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Simplify handling of environment in Bazel's support
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@ -9,12 +9,12 @@
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#include <catch2/catch_user_config.hpp>
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#include <catch2/internal/catch_enforce.hpp>
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#include <catch2/internal/catch_parse_numbers.hpp>
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#include <catch2/internal/catch_platform.hpp>
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#include <catch2/internal/catch_stdstreams.hpp>
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#include <catch2/internal/catch_stringref.hpp>
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#include <catch2/internal/catch_string_manip.hpp>
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#include <catch2/internal/catch_test_spec_parser.hpp>
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#include <catch2/interfaces/catch_interfaces_tag_alias_registry.hpp>
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#include <catch2/internal/catch_getenv.hpp>
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#include <fstream>
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@ -24,24 +24,8 @@ namespace Catch {
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static bool enableBazelEnvSupport() {
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#if defined( CATCH_CONFIG_BAZEL_SUPPORT )
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return true;
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#elif defined( CATCH_PLATFORM_WINDOWS_UWP )
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// UWP does not support environment variables
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return false;
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#else
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# if defined( _MSC_VER )
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// On Windows getenv throws a warning as there is no input
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// validation, since the switch is hardcoded, this should not be an
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// issue.
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# pragma warning( push )
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# pragma warning( disable : 4996 )
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# endif
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return std::getenv( "BAZEL_TEST" ) != nullptr;
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# if defined( _MSC_VER )
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# pragma warning( pop )
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# endif
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return Detail::getEnv( "BAZEL_TEST" ) != nullptr;
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#endif
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}
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@ -51,23 +35,9 @@ namespace Catch {
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};
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static Optional<bazelShardingOptions> readBazelShardingOptions() {
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#if defined( CATCH_PLATFORM_WINDOWS_UWP )
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// We cannot read environment variables on UWP platforms
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return {}
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#else
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# if defined( _MSC_VER )
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# pragma warning( push )
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# pragma warning( disable : 4996 ) // use getenv_s instead of getenv
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# endif
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const auto bazelShardIndex = std::getenv( "TEST_SHARD_INDEX" );
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const auto bazelShardTotal = std::getenv( "TEST_TOTAL_SHARDS" );
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const auto bazelShardInfoFile = std::getenv( "TEST_SHARD_STATUS_FILE" );
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# if defined( _MSC_VER )
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# pragma warning( pop )
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# endif
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const auto bazelShardIndex = Detail::getEnv( "TEST_SHARD_INDEX" );
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const auto bazelShardTotal = Detail::getEnv( "TEST_TOTAL_SHARDS" );
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const auto bazelShardInfoFile = Detail::getEnv( "TEST_SHARD_STATUS_FILE" );
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const bool has_all =
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@ -110,8 +80,6 @@ namespace Catch {
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return bazelShardingOptions{
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*shardIndex, *shardTotal, bazelShardInfoFile };
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#endif
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}
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} // end namespace
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@ -244,37 +212,25 @@ namespace Catch {
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std::chrono::milliseconds Config::benchmarkWarmupTime() const { return std::chrono::milliseconds(m_data.benchmarkWarmupTime); }
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void Config::readBazelEnvVars() {
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#if defined( CATCH_PLATFORM_WINDOWS_UWP )
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// We cannot read environment variables on UWP platforms
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#else
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# if defined( _MSC_VER )
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# pragma warning( push )
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# pragma warning( disable : 4996 ) // use getenv_s instead of getenv
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# endif
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// Register a JUnit reporter for Bazel. Bazel sets an environment
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// variable with the path to XML output. If this file is written to
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// during test, Bazel will not generate a default XML output.
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// This allows the XML output file to contain higher level of detail
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// than what is possible otherwise.
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const auto bazelOutputFile = std::getenv( "XML_OUTPUT_FILE" );
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const auto bazelOutputFile = Detail::getEnv( "XML_OUTPUT_FILE" );
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if ( bazelOutputFile ) {
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m_data.reporterSpecifications.push_back(
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{ "junit", std::string( bazelOutputFile ), {}, {} } );
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}
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const auto bazelTestSpec = std::getenv( "TESTBRIDGE_TEST_ONLY" );
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const auto bazelTestSpec = Detail::getEnv( "TESTBRIDGE_TEST_ONLY" );
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if ( bazelTestSpec ) {
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// Presumably the test spec from environment should overwrite
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// the one we got from CLI (if we got any)
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m_data.testsOrTags.clear();
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m_data.testsOrTags.push_back( bazelTestSpec );
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}
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# if defined( _MSC_VER )
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# pragma warning( pop )
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# endif
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const auto bazelShardOptions = readBazelShardingOptions();
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if ( bazelShardOptions ) {
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@ -286,8 +242,6 @@ namespace Catch {
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m_data.shardCount = bazelShardOptions->shardCount;
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}
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}
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#endif
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}
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} // end namespace Catch
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