Add cglm library and add uniform setters for shader programs

This commit is contained in:
2020-06-27 20:10:33 +02:00
parent 8837de9e2a
commit 97d11cf2b0
6 changed files with 191 additions and 3 deletions

13
cglm/CMakeLists.txt Normal file
View File

@@ -0,0 +1,13 @@
project(cglm)
cmake_minimum_required(VERSION 2.8)
include_directories(${GLIB_INCLUDE_DIRS} ${GTK3_INCLUDE_DIRS} ${CAIRO_INCLUDE_DIRS} ${OPENCL_INCLUDE_DIRS})
link_directories(${GLIB_LINK_DIRS} ${GTK3_LINK_DIRS} ${CAIRO_LINK_DIRS})
add_definitions(${GLIB2_CFLAGS_OTHER})
aux_source_directory("cglm/src" SOURCES)
add_library(${PROJECT_NAME} STATIC ${SOURCES})
add_compile_options(-Wall -std=gnu99 -O3 -Wstrict-aliasing=2 -fstrict-aliasing -pedantic)
target_include_directories(${PROJECT_NAME} PUBLIC "cglm/include")
target_link_libraries(${PROJECT_NAME} m)

1
cglm/cglm Submodule

Submodule cglm/cglm added at 79c44fdbfa