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- Rename isValidChar() -> isValidByte()
- Minor adjustments to mimic styling of surrounding code P.S.: a .clang-format file would be nice ;-)
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@ -22,7 +22,7 @@ namespace Catch {
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// (see: https://en.wikipedia.org/wiki/UTF-8#Codepage_layout)
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namespace Utf8 {
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inline bool isSingleByteChar(unsigned char b) {
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inline bool isSingleByteChar( unsigned char b ) {
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// Plain ASCII chars
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return b <= 0x7F;
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}
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@ -31,23 +31,23 @@ namespace Catch {
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return b >= 0x80 && b <= 0xBF;
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}
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inline bool isFirstInTwoByteChar(unsigned char b) {
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inline bool isFirstInTwoByteChar( unsigned char b ) {
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return b >= 0xC2 && b <= 0xDF;
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}
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inline bool isFirstInThreeByteChar(unsigned char b) {
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inline bool isFirstInThreeByteChar( unsigned char b ) {
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return b >= 0xE0 && b <= 0xEF;
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}
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inline bool isFirstInFourByteChar(unsigned char b) {
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inline bool isFirstInFourByteChar( unsigned char b ) {
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return b >= 0xF0 && b <= 0xF4;
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}
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inline bool isInvalidChar(unsigned char b) {
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inline bool isInvalidByte( unsigned char b ) {
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return b == 0xC0 || b == 0xC1 || b >= 0xF5;
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}
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inline bool isValid(const char* str, size_t len) {
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inline bool isValid( char const* str, size_t len ) {
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int outstandingBytesOfCurrentChar = 0;
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for( std::size_t i = 0; i < len; ++ i ) {
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@ -83,15 +83,15 @@ namespace Catch {
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return false;
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}
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// explicit negative check (sould be fully redundant here)
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assert( isInvalidChar( b ) == false );
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// explicit negative check (should be fully redundant here)
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assert( isInvalidByte( b ) == false );
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}
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return outstandingBytesOfCurrentChar == 0;
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}
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inline bool isValid(const std::string& str) {
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return isValid(str.c_str(), str.size());
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inline bool isValid( std::string const& str ) {
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return isValid( str.c_str(), str.size() );
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}
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}
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