mirror of
https://github.com/catchorg/Catch2.git
synced 2024-12-25 20:43:28 +01:00
Conan v2 (#2805)
* Removed Conan1 build.py file using conan package tools that are no longer supported
* Working conan 1 and 2 build with the test package.
updated the test_package to be updated to conan 2 and fixed missing cmake. Still need to check that the license file is packaged up and that the packages look identical before the changes
* Removing debug prints and the license check that isn't working yet
* Working license file copied over as it was before
* Migrated the properties of cpp_info to conan 2. Keeping conan 1 support by checking the version of conan
https://docs.conan.io/1/migrating_to_2.0/properties.html
* Revert "Removed Conan1 build.py file using conan package tools that are no longer supported"
This reverts commit a606d1dfe6
.
* Need to add a set_version to parse the version from CMakeLists.txt
Adding a package build yaml to ensure conan keeps building on 1 and 2
* Setting lowercase catch2 for pkg_config and cmake_target_name
* Fixing the namespace for conan file cmake_target_name
This commit is contained in:
parent
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commit
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@ -1,12 +1,7 @@
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cmake_minimum_required(VERSION 3.2.0)
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project(test_package CXX)
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cmake_minimum_required(VERSION 3.15)
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project(PackageTest CXX)
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include("${CMAKE_BINARY_DIR}/conanbuildinfo.cmake")
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conan_basic_setup()
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find_package(Catch2 CONFIG REQUIRED)
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find_package(Catch2 REQUIRED CONFIG)
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add_executable(${PROJECT_NAME} test_package.cpp)
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target_link_libraries(${PROJECT_NAME} Catch2::Catch2WithMain)
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set_target_properties(${PROJECT_NAME} PROPERTIES CXX_STANDARD 14)
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add_executable(test_package test_package.cpp)
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target_link_libraries(test_package Catch2::Catch2WithMain)
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@ -1,12 +1,20 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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from conans import ConanFile, CMake
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from conan import ConanFile
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from conan.tools.cmake import CMake, cmake_layout
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from conan.tools.build import can_run
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import os
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class TestPackageConan(ConanFile):
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settings = "os", "compiler", "build_type", "arch"
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generators = "cmake_find_package_multi", "cmake"
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generators = "CMakeToolchain", "CMakeDeps"
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def requirements(self):
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self.requires(self.tested_reference_str)
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def layout(self):
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cmake_layout(self)
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def build(self):
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cmake = CMake(self)
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@ -14,7 +22,12 @@ class TestPackageConan(ConanFile):
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cmake.build()
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def test(self):
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assert os.path.isfile(os.path.join(
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self.deps_cpp_info["catch2"].rootpath, "licenses", "LICENSE.txt"))
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bin_path = os.path.join("bin", "test_package")
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self.run("%s -s" % bin_path, run_environment=True)
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if can_run(self):
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cmd = os.path.join(self.cpp.build.bindir, "test_package")
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self.run(cmd, env="conanrun")
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# If we are on conan 2 we can check the license info is populated
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if hasattr(self, 'dependencies'):
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catch2 = self.dependencies["catch2"]
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assert os.path.exists(f'{catch2.package_folder}/licenses/LICENSE.txt')
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assert catch2.license == 'BSL-1.0'
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31
.github/workflows/package-manager-builds.yaml
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31
.github/workflows/package-manager-builds.yaml
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@ -0,0 +1,31 @@
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name: Package Manager Builds
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on: [push, pull_request]
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jobs:
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conan_builds:
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name: Conan ${{matrix.conan_version}}
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runs-on: ubuntu-20.04
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strategy:
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matrix:
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conan_version:
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- '1.62'
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- '2.0'
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include:
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# Conan 1 has default profiles installed
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- conan_version: '1.62'
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profile_generate: 'false'
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steps:
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- uses: actions/checkout@v4
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- name: Install conan
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run: pip install conan==${{matrix.conan_version}}
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- name: Setup conan profiles
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if: matrix.profile_generate != 'false'
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run: conan profile detect
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- name: Run conan package create
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run: conan create . -tf .conan/test_package
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1
.gitignore
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1
.gitignore
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@ -25,6 +25,7 @@ Build
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cmake-build-*
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benchmark-dir
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.conan/test_package/build
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.conan/test_package/CMakeUserPresets.json
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bazel-*
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build-fuzzers
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debug-build
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100
conanfile.py
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100
conanfile.py
Normal file → Executable file
@ -1,5 +1,11 @@
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#!/usr/bin/env python
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from conans import ConanFile, CMake, tools
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from conan import ConanFile, tools, __version__ as conan_version
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from conan.tools.cmake import CMake, CMakeToolchain, CMakeDeps, cmake_layout
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from conan.tools import files, scm
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import os
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import shutil
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import re
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class CatchConan(ConanFile):
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name = "catch2"
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@ -8,53 +14,89 @@ class CatchConan(ConanFile):
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url = "https://github.com/catchorg/Catch2"
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homepage = url
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license = "BSL-1.0"
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version = "latest"
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exports = "LICENSE.txt"
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exports_sources = ("src/*", "CMakeLists.txt", "CMake/*", "extras/*")
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settings = "os", "compiler", "build_type", "arch"
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generators = "cmake"
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def set_version(self):
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pattern = re.compile(r"\w*VERSION (\d+\.\d+\.\d+) # CML version placeholder, don't delete")
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with open("CMakeLists.txt") as file:
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for line in file:
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result = pattern.search(line)
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if result:
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self.version = result.group(1)
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self.output.info(f'Using version: {self.version}')
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def layout(self):
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cmake_layout(self)
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def generate(self):
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tc = CMakeToolchain(self)
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tc.generate()
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deps = CMakeDeps(self)
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deps.generate()
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def _configure_cmake(self):
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cmake = CMake(self)
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cmake.definitions["BUILD_TESTING"] = "OFF"
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cmake.definitions["CATCH_INSTALL_DOCS"] = "OFF"
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cmake.definitions["CATCH_INSTALL_EXTRAS"] = "ON"
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cmake.configure(build_folder="build")
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# These are option variables. The toolchain in conan 2 doesn't appear to
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# set these correctly so you have to do it in the configure variables.
