Add opengl shader program class
This commit is contained in:
@@ -12,6 +12,6 @@ aux_source_directory("src" SRC_DIR)
|
||||
add_library(${PROJECT_NAME} SHARED ${SRC_DIR})
|
||||
target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include)
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE ${EPOXY_INCLUDE_DIRS})
|
||||
target_link_libraries(${PROJECT_NAME} PUBLIC ${GLIB_LDFLAGS} ${GTK3_LDFLAGS} ${EPOXY_LDFLAGS})
|
||||
target_link_libraries(${PROJECT_NAME} PUBLIC ${GLIB_LDFLAGS} ${GTK3_LDFLAGS} ${EPOXY_LDFLAGS} shimatta-opengl)
|
||||
target_link_directories(${PROJECT_NAME} PUBLIC ${GLIB_LINK_DIRS} ${GTK3_LINK_DIRS} ${EPOXY_LINK_DIRS})
|
||||
target_include_directories(${PROJECT_NAME} PUBLIC ${GLIB_INCLUDE_DIRS} ${GTK3_INCLUDE_DIRS})
|
||||
|
Reference in New Issue
Block a user