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name: CMake
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install system dependencies
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get -y install libgtk-3-dev gettext
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}

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# GDS-Render Readme # GDS-Render Readme
[![CMake](https://github.com/0mhu/gds-render/actions/workflows/cmake.yml/badge.svg?branch=master)](https://github.com/0mhu/gds-render/actions/workflows/cmake.yml)
This software is a rendering programm for GDS2 layout files. This software is a rendering programm for GDS2 layout files.
The GDS2 format is mainly used in integrated circuit development. The GDS2 format is mainly used in integrated circuit development.
This program allows the conversion of a GDS file to a vector graphics file. This program allows the conversion of a GDS file to a vector graphics file.