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294 lines
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Markdown
294 lines
15 KiB
Markdown
<a id="top"></a>
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# Compile-time configuration
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**Contents**<br>
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[main()/ implementation](#main-implementation)<br>
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[Reporter / Listener interfaces](#reporter--listener-interfaces)<br>
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[Prefixing Catch macros](#prefixing-catch-macros)<br>
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[Terminal colour](#terminal-colour)<br>
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[Console width](#console-width)<br>
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[stdout](#stdout)<br>
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[Fallback stringifier](#fallback-stringifier)<br>
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[Default reporter](#default-reporter)<br>
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[C++11 toggles](#c11-toggles)<br>
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[C++17 toggles](#c17-toggles)<br>
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[Other toggles](#other-toggles)<br>
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[Windows header clutter](#windows-header-clutter)<br>
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[Enabling stringification](#enabling-stringification)<br>
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[Disabling exceptions](#disabling-exceptions)<br>
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[Overriding Catch's debug break (`-b`)](#overriding-catchs-debug-break--b)<br>
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Catch is designed to "just work" as much as possible. For most people the only configuration needed is telling Catch which source file should host all the implementation code (```CATCH_CONFIG_MAIN```).
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Nonetheless there are still some occasions where finer control is needed. For these occasions Catch exposes a set of macros for configuring how it is built.
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## main()/ implementation
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CATCH_CONFIG_MAIN // Designates this as implementation file and defines main()
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CATCH_CONFIG_RUNNER // Designates this as implementation file
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Although Catch is header only it still, internally, maintains a distinction between interface headers and headers that contain implementation. Only one source file in your test project should compile the implementation headers and this is controlled through the use of one of these macros - one of these identifiers should be defined before including Catch in *exactly one implementation file in your project*.
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## Reporter / Listener interfaces
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CATCH_CONFIG_EXTERNAL_INTERFACES // Brings in necessary headers for Reporter/Listener implementation
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Brings in various parts of Catch that are required for user defined Reporters and Listeners. This means that new Reporters and Listeners can be defined in this file as well as in the main file.
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Implied by both `CATCH_CONFIG_MAIN` and `CATCH_CONFIG_RUNNER`.
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## Prefixing Catch macros
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CATCH_CONFIG_PREFIX_ALL
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To keep test code clean and uncluttered Catch uses short macro names (e.g. ```TEST_CASE``` and ```REQUIRE```). Occasionally these may conflict with identifiers from platform headers or the system under test. In this case the above identifier can be defined. This will cause all the Catch user macros to be prefixed with ```CATCH_``` (e.g. ```CATCH_TEST_CASE``` and ```CATCH_REQUIRE```).
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## Terminal colour
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CATCH_CONFIG_COLOUR_NONE // completely disables all text colouring
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CATCH_CONFIG_COLOUR_WINDOWS // forces the Win32 console API to be used
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CATCH_CONFIG_COLOUR_ANSI // forces ANSI colour codes to be used
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Yes, I am English, so I will continue to spell "colour" with a 'u'.
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When sending output to the terminal, if it detects that it can, Catch will use colourised text. On Windows the Win32 API, ```SetConsoleTextAttribute```, is used. On POSIX systems ANSI colour escape codes are inserted into the stream.
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For finer control you can define one of the above identifiers (these are mutually exclusive - but that is not checked so may behave unexpectedly if you mix them):
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Note that when ANSI colour codes are used "unistd.h" must be includable - along with a definition of ```isatty()```
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Typically you should place the ```#define``` before #including "catch.hpp" in your main source file - but if you prefer you can define it for your whole project by whatever your IDE or build system provides for you to do so.
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## Console width
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CATCH_CONFIG_CONSOLE_WIDTH = x // where x is a number or a function
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Catch formats output intended for the console to fit within a fixed number of characters. This is especially important as indentation is used extensively and uncontrolled line wraps break this.
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By default a console width of 80 is assumed but this can be controlled by defining the above identifier to be a different value.
