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More minor tweaks
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@ -104,7 +104,7 @@ namespace Catch
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class PartTrackerBase : public IPartTracker {
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protected:
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enum RunState {
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enum CycleState {
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NotStarted,
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Executing,
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ExecutingChildren,
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@ -125,18 +125,18 @@ namespace Catch
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TrackerContext& m_ctx;
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IPartTracker* m_parent;
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Children m_children;
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RunState m_runState;
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CycleState m_runState;
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public:
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PartTrackerBase( std::string const& name, TrackerContext& ctx, IPartTracker* parent )
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: m_name( name ),
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m_ctx( ctx ),
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m_parent( parent ),
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m_runState( NotStarted ) {}
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m_runState( NotStarted )
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{}
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virtual std::string name() const CATCH_OVERRIDE {
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return m_name;
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}
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virtual bool isComplete() const CATCH_OVERRIDE {
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return m_runState == CompletedSuccessfully || m_runState == Failed;
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}
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@ -227,7 +227,6 @@ namespace Catch
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};
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class SectionTracker : public PartTrackerBase {
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public:
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SectionTracker( std::string const& name, TrackerContext& ctx, IPartTracker* parent )
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@ -438,7 +437,6 @@ TEST_CASE( "PartTracker" ) {
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REQUIRE( s2b.isSuccessfullyCompleted() == false );
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testCase2.close();
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// REQUIRE( testCase2.isComplete() );
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REQUIRE( testCase2.isSuccessfullyCompleted() == false );
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// Need a final cycle
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