reflow-oven-control-sw/stm-firmware/ui/menu.c

284 lines
6.6 KiB
C

/* Reflow Oven Controller
*
* Copyright (C) 2020 Mario Hüttel <mario.huettel@gmx.net>
*
* This file is part of the Reflow Oven Controller Project.
*
* The reflow oven controller is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* The Reflow Oven Control Firmware is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with the reflow oven controller project.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <reflow-controller/ui/menu.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
void menu_handle(struct lcd_menu *menu, int16_t rotary_encoder_delta, enum button_state push_button)
{
menu_func_t tmp;
if (!menu)
return;
menu->inputs.push_button = push_button;
menu->inputs.rotary_encoder_delta += rotary_encoder_delta;
if (menu->active_entry == NULL)
menu->active_entry = menu->root_entry;
tmp = menu->active_entry;
if ((menu->active_entry_type == MENU_ENTRY_FIRST_ENTER || menu->active_entry_type == MENU_ENTRY_DROPBACK)
&& push_button != BUTTON_IDLE) {
menu->inputs.button_ready = false;
}
if (menu->active_entry_type == MENU_ENTRY_FIRST_ENTER) {
menu->active_entry(menu, menu->active_entry_type, menu->init_parent);
} else {
menu->active_entry(menu, menu->active_entry_type, NULL);
}
if (menu->active_entry_type != MENU_ENTRY_CONTINUE && tmp == menu->active_entry) {
menu->active_entry_type = MENU_ENTRY_CONTINUE;
}
if (push_button == BUTTON_IDLE)
menu->inputs.button_ready = true;
}
void menu_init(struct lcd_menu *menu, menu_func_t root_node, void (*display_update)(uint8_t row, const char *data))
{
if (!menu)
return;
menu->root_entry = root_node;
menu->active_entry = root_node;
menu->init_parent = NULL;
menu->inputs.push_button = BUTTON_IDLE;
menu->inputs.button_ready = false;
menu->inputs.rotary_encoder_delta = 0;
menu->active_entry_type = MENU_ENTRY_FIRST_ENTER;
menu->update_display = display_update;
}
void menu_entry_dropback(struct lcd_menu *menu, menu_func_t parent_func)
{
if (!menu)
return;
if (parent_func)
menu->active_entry = parent_func;
else
menu->active_entry = menu->root_entry;
menu_ack_rotary_delta(menu);
menu->active_entry_type = MENU_ENTRY_DROPBACK;
}
void menu_entry_enter(struct lcd_menu *menu, menu_func_t entry, bool handle_immediately)
{
if (!menu)
return;
menu->init_parent = menu->active_entry;
menu->active_entry_type = MENU_ENTRY_FIRST_ENTER;
menu->active_entry = entry;
if (handle_immediately)
menu_handle(menu, 0, menu->inputs.push_button);
}
void menu_lcd_output(struct lcd_menu *menu, uint8_t row_num, const char *text)
{
if (!menu || !menu->update_display)
return;
menu->update_display(row_num, text);
}
void menu_lcd_outputf(struct lcd_menu *menu, uint8_t row_num, const char *format, ...)
{
char buff[64];
va_list valist;
va_start(valist, format);
vsnprintf(buff, sizeof(buff), format, valist);
buff[sizeof(buff) - 1] = '\0';
menu_lcd_output(menu, row_num, buff);
va_end(valist);
}
void menu_list_display(struct menu_list *list, uint32_t top_row, uint32_t bottom_row)
{
uint8_t row_count;
uint32_t mid_row;
uint32_t count_above_mid;
uint32_t count_below_mid;
uint32_t start_index;
uint32_t current_row;
uint32_t current_idx;
char workbuff[64];
if (!list || !list->update_display)
return;
if (bottom_row < top_row)
return;
if (list->entry_count == 0) {
for (current_row = top_row; current_row <= bottom_row; current_row++) {
list->update_display((uint8_t)current_row, "");
}
return;
}
/* Calculate list parameters */
row_count = bottom_row - top_row + 1;
mid_row = (top_row + bottom_row) / 2;
count_above_mid = mid_row - top_row;
count_below_mid = bottom_row - mid_row;
/* Check if there are more elements above the and below the currently selected one that can be displayed. in this case position
* active entry in center
*/
if (list->currently_selected > count_above_mid && (list->entry_count - list->currently_selected - 1) > count_below_mid) {
start_index = list->currently_selected - count_above_mid;
} else if (list->currently_selected < count_above_mid) {
start_index = 0;
} else if ((list->entry_count - list->currently_selected - 1) <= count_below_mid) {
if (list->entry_count < row_count)
start_index = 0;
else
start_index = list->entry_count - row_count;
} else {
start_index = 0;
}
for (current_row = top_row, current_idx = start_index; current_row <= bottom_row; current_row++, current_idx++) {
if (current_idx >= list->entry_count)
break;
snprintf(workbuff, sizeof(workbuff), "%c%s", (current_idx == list->currently_selected ? '>' : ' '),
list->entry_names[current_idx]);
workbuff[sizeof(workbuff)-1] = 0;
list->update_display((uint8_t)current_row, workbuff);
}
}
void menu_list_compute_count(struct menu_list *list)
{
uint32_t count = 0;
if (!list)
return;
for (count = 0; list->entry_names[count] != NULL; count++);
list->entry_count = count;
}
void menu_list_scroll_down(struct menu_list *list)
{
if (!list)
return;
if (list->currently_selected < list->entry_count - 1) {
list->currently_selected++;
}
}
void menu_list_enter_selected_entry(struct menu_list *list, struct lcd_menu *menu)
{
menu_func_t entry;
if (!list)
return;
if (!list->submenu_list)
return;
entry = list->submenu_list[list->currently_selected];
if (!entry)
return;
menu_entry_enter(menu, entry, false);
}
void menu_list_scroll_up(struct menu_list *list)
{
if (!list)
return;
if (list->currently_selected > 0)
list->currently_selected--;
}
void menu_ack_rotary_delta(struct lcd_menu *menu)
{
if (!menu)
return;
menu->inputs.rotary_encoder_delta = 0;
}
int16_t menu_get_rotary_delta(const struct lcd_menu *menu)
{
int16_t ret = 0;
if (menu)
ret = menu->inputs.rotary_encoder_delta;
return ret;
}
enum button_state menu_get_button_state(const struct lcd_menu *menu)
{
enum button_state ret = BUTTON_IDLE;
if (menu)
ret = menu->inputs.push_button;
return ret;
}
bool menu_get_button_ready_state(const struct lcd_menu *menu)
{
bool ret = false;
if (menu)
ret = menu->inputs.button_ready;
return ret;
}
void menu_display_clear(struct lcd_menu *menu)
{
uint8_t i;
if (!menu || !menu->update_display)
return;
for (i = 0; i < 4; i++)
menu->update_display(i, "");
}
uint32_t menu_list_get_currently_selected(struct menu_list *list)
{
if (!list)
return 0;
return list->currently_selected;
}