Fix bugs in closing gds render windows
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@@ -74,15 +74,10 @@ static gboolean on_window_close(gpointer window, GdkEvent *event, gpointer user)
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if (!self)
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return TRUE;
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g_clear_object(&self->main_window);
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g_clear_object(&self->cell_tree_view);
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g_clear_object(&self->convert_button);
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g_clear_object(&self->layer_selector);
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g_clear_object(&self->cell_tree_store);
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g_clear_object(&self->cell_search_entry);
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/* Close Window. Leads to termination of the program/the current instance */
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g_clear_object(&self->main_window);
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gtk_widget_destroy(GTK_WIDGET(window));
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return TRUE;
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}
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@@ -429,17 +424,19 @@ static void gds_render_gui_dispose(GObject *gobject)
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self = RENDERER_GUI(gobject);
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if (self->main_window) {
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gtk_window_close(self->main_window);
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}
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g_clear_object(&self->main_window);
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g_clear_object(&self->cell_tree_view);
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g_clear_object(&self->convert_button);
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g_clear_object(&self->layer_selector);
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g_clear_object(&self->cell_tree_store);
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g_clear_object(&self->cell_search_entry);
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if (self->main_window) {
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g_signal_handlers_destroy(self->main_window);
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gtk_widget_destroy(GTK_WIDGET(self->main_window));
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self->main_window = NULL;
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}
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/* Chain up */
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G_OBJECT_CLASS(gds_render_gui_parent_class)->dispose(gobject);
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}
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