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For macOS builds, disable isDebuggerActive() for non-AppleClang targets. Fixes #1588
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@ -18,19 +18,23 @@
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# include <stdbool.h>
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# include <sys/types.h>
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# include <unistd.h>
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# include <sys/sysctl.h>
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# include <cstddef>
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# include <ostream>
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namespace Catch {
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#ifdef __apple_build_version__
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// These headers will only compile with AppleClang (XCode)
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// For other compilers (Clang, GCC, ... ) we need to exclude them
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# include <sys/sysctl.h>
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#endif
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namespace Catch {
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#ifdef __apple_build_version__
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// The following function is taken directly from the following technical note:
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// http://developer.apple.com/library/mac/#qa/qa2004/qa1361.html
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// https://developer.apple.com/library/archive/qa/qa1361/_index.html
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// Returns true if the current process is being debugged (either
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// running under the debugger or has a debugger attached post facto).
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bool isDebuggerActive(){
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int mib[4];
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struct kinfo_proc info;
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std::size_t size;
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@ -60,6 +64,12 @@ namespace Catch {
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return ( (info.kp_proc.p_flag & P_TRACED) != 0 );
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}
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#else
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bool isDebuggerActive() {
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// We need to find another way to determine this for non-appleclang compilers on macOS
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return false;
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}
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#endif
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} // namespace Catch
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#elif defined(CATCH_PLATFORM_LINUX)
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