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Remove redundant move to avoid Wredundant-move with Clang
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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@ -42,14 +42,19 @@ namespace Catch {
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return createReporter(config->getReporterName(), config);
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}
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auto multi = std::unique_ptr<ListeningReporter>(new ListeningReporter);
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// On older platforms, returning std::unique_ptr<ListeningReporter>
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// when the return type is std::unique_ptr<IStreamingReporter>
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// doesn't compile without a std::move call. However, this causes
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// a warning on newer platforms. Thus, we have to work around
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// it a bit and downcast the pointer manually.
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auto ret = std::unique_ptr<IStreamingReporter>(new ListeningReporter);
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auto& multi = static_cast<ListeningReporter&>(*ret);
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auto const& listeners = Catch::getRegistryHub().getReporterRegistry().getListeners();
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for (auto const& listener : listeners) {
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multi->addListener(listener->create(Catch::ReporterConfig(config)));
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multi.addListener(listener->create(Catch::ReporterConfig(config)));
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}
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multi->addReporter(createReporter(config->getReporterName(), config));
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return std::move(multi);
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multi.addReporter(createReporter(config->getReporterName(), config));
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return ret;
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}
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