Alan Jowett 98a6c69e1e Switch from AddVectoredExceptionHandler to SetUnhandledExceptionFilter
This avoids issues with Catch2's handler firing too early, on
structured exceptions that would be handled later. This issue
meant that the old attempts at structured exception handling
were incompatible with Windows's ASan, because it throws
continuable `C0000005` exception, which it then handles.

With the new handling, Catch2 is only notified if nothing else,
including the debugger, has handled the exception.

Signed-off-by: Alan Jowett <alanjo@microsoft.com>

Closes #2332
Closes #2286
Closes #898
2022-01-03 22:50:32 +01:00
2020-11-02 15:37:35 +01:00
2021-10-11 10:44:29 +02:00
2021-09-11 19:02:21 +02:00
2020-10-07 17:38:27 +02:00
2020-07-22 17:17:33 +02:00
2018-07-23 10:15:52 +02:00
2020-10-28 11:38:06 +01:00
2017-08-17 07:45:12 +01:00
2020-11-02 15:37:35 +01:00
2020-11-26 18:43:31 +01:00
2021-11-16 23:46:22 +01:00
2021-11-26 00:10:01 +01:00
2020-05-26 14:49:49 +02:00

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What's the Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Tests autoregister themselves and do not have to be named with valid identifiers, assertions look like normal C++ code, and sections provide a nice way to share set-up and tear-down code in tests.

Catch2 v3 is being developed!

You are on the devel branch, where the next major version, v3, of Catch2 is being developed. As it is a significant rework, you will find that parts of this documentation are likely still stuck on v2.

For stable (and documentation-matching) version of Catch2, go to the v2.x branch.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

How to use it

This documentation comprises these three parts:

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Description
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Readme 62 MiB
Languages
C++ 90.1%
CMake 5.5%
Python 3.2%
Meson 0.7%
Starlark 0.3%