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string reporting is more consistent
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@ -120,47 +120,3 @@ TEST_CASE
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REQUIRE( i++ == 8 );
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}
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template<typename T1, typename T2>
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void comp( T1 v1, T2 v2 )
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{
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}
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///////////////////////////////////////////////////////////////////////////////
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TEST_CASE
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(
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"investigation/neg comp",
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"from Malcolm Noyes"
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)
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{
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int negative_value = std::numeric_limits<int>::min();
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bool ok = (negative_value == 2147483648); // VC doesn't warn, gcc does
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REQUIRE(ok);
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CHECK(negative_value == 2147483648); // doesn't warn, fails
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{
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enum Bits {bit0 = 0x0001, bit1 = 0x0002, bit2 = 0x0004, bit3 = 0x0008, bit1and2 = 0x0006,
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bit30 = 0x40000000, bit31 = 0x80000000,
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bit30and31 = 0xc0000000};
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ok = (0xc0000000 == (bit30 | bit31)); // doesn't warn
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REQUIRE(ok);
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CHECK(0xc0000000 == (bit30 | bit31));
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}
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{
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enum Bits2 {bit0 = 0x0001, bit1 = 0x0002, bit2 = 0x0004, bit3 = 0x0008, bit1and2 = 0x0006,
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bit30 = 0x40000000, bit31 = 0x80000000,
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bit30and31 = 0xc0000000};
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Bits2 b = bit0;
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ok = (b == bit0);
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REQUIRE(ok);
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comp( 0x0001, bit0 | bit0 );
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// REQUIRE(b == bit0); // gcc 4.4 doesn't compile this
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}
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}
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@ -104,16 +104,17 @@ inline std::string toString
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const std::string& value
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)
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{
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return value;
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return "\"" + value + "\"";
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}
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///////////////////////////////////////////////////////////////////////////////
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inline std::string toString
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(
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const char* const value
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)
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{
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return value ? "'" + std::string( value ) + "'" : std::string( "{null string}" );
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}
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return value ? toString( std::string( value ) ) : std::string( "{null string}" );
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}
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///////////////////////////////////////////////////////////////////////////////
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inline std::string toString
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