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cmake.configure(variables= {
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"BUILD_TESTING": "OFF",
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"CATCH_INSTALL_DOCS": "OFF",
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"CATCH_INSTALL_EXTRAS": "ON",
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}
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)
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return cmake
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def build(self):
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# We need this workaround until the toolchains feature
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# to inject stuff like MD/MT
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line_to_replace = 'list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/CMake")'
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tools.replace_in_file("CMakeLists.txt", line_to_replace,
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'''{}
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include("{}/conanbuildinfo.cmake")
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conan_basic_setup()'''.format(line_to_replace, self.install_folder.replace("\\", "/")))
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cmake = self._configure_cmake()
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cmake.build()
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def package(self):
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self.copy(pattern="LICENSE.txt", dst="licenses")
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cmake = self._configure_cmake()
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cmake.install()
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os.mkdir(f'{self.package_folder}/licenses/')
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shutil.copy2(f'{self.recipe_folder}/LICENSE.txt', f'{self.package_folder}/licenses/')
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def package_info(self):
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lib_suffix = "d" if self.settings.build_type == "Debug" else ""
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self.cpp_info.names["cmake_find_package"] = "Catch2"
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self.cpp_info.names["cmake_find_package_multi"] = "Catch2"
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# Catch2
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self.cpp_info.components["catch2base"].names["cmake_find_package"] = "Catch2"
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self.cpp_info.components["catch2base"].names["cmake_find_package_multi"] = "Catch2"
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self.cpp_info.components["catch2base"].names["pkg_config"] = "Catch2"
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self.cpp_info.components["catch2base"].libs = ["Catch2" + lib_suffix]
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self.cpp_info.components["catch2base"].builddirs.append("lib/cmake/Catch2")
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# Catch2WithMain
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self.cpp_info.components["catch2main"].names["cmake_find_package"] = "Catch2WithMain"
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self.cpp_info.components["catch2main"].names["cmake_find_package_multi"] = "Catch2WithMain"
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self.cpp_info.components["catch2main"].names["pkg_config"] = "Catch2WithMain"
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self.cpp_info.components["catch2main"].libs = ["Catch2Main" + lib_suffix]
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self.cpp_info.components["catch2main"].requires = ["catch2base"]
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if conan_version < scm.Version("2.0.0"):
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self.cpp_info.names["cmake_find_package"] = "Catch2"
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self.cpp_info.names["cmake_find_package_multi"] = "Catch2"
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# Catch2
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self.cpp_info.components["catch2base"].names["cmake_find_package"] = "Catch2"
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self.cpp_info.components["catch2base"].names["cmake_find_package_multi"] = "Catch2"
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self.cpp_info.components["catch2base"].names["pkg_config"] = "catch2"
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self.cpp_info.components["catch2base"].libs = ["Catch2" + lib_suffix]
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self.cpp_info.components["catch2base"].builddirs.append("lib/cmake/Catch2")
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# Catch2WithMain
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self.cpp_info.components["catch2main"].names["cmake_find_package"] = "Catch2WithMain"
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self.cpp_info.components["catch2main"].names["cmake_find_package_multi"] = "Catch2WithMain"
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self.cpp_info.components["catch2main"].names["pkg_config"] = "Catch2WithMain"
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self.cpp_info.components["catch2main"].libs = ["Catch2Main" + lib_suffix]
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self.cpp_info.components["catch2main"].requires = ["catch2base"]
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else:
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self.cpp_info.set_property("cmake_file_name", "Catch2")
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self.cpp_info.set_property("cmake_target_name", "Catch2::Catch2WithMain")
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self.cpp_info.set_property("pkg_config_name", "catch2-with-main")
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# Catch2
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self.cpp_info.components["catch2base"].set_property("cmake_file_name", "Catch2::Catch2")
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self.cpp_info.components["catch2base"].set_property("pkg_config_name", "catch2")
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self.cpp_info.components["catch2base"].libs = ["Catch2" + lib_suffix]
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self.cpp_info.components["catch2base"].builddirs.append("lib/cmake/Catch2")
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# Catch2WithMain
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self.cpp_info.components["catch2main"].set_property("cmake_file_name", "Catch2::Catch2WithMain")
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self.cpp_info.components["catch2main"].set_property("cmake_target_name", "Catch2::Catch2WithMain")
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self.cpp_info.components["catch2main"].set_property("pkg_config_name", "catch2-with-main")
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self.cpp_info.components["catch2main"].libs = ["Catch2Main" + lib_suffix]
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self.cpp_info.components["catch2main"].requires = ["catch2base"]
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