gds-render/trigonometric/vector-operations.h

51 lines
1.7 KiB
C

/*
* GDSII-Converter
* Copyright (C) 2018 Mario Hüttel <mario.huettel@gmx.net>
*
* This file is part of GDSII-Converter.
*
* GDSII-Converter is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* GDSII-Converter is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GDSII-Converter. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file vector-operations.h
* @brief Header for 2D Vector operations
* @author Mario Hüttel <mario.huettel@gmx.net>
*/
#ifndef _VECTOR_OPERATIONS_H_
#define _VECTOR_OPERATIONS_H_
#include <math.h>
struct vector_2d {
double x;
double y;
};
#define DEG2RAD(a) ((a)*M_PI/180.0)
double vector_2d_scalar_multipy(struct vector_2d *a, struct vector_2d *b);
void vector_2d_normalize(struct vector_2d *vec);
void vector_2d_rotate(struct vector_2d *vec, double angle);
struct vector_2d *vector_2d_copy(struct vector_2d *opt_res, struct vector_2d *vec);
struct vector_2d *vector_2d_alloc(void);
void vector_2d_free(struct vector_2d *vec);
void vector_2d_scale(struct vector_2d *vec, double scale);
double vector_2d_abs(struct vector_2d *vec);
double vector_2d_calculate_angle_between(struct vector_2d *a, struct vector_2d *b);
void vector_2d_subtract(struct vector_2d *res, struct vector_2d *a, struct vector_2d *b);
void vector_2d_add(struct vector_2d *res, struct vector_2d *a, struct vector_2d *b);
#endif /* _VECTOR_OPERATIONS_H_ */