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If the above identifier is set to a function, the function will be called to get the width of the console. This may
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be used to set the console width based on the current number of columns of the terminal. The function is required to return
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an integral result. The function must be declared before including the Catch header in the source file hosting the Catch implementation.
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It is not necessary to do this in any othe file. For example:
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int Catch2GetConsoleWidth();
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#define CATCH_CONFIG_CONSOLE_WIDTH Catch2GetConsoleWidth()
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#define CATCH_CONFIG_MAIN
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#include "catch.hpp"
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And then we can define the function elsewhere, or in the same file:
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int Catch2GetConsoleWidth()
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{
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return Terminal::GetWidth();
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}
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## stdout
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CATCH_CONFIG_NOSTDOUT
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To support platforms that do not provide `std::cout`, `std::cerr` and
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`std::clog`, Catch does not usem the directly, but rather calls
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`Catch::cout`, `Catch::cerr` and `Catch::clog`. You can replace their
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implementation by defining `CATCH_CONFIG_NOSTDOUT` and implementing
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them yourself, their signatures are:
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std::ostream& cout();
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std::ostream& cerr();
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std::ostream& clog();
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[You can see an example of replacing these functions here.](
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../examples/231-Cfg-OutputStreams.cpp)
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## Fallback stringifier
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By default, when Catch's stringification machinery has to stringify
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a type that does not specialize `StringMaker`, does not overload `operator<<`,
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is not an enumeration and is not a range, it uses `"{?}"`. This can be
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overridden by defining `CATCH_CONFIG_FALLBACK_STRINGIFIER` to name of a
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function that should perform the stringification instead.
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All types that do not provide `StringMaker` specialization or `operator<<`
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overload will be sent to this function (this includes enums and ranges).
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The provided function must return `std::string` and must accept any type,
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e.g. via overloading.
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_Note that if the provided function does not handle a type and this type
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requires to be stringified, the compilation will fail._
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## Default reporter
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Catch's default reporter can be changed by defining macro
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`CATCH_CONFIG_DEFAULT_REPORTER` to string literal naming the desired
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default reporter.
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This means that defining `CATCH_CONFIG_DEFAULT_REPORTER` to `"console"`
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is equivalent with the out-of-the-box experience.
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## C++11 toggles
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CATCH_CONFIG_CPP11_TO_STRING // Use `std::to_string`
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Because we support platforms whose standard library does not contain
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`std::to_string`, it is possible to force Catch to use a workaround
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based on `std::stringstream`. On platforms other than Android,
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the default is to use `std::to_string`. On Android, the default is to
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use the `stringstream` workaround. As always, it is possible to override
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Catch's selection, by defining either `CATCH_CONFIG_CPP11_TO_STRING` or
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`CATCH_CONFIG_NO_CPP11_TO_STRING`.
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## C++17 toggles
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CATCH_CONFIG_CPP17_UNCAUGHT_EXCEPTIONS // Use std::uncaught_exceptions instead of std::uncaught_exception
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CATCH_CONFIG_CPP17_STRING_VIEW // Override std::string_view support detection(Catch provides a StringMaker specialization by default)
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CATCH_CONFIG_CPP17_VARIANT // Override std::variant support detection (checked by CATCH_CONFIG_ENABLE_VARIANT_STRINGMAKER)
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CATCH_CONFIG_CPP17_OPTIONAL // Override std::optional support detection (checked by CATCH_CONFIG_ENABLE_OPTIONAL_STRINGMAKER)
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CATCH_CONFIG_CPP17_BYTE // Override std::byte support detection (Catch provides a StringMaker specialization by default)
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> `CATCH_CONFIG_CPP17_STRING_VIEW` was [introduced](https://github.com/catchorg/Catch2/issues/1376) in Catch 2.4.1.
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Catch contains basic compiler/standard detection and attempts to use
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some C++17 features whenever appropriate. This automatic detection
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can be manually overridden in both directions, that is, a feature
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can be enabled by defining the macro in the table above, and disabled
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by using `_NO_` in the macro, e.g. `CATCH_CONFIG_NO_CPP17_UNCAUGHT_EXCEPTIONS`.
