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Don't cache stdout handle in Windows console colour impl
The cached handle would become invalid if some other code, say a user-provided test code, redirects stdout through `freopen` or `_dup2`, which would then cause AppVerifier to complain. Fixes #2345
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@ -59,10 +59,10 @@ namespace {
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class Win32ColourImpl : public IColourImpl {
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public:
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Win32ColourImpl() : stdoutHandle( GetStdHandle(STD_OUTPUT_HANDLE) )
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{
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Win32ColourImpl() {
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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GetConsoleScreenBufferInfo( stdoutHandle, &csbiInfo );
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GetConsoleScreenBufferInfo( GetStdHandle( STD_OUTPUT_HANDLE ),
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&csbiInfo );
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originalForegroundAttributes = csbiInfo.wAttributes & ~( BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_BLUE | BACKGROUND_INTENSITY );
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originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY );
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}
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@ -93,9 +93,10 @@ namespace {
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private:
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void setTextAttribute( WORD _textAttribute ) {
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SetConsoleTextAttribute( stdoutHandle, _textAttribute | originalBackgroundAttributes );
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SetConsoleTextAttribute( GetStdHandle( STD_OUTPUT_HANDLE ),
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_textAttribute |
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originalBackgroundAttributes );
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}
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HANDLE stdoutHandle;
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WORD originalForegroundAttributes;
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WORD originalBackgroundAttributes;
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};
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