Add cglm library and add uniform setters for shader programs
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13
cglm/CMakeLists.txt
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13
cglm/CMakeLists.txt
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project(cglm)
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cmake_minimum_required(VERSION 2.8)
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include_directories(${GLIB_INCLUDE_DIRS} ${GTK3_INCLUDE_DIRS} ${CAIRO_INCLUDE_DIRS} ${OPENCL_INCLUDE_DIRS})
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link_directories(${GLIB_LINK_DIRS} ${GTK3_LINK_DIRS} ${CAIRO_LINK_DIRS})
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add_definitions(${GLIB2_CFLAGS_OTHER})
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aux_source_directory("cglm/src" SOURCES)
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add_library(${PROJECT_NAME} STATIC ${SOURCES})
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add_compile_options(-Wall -std=gnu99 -O3 -Wstrict-aliasing=2 -fstrict-aliasing -pedantic)
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target_include_directories(${PROJECT_NAME} PUBLIC "cglm/include")
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target_link_libraries(${PROJECT_NAME} m)
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1
cglm/cglm
Submodule
1
cglm/cglm
Submodule
Submodule cglm/cglm added at 79c44fdbfa
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