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## Other toggles
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CATCH_CONFIG_COUNTER // Use __COUNTER__ to generate unique names for test cases
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CATCH_CONFIG_WINDOWS_SEH // Enable SEH handling on Windows
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CATCH_CONFIG_FAST_COMPILE // Sacrifices some (rather minor) features for compilation speed
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CATCH_CONFIG_DISABLE_MATCHERS // Do not compile Matchers in this compilation unit
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CATCH_CONFIG_POSIX_SIGNALS // Enable handling POSIX signals
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CATCH_CONFIG_WINDOWS_CRTDBG // Enable leak checking using Windows's CRT Debug Heap
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CATCH_CONFIG_DISABLE_STRINGIFICATION // Disable stringifying the original expression
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CATCH_CONFIG_DISABLE // Disables assertions and test case registration
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CATCH_CONFIG_WCHAR // Enables use of wchart_t
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CATCH_CONFIG_EXPERIMENTAL_REDIRECT // Enables the new (experimental) way of capturing stdout/stderr
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CATCH_CONFIG_ENABLE_BENCHMARKING // Enables the integrated benchmarking features (has a significant effect on compilation speed)
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CATCH_CONFIG_USE_ASYNC // Force parallel statistical processing of samples during benchmarking
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CATCH_CONFIG_ANDROID_LOGWRITE // Use android's logging system for debug output
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CATCH_CONFIG_GLOBAL_NEXTAFTER // Use nextafter{,f,l} instead of std::nextafter
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> [`CATCH_CONFIG_ANDROID_LOGWRITE`](https://github.com/catchorg/Catch2/issues/1743) and [`CATCH_CONFIG_GLOBAL_NEXTAFTER`](https://github.com/catchorg/Catch2/pull/1739) were introduced in Catch 2.10.0
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Currently Catch enables `CATCH_CONFIG_WINDOWS_SEH` only when compiled with MSVC, because some versions of MinGW do not have the necessary Win32 API support.
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`CATCH_CONFIG_POSIX_SIGNALS` is on by default, except when Catch is compiled under `Cygwin`, where it is disabled by default (but can be force-enabled by defining `CATCH_CONFIG_POSIX_SIGNALS`).
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`CATCH_CONFIG_WINDOWS_CRTDBG` is off by default. If enabled, Windows's CRT is used to check for memory leaks, and displays them after the tests finish running.
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`CATCH_CONFIG_WCHAR` is on by default, but can be disabled. Currently
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it is only used in support for DJGPP cross-compiler.
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With the exception of `CATCH_CONFIG_EXPERIMENTAL_REDIRECT`,
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these toggles can be disabled by using `_NO_` form of the toggle,
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e.g. `CATCH_CONFIG_NO_WINDOWS_SEH`.
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### `CATCH_CONFIG_FAST_COMPILE`
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This compile-time flag speeds up compilation of assertion macros by ~20%,
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by disabling the generation of assertion-local try-catch blocks for
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non-exception family of assertion macros ({`REQUIRE`,`CHECK`}{``,`_FALSE`, `_THAT`}).
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This disables translation of exceptions thrown under these assertions, but
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should not lead to false negatives.
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`CATCH_CONFIG_FAST_COMPILE` has to be either defined, or not defined,
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in all translation units that are linked into single test binary.
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### `CATCH_CONFIG_DISABLE_MATCHERS`
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When `CATCH_CONFIG_DISABLE_MATCHERS` is defined, all mentions of Catch's Matchers are ifdef-ed away from the translation unit. Doing so will speed up compilation of that TU.
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_Note: If you define `CATCH_CONFIG_DISABLE_MATCHERS` in the same file as Catch's main is implemented, your test executable will fail to link if you use Matchers anywhere._
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### `CATCH_CONFIG_DISABLE_STRINGIFICATION`
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This toggle enables a workaround for VS 2017 bug. For details see [known limitations](limitations.md#visual-studio-2017----raw-string-literal-in-assert-fails-to-compile).
