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Rewrite contributing docs for v3
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<a id="top"></a>
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# Contributing to Catch
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# Contributing to Catch2
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**Contents**<br>
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[Branches](#branches)<br>
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[Directory structure](#directory-structure)<br>
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[Using Git(Hub)](#using-github)<br>
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[Testing your changes](#testing-your-changes)<br>
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[Documenting your code](#documenting-your-code)<br>
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[Examples](#examples)<br>
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[Code constructs to watch out for](#code-constructs-to-watch-out-for)<br>
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[Writing documentation](#writing-documentation)<br>
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[Writing code](#writing-code)<br>
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[CoC](#coc)<br>
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So you want to contribute something to Catch? That's great! Whether it's a bug fix, a new feature, support for
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additional compilers - or just a fix to the documentation - all contributions are very welcome and very much appreciated.
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Of course so are bug reports and other comments and questions.
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So you want to contribute something to Catch2? That's great! Whether it's
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a bug fix, a new feature, support for additional compilers - or just
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a fix to the documentation - all contributions are very welcome and very
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much appreciated. Of course so are bug reports, other comments, and
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questions, but generally it is a better idea to ask questions in our
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[Discord](https://discord.gg/4CWS9zD), than in the issue tracker.
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If you are contributing to the code base there are a few simple guidelines to keep in mind. This also includes notes to
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help you find your way around. As this is liable to drift out of date please raise an issue or, better still, a pull
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request for this file, if you notice that.
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## Branches
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This page covers some guidelines and helpful tips for contributing
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to the codebase itself.
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Ongoing development is currently on _master_. At some point an integration branch will be set-up and PRs should target
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that - but for now it's all against master. You may see feature branches come and go from time to time, too.
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## Using Git(Hub)
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## Directory structure
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Ongoing development happens in the `devel` branch for Catch2 v3, and in
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`v2.x` for maintenance updates to the v2 versions.
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_Users_ of Catch primarily use the single header version. _Maintainers_ should work with the full source (which is still,
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primarily, in headers). This can be found in the `include` folder. There are a set of test files, currently under
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`projects/SelfTest`. The test app can be built via CMake from the `CMakeLists.txt` file in the root, or you can generate
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project files for Visual Studio, XCode, and others (instructions in the `projects` folder). If you have access to CLion,
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it can work with the CMake file directly.
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Commits should be small and atomic. A commit is atomic when, after it is
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applied, the codebase, tests and all, still works as expected. Small
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commits are also prefered, as they make later operations with git history,
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whether it is bisecting, reverting, or something else, easier.
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As well as the runtime test files you'll also see a `SurrogateCpps` directory under `projects/SelfTest`.
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This contains a set of .cpp files that each `#include` a single header.
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While these files are not essential to compilation they help to keep the implementation headers self-contained.
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At time of writing this set is not complete but has reasonable coverage.
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If you add additional headers please try to remember to add a surrogate cpp for it.
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_When submitting a pull request please do not include changes to the
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amalgamated distribution files. This means do not include them in your
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git commits!_
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The other directories are `tools/scripts` which contains a set of python scripts to help in testing Catch as well as
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generating the single include, and `docs`, which contains the documentation as a set of markdown files.
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When addressing review comments in a MR, please do not rebase/squash the
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commits immediately. Doing so makes it harder to review the new changes,
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slowing down the process of merging a MR. Instead, when addressing review
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comments, you should append new commits to the branch and only squash
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them into other commits when the MR is ready to be merged. We recommend
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creating new commits with `git commit --fixup` (or `--squash`) and then
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later squashing them with `git rebase --autosquash` to make things easier.
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__When submitting a pull request please do not include changes to the single include, or to the version number file
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as these are managed by the scripts!__
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## Testing your changes
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Obviously all changes to Catch's code should be tested. If you added new
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functionality, you should add tests covering and showcasing it. Even if you have
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only made changes to Catch internals (i.e. you implemented some performance
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improvements), you should still test your changes.
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_Note: Running Catch2's tests requires Python3_
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This means 2 things
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* Compiling Catch's SelfTest project:
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Catch2 has multiple layers of tests that are then run as part of our CI.
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The most obvious one are the unit tests compiled into the `SelfTest`
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binary. These are then used in "Approval tests", which run (almost) all
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tests from `SelfTest` through a specific reporter and then compare the
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generated output with a known good output ("Baseline"). By default, new
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tests should be placed here.
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However, not all tests can be written as plain unit tests. For example,
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checking that Catch2 orders tests randomly when asked to, and that this
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random ordering is subset-invariant, is better done as an integration
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test using an external check script. Catch2 integration tests are written
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using CTest, either as a direct command invocation + pass/fail regex,
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or by delegating the check to a Python script.
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There are also two more kinds of tests, examples and "ExtraTests".
