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opengl-playground/src
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Mario Hüttel b9a007dd51 Change normal matrix from 4x4 to 3x3
2020-03-26 23:03:49 +01:00
..
globalcanvassettings.cpp
Add model loading and simple phong color shading
2020-03-24 23:13:49 +01:00
main.cpp
Improve material loading and add coordinate system model
2020-03-26 22:57:08 +01:00
mainwindow.cpp
Add base structure for openGL playground
2020-03-17 23:25:23 +01:00
material.cpp
Improve material loading and add coordinate system model
2020-03-26 22:57:08 +01:00
mesh.cpp
Change normal matrix from 4x4 to 3x3
2020-03-26 23:03:49 +01:00
model.cpp
Improve material loading and add coordinate system model
2020-03-26 22:57:08 +01:00
openglgraphics.cpp
Change normal matrix from 4x4 to 3x3
2020-03-26 23:03:49 +01:00
openglshader.cpp
Change normal matrix from 4x4 to 3x3
2020-03-26 23:03:49 +01:00
opengltexture.cpp
Improve material loading and add coordinate system model
2020-03-26 22:57:08 +01:00
sdlmainwindow.cpp
Add model loading and simple phong color shading
2020-03-24 23:13:49 +01:00
textured-rectangle.cpp
Add perspective view
2020-03-23 17:26:32 +01:00
vertex.cpp
Add model loading and simple phong color shading
2020-03-24 23:13:49 +01:00
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