The compile time improvements from using combined TUs mostly isn't
worth the annoyance they cause with various IDE shortcuts, like
when switching between header and its impl. file.
Splitting them apart also fixes the issue of empty subdirs being
installed due to `foo/internal` folders that only contained the
combined TUs and no headers.
Closes#2457Closes#2463
Test case hashing includes tags and class name
As the hasher involves more code now, it was split out into its own file
and it got its own set of tests.
Closes#2304
By default, CMake derives a Visual Studio project GUID from the
file path but the GUID can be overridden via a property
(see https://gitlab.kitware.com/cmake/cmake/-/commit/c85367f4).
Using a non-constant GUID can cause problems if other projects/repos
want to reference the catch2 vcxproj files, so we force a constant GUID here.
Signed-off-by: Alan Jowett <alanjo@microsoft.com>
Resolves: #2388
Using the `CATCH_MOVE` and `CATCH_FORWARD` macros instead of the
`std::move` and `std::forward<T>` utility functions can improve
compilation times and debug build's performance, and thus will
be preferred going forward.
This is a simplification of the fix proposed in #2152, with the
critical function split out so that it can be tested directly,
without having to go through the ULP matcher.
Closes#2152
The old name was a legacy of v2 era, where all headers were stitched
into one. With v3 using separate headers, it is better when they have
proper name.
Previous splitting of catch_common.hpp left it containing only one
actual thing, which is the `SourceLineInfo` type. Given that, there
is no reason to keep the old name.
Also found out that it was included in some places for no reason
(primarily Matchers).
The problem was that Catch2 did not reliably include `<exception>`
before it checked for the feature test macro for
`std::uncaught_exceptions`. To avoid overhead of including
`<exception>` everywhere, the configuration check was split out
into a separate header.
Closes#2021
The base was also renamed from `TestEventListenerBase` to
`EventListenerBase`, and modified to derive directly from the
reporter interface, rather than deriving from `StreamingReporterBase`.
Due to also adding a new TU, there is no improvement to the
compilation times of the static library, but it improves the
compilation times of consumer's reporter TUs.
Doing this removes `<map>` from the include set of the base reporter
interface, and thus from bunch more TUs. This provides about 1.5%
improvements in the debug build of the static library, and 1% in
release build.
Each of the two reporter bases now has its own header file, and
cpp file. Even though this adds another TU to the compilation,
the total CPU time taken by compilation is reduced by about 1%
for debug build and ~0.5% for optimized build of the main library.
(The improvement would be roughly doubles without splitting the TUs,
but the maintainability hit is not worth it.)
The code size of the static library build has also somewhat decreased.
Follow up: Introduce combined TU for reporters, and further split
apart the catch_reporter_streaming_base.hpp header into its
constituent parts, as it still contains a whole bunch of other stuff.
* Clara is now split between a header and a cpp file.
* Removed the deprecated `+` and `+=` operators for composing
a parser.
* Renamed `clara` and `detail` namespaces to be inline with the
rest of Catch2 (they are now `Clara` and `Detail` respectively).
* Taken most of user-exposed types out of the `Detail` namespace
completely (instead of using `using` directives to bring them into
the outer namespace).
Now that it has its own header, various reporter TUs that want to
format text do not have to also include Clara. Together with
outlining implementations from a header into a separate TU, this
has noticeably improved the compilation times of the testing impl.
As part of this split, I also implemented some improvements to the
TextFlow code in comparison to the upstream code. These are:
* Replaced the `Spacer` type with a free function that constructs
special `Column` that does the same thing.
* Generic performance improvements, such as eliminating needless
allocations, reserving space in needed allocations, and using smarter
algorithms in some places.
* Because `Column` only ever stored 1 string in its vector, it now
holds the string directly instead.
This means that code that uses it no longer has to include all of
catch_config.hpp, which seems to provide significant reduction in
size of unoptimized compilation of the final static library.
This simplified variant supports only a subset of the functionality
in `std::unique_ptr<T>`. `Catch::Detail::unique_ptr<T>` only supports
single element pointer (no array support) with default deleter.
By removing the support for custom deleters, we also avoid requiring
significant machinery to support EBO, speeding up instantiations of
`unique_ptr<T>` significantly. Catch2 also currently does not need
to support `unique_ptr<T[]>`, so that is not supported either.
As far as I know, only a few users actually use it, but these changes
allow us to avoid including a surprising amount of code in the main
compilation path.