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Cleanup for floating point matchers
Removed the `Floating` nested namespace and added Doxygen comments for the factory methods.
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@ -99,13 +99,15 @@ void write(std::ostream& out, FloatingPoint num) {
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} // end anonymous namespace
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namespace Matchers {
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namespace Floating {
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namespace Detail {
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enum class FloatingPointKind : uint8_t {
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Float,
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Double
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};
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} // end namespace Detail
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WithinAbsMatcher::WithinAbsMatcher(double target, double margin)
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:m_target{ target }, m_margin{ margin } {
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@ -124,9 +126,9 @@ namespace Floating {
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}
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WithinUlpsMatcher::WithinUlpsMatcher(double target, uint64_t ulps, FloatingPointKind baseType)
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WithinUlpsMatcher::WithinUlpsMatcher(double target, uint64_t ulps, Detail::FloatingPointKind baseType)
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:m_target{ target }, m_ulps{ ulps }, m_type{ baseType } {
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CATCH_ENFORCE(m_type == FloatingPointKind::Double
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CATCH_ENFORCE(m_type == Detail::FloatingPointKind::Double
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|| m_ulps < (std::numeric_limits<uint32_t>::max)(),
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"Provided ULP is impossibly large for a float comparison.");
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}
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@ -139,12 +141,12 @@ namespace Floating {
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bool WithinUlpsMatcher::match(double const& matchee) const {
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switch (m_type) {
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case FloatingPointKind::Float:
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case Detail::FloatingPointKind::Float:
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return almostEqualUlps<float>(static_cast<float>(matchee), static_cast<float>(m_target), m_ulps);
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case FloatingPointKind::Double:
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case Detail::FloatingPointKind::Double:
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return almostEqualUlps<double>(matchee, m_target, m_ulps);
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default:
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CATCH_INTERNAL_ERROR( "Unknown FloatingPointKind value" );
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CATCH_INTERNAL_ERROR( "Unknown Detail::FloatingPointKind value" );
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}
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}
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@ -157,7 +159,7 @@ namespace Floating {
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ret << "is within " << m_ulps << " ULPs of ";
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if (m_type == FloatingPointKind::Float) {
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if (m_type == Detail::FloatingPointKind::Float) {
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write(ret, static_cast<float>(m_target));
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ret << 'f';
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} else {
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@ -165,7 +167,7 @@ namespace Floating {
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}
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ret << " ([";
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if (m_type == FloatingPointKind::Double) {
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if (m_type == Detail::FloatingPointKind::Double) {
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write(ret, step(m_target, static_cast<double>(-INFINITY), m_ulps));
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ret << ", ";
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write(ret, step(m_target, static_cast<double>( INFINITY), m_ulps));
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@ -199,39 +201,35 @@ namespace Floating {
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return sstr.str();
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}
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}// namespace Floating
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Floating::WithinUlpsMatcher WithinULP(double target, uint64_t maxUlpDiff) {
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return Floating::WithinUlpsMatcher(target, maxUlpDiff, Floating::FloatingPointKind::Double);
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WithinUlpsMatcher WithinULP(double target, uint64_t maxUlpDiff) {
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return WithinUlpsMatcher(target, maxUlpDiff, Detail::FloatingPointKind::Double);
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}
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Floating::WithinUlpsMatcher WithinULP(float target, uint64_t maxUlpDiff) {
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return Floating::WithinUlpsMatcher(target, maxUlpDiff, Floating::FloatingPointKind::Float);
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WithinUlpsMatcher WithinULP(float target, uint64_t maxUlpDiff) {
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return WithinUlpsMatcher(target, maxUlpDiff, Detail::FloatingPointKind::Float);
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}
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Floating::WithinAbsMatcher WithinAbs(double target, double margin) {
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return Floating::WithinAbsMatcher(target, margin);
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WithinAbsMatcher WithinAbs(double target, double margin) {
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return WithinAbsMatcher(target, margin);
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}
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Floating::WithinRelMatcher WithinRel(double target, double eps) {
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return Floating::WithinRelMatcher(target, eps);
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WithinRelMatcher WithinRel(double target, double eps) {
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return WithinRelMatcher(target, eps);
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}
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Floating::WithinRelMatcher WithinRel(double target) {
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return Floating::WithinRelMatcher(target, std::numeric_limits<double>::epsilon() * 100);
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WithinRelMatcher WithinRel(double target) {
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return WithinRelMatcher(target, std::numeric_limits<double>::epsilon() * 100);
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}
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Floating::WithinRelMatcher WithinRel(float target, float eps) {
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return Floating::WithinRelMatcher(target, eps);
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WithinRelMatcher WithinRel(float target, float eps) {
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return WithinRelMatcher(target, eps);
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}
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Floating::WithinRelMatcher WithinRel(float target) {
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return Floating::WithinRelMatcher(target, std::numeric_limits<float>::epsilon() * 100);
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WithinRelMatcher WithinRel(float target) {
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return WithinRelMatcher(target, std::numeric_limits<float>::epsilon() * 100);
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}
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} // namespace Matchers
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} // namespace Catch
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@ -12,57 +12,59 @@
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namespace Catch {
