )
|
//void MeshCleanReq(Triangle& triangle )
|
||||||
|
|
||||||
@ -147,7 +147,7 @@ private:
|
|||||||
|
|
||||||
inline AdvancingFront* SweepContext::front() { return front_; }
|
inline AdvancingFront* SweepContext::front() { return front_; }
|
||||||
|
|
||||||
inline int SweepContext::point_count() { return point_count_; }
|
inline int SweepContext::point_count() { return points_.size(); }
|
||||||
|
|
||||||
inline void SweepContext::set_head(Point* p1) { head_ = p1; }
|
inline void SweepContext::set_head(Point* p1) { head_ = p1; }
|
||||||
|
|
||||||
|
@ -1,60 +1,60 @@
|
|||||||
2158.9981,2350.2286
|
2158.9981 2350.2286
|
||||||
2158.9981,3245.4557
|
2158.9981 3245.4557
|
||||||
-1042.9463,3245.4557
|
-1042.9463 3245.4557
|
||||||
-1042.9463,2496.1895
|
-1042.9463 2496.1895
|
||||||
91.149593,800.20639
|
91.149593 800.20639
|
||||||
441.75649,251.73749
|
441.75649 251.73749
|
||||||
648.06929,-97.04991
|
648.06929 -97.04991
|
||||||
765.46219,-332.30851
|
765.46219 -332.30851
|
||||||
849.31479,-540.20071
|
849.31479 -540.20071
|
||||||
899.62689,-720.72671
|
899.62689 -720.72671
|
||||||
916.39869,-873.88651
|
916.39869 -873.88651
|
||||||
896.13819,-1060.7944
|
896.13819 -1060.7944
|
||||||
835.35969,-1193.3788
|
835.35969 -1193.3788
|
||||||
789.54889,-1239.4959
|
789.54889 -1239.4959
|
||||||
733.15879,-1272.4376
|
733.15879 -1272.4376
|
||||||
666.18939,-1292.204
|
666.18939 -1292.204
|
||||||
588.64059,-1298.7951
|
588.64059 -1298.7951
|
||||||
511.08979,-1291.4964
|
511.08979 -1291.4964
|
||||||
444.11959,-1269.6012
|
444.11959 -1269.6012
|
||||||
387.73029,-1233.1107
|
387.73029 -1233.1107
|
||||||
341.92169,-1182.0263
|
341.92169 -1182.0263
|
||||||
306.46619,-1109.2461
|
306.46619 -1109.2461
|
||||||
281.14119,-1007.6808
|
281.14119 -1007.6808
|
||||||
260.88259,-718.19491
|
260.88259 -718.19491
|
||||||
260.88259,-218.68401
|
260.88259 -218.68401
|
||||||
-1042.9463,-218.68401
|
-1042.9463 -218.68401
|
||||||
-1042.9463,-410.05511
|
-1042.9463 -410.05511
|
||||||
-1030.3404,-804.55201
|
-1030.3404 -804.55201
|
||||||
-992.52205,-1105.8022
|
-992.52205 -1105.8022
|
||||||
-958.08057,-1232.6032
|
-958.08057 -1232.6032
|
||||||
-905.18018,-1358.3923
|
-905.18018 -1358.3923
|
||||||
-833.82067,-1483.1695
|
-833.82067 -1483.1695
|
||||||
-744.00213,-1606.9348
|
-744.00213 -1606.9348
|
||||||
-637.5262,-1722.6871
|
-637.5262 -1722.6871
|
||||||
-516.1928,-1823.4397
|
-516.1928 -1823.4397
|
||||||
-380.00205,-1909.1927
|
-380.00205 -1909.1927
|
||||||
-228.95374,-1979.9461
|
-228.95374 -1979.9461
|
||||||
-62.599167,-2035.2866
|
-62.599167 -2035.2866
|
||||||
119.51329,-2074.8167
|
119.51329 -2074.8167
|
||||||
317.38399,-2098.5364
|
317.38399 -2098.5364
|
||||||
531.01279,-2106.4456
|
531.01279 -2106.4456
|
||||||
938.57049,-2082.2155
|
938.57049 -2082.2155
|
||||||
1122.512,-2051.9328
|
1122.512 -2051.9328
|
||||||
1293.2285,-2009.5383
|
1293.2285 -2009.5383
|
||||||
1450.7202,-1955.0316
|
1450.7202 -1955.0316
|
||||||
1594.987,-1888.4129
|
1594.987 -1888.4129
|
||||||
1726.0289,-1809.6817
|
1726.0289 -1809.6817
|
||||||
1843.846,-1718.8382
|
1843.846 -1718.8382
|
||||||
2038.4505,-1512.159
|
2038.4505 -1512.159
|
||||||
2177.4543,-1279.7356
|
2177.4543 -1279.7356
|
||||||
2260.8578,-1021.5681
|
2260.8578 -1021.5681
|
||||||
2288.6606,-737.65631
|
2288.6606 -737.65631
|
||||||
2273.0151,-508.98211
|
2273.0151 -508.98211
|
||||||
2226.0792,-273.82221
|
2226.0792 -273.82221
|
||||||
2147.8538,-32.17651
|
2147.8538 -32.17651
|
||||||
2038.3398,215.95519
|
2038.3398 215.95519
|
||||||
1852.2859,537.88159
|
1852.2859 537.88159
|
||||||
1544.4495,1000.9025
|
1544.4495 1000.9025
|
||||||
1114.8304,1605.018
|
1114.8304 1605.018
|
||||||
563.42839,2350.2286
|
563.42839 2350.2286
|
||||||
|
@ -44,8 +44,8 @@ using namespace std;
