For macOS builds, disable isDebuggerActive() for non-AppleClang targets. Fixes #1588

This commit is contained in:
Torfinn Berset 2019-04-05 11:39:13 +02:00 committed by Martin Hořeňovský
parent edde6f4736
commit 5ce355a38c

View File

@ -18,19 +18,23 @@
# include <stdbool.h>
# include <sys/types.h>
# include <unistd.h>
# include <sys/sysctl.h>
# include <cstddef>
# include <ostream>
namespace Catch {
#ifdef __apple_build_version__
// These headers will only compile with AppleClang (XCode)
// For other compilers (Clang, GCC, ... ) we need to exclude them
# include <sys/sysctl.h>
#endif
namespace Catch {
#ifdef __apple_build_version__
// The following function is taken directly from the following technical note:
// http://developer.apple.com/library/mac/#qa/qa2004/qa1361.html
// https://developer.apple.com/library/archive/qa/qa1361/_index.html
// Returns true if the current process is being debugged (either
// running under the debugger or has a debugger attached post facto).
bool isDebuggerActive(){
int mib[4];
struct kinfo_proc info;
std::size_t size;
@ -60,6 +64,12 @@ namespace Catch {
return ( (info.kp_proc.p_flag & P_TRACED) != 0 );
}
#else
bool isDebuggerActive() {
// We need to find another way to determine this for non-appleclang compilers on macOS
return false;
}
#endif
} // namespace Catch
#elif defined(CATCH_PLATFORM_LINUX)