catch2/.conan/test_package/conanfile.py

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
from conan import ConanFile
from conan.tools.cmake import CMake, cmake_layout
from conan.tools.build import can_run
import os
class TestPackageConan(ConanFile):
settings = "os", "compiler", "build_type", "arch"
generators = "CMakeToolchain", "CMakeDeps"
def requirements(self):
self.requires(self.tested_reference_str)
def layout(self):
cmake_layout(self)
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def test(self):
if can_run(self):
cmd = os.path.join(self.cpp.build.bindir, "test_package")
self.run(cmd, env="conanrun")
# If we are on conan 2 we can check the license info is populated
if hasattr(self, 'dependencies'):
catch2 = self.dependencies["catch2"]
assert os.path.exists(f'{catch2.package_folder}/licenses/LICENSE.txt')
assert catch2.license == 'BSL-1.0'