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### `CATCH_CONFIG_DISABLE`
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This toggle removes most of Catch from given file. This means that `TEST_CASE`s are not registered and assertions are turned into no-ops. Useful for keeping tests within implementation files (ie for functions with internal linkage), instead of in external files.
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This feature is considered experimental and might change at any point.
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_Inspired by Doctest's `DOCTEST_CONFIG_DISABLE`_
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## Windows header clutter
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On Windows Catch includes `windows.h`. To minimize global namespace clutter in the implementation file, it defines `NOMINMAX` and `WIN32_LEAN_AND_MEAN` before including it. You can control this behaviour via two macros:
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CATCH_CONFIG_NO_NOMINMAX // Stops Catch from using NOMINMAX macro
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CATCH_CONFIG_NO_WIN32_LEAN_AND_MEAN // Stops Catch from using WIN32_LEAN_AND_MEAN macro
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## Enabling stringification
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By default, Catch does not stringify some types from the standard library. This is done to avoid dragging in various standard library headers by default. However, Catch does contain these and can be configured to provide them, using these macros:
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CATCH_CONFIG_ENABLE_PAIR_STRINGMAKER // Provide StringMaker specialization for std::pair
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CATCH_CONFIG_ENABLE_TUPLE_STRINGMAKER // Provide StringMaker specialization for std::tuple
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CATCH_CONFIG_ENABLE_CHRONO_STRINGMAKER // Provide StringMaker specialization for std::chrono::duration, std::chrono::timepoint
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CATCH_CONFIG_ENABLE_VARIANT_STRINGMAKER // Provide StringMaker specialization for std::variant, std::monostate (on C++17)
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CATCH_CONFIG_ENABLE_OPTIONAL_STRINGMAKER // Provide StringMaker specialization for std::optional (on C++17)
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CATCH_CONFIG_ENABLE_ALL_STRINGMAKERS // Defines all of the above
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> `CATCH_CONFIG_ENABLE_VARIANT_STRINGMAKER` was [introduced](https://github.com/catchorg/Catch2/issues/1380) in Catch 2.4.1.
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> `CATCH_CONFIG_ENABLE_OPTIONAL_STRINGMAKER` was [introduced](https://github.com/catchorg/Catch2/issues/1510) in Catch 2.6.0.
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## Disabling exceptions
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> Introduced in Catch 2.4.0.
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By default, Catch2 uses exceptions to signal errors and to abort tests
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when an assertion from the `REQUIRE` family of assertions fails. We also
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provide an experimental support for disabling exceptions. Catch2 should
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automatically detect when it is compiled with exceptions disabled, but
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it can be forced to compile without exceptions by defining
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CATCH_CONFIG_DISABLE_EXCEPTIONS
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Note that when using Catch2 without exceptions, there are 2 major
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limitations:
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1) If there is an error that would normally be signalled by an exception,
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the exception's message will instead be written to `Catch::cerr` and
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`std::terminate` will be called.
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2) If an assertion from the `REQUIRE` family of macros fails,
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`std::terminate` will be called after the active reporter returns.
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There is also a customization point for the exact behaviour of what
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happens instead of exception being thrown. To use it, define
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CATCH_CONFIG_DISABLE_EXCEPTIONS_CUSTOM_HANDLER
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and provide a definition for this function:
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```cpp
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namespace Catch {
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[[noreturn]]
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void throw_exception(std::exception const&);
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}
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```
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## Overriding Catch's debug break (`-b`)
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> [Introduced](https://github.com/catchorg/Catch2/pull/1846) in Catch 2.11.2.
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You can override Catch2's break-into-debugger code by defining the
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`CATCH_BREAK_INTO_DEBUGGER()` macro. This can be used if e.g. Catch2 does
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not know your platform, or your platform is misdetected.
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The macro will be used as is, that is, `CATCH_BREAK_INTO_DEBUGGER();`
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must compile and must break into debugger.
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---
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[Home](Readme.md#top)
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