/* * GDSII-Converter * Copyright (C) 2018 Mario Hüttel * * This file is part of GDSII-Converter. * * GDSII-Converter is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * GDSII-Converter is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GDSII-Converter. If not, see . */ /** * @file bounding-box.h * @brief Header for calculation of bounding boxes * @author Mario Hüttel */ /** * @addtogroup geometric * @{ */ #ifndef _BOUNDING_BOX_H_ #define _BOUNDING_BOX_H_ #include #include #include /** * @brief Union describing a bounding box * * Two ways of accessing a bounding box are possible. * * Either, use the "named" vectors struct to specifically access the points * @code * lower_left = box.vectors.lower_left; * upper right = box.vectors.upper_right; * @endcode * * or use the iterable vector array: * @code * for (i = 0; i < 2; i++) * box.vector_array[i] = points[i]; * @endcode */ union bounding_box { /** * @brief Location vectors of upper right and lower left bounding box points * @note Coordinate System is (y up | x right) */ struct _vectors { /** @brief Lower left point of the bounding box */ struct vector_2d lower_left; /** @brief Upper right point of the bounding box */ struct vector_2d upper_right; } vectors; /** * @brief Array of vectors representing a bounding box * @note This is more convenient for iterating */ struct vector_2d vector_array[2]; }; /* * @brief Pointer to a function that takes any pointer and converts this object to a vector_2d struct */ typedef void (*conv_generic_to_vector_2d_t)(void *, struct vector_2d *); /** * @brief Calculate bounding box of polygon * @param vertices List of vertices that describe the polygon * @param conv_func Conversion function to convert vertices to vector_2d structs. * @param box Box to write to. This box is not updated! All previous data is discarded */ void bounding_box_calculate_from_polygon(GList *vertices, conv_generic_to_vector_2d_t conv_func, union bounding_box *box); /** * @brief Update an exisitng bounding box with another one. * @param destination Target box to update * @param update Box to update the target with */ void bounding_box_update_with_box(union bounding_box *destination, union bounding_box *update); /** * @brief Prepare an empty bounding box. * * Updating this specially prepared box, results in a bounding box that is the same size as the update * * @param box Box to preapre */ void bounding_box_prepare_empty(union bounding_box *box); /** * @brief Update bounding box with a point * @param destination Bounding box to update * @param conv_func Conversion function to convert \p pt to a vector_2d. May be NULL * @param pt Point to update bounding box with */ void bounding_box_update_with_point(union bounding_box *destination, conv_generic_to_vector_2d_t conv_func, void *pt); /** * @brief Return all four corner points of a bounding box * @param[out] points Array of 4 vector_2d structs that has to be allocated by the caller * @param box Bounding box */ void bounding_box_get_all_points(struct vector_2d *points, union bounding_box *box); /** * @brief Apply transformations onto bounding box. * * All corner points \f$ \vec{P_i} \f$ of the bounding box are transformed to output points \f$ \vec{P_o} \f$ by: * * \f$ \vec{P_o} = s \cdot \begin{pmatrix}\cos\left(\phi\right) & -\sin\left(\phi\right)\\ \sin\left(\phi\right) & \cos\left(\phi\right)\end{pmatrix} \cdot \begin{pmatrix} 1 & 0 \\ 0 & -1^{m} \end{pmatrix} \cdot \vec{P_i} \f$, with: * * * \f$s\f$: Scale * * \f$m\f$: 1, if flipped_at_x is True, else 0 * * \f$\phi\f$: Rotation angle in radians. The conversion degrees => radians is done internally * * The result is the bounding box generated around all output points * * @param scale Scaling factor * @param rotation_deg Rotation of bounding box around the origin in degrees (counterclockwise) * @param flip_at_x Flip the boundig box on the x axis before rotating. * @param box Bounding box the operations should be applied to. * @note Keep in mind, that this bounding box is actually the bounding box of the rotated boundig box and not the object itself. * It might be too big. */ void bounding_box_apply_transform(double scale, double rotation_deg, bool flip_at_x, union bounding_box *box); /** * @brief Calculate the bounding box of a path and update the given bounding box * @param vertices Vertices the path is made up of * @param thickness Thisckness of the path * @param conv_func Conversion function for vertices to vector_2d structs * @param box Bounding box to write results in. * @warning This function is not yet implemented correctly. Miter points of paths are not taken into account. * If a path is the outmost object of your cell _and_ it is not parallel to one of the coordinate axes, * the calculated bounding box size might be off. In other cases it should be reasonable close to the real bounding box. */ void bounding_box_update_with_path(GList *vertices, double thickness, conv_generic_to_vector_2d_t conv_func, union bounding_box *box); #endif /* _BOUNDING_BOX_H_ */ /** @} */