Add function in GUI to determine the current button states to prevent multiple triggers for rendering/reloading the library during rendering
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4b238c55ea
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@ -47,6 +47,11 @@ enum gds_render_gui_signal_sig_ids {SIGNAL_WINDOW_CLOSED = 0, SIGNAL_COUNT};
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static guint gds_render_gui_signals[SIGNAL_COUNT];
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struct gui_button_states {
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gboolean rendering_active;
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gboolean valid_cell_selected;
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};
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struct _GdsRenderGui {
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/* Parent GObject */
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GObject parent;
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@ -54,6 +59,9 @@ struct _GdsRenderGui {
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/* Custom fields */
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GtkWindow *main_window;
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GtkWidget *convert_button;
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GtkWidget *open_button;
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GtkWidget *load_layer_button;
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GtkWidget *save_layer_button;
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GtkTreeStore *cell_tree_store;
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GtkWidget *cell_search_entry;
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LayerSelector *layer_selector;
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@ -62,6 +70,7 @@ struct _GdsRenderGui {
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ActivityBar *activity_status_bar;
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struct render_settings render_dialog_settings;
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ColorPalette *palette;
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struct gui_button_states button_state_data;
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};
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G_DEFINE_TYPE(GdsRenderGui, gds_render_gui, G_TYPE_OBJECT)
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@ -283,6 +292,10 @@ static void on_convert_clicked(gpointer button, gpointer user)
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if (!self)
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return;
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/* Abort if rendering is already active */
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if (self->button_state_data.rendering_active == TRUE)
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return;
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sett = &self->render_dialog_settings;
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/* Get selected cell */
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@ -374,10 +387,14 @@ static void on_convert_clicked(gpointer button, gpointer user)
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if (render_engine) {
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gds_output_renderer_set_output_file(render_engine, file_name);
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gds_output_renderer_set_layer_settings(render_engine, layer_settings);
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/* Prevent user from overwriting library or triggering additional conversion */
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self->button_state_data.rendering_active = TRUE;
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/* TODO: Replace this with asynchronous rendering. However, this fixes issue #19 */
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gds_output_renderer_render_output(render_engine, cell_to_render, sett->scale);
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self->button_state_data.rendering_active = FALSE;
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g_object_unref(render_engine);
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}
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@ -407,6 +424,22 @@ static void cell_tree_view_activated(gpointer tree_view, GtkTreePath *path,
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on_convert_clicked(NULL, user);
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}
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static void process_button_state_changes(GdsRenderGui *self)
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{
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gboolean convert_button_state = FALSE;
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gboolean open_gds_button_state = FALSE;
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/* Calculate states */
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if (!self->button_state_data.rendering_active) {
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open_gds_button_state = TRUE;
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if (self->button_state_data.valid_cell_selected)
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convert_button_state = TRUE;
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}
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/* Apply states */
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gtk_widget_set_sensitive(self->convert_button, convert_button_state);
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gtk_widget_set_sensitive(self->open_button, open_gds_button_state);
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}
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/**
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* @brief Callback for cell-selection change event
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@ -423,10 +456,12 @@ static void cell_selection_changed(GtkTreeSelection *sel, GdsRenderGui *self)
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if (gtk_tree_selection_get_selected(sel, &model, &iter)) {
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/* Node selected. Show button */
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gtk_widget_set_sensitive(self->convert_button, TRUE);
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self->button_state_data.valid_cell_selected = TRUE;
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} else {
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gtk_widget_set_sensitive(self->convert_button, FALSE);
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self->button_state_data.valid_cell_selected = FALSE;
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}
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process_button_state_changes(self);
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}
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static void sort_up_callback(GtkWidget *widget, gpointer user)
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@ -466,6 +501,9 @@ static void gds_render_gui_dispose(GObject *gobject)
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g_clear_object(&self->cell_search_entry);
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g_clear_object(&self->activity_status_bar);
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g_clear_object(&self->palette);
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g_clear_object(&self->load_layer_button);
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g_clear_object(&self->save_layer_button);
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g_clear_object(&self->open_button);
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if (self->main_window) {
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g_signal_handlers_destroy(self->main_window);
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@ -521,7 +559,8 @@ static void gds_render_gui_init(GdsRenderGui *self)
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self->cell_tree_store = cell_selector_stores->base_store;
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self->main_window = GTK_WINDOW(gtk_builder_get_object(main_builder, "main-window"));
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g_signal_connect(GTK_WIDGET(gtk_builder_get_object(main_builder, "button-load-gds")),
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self->open_button = GTK_WIDGET(gtk_builder_get_object(main_builder, "button-load-gds"));
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g_signal_connect(self->open_button,
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"clicked", G_CALLBACK(on_load_gds), (gpointer)self);
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self->convert_button = GTK_WIDGET(gtk_builder_get_object(main_builder, "convert-button"));
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@ -550,11 +589,10 @@ static void gds_render_gui_init(GdsRenderGui *self)
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g_signal_connect(sort_down_button, "clicked", G_CALLBACK(sort_down_callback), self);
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/* Set buttons for loading and saving */
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layer_selector_set_load_mapping_button(self->layer_selector,
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GTK_WIDGET(gtk_builder_get_object(main_builder, "button-load-mapping")),
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self->main_window);
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layer_selector_set_save_mapping_button(self->layer_selector, GTK_WIDGET(gtk_builder_get_object(main_builder, "button-save-mapping")),
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self->main_window);
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self->load_layer_button = GTK_WIDGET(gtk_builder_get_object(main_builder, "button-load-mapping"));
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self->save_layer_button = GTK_WIDGET(gtk_builder_get_object(main_builder, "button-save-mapping"));
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layer_selector_set_load_mapping_button(self->layer_selector, self->load_layer_button, self->main_window);
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layer_selector_set_save_mapping_button(self->layer_selector, self->save_layer_button, self->main_window);
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/* Connect delete-event */
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g_signal_connect(GTK_WIDGET(self->main_window), "delete-event",
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@ -579,6 +617,10 @@ static void gds_render_gui_init(GdsRenderGui *self)
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g_object_unref(main_builder);
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/* Setup default button sensibility data */
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self->button_state_data.rendering_active = FALSE;
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self->button_state_data.valid_cell_selected = FALSE;
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/* Reference all objects referenced by this object */
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g_object_ref(self->activity_status_bar);
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g_object_ref(self->main_window);
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@ -588,6 +630,9 @@ static void gds_render_gui_init(GdsRenderGui *self)
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g_object_ref(self->cell_tree_store);
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g_object_ref(self->cell_search_entry);
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g_object_ref(self->palette);
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g_object_ref(self->open_button);
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g_object_ref(self->load_layer_button);
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g_object_ref(self->save_layer_button);
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}
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GdsRenderGui *gds_render_gui_new()
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