# CMAKE generated file: DO NOT EDIT! # Generated by "Unix Makefiles" Generator, CMake Version 3.16 # Delete rule output on recipe failure. .DELETE_ON_ERROR: #============================================================================= # Special targets provided by cmake. # Disable implicit rules so canonical targets will work. .SUFFIXES: # Remove some rules from gmake that .SUFFIXES does not remove. SUFFIXES = .SUFFIXES: .hpux_make_needs_suffix_list # Suppress display of executed commands. $(VERBOSE).SILENT: # A target that is always out of date. cmake_force: .PHONY : cmake_force #============================================================================= # Set environment variables for the build. # The shell in which to execute make rules. SHELL = /bin/sh # The CMake executable. CMAKE_COMMAND = /usr/bin/cmake # The command to remove a file. RM = /usr/bin/cmake -E remove -f # Escaping for special characters. EQUALS = = # The top-level source directory on which CMake was run. CMAKE_SOURCE_DIR = /home/mari/projects/cpp/opengl-playground # The top-level build directory on which CMake was run. CMAKE_BINARY_DIR = /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples # Include any dependencies generated for this target. include CMakeFiles/opengl-playground.dir/depend.make # Include the progress variables for this target. include CMakeFiles/opengl-playground.dir/progress.make # Include the compile flags for this target's objects. include CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/src/main.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/src/main.cpp.o: ../../../src/main.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Building CXX object CMakeFiles/opengl-playground.dir/src/main.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/src/main.cpp.o -c /home/mari/projects/cpp/opengl-playground/src/main.cpp CMakeFiles/opengl-playground.dir/src/main.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/src/main.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/src/main.cpp > CMakeFiles/opengl-playground.dir/src/main.cpp.i CMakeFiles/opengl-playground.dir/src/main.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/src/main.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/src/main.cpp -o CMakeFiles/opengl-playground.dir/src/main.cpp.s CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.o: ../../../src/mainwindow.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Building CXX object CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.o -c /home/mari/projects/cpp/opengl-playground/src/mainwindow.cpp CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/src/mainwindow.cpp > CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.i CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/src/mainwindow.cpp -o CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.s CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.o: ../../../src/openglgraphics.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_3) "Building CXX object CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.o -c /home/mari/projects/cpp/opengl-playground/src/openglgraphics.cpp CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/src/openglgraphics.cpp > CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.i CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/src/openglgraphics.cpp -o CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.s CMakeFiles/opengl-playground.dir/src/openglshader.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/src/openglshader.cpp.o: ../../../src/openglshader.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_4) "Building CXX object CMakeFiles/opengl-playground.dir/src/openglshader.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/src/openglshader.cpp.o -c /home/mari/projects/cpp/opengl-playground/src/openglshader.cpp CMakeFiles/opengl-playground.dir/src/openglshader.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/src/openglshader.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/src/openglshader.cpp > CMakeFiles/opengl-playground.dir/src/openglshader.cpp.i CMakeFiles/opengl-playground.dir/src/openglshader.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/src/openglshader.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/src/openglshader.cpp -o CMakeFiles/opengl-playground.dir/src/openglshader.cpp.s CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.o: ../../../src/opengltexture.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_5) "Building CXX object CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.o -c /home/mari/projects/cpp/opengl-playground/src/opengltexture.cpp CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/src/opengltexture.cpp > CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.i CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/src/opengltexture.cpp -o CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.s CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.o: ../../../src/sdlmainwindow.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_6) "Building CXX object CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.o -c /home/mari/projects/cpp/opengl-playground/src/sdlmainwindow.cpp CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/src/sdlmainwindow.cpp > CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.i CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/src/sdlmainwindow.cpp -o CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.s CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.o: ../../../src/textured-rectangle.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_7) "Building CXX object CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.o -c /home/mari/projects/cpp/opengl-playground/src/textured-rectangle.cpp CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/src/textured-rectangle.cpp > CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.i CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/src/textured-rectangle.cpp -o CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.s CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.o: ../imgui.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_8) "Building CXX object CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.o -c /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui.cpp CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui.cpp > CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.i CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui.cpp -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.s CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.o: ../imgui_draw.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_9) "Building CXX object CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.o -c /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui_draw.cpp CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui_draw.cpp > CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.i CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui_draw.cpp -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.s CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.o: ../imgui_demo.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_10) "Building CXX object CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.o -c /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui_demo.cpp CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui_demo.cpp > CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.i CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui_demo.cpp -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.s CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.o: ../imgui_widgets.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_11) "Building CXX object CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.o -c /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui_widgets.cpp CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui_widgets.cpp > CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.i CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/imgui_widgets.cpp -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.s CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.o: ../misc/cpp/imgui_stdlib.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Building CXX object CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.o -c /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp > CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.i CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp -o CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.s CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.o: imgui_impl_sdl.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_13) "Building CXX object CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.o -c /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/imgui_impl_sdl.cpp CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/imgui_impl_sdl.cpp > CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.i CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/imgui_impl_sdl.cpp -o CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.s CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.o: CMakeFiles/opengl-playground.dir/flags.make CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.o: imgui_impl_opengl3.cpp @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_14) "Building CXX object CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.o" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.o -c /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/imgui_impl_opengl3.cpp CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.i" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/imgui_impl_opengl3.cpp > CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.i CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.s" /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/imgui_impl_opengl3.cpp -o CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.s # Object files for target opengl-playground opengl__playground_OBJECTS = \ "CMakeFiles/opengl-playground.dir/src/main.cpp.o" \ "CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.o" \ "CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.o" \ "CMakeFiles/opengl-playground.dir/src/openglshader.cpp.o" \ "CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.o" \ "CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.o" \ "CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.o" \ "CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.o" \ "CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.o" \ "CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.o" \ "CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.o" \ "CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.o" \ "CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.o" \ "CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.o" # External object files for target opengl-playground opengl__playground_EXTERNAL_OBJECTS = opengl-playground: CMakeFiles/opengl-playground.dir/src/main.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/src/mainwindow.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/src/openglgraphics.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/src/openglshader.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/src/opengltexture.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/src/sdlmainwindow.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/src/textured-rectangle.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_draw.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_demo.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/imgui_widgets.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/imgui-submodule/imgui/misc/cpp/imgui_stdlib.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/imgui_impl_sdl.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/imgui_impl_opengl3.cpp.o opengl-playground: CMakeFiles/opengl-playground.dir/build.make opengl-playground: CMakeFiles/opengl-playground.dir/link.txt @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=/home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles --progress-num=$(CMAKE_PROGRESS_15) "Linking CXX executable opengl-playground" $(CMAKE_COMMAND) -E cmake_link_script CMakeFiles/opengl-playground.dir/link.txt --verbose=$(VERBOSE) # Rule to build all files generated by this target. CMakeFiles/opengl-playground.dir/build: opengl-playground .PHONY : CMakeFiles/opengl-playground.dir/build CMakeFiles/opengl-playground.dir/clean: $(CMAKE_COMMAND) -P CMakeFiles/opengl-playground.dir/cmake_clean.cmake .PHONY : CMakeFiles/opengl-playground.dir/clean CMakeFiles/opengl-playground.dir/depend: cd /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples && $(CMAKE_COMMAND) -E cmake_depends "Unix Makefiles" /home/mari/projects/cpp/opengl-playground /home/mari/projects/cpp/opengl-playground /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples /home/mari/projects/cpp/opengl-playground/imgui-submodule/imgui/examples/CMakeFiles/opengl-playground.dir/DependInfo.cmake --color=$(COLOR) .PHONY : CMakeFiles/opengl-playground.dir/depend