|
|||||||
|
|
||||||
void Init();
|
void Init();
|
||||||
void ShutDown(int return_code);
|
void ShutDown(int return_code);
|
||||||
void MainLoop();
|
void MainLoop(const double zoom);
|
||||||
void Draw();
|
void Draw(const double zoom);
|
||||||
|
|
||||||
float rotate_y = 0,
|
float rotate_y = 0,
|
||||||
rotate_z = 0;
|
rotate_z = 0;
|
||||||
@ -63,6 +63,11 @@ double StringToDouble(const std::string& s) {
|
|||||||
|
|
||||||
int main(int argc, char* argv[]) {
|
int main(int argc, char* argv[]) {
|
||||||
|
|
||||||
|
if (argc != 3) {
|
||||||
|
cout << "Usage: p2t filename zoom" << endl;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
// initialize random seed:
|
// initialize random seed:
|
||||||
srand ( time(NULL) );
|
srand ( time(NULL) );
|
||||||
@ -112,9 +117,9 @@ int main(int argc, char* argv[]) {
|
|||||||
int num_points = points.size();
|
int num_points = points.size();
|
||||||
cout << "Number of points = " << num_points << endl;
|
cout << "Number of points = " << num_points << endl;
|
||||||
|
|
||||||
Point* polyline = new Point[num_points];
|
Point** polyline = new Point *[num_points];
|
||||||
for(int i = 0; i < num_points; i++) {
|
for(int i = 0; i < num_points; i++) {
|
||||||
polyline[i] = points[i];
|
polyline[i] = &points[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
Init();
|
Init();
|
||||||
@ -128,7 +133,7 @@ int main(int argc, char* argv[]) {
|
|||||||
|
|
||||||
triangles = cdt->GetTriangles();
|
triangles = cdt->GetTriangles();
|
||||||
|
|
||||||
MainLoop();
|
MainLoop(atof(argv[2]));
|
||||||
|
|
||||||
delete [] polyline;
|
delete [] polyline;
|
||||||
ShutDown(0);
|
ShutDown(0);
|
||||||
@ -161,7 +166,7 @@ void ShutDown(int return_code)
|
|||||||
exit(return_code);
|
exit(return_code);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainLoop()
|
void MainLoop(const double zoom)
|
||||||
{
|
{
|
||||||
// the time of the previous frame
|
// the time of the previous frame
|
||||||
double old_time = glfwGetTime();
|
double old_time = glfwGetTime();
|
||||||
@ -187,7 +192,7 @@ void MainLoop()
|
|||||||
rotate_z += delta_rotate;
|
rotate_z += delta_rotate;
|
||||||
|
|
||||||
// Draw the scene
|
// Draw the scene
|
||||||
Draw();
|
Draw(zoom);
|
||||||
// swap back and front buffers
|
// swap back and front buffers
|
||||||
glfwSwapBuffers();
|
glfwSwapBuffers();
|
||||||
}
|
}
|
||||||
@ -217,11 +222,12 @@ void ResetZoom(double zoom, double cx, double cy, double width, double height) {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Draw()
|
void Draw(const double zoom)
|
||||||
{
|
{
|
||||||
// reset zoom
|
// reset zoom
|
||||||
double zoom = 0.5;
|
Point center = Point(0, 0);
|
||||||
ResetZoom(zoom, 0, 0, 800, 600);
|
|
||||||
|
ResetZoom(zoom, center.x, center.y, 800, 600);
|
||||||
|
|
||||||
list<Triangle*>::iterator it;
|
list<Triangle*>::iterator it;
|
||||||
for (it = triangles.begin(); it != triangles.end(); it++) {
|
for (it = triangles.begin(); it != triangles.end(); it++) {
|
||||||
|
6
wscript
6
wscript
@ -4,12 +4,12 @@ APPNAME='p2t'
|
|||||||
srcdir = '.'
|
srcdir = '.'
|
||||||
blddir = 'build'
|
blddir = 'build'
|
||||||
|
|
||||||
p2t_source_files = ['poly2tri/sweep/cdt.cc',
|
p2t_source_files = ['poly2tri/common/shapes.cc',
|
||||||
|
'poly2tri/sweep/cdt.cc',
|
||||||
'poly2tri/sweep/advancing_front.cc',
|
'poly2tri/sweep/advancing_front.cc',
|
||||||
'poly2tri/sweep/mesh.cc',
|
'poly2tri/sweep/mesh.cc',
|
||||||
'poly2tri/sweep/sweep_context.cc',
|
'poly2tri/sweep/sweep_context.cc',
|
||||||
'poly2tri/sweep/sweep.cc',
|
'poly2tri/sweep/sweep.cc']
|
||||||
'poly2tri/common/shapes.cc']
|
|
||||||
|
|
||||||
testbed_source_files = ['testbed/main.cc']
|
testbed_source_files = ['testbed/main.cc']
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user