gds-render/trigonometric/bounding-box.c

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/*
* GDSII-Converter
* Copyright (C) 2018 Mario Hüttel <mario.huettel@gmx.net>
*
* This file is part of GDSII-Converter.
*
* GDSII-Converter is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* GDSII-Converter is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GDSII-Converter. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file bounding-box.c
* @brief Calculation of bounding boxes
* @author Mario Hüttel <mario.huettel@gmx.net>
*/
#include <stdio.h>
#include "bounding-box.h"
#define MIN(a,b) (((a) < (b)) ? (a) : (b)) /**< @brief Return smaller number */
#define MAX(a,b) (((a) > (b)) ? (a) : (b)) /**< @brief Return bigger number */
void bounding_box_calculate_polygon(GList *vertices, conv_generic_to_vector_2d_t conv_func, union bounding_box *box)
{
double xmin = DBL_MAX, xmax = DBL_MIN, ymin = DBL_MAX, ymax = DBL_MIN;
struct vector_2d temp_vec;
GList *list_item;
/* Check for errors */
if (!conv_func || !box || !vertices)
return;
for (list_item = vertices; list_item != NULL; list_item = g_list_next(list_item)) {
/* Convert generic vertex to vector_2d */
conv_func((void *)list_item->data, &temp_vec);
/* Update bounding coordinates with vertex */
xmin = MIN(xmin, temp_vec.x);
xmax = MAX(xmax, temp_vec.x);
ymin = MIN(ymin, temp_vec.y);
ymax = MAX(ymax, temp_vec.y);
}
/* Fill bounding box with results */
box->vectors.lower_left.x = xmin;
box->vectors.lower_left.y = ymin;
box->vectors.upper_right.x = xmax;
box->vectors.upper_right.y = ymax;
}