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96 lines
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96 lines
3.8 KiB
Markdown
<a id="top"></a>
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# Best practices and other tips on using Catch2
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## Running tests
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Your tests should be run in a manner roughly equivalent with:
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```
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./tests --order rand --warn NoAssertions
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```
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Notice that all the tests are run in a large batch, their relative order
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is randomized, and that you ask Catch2 to fail test whose leaf-path
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does not contain an assertion.
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The reason I recommend running all your tests in the same process is that
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this exposes your tests to interference from their runs. This can be both
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positive interference, where the changes in global state from previous
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test allow later tests to pass, but also negative interference, where
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changes in global state from previous test causes later tests to fail.
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In my experience, interference, especially destructive interference,
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usually comes from errors in the code under test, rather than the tests
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themselves. This means that by allowing interference to happen, our tests
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can find these issues. Obviously, to shake out interference coming from
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different orderings of tests, the test order also need to be shuffled
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between runs.
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However, running all tests in a single batch eventually becomes impractical
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as they will take too long to run, and you will want to run your tests
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in parallel.
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<a id="parallel-tests"></a>
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## Running tests in parallel
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There are multiple ways of running tests in parallel, with various level
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of structure. If you are using CMake and CTest, then we provide a helper
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function [`catch_discover_tests`](cmake-integration.md#automatic-test-registration)
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that registers each Catch2 `TEST_CASE` as a single CTest test, which
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is then run in a separate process. This is an easy way to set up parallel
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tests if you are already using CMake & CTest to run your tests, but you
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will lose the advantage of running tests in batches.
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Catch2 also supports [splitting tests in a binary into multiple
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shards](command-line.md#test-sharding). This can be used by any test
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runner to run batches of tests in parallel. Do note that when selecting
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on the number of shards, you should have more shards than there are cores,
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to avoid issues with long running tests getting accidentally grouped in
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the same shard, and causing long-tailed execution time.
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**Note that naively composing sharding and random ordering of tests will break.**
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Invoking Catch2 test executable like this
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```text
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./tests --order rand --shard-index 0 --shard-count 3
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./tests --order rand --shard-index 1 --shard-count 3
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./tests --order rand --shard-index 2 --shard-count 3
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```
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does not guarantee covering all tests inside the executable, because
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each invocation will have its own random seed, thus it will have its own
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random order of tests and thus the partitioning of tests into shards will
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be different as well.
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To do this properly, you need the individual shards to share the random
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seed, e.g.
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```text
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./tests --order rand --shard-index 0 --shard-count 3 --rng-seed 0xBEEF
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./tests --order rand --shard-index 1 --shard-count 3 --rng-seed 0xBEEF
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./tests --order rand --shard-index 2 --shard-count 3 --rng-seed 0xBEEF
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```
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## Organizing tests into binaries
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Both overly large and overly small test binaries can cause issues. Overly
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large test binaries have to be recompiled and relinked often, and the
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link times are usually also long. Overly small test binaries in turn pay
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significant overhead from linking against Catch2 more often per compiled
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test case, and also make it hard/impossible to run tests in batches.
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Because there is no hard and fast rule for the right size of a test binary,
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I recommend having 1:1 correspondence between libraries in project and test
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binaries. (At least if it is possible, in some cases it is not.) Having
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a test binary for each library in project keeps related tests together,
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and makes tests easy to navigate by reflecting the project's organizational
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structure.
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---
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[Home](Readme.md#top)
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