Update documentation and implementations of bounding box calculations. Rename functions to fit their behavior

This commit is contained in:
2019-11-16 15:54:56 +01:00
parent e7f0f904e8
commit 2b0e2095e6
3 changed files with 96 additions and 17 deletions

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@@ -46,12 +46,75 @@ union bounding_box {
typedef void (*conv_generic_to_vector_2d_t)(void *, struct vector_2d *);
/**
* @brief Calculate bounding box of polygon
* @param vertices List of vertices that describe the polygon
* @param conv_func Conversion function to convert vertices to vector_2d structs.
* @param box Box to write to. This box is not updated! All previous data is discarded
*/
void bounding_box_calculate_polygon(GList *vertices, conv_generic_to_vector_2d_t conv_func, union bounding_box *box);
/**
* @brief Update an exisitng bounding box with another one.
* @param destination Target box to update
* @param update Box to update the target with
*/
void bounding_box_update_box(union bounding_box *destination, union bounding_box *update);
/**
* @brief Prepare an empty bounding box.
*
* Updating this specially prepared box, results in a bounding box that is the same size as the update
*
* @param box Box to preapre
*/
void bounding_box_prepare_empty(union bounding_box *box);
/**
* @brief Update bounding box with a point
* @param destination Bounding box to update
* @param conv_func Conversion function to convert \p pt to a vector_2d. May be NULL
* @param pt Point to update bounding box with
*/
void bounding_box_update_point(union bounding_box *destination, conv_generic_to_vector_2d_t conv_func, void *pt);
/**
* @brief Return all four corner points of a bounding box
* @param[out] points Array of 4 vector_2d structs that has to be allocated by the caller
* @param box Bounding box
*/
void bounding_box_get_all_points(struct vector_2d *points, union bounding_box *box);
/**
* @brief Apply transformations onto bounding box.
*
* All corner points of the bounding \f$ \vec{P_i} \f$ box are transformed to output points \f$ \vec{P_o} \f$ by:
*
* \f$ \vec{P_o} = s \cdot \begin{pmatrix}\cos\left(\phi\right) & -\sin\left(\phi\right)\\ \sin\left(\phi\right) & \cos\left(\phi\right)\end{pmatrix} \cdot \begin{pmatrix} 1 & 0 \\ 0 & -1^{m} \end{pmatrix} \cdot \vec{P_i} \f$, with:
*
* * \f$s\f$: Scale
* * \f$m\f$: 1, if flipped_at_x is True, else 0
* * \f$\phi\f$: Rotation angle in radians. The conversion degrees => radians is done internally
*
* The result is the bounding box generated around all output points
*
* @param scale Scaling factor
* @param rotation_deg Rotation of bounding box around the origin in degrees (counterclockwise)
* @param flip_at_x Flip the boundig box on the x axis before rotating.
* @param box Bounding box the operations should be applied to.
* @note Keep in mind, that this bounding boxy is actually the bounding box of the rotated boundig box and not the object itself.
* It might be too big.
*/
void bounding_box_apply_transform(double scale, double rotation_deg, bool flip_at_x, union bounding_box *box);
void bounding_box_calculate_path_box(GList *vertices, double thickness, conv_generic_to_vector_2d_t conv_func, union bounding_box *box);
/**
* @brief Calculate the bounding box of a path and update the given bounding box
* @param vertices Vertices the path is made up of
* @param thickness Thisckness of the path
* @param conv_func Conversion function for vertices to vector_2d structs
* @param box Bounding box to write results in.
*/
void bounding_box_update_with_path(GList *vertices, double thickness, conv_generic_to_vector_2d_t conv_func, union bounding_box *box);
#endif /* _BOUNDING_BOX_H_ */