opengl-playground/include/opengl-playground/openglgraphics.hpp

27 lines
635 B
C++

#ifndef OPENGLGRAPHICS_H
#define OPENGLGRAPHICS_H
#include <string>
#include <epoxy/gl.h>
#include <opengl-playground/openglshader.hpp>
#include <glm/glm.hpp>
#include <memory>
class OpenGlGraphics
{
public:
OpenGlGraphics(std::shared_ptr<OpenGlShaderProgram> shader_prog);
~OpenGlGraphics();
virtual void realize() = 0;
virtual void render() = 0;
void setModelMatrix(const glm::mat4 &model_matrix);
const glm::mat4 &getModelMatrix();
const glm::mat3 &getNormalMatrix();
protected:
std::shared_ptr<OpenGlShaderProgram> shaderprog;
glm::mat4 model_matrix;
glm::mat3 normal_matrix;
};
#endif // OPENGLGRAPHICS_H