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namespace Matchers {
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namespace Floating {
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namespace Detail {
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enum class FloatingPointKind : uint8_t;
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}
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struct WithinAbsMatcher final : MatcherBase<double> {
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WithinAbsMatcher(double target, double margin);
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bool match(double const& matchee) const override;
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std::string describe() const override;
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private:
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double m_target;
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double m_margin;
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};
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struct WithinAbsMatcher final : MatcherBase<double> {
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WithinAbsMatcher(double target, double margin);
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bool match(double const& matchee) const override;
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std::string describe() const override;
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private:
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double m_target;
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double m_margin;
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};
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struct WithinUlpsMatcher final : MatcherBase<double> {
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WithinUlpsMatcher(double target, uint64_t ulps, FloatingPointKind baseType);
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bool match(double const& matchee) const override;
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std::string describe() const override;
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private:
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double m_target;
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uint64_t m_ulps;
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FloatingPointKind m_type;
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};
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struct WithinUlpsMatcher final : MatcherBase<double> {
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WithinUlpsMatcher(double target, uint64_t ulps, Detail::FloatingPointKind baseType);
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bool match(double const& matchee) const override;
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std::string describe() const override;
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private:
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double m_target;
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uint64_t m_ulps;
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Detail::FloatingPointKind m_type;
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};
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// Given IEEE-754 format for floats and doubles, we can assume
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// that float -> double promotion is lossless. Given this, we can
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// assume that if we do the standard relative comparison of
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// |lhs - rhs| <= epsilon * max(fabs(lhs), fabs(rhs)), then we get
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// the same result if we do this for floats, as if we do this for
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// doubles that were promoted from floats.
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struct WithinRelMatcher final : MatcherBase<double> {
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WithinRelMatcher(double target, double epsilon);
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bool match(double const& matchee) const override;
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std::string describe() const override;
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private:
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double m_target;
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double m_epsilon;
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};
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// Given IEEE-754 format for floats and doubles, we can assume
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// that float -> double promotion is lossless. Given this, we can
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// assume that if we do the standard relative comparison of
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// |lhs - rhs| <= epsilon * max(fabs(lhs), fabs(rhs)), then we get
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// the same result if we do this for floats, as if we do this for
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// doubles that were promoted from floats.
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struct WithinRelMatcher final : MatcherBase<double> {
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WithinRelMatcher(double target, double epsilon);
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bool match(double const& matchee) const override;
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std::string describe() const override;
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private:
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double m_target;
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double m_epsilon;
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};
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} // namespace Floating
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//! Creates a matcher that accepts doubles within certain ULP range of target
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WithinUlpsMatcher WithinULP(double target, uint64_t maxUlpDiff);
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//! Creates a matcher that accepts floats within certain ULP range of target
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WithinUlpsMatcher WithinULP(float target, uint64_t maxUlpDiff);
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//! Creates a matcher that accepts numbers within certain range of target
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WithinAbsMatcher WithinAbs(double target, double margin);
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// The following functions create the actual matcher objects.
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// This allows the types to be inferred
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Floating::WithinUlpsMatcher WithinULP(double target, uint64_t maxUlpDiff);
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Floating::WithinUlpsMatcher WithinULP(float target, uint64_t maxUlpDiff);
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Floating::WithinAbsMatcher WithinAbs(double target, double margin);
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Floating::WithinRelMatcher WithinRel(double target, double eps);
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// defaults epsilon to 100*numeric_limits<double>::epsilon()
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Floating::WithinRelMatcher WithinRel(double target);
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Floating::WithinRelMatcher WithinRel(float target, float eps);
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// defaults epsilon to 100*numeric_limits<float>::epsilon()
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Floating::WithinRelMatcher WithinRel(float target);
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//! Creates a matcher that accepts doubles within certain relative range of target
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WithinRelMatcher WithinRel(double target, double eps);
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//! Creates a matcher that accepts doubles within 100*DBL_EPS relative range of target
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WithinRelMatcher WithinRel(double target);
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//! Creates a matcher that accepts doubles within certain relative range of target
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WithinRelMatcher WithinRel(float target, float eps);
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//! Creates a matcher that accepts floats within 100*FLT_EPS relative range of target
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WithinRelMatcher WithinRel(float target);
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} // namespace Matchers
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} // namespace Catch
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