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Approx rework: default scale == 0, epsilon applies to Approx::value
Also adds check to Approx::epsilon that the new epsilon has a valid (ie one between 0 and 1) Based on http://realtimecollisiondetection.net/blog/?p=89 https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/ https://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html https://en.wikipedia.org/wiki/Approximation_error#Formal_Definition The given epsilon should refer to the target value, otherwise the result would be unexpected, e.g. 101.02 == Approx(100).epsilon(0.01) is true. The default scale should be invisible, thus, e.g. 101.01 == Approx(100).epsilon(0.01) gets false. Finally even 101.000001 == Approx(100).epsilon(0.01) is false
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@ -23,7 +23,7 @@ namespace Detail {
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Approx::Approx ( double value )
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: m_epsilon( std::numeric_limits<float>::epsilon()*100 ),
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m_margin( 0.0 ),
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m_scale( 1.0 ),
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m_scale( 0.0 ),
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m_value( value )
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{}
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@ -44,8 +44,9 @@ namespace Detail {
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friend bool operator == ( const T& lhs, Approx const& rhs ) {
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// Thanks to Richard Harris for his help refining this formula
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auto lhs_v = static_cast<double>(lhs);
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bool relativeOK = std::fabs(lhs_v - rhs.m_value) < rhs.m_epsilon * (rhs.m_scale +
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dmax(std::fabs(lhs_v), std::fabs(rhs.m_value)));
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bool relativeOK = std::fabs( lhs_v - rhs.m_value ) < rhs.m_epsilon * (rhs.m_scale + std::fabs(rhs.m_value) );
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if (relativeOK) {
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return true;
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}
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@ -89,7 +90,11 @@ namespace Detail {
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template <typename T, typename = typename std::enable_if<std::is_constructible<double, T>::value>::type>
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Approx& epsilon( T const& newEpsilon ) {
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m_epsilon = static_cast<double>(newEpsilon);
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double asDouble = static_cast<double>(newEpsilon);
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CATCH_ENFORCE(asDouble >= 0 && asDouble <= 1.0,
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"Invalid Approx::epsilon: " << m_epsilon <<
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", Approx::epsilon has to be between 0 and 1");
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m_epsilon = asDouble;
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return *this;
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}
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