gds-render/layer-selector.h
Mario Hüttel 781c2a603a Implemente layer box
* Layers can be added dynamically
* Layers are sorted

TODO:
- implement load and save functions
2018-05-16 16:24:06 +02:00

24 lines
525 B
C

#ifndef __LAYER_SELECTOR_H__
#define __LAYER_SELECTOR_H__
#include <gtk/gtk.h>
#include <glib.h>
#include "layer-element.h"
struct layer_info {
int id;
/* This contains both: opacity and Color */
GdkRGBA color;
};
void generate_layer_widgets(GtkListBox *listbox, GList *libs);
void clear_list_box_widgets();
void setup_load_mapping_callback(GtkWidget *button);
void setup_save_mapping_callback(GtkWidget *button);
void get_layer_info(GList **info_list, GtkListBox *box);
#endif /* __LAYER_SELECTOR_H__ */