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Use magic statics for non-trivial thread-local globals
This avoids calling the global's constructor on threads that will never interact with them. Calling the constructor can have surprising overhead, as e.g. MSVC's Debug mode `std::vector` will allocate in the default constructor. Closes #3050
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@@ -7,20 +7,24 @@
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// SPDX-License-Identifier: BSL-1.0
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#include <catch2/internal/catch_message_info.hpp>
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#include <catch2/internal/catch_thread_local.hpp>
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namespace Catch {
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namespace {
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// Messages are owned by their individual threads, so the counter should
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// be thread-local as well. Alternative consideration: atomic counter,
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// so threads don't share IDs and things are easier to debug.
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static CATCH_INTERNAL_THREAD_LOCAL unsigned int messageIDCounter = 0;
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}
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MessageInfo::MessageInfo( StringRef _macroName,
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SourceLineInfo const& _lineInfo,
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ResultWas::OfType _type )
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: macroName( _macroName ),
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lineInfo( _lineInfo ),
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type( _type ),
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sequence( ++globalCount )
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sequence( ++messageIDCounter )
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{}
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// Messages are owned by their individual threads, so the counter should be thread-local as well.
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// Alternative consideration: atomic, so threads don't share IDs and things are easier to debug.
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CATCH_INTERNAL_THREAD_LOCAL unsigned int MessageInfo::globalCount = 0;
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} // end namespace Catch
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@@ -12,7 +12,6 @@
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#include <catch2/internal/catch_result_type.hpp>
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#include <catch2/internal/catch_source_line_info.hpp>
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#include <catch2/internal/catch_stringref.hpp>
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#include <catch2/internal/catch_thread_local.hpp>
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#include <string>
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@@ -38,8 +37,6 @@ namespace Catch {
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bool operator < (MessageInfo const& other) const {
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return sequence < other.sequence;
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}
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private:
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static CATCH_INTERNAL_THREAD_LOCAL unsigned int globalCount;
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};
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} // end namespace Catch
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@@ -174,6 +174,12 @@ namespace Catch {
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// should also be thread local. For now we just use naked globals
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// below, in the future we will want to allocate piece of memory
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// from heap, to avoid consuming too much thread-local storage.
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//
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// Note that we also don't want non-trivial the thread-local variables
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// below be initialized for every thread, only for those that touch
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// Catch2. To make this work with both GCC/Clang and MSVC, we have to
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// make them thread-local magic statics. (Class-level statics have the
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// desired semantics on GCC, but not on MSVC).
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// This is used for the "if" part of CHECKED_IF/CHECKED_ELSE
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static CATCH_INTERNAL_THREAD_LOCAL bool g_lastAssertionPassed = false;
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@@ -181,7 +187,8 @@ namespace Catch {
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// This is the source location for last encountered macro. It is
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// used to provide the users with more precise location of error
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// when an unexpected exception/fatal error happens.
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static CATCH_INTERNAL_THREAD_LOCAL SourceLineInfo g_lastKnownLineInfo("DummyLocation", static_cast<size_t>(-1));
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static CATCH_INTERNAL_THREAD_LOCAL SourceLineInfo
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g_lastKnownLineInfo( "DummyLocation", static_cast<size_t>( -1 ) );
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// Should we clear message scopes before sending off the messages to
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// reporter? Set in `assertionPassedFastPath` to avoid doing the full
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@@ -191,10 +198,16 @@ namespace Catch {
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CATCH_INTERNAL_START_WARNINGS_SUPPRESSION
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CATCH_INTERNAL_SUPPRESS_GLOBALS_WARNINGS
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// Actual messages to be provided to the reporter
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static CATCH_INTERNAL_THREAD_LOCAL std::vector<MessageInfo> g_messages;
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static std::vector<MessageInfo>& g_messages() {
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static CATCH_INTERNAL_THREAD_LOCAL std::vector<MessageInfo> value;
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return value;
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}
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// Owners for the UNSCOPED_X information macro
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static CATCH_INTERNAL_THREAD_LOCAL std::vector<ScopedMessage> g_messageScopes;
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static std::vector<ScopedMessage>& g_messageScopes() {
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static CATCH_INTERNAL_THREAD_LOCAL std::vector<ScopedMessage> value;
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return value;
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}
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CATCH_INTERNAL_STOP_WARNINGS_SUPPRESSION
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} // namespace Detail
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@@ -341,7 +354,7 @@ namespace Catch {
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}
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if ( Detail::g_clearMessageScopes ) {
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Detail::g_messageScopes.clear();
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Detail::g_messageScopes().clear();
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Detail::g_clearMessageScopes = false;
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}
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@@ -350,11 +363,11 @@ namespace Catch {
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{
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auto _ = scopedDeactivate( *m_outputRedirect );
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updateTotalsFromAtomics();
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m_reporter->assertionEnded( AssertionStats( result, Detail::g_messages, m_totals ) );
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m_reporter->assertionEnded( AssertionStats( result, Detail::g_messages(), m_totals ) );
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}
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if ( result.getResultType() != ResultWas::Warning ) {
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Detail::g_messageScopes.clear();
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Detail::g_messageScopes().clear();
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}
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// Reset working state. assertion info will be reset after
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@@ -643,10 +656,10 @@ namespace Catch {
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m_testCaseTracker->close();
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handleUnfinishedSections();
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Detail::g_messageScopes.clear();
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Detail::g_messageScopes().clear();
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// TBD: At this point, m_messages should be empty. Do we want to
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// assert that this is true, or keep the defensive clear call?
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Detail::g_messages.clear();
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Detail::g_messages().clear();
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SectionStats testCaseSectionStats(CATCH_MOVE(testCaseSection), assertions, duration, missingAssertions);
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m_reporter->sectionEnded(testCaseSectionStats);
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@@ -814,7 +827,7 @@ namespace Catch {
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}
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void IResultCapture::pushScopedMessage( MessageInfo&& message ) {
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Detail::g_messages.push_back( CATCH_MOVE( message ) );
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Detail::g_messages().push_back( CATCH_MOVE( message ) );
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}
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void IResultCapture::popScopedMessage( unsigned int messageId ) {
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@@ -823,12 +836,13 @@ namespace Catch {
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// messages than low single digits, so the optimization is tiny,
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// and we would have to hand-write the loop to avoid terrible
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// codegen of reverse iterators in debug mode.
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Detail::g_messages.erase( std::find_if( Detail::g_messages.begin(),
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Detail::g_messages.end(),
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[=]( MessageInfo const& msg ) {
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return msg.sequence ==
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messageId;
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} ) );
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auto& messages = Detail::g_messages();
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messages.erase( std::find_if( messages.begin(),
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messages.end(),
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[=]( MessageInfo const& msg ) {
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return msg.sequence ==
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messageId;
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} ) );
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}
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void IResultCapture::emplaceUnscopedMessage( MessageBuilder&& builder ) {
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@@ -837,10 +851,10 @@ namespace Catch {
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// delayed clear in assertion handling will erase the valid ones
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// as well.
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if ( Detail::g_clearMessageScopes ) {
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Detail::g_messageScopes.clear();
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Detail::g_messageScopes().clear();
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Detail::g_clearMessageScopes = false;
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}
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Detail::g_messageScopes.emplace_back( CATCH_MOVE( builder ) );
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Detail::g_messageScopes().emplace_back( CATCH_MOVE( builder ) );
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}
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void seedRng(IConfig const& config) {
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