gds-render/trigonometric/bounding-box.c
2018-12-10 19:36:00 +01:00

147 lines
4.2 KiB
C

/*
* GDSII-Converter
* Copyright (C) 2018 Mario Hüttel <mario.huettel@gmx.net>
*
* This file is part of GDSII-Converter.
*
* GDSII-Converter is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* GDSII-Converter is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GDSII-Converter. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file bounding-box.c
* @brief Calculation of bounding boxes
* @author Mario Hüttel <mario.huettel@gmx.net>
*/
/**
* @addtogroup trigonometric
* @{
*/
#include <stdio.h>
#include "bounding-box.h"
#include <math.h>
#define MIN(a,b) (((a) < (b)) ? (a) : (b)) /**< @brief Return smaller number */
#define MAX(a,b) (((a) > (b)) ? (a) : (b)) /**< @brief Return bigger number */
#define ABS_DBL(a) ((a) < 0 ? -(a) : (a))
void bounding_box_calculate_polygon(GList *vertices, conv_generic_to_vector_2d_t conv_func, union bounding_box *box)
{
double xmin = DBL_MAX, xmax = DBL_MIN, ymin = DBL_MAX, ymax = DBL_MIN;
struct vector_2d temp_vec;
GList *list_item;
/* Check for errors */
if (!conv_func || !box || !vertices)
return;
for (list_item = vertices; list_item != NULL; list_item = g_list_next(list_item)) {
/* Convert generic vertex to vector_2d */
if (conv_func)
conv_func((void *)list_item->data, &temp_vec);
else
vector_2d_copy(&temp_vec, (struct vector_2d *)list_item->data);
/* Update bounding coordinates with vertex */
xmin = MIN(xmin, temp_vec.x);
xmax = MAX(xmax, temp_vec.x);
ymin = MIN(ymin, temp_vec.y);
ymax = MAX(ymax, temp_vec.y);
}
/* Fill bounding box with results */
box->vectors.lower_left.x = xmin;
box->vectors.lower_left.y = ymin;
box->vectors.upper_right.x = xmax;
box->vectors.upper_right.y = ymax;
}
void bounding_box_update_box(union bounding_box *destination, union bounding_box *update)
{
if (!destination || !update)
return;
destination->vectors.lower_left.x = MIN(destination->vectors.lower_left.x,
update->vectors.lower_left.x);
destination->vectors.lower_left.y = MIN(destination->vectors.lower_left.y,
update->vectors.lower_left.y);
destination->vectors.upper_right.x = MAX(destination->vectors.upper_right.x,
update->vectors.upper_right.x);
destination->vectors.upper_right.y = MAX(destination->vectors.upper_right.y,
update->vectors.upper_right.y);
}
void bounding_box_prepare_empty(union bounding_box *box)
{
box->vectors.lower_left.x = DBL_MAX;
box->vectors.lower_left.y = DBL_MAX;
box->vectors.upper_right.x = DBL_MIN;
box->vectors.upper_right.y = DBL_MIN;
}
static void calculate_path_miter_points(struct vector_2d *a, struct vector_2d *b, struct vector_2d *c,
struct vector_2d *m1, struct vector_2d *m2, double width)
{
double angle, angle_sin, u;
struct vector_2d ba, bc, u_vec, v_vec, ba_norm;
if (!a || !b || !c || !m1 || !m2)
return;
vector_2d_subtract(&ba, a, b);
vector_2d_subtract(&bc, c, b);
angle = vector_2d_calculate_angle_between(&ba, &bc);
if (ABS_DBL(angle) < 0.05 || ABS_DBL(angle - M_PI) < 0.1) {
/* Specail cases Don*/
vector_2d_copy(&ba_norm, &ba);
vector_2d_rotate(&ba_norm, DEG2RAD(90));
vector_2d_normalize(&ba_norm);
vector_2d_scale(&ba_norm, width/2.0);
vector_2d_add(m1, b, &ba_norm);
vector_2d_subtract(m2, b, &ba_norm);
return;
}
angle_sin = sin(angle);
u = width/(2*angle_sin);
vector_2d_copy(&u_vec, &ba);
vector_2d_copy(&v_vec, &bc);
vector_2d_normalize(&u_vec);
vector_2d_normalize(&v_vec);
vector_2d_scale(&u_vec, u);
vector_2d_scale(&v_vec, u);
vector_2d_copy(m1, b);
vector_2d_add(m1, m1, &u_vec);
vector_2d_add(m1, m1, &v_vec);
vector_2d_copy(m2, b);
vector_2d_subtract(m2, m2, &u_vec);
vector_2d_subtract(m2, m2, &v_vec);
}
void bounding_box_calculate_path_box(GList *vertices, conv_generic_to_vector_2d_t conv_func, union bounding_box *box)
{
}
void bounding_box_update_point(union bounding_box *destination, conv_generic_to_vector_2d_t conv_func, void *pt)
{
}
/** @} */