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Specific platforms (e.g. TDM-GCC) can have terrible timer resolution, and our checking code will then loop for an inordinate amount of time. This change will make it so that the calibration gives up after 3 seconds and just uses the already measured values. This leaves one open question, how to signal that the resolution is terrible and benchmarking should not happen? Fixes #1237 |
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catch_with_main.hpp | ||
catch.hpp |