catch2/include/internal/catch_leak_detector.cpp
Jozef Grajciar ab98afe68b Catch::LeakDetector: added cleanup call to destructor
simple code with provided main function which just returns 0
leaks memory due to fact that singletons are not cleaned up

running valgrind on such simple application reports that 752 bytes
are still available in 11 blocks

this commit adds destructor to Catch::LeakDetector which calls
Catch::cleanUp()
2018-10-18 11:47:21 +02:00

38 lines
924 B
C++

/*
* Created by Martin on 12/07/2017.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*/
#include "catch_leak_detector.h"
#include "catch_interfaces_registry_hub.h"
#ifdef CATCH_CONFIG_WINDOWS_CRTDBG
#include <crtdbg.h>
namespace Catch {
LeakDetector::LeakDetector() {
int flag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
flag |= _CRTDBG_LEAK_CHECK_DF;
flag |= _CRTDBG_ALLOC_MEM_DF;
_CrtSetDbgFlag(flag);
_CrtSetReportMode(_CRT_WARN, _CRTDBG_MODE_FILE | _CRTDBG_MODE_DEBUG);
_CrtSetReportFile(_CRT_WARN, _CRTDBG_FILE_STDERR);
// Change this to leaking allocation's number to break there
_CrtSetBreakAlloc(-1);
}
}
#else
Catch::LeakDetector::LeakDetector() {}
#endif
Catch::LeakDetector::~LeakDetector() {
Catch::cleanUp();
}