Merge branch 'master' into python-renderer

This commit is contained in:
2020-02-10 23:06:40 +01:00
27 changed files with 1092 additions and 635 deletions

View File

@@ -35,15 +35,44 @@
#include <gds-render/geometric/vector-operations.h>
#include <stdbool.h>
/**
* @brief Union describing a bounding box
*
* Two ways of accessing a bounding box are possible.
*
* Either, use the "named" vectors struct to specifically access the points
* @code
* lower_left = box.vectors.lower_left;
* upper right = box.vectors.upper_right;
* @endcode
*
* or use the iterable vector array:
* @code
* for (i = 0; i < 2; i++)
* box.vector_array[i] = points[i];
* @endcode
*/
union bounding_box {
/** Coordinate System is (y up | x right) */
/**
* @brief Location vectors of upper right and lower left bounding box points
* @note Coordinate System is (y up | x right)
*/
struct _vectors {
/** @brief Lower left point of the bounding box */
struct vector_2d lower_left;
/** @brief Upper right point of the bounding box */
struct vector_2d upper_right;
} vectors;
/**
* @brief Array of vectors representing a bounding box
* @note This is more convenient for iterating
*/
struct vector_2d vector_array[2];
};
/*
* @brief Pointer to a function that takes any pointer and converts this object to a vector_2d struct
*/
typedef void (*conv_generic_to_vector_2d_t)(void *, struct vector_2d *);
/**
@@ -52,14 +81,14 @@ typedef void (*conv_generic_to_vector_2d_t)(void *, struct vector_2d *);
* @param conv_func Conversion function to convert vertices to vector_2d structs.
* @param box Box to write to. This box is not updated! All previous data is discarded
*/
void bounding_box_calculate_polygon(GList *vertices, conv_generic_to_vector_2d_t conv_func, union bounding_box *box);
void bounding_box_calculate_from_polygon(GList *vertices, conv_generic_to_vector_2d_t conv_func, union bounding_box *box);
/**
* @brief Update an exisitng bounding box with another one.
* @param destination Target box to update
* @param update Box to update the target with
*/
void bounding_box_update_box(union bounding_box *destination, union bounding_box *update);
void bounding_box_update_with_box(union bounding_box *destination, union bounding_box *update);
/**
* @brief Prepare an empty bounding box.
@@ -76,7 +105,7 @@ void bounding_box_prepare_empty(union bounding_box *box);
* @param conv_func Conversion function to convert \p pt to a vector_2d. May be NULL
* @param pt Point to update bounding box with
*/
void bounding_box_update_point(union bounding_box *destination, conv_generic_to_vector_2d_t conv_func, void *pt);
void bounding_box_update_with_point(union bounding_box *destination, conv_generic_to_vector_2d_t conv_func, void *pt);
/**
* @brief Return all four corner points of a bounding box
@@ -102,7 +131,7 @@ void bounding_box_get_all_points(struct vector_2d *points, union bounding_box *b
* @param rotation_deg Rotation of bounding box around the origin in degrees (counterclockwise)
* @param flip_at_x Flip the boundig box on the x axis before rotating.
* @param box Bounding box the operations should be applied to.
* @note Keep in mind, that this bounding boxy is actually the bounding box of the rotated boundig box and not the object itself.
* @note Keep in mind, that this bounding box is actually the bounding box of the rotated boundig box and not the object itself.
* It might be too big.
*/
void bounding_box_apply_transform(double scale, double rotation_deg, bool flip_at_x, union bounding_box *box);
@@ -113,6 +142,9 @@ void bounding_box_apply_transform(double scale, double rotation_deg, bool flip_a
* @param thickness Thisckness of the path
* @param conv_func Conversion function for vertices to vector_2d structs
* @param box Bounding box to write results in.
* @warning This function is not yet implemented correctly. Miter points of paths are not taken into account.
* If a path is the outmost object of your cell _and_ it is not parallel to one of the coordinate axes,
* the calculated bounding box size might be off. In other cases it should be reasonable close to the real bounding box.
*/
void bounding_box_update_with_path(GList *vertices, double thickness, conv_generic_to_vector_2d_t conv_func, union bounding_box *box);