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Examples present a small and self-contained snippets of code that
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use Catch2's facilities for specific purpose. Currently they are assumed
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passing if they compile. ExtraTests then are expensive tests, that we
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do not want to run all the time. This can be either because they take
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a long time to run, or because they take a long time to compile, e.g.
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because they test compile time configuration and require separate
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compilation.
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Examples and ExtraTests are not compiled by default. To compile them,
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add `-DCATCH_BUILD_EXAMPLES=ON` and `-DCATCH_BUILD_EXTRA_TESTS=ON` to
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the invocation of CMake configuration step.
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Bringing this all together, the steps below should configure, build,
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and run all tests in the `Debug` compilation.
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1. Regenerate the amalgamated distribution
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```
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$ cd Catch2
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$ cmake -Bdebug-build -H. -DCMAKE_BUILD_TYPE=Debug
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$ ./tools/scripts/generateAmalgamatedFiles.py
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```
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2. Configure the full test build
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```
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$ cmake -Bdebug-build -H. -DCMAKE_BUILD_TYPE=Debug -DCATCH_BUILD_EXAMPLES=ON -DCATCH_BUILD_EXTRA_TESTS=ON
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```
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3. Run the actual build
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```
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$ cmake --build debug-build
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```
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because code that does not compile is evidently incorrect. Obviously,
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you are not expected to have access to all the compilers and platforms
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supported by Catch2, but you should at least smoke test your changes
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on your platform. Our CI pipeline will check your PR against most of
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the supported platforms, but it takes an hour to finish -- compiling
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locally takes just a few minutes.
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* Running the tests via CTest:
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4. Run the tests using CTest
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```
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$ cd debug-build
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$ ctest -j 2 --output-on-failure
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$ ctest -j 4 --output-on-failure -C Debug
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```
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__Note:__ When running your tests with multi-configuration generators like
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Visual Studio, you might get errors "Test not available without configuration."
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You then have to pick one configuration (e.g. ` -C Debug`) in the `ctest` call.
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If you added new tests, approval tests are very likely to fail. If they
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do not, it means that your changes weren't run as part of them. This
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_might_ be intentional, but usually is not.
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The approval tests compare current output of the SelfTest binary in various
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configurations against known good outputs. The reason it fails is,
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_usually_, that you've added new tests but have not yet approved the changes
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they introduce. This is done with the `scripts/approve.py` script, but
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before you do so, you need to check that the introduced changes are indeed
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intentional.
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If you added new tests, you will likely see `ApprovalTests` failure.
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After you check that the output difference is expected, you should
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run `tools/scripts/approve.py` to confirm them, and include these changes
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in your commit.
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## Documenting your code
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## Writing documentation
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If you have added new feature to Catch2, it needs documentation, so that
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other people can use it as well. This section collects some technical
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information that you will need for updating Catch2's documentation, and
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possibly some generic advise as well.
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### Technicalities
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First, the technicalities:
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* We introduced version tags to the documentation, which show users in
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which version a specific feature was introduced. This means that newly
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written documentation should be tagged with a placeholder, that will
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be replaced with the actual version upon release. There are 2 styles
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of placeholders used through the documentation, you should pick one that
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fits your text better (if in doubt, take a look at the existing version
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tags for other features).
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* `> [Introduced](link-to-issue-or-PR) in Catch X.Y.Z` - this
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placeholder is usually used after a section heading
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* `> X (Y and Z) was [introduced](link-to-issue-or-PR) in Catch X.Y.Z`
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- this placeholder is used when you need to tag a subpart of something,
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e.g. list
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* Crosslinks to different pages should target the `top` anchor, like this
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`[link to contributing](contributing.md#top)`.
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* If you have introduced a new document, there is a simple template you
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should use. It provides you with the top anchor mentioned above, and also
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with a backlink to the top of the documentation:
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should use. It provides you with the top anchor mentioned to link to
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(more below), and also with a backlink to the top of the documentation:
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```markdown
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<a id="top"></a>
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# Cool feature
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@ -125,6 +130,22 @@ Text that explains how to use the cool feature.
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[Home](Readme.md#top)
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```
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* Crosslinks to different pages should target the `top` anchor, like this
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`[link to contributing](contributing.md#top)`.
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* We introduced version tags to the documentation, which show users in
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which version a specific feature was introduced. This means that newly
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written documentation should be tagged with a placeholder, that will
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be replaced with the actual version upon release. There are 2 styles
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of placeholders used through the documentation, you should pick one that
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fits your text better (if in doubt, take a look at the existing version
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tags for other features).
