The old name was a legacy of v2 era, where all headers were stitched
into one. With v3 using separate headers, it is better when they have
proper name.
Previous splitting of catch_common.hpp left it containing only one
actual thing, which is the `SourceLineInfo` type. Given that, there
is no reason to keep the old name.
Also found out that it was included in some places for no reason
(primarily Matchers).
The problem was that Catch2 did not reliably include `<exception>`
before it checked for the feature test macro for
`std::uncaught_exceptions`. To avoid overhead of including
`<exception>` everywhere, the configuration check was split out
into a separate header.
Closes#2021
The base was also renamed from `TestEventListenerBase` to
`EventListenerBase`, and modified to derive directly from the
reporter interface, rather than deriving from `StreamingReporterBase`.
Due to also adding a new TU, there is no improvement to the
compilation times of the static library, but it improves the
compilation times of consumer's reporter TUs.
Doing this removes `<map>` from the include set of the base reporter
interface, and thus from bunch more TUs. This provides about 1.5%
improvements in the debug build of the static library, and 1% in
release build.
Each of the two reporter bases now has its own header file, and
cpp file. Even though this adds another TU to the compilation,
the total CPU time taken by compilation is reduced by about 1%
for debug build and ~0.5% for optimized build of the main library.
(The improvement would be roughly doubles without splitting the TUs,
but the maintainability hit is not worth it.)
The code size of the static library build has also somewhat decreased.
Follow up: Introduce combined TU for reporters, and further split
apart the catch_reporter_streaming_base.hpp header into its
constituent parts, as it still contains a whole bunch of other stuff.
* Clara is now split between a header and a cpp file.
* Removed the deprecated `+` and `+=` operators for composing
a parser.
* Renamed `clara` and `detail` namespaces to be inline with the
rest of Catch2 (they are now `Clara` and `Detail` respectively).
* Taken most of user-exposed types out of the `Detail` namespace
completely (instead of using `using` directives to bring them into
the outer namespace).
Now that it has its own header, various reporter TUs that want to
format text do not have to also include Clara. Together with
outlining implementations from a header into a separate TU, this
has noticeably improved the compilation times of the testing impl.
As part of this split, I also implemented some improvements to the
TextFlow code in comparison to the upstream code. These are:
* Replaced the `Spacer` type with a free function that constructs
special `Column` that does the same thing.
* Generic performance improvements, such as eliminating needless
allocations, reserving space in needed allocations, and using smarter
algorithms in some places.
* Because `Column` only ever stored 1 string in its vector, it now
holds the string directly instead.
This means that code that uses it no longer has to include all of
catch_config.hpp, which seems to provide significant reduction in
size of unoptimized compilation of the final static library.
This simplified variant supports only a subset of the functionality
in `std::unique_ptr<T>`. `Catch::Detail::unique_ptr<T>` only supports
single element pointer (no array support) with default deleter.
By removing the support for custom deleters, we also avoid requiring
significant machinery to support EBO, speeding up instantiations of
`unique_ptr<T>` significantly. Catch2 also currently does not need
to support `unique_ptr<T[]>`, so that is not supported either.
As far as I know, only a few users actually use it, but these changes
allow us to avoid including a surprising amount of code in the main
compilation path.
This should improve the compilation times by decreasing the number
of TUs compiled, without making overly big TUs that would cause
problems with heavy-tailed compilation times.
There is one "combined TU" for the top level part, and each subpart,
except for Reporters, which currently do not have any trivial TUs.
There are two reasons for this:
1) It is highly unlikely that someone has use for this header,
which has no customization points and only provides simplest
possible main, and cannot link the static library which also
provides a default main implementation.
2) It being a header was causing extra complications with
the convenience headers, and our checking script. This would either
require special handling in the checking script, or would break user's
of the main convenience header.
All in all, it is simpler and better in the long term to remove it,
than to fix its problems.
I do not think we need a safeguard against not including files in
CMake anymore, and as it is, it caused annoying false positive about
the default main implementation.
The naming scheme is simple, to include all matchers, include header
`catch2/matchers/catch_matchers_all.hpp`. To include **everything**,
include `catch2/catch_all.hpp`.
This describes the reality better, as it also links in the rest
of Catch2.
The on-disk name of the static library remains just `Catch2Main`,
as that is what it is -- single main function -- and on-disk artifacts
cannot describe link dependencies.
These files are not included by the default
`#include <catch2/catch_test_macros.hpp>` path, so that users do
not have to pay for them if they do not use them. Follow up is to
split out the small part of `catch_preprocessor.hpp` used by the
default test macros (AFAIK, it is just `INTERNAL_CATCH_REMOVE_PARENS`
macro), so that it is not included by the default path either.
Also fixes#1892 by providing the missing macros.
This is both a really big and a really small commit. It is small in
that it only contains renaming, moving and modification of include
directives caused by this.
It is really big in the obvious way of touching something like 200
files.
The new rules for naming files is simple: headers use the `.hpp`
extension. The rules for physical file layout is still kinda in
progress, but the basics are also simple:
* Significant parts of functionality get their own subfolder
* Benchmarking is in `catch2/benchmark`
* Matchers are in `catch2/matchers`
* Generators are in `catch2/generators`
* Reporters are in `catch2/reporters`
* Baseline testing facilities are in `catch2/`
* Various top level folders also contain `internal` subfolder,
with files that users probably do not want to include directly,
at least not until they have to write something like their own
reporter.
* The exact files in these subfolders is likely to change later
on
Note that while some includes were cleaned up in this commit, it
is only the low hanging fruit and further cleanup using automatic
tooling will happen later.
Also note that various include guards, copyright notices and file
headers will also be standardized later, rather than in this commit.
It used to be a file that would collect interfaces we always wanted
to provide to users, so that the single header stitching script
would place them in the common part of the single header version.
As v3 is moving to separate headers model, the file is no longer
useful.
This was an old "include all" header, that we no longer want to be
usable, to make the include differences in new versions explicit.
We will introduce new "include all" headers later, in the form of
`catch_all.hpp`, `catch_matchers_all.hpp` and so on...
The two changes are
`catch_matchers_templates` -> `catch_matchers_templated` and
`catch_matchers_generic` -> `catch_matchers_predicate`. The former
is mostly cosmetic, but the second was previously significantly
misleading, and as the library is now to be consumed by including
specific headers, this needed to be fixed.
`SizeIs` can accept both `size_t` and a matcher. In the first case,
it checks whether the size of the range is equal to specified size.
In the second case, it checks whether the provided matcher accepts
the size of the range.
In the future we can expect many more matchers, so let's give them
a place to live.
Also moved matcher-related internal files to `internal` subfolder.
Ideally we should sort out all of our source code, but that will
have to come later.