Improve conan integration by using cmake install

This commit is contained in:
Paul le Roux 2018-06-19 07:14:46 +02:00 committed by Martin Hořeňovský
parent 0eb99fb569
commit b957eb4172
1 changed files with 15 additions and 4 deletions

View File

@ -1,5 +1,5 @@
#!/usr/bin/env python
from conans import ConanFile
from conans import ConanFile, CMake
class CatchConan(ConanFile):
@ -8,12 +8,23 @@ class CatchConan(ConanFile):
description = "A modern, C++-native, header-only, framework for unit-tests, TDD and BDD"
author = "philsquared"
generators = "cmake"
exports_sources = "single_include/*"
# Only needed until conan 1.5 is released
settings = "compiler", "arch"
exports_sources = "single_include/*", "CMakeLists.txt", "CMake/catch2.pc.in", "LICENSE.txt"
url = "https://github.com/catchorg/Catch2"
license = "Boost Software License - Version 1.0. http://www.boost.org/LICENSE_1_0.txt"
def build(self):
pass
def package(self):
self.copy(pattern="catch.hpp", src="single_include/catch2", dst="include/catch2")
cmake = CMake(self)
cmake.definitions["BUILD_TESTING"] = "OFF"
cmake.definitions["CATCH_INSTALL_DOCS"] = "OFF"
cmake.configure()
cmake.install()
self.copy(pattern="LICENSE.txt", dst="licenses")
def package_id(self):
self.info.header_only()
self.info.header_only()