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* `> [Introduced](link-to-issue-or-PR) in Catch X.Y.Z` - this
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placeholder is usually used after a section heading
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* `> X (Y and Z) was [introduced](link-to-issue-or-PR) in Catch X.Y.Z`
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- this placeholder is used when you need to tag a subpart of something,
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e.g. a list
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* For pages with more than 4 subheadings, we provide a table of contents
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(ToC) at the top of the page. Because GitHub markdown does not support
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automatic generation of ToC, it has to be handled semi-manually. Thus,
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@ -132,44 +153,54 @@ if you've added a new subheading to some page, you should add it to the
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ToC. This can be done either manually, or by running the
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`updateDocumentToC.py` script in the `scripts/` folder.
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### Contents
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Now, for the generic tips:
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* Usage examples are good
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* Don't be afraid to introduce new pages
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* Try to be reasonably consistent with the surrounding documentation
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Now, for some content tips:
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## Examples
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* Usage examples are good. However, having large code snippets inline
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can make the documentation less readable, and so the inline snippets
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should be kept reasonably short. To provide more complex compilable
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examples, consider adding new .cpp file to `examples/`.
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The examples/ directory contains some example tests which should compile and
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run to show how to use Catch2. The code being tested should be trivial as the
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purpose of the examples is to show how the tests work.
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* Don't be afraid to introduce new pages. The current documentation
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tends towards long pages, but a lot of that is caused by legacy, and
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we know that some of the pages are overly big and unfocused.
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The examples in the `examples/` directory are not built by default. To compile
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them add `-DCATCH_BUILD_EXAMPLES=ON` to your cmake command line. There will
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then be an `examples/` directory in your build directory, containing the
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resulting test programs.
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* When adding information to an existing page, please try to keep your
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formatting, style and changes consistent with the rest of the page.
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In general each file in `examples/` compiles to a stand-alone test program for
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clarity.
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* Any documentation has multiple different audiences, that desire
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different information from the text. The 3 basic user-types to try and
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cover are:
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* A beginner to Catch2, who requires closer guidance for the usage of Catch2.
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* Advanced user of Catch2, who want to customize their usage.
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* Experts, looking for full reference of Catch2's capabilities.
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The examples are compiled against the local copy of the _single header_ version
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of catch. If you are building from git then this might not be up to date with
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changes in the _full source_ version. Before trying to build the examples, go
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to the top level of the source tree, and run the python script to prepare the
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single header version (this requires Python3 to be installed):
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```
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./scripts/generateSingleHeader.py
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```
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__When submitting a pull request please do not include changes to the single
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include. This means do not include them in your git commits!__
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## Writing code
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## Code constructs to watch out for
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If want to contribute code, this section contains some simple rules
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and tips on things like code formatting, code constructions to avoid,
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and so on.
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### Formatting
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To make code formatting simpler for the contributors, Catch2 provides
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its own config for `clang-format`. However, because it is currently
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impossible to replicate existing Catch2's formatting in clang-format,
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using it to reformat a whole file would cause massive diffs. To keep
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the size of your diffs reasonable, you should only use clang-format
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on the newly changed code.
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### Code constructs to watch out for
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This section is a (sadly incomplete) listing of various constructs that
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are problematic and are not always caught by our CI infrastructure.
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### Naked exceptions and exceptions-related function
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#### Naked exceptions and exceptions-related function
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If you are throwing an exception, it should be done via `CATCH_ERROR`
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or `CATCH_RUNTIME_ERROR` in `catch_enforce.h`. These macros will handle
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@ -180,7 +211,8 @@ CI, but luckily there should not be too many reasons to use these.
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However, if you do, they should be kept behind a
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`CATCH_CONFIG_DISABLE_EXCEPTIONS` macro.
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### Unqualified usage of functions from C's stdlib
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#### Unqualified usage of functions from C's stdlib
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If you are using a function from C's stdlib, please include the header
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as `<cfoo>` and call the function qualified. The common knowledge that
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@ -188,7 +220,32 @@ there is no difference is wrong, QNX and VxWorks won't compile if you
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include the header as `<cfoo>` and call the function unqualified.
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----
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### New source file template
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If you are adding new source file, there is a template you should use.
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Specifically, every source file should start with the licence header:
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```cpp
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// Copyright Catch2 Authors
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// https://www.boost.org/LICENSE_1_0.txt)
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// SPDX-License-Identifier: BSL-1.0
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```
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The include guards for header files should follow the pattern `{FILENAME}_INCLUDED`.
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This means that for file `catch_matchers_foo`, the include guard should
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be `CATCH_MATCHERS_FOO_INCLUDED`, for `catch_generators_bar`, the include
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guard should be `CATCH_GENERATORS_BAR_INCLUDED`, and so on.
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## CoC
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This project has a [CoC](../CODE_OF_CONDUCT.md). Please adhere to it
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while contributing to Catch2.
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-----------
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_This documentation will always be in-progress as new information comes
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up, but we are trying to keep it as up to date as possible._
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