Fix #21: Rename layer-info files to layer-settings
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119
include/gds-render/layer/layer-settings.h
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119
include/gds-render/layer/layer-settings.h
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/*
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* GDSII-Converter
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* Copyright (C) 2019 Mario Hüttel <mario.huettel@gmx.net>
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*
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* This file is part of GDSII-Converter.
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*
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* GDSII-Converter is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* GDSII-Converter is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GDSII-Converter. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file layer-info.h
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* @brief LayerSettings class heade file
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* @author Mario Hüttel <mario.huettel@gmx.net>
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*/
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#ifndef _LAYER_INFO_H_
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#define _LAYER_INFO_H_
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#include <gtk/gtk.h>
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G_BEGIN_DECLS
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/**
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* @brief Layer information.
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*
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* This structs contains information on how to render a layer
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* @note You probably don't want to use this struct standalone but in combination
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* with a LayerSettings object.
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*/
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struct layer_info
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{
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int layer; /**< @brief Layer number */
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char *name; /**< @brief Layer name. */
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int stacked_position; ///< @brief Position of layer in output @warning This parameter is not used by any renderer so far @note Lower is bottom, higher is top
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GdkRGBA color; /**< @brief RGBA color used to render this layer */
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int render; /**< @brief true: Render to output */
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};
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G_DECLARE_FINAL_TYPE(LayerSettings, layer_settings, GDS_RENDER, LAYER_SETTINGS, GObject)
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#define GDS_RENDER_TYPE_LAYER_SETTINGS (layer_settings_get_type())
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/**
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* @brief Maximum length of a layer mapping CSV line
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*/
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#define CSV_LINE_MAX_LEN (1024)
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/**
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* @brief New LayerSettings object
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* @return New object
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*/
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LayerSettings *layer_settings_new();
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/**
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* @brief layer_settings_append_layer_info
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* @param settings LayerSettings object.
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* @param info Info to append
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* @return Error code. 0 if successful
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* @note \p info is copied internally. You can free this struct afterwards.
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*/
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int layer_settings_append_layer_info(LayerSettings *settings, struct layer_info *info);
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/**
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* @brief Clear all layers in this settings object
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* @param settings LayerSettings object
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*/
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void layer_settings_clear(LayerSettings *settings);
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/**
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* @brief Remove a specific layer number from the layer settings.
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* @param settings LayerSettings object
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* @param layer Layer number
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* @return Error code. 0 if successful
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*/
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int layer_settings_remove_layer(LayerSettings *settings, int layer);
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/**
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* @brief Get a GList with layer_info structs
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*
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* This function returns a GList with all layer_info structs in rendering order
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* (bottom to top) that shall be rendered.
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*
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* @param settings LayerSettings object
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* @return GList with struct layer_info elements.
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*/
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GList *layer_settings_get_layer_info_list(LayerSettings *settings);
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/**
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* @brief Write layer settings to a CSV file
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* @param path
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* @return 0 if successful
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*/
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int layer_settings_to_csv(LayerSettings *settings, const char *path);
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/**
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* @brief Load new layer Settings from CSV
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*
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* This function loads the layer information from a CSV file.
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* All data inside the \p settings is cleared beforehand.
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*
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* @param settings Settings to write to.
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* @param path CSV file path
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* @return 0 if successful
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*/
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int layer_settings_load_from_csv(LayerSettings *settings, const char *path);
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G_END_DECLS
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#endif // _LAYER_INFO_H_
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