A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Go to file
Holger Kaelberer aad926baf8 Catch.cmake: Add new DISCOVERY_MODE option to catch_discover_tests
Introducing a new DISCOVERY_MODE mode option, which provides greater
control over when catch_discover_tests perforsm test discovery.

It has two supported modes:
* POST_BUILD: The default behavior, which adds a POST_BUILD command
  to perform test discovery after the test has been built as was
  always done so far.

* PRE_TEST: New mode, which delays test discovery until test execution.
  The generated include file generates the appropriate CTest files at
  runtime and regenerates the CTest files when the executable is
  updated.
  This mode can be used in build-environments that don't allow for
  executing the linked binaries at build-time (like in a
  cross-compilation environment).

DISCOVERY_MODE can be controlled in two ways:
1. Setting the DISCOVERY_MODE when calling catch_discover_tests.

2. Setting the global CMAKE_CATCH_DISCOVER_TESTS_DISCOVERY_MODE prior
   to calling gtest_discover_tests.

Closes #2493
2023-04-19 23:51:42 +02:00
.conan Add support for Components 2020-11-02 15:37:35 +01:00
.github Cleanup the Windows GHA builds 2022-12-30 23:58:05 +01:00
CMake Add support for PlayStation platforms (#2562) 2022-11-09 14:47:55 +01:00
data/artwork Use logo with bit of white background in README 2022-11-22 16:13:37 +01:00
docs Catch.cmake: Add new DISCOVERY_MODE option to catch_discover_tests 2023-04-19 23:51:42 +02:00
examples Don't set C++ standard in CMakeLists for tests 2022-10-29 21:04:58 +02:00
extras Catch.cmake: Add new DISCOVERY_MODE option to catch_discover_tests 2023-04-19 23:51:42 +02:00
fuzzing add fuzzer for columns 2020-10-07 17:38:27 +02:00
src Bump xml-format-version in XML reporter 2023-04-10 21:59:50 +02:00
tests Bump xml-format-version in XML reporter 2023-04-10 21:59:50 +02:00
third_party fixing UB 2020-07-22 17:17:33 +02:00
tools Update build instructions in contributing.md 2023-02-22 20:11:45 +01:00
.bazelrc Make Bazel work with CATCH_CONFIG_SHARED_LIBRARY 2022-09-27 22:06:12 +02:00
.clang-format Slightly better clang-format 2023-01-05 23:02:51 +01:00
.gitattributes Update gitattributes 2018-07-23 10:15:52 +02:00
.gitignore Add support for building with Meson (#2530) 2022-10-01 23:28:30 +02:00
BUILD.bazel Fix Bazel build (#2563) 2022-11-11 16:54:22 +01:00
CMakeLists.txt Fixed extras installation and shard impl location 2023-03-14 18:31:38 +01:00
CMakePresets.json Add basic CMake presets 2022-02-22 15:47:11 +01:00
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 2017-08-17 07:45:12 +01:00
Doxyfile Avoid usage of master when possible 2022-12-09 23:22:10 +01:00
LICENSE.txt Renamed licence file, license should now be detected by github 2017-03-20 08:59:25 +01:00
README.md Mention that the benchmarks are not run by default next to example 2022-12-18 21:42:40 +01:00
SECURITY.md Add SECURITY.md 2021-11-26 00:10:01 +01:00
WORKSPACE.bazel Bazel support: Update skylib version 2023-03-01 18:55:25 +01:00
appveyor.yml Prune Appveyor builds 2022-12-16 22:37:33 +01:00
codecov.yml Sweep out two leftover references to master 2020-10-23 23:02:44 +02:00
conanfile.py Add lib/cmake/Catch2 to conan builddirs in package recipe so extras/*.cmake files are packaged 2022-06-15 10:50:24 +02:00
mdsnippets.json Add infrastructure for embedding code samples in docs. 2020-10-28 11:38:06 +01:00
meson.build v3.3.2 2023-02-27 15:12:49 +01:00

README.md

Catch2 logo

Github Releases Linux build status Linux build status MacOS build status Build Status Code Coverage Try online Join the chat in Discord: https://discord.gg/4CWS9zD

What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include <catch2/catch_test_macros.hpp>

#include <cstdint>

uint32_t factorial( uint32_t number ) {
    return number <= 1 ? number : factorial(number-1) * number;
}

TEST_CASE( "Factorials are computed", "[factorial]" ) {
    REQUIRE( factorial( 1) == 1 );
    REQUIRE( factorial( 2) == 2 );
    REQUIRE( factorial( 3) == 6 );
    REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include <catch2/catch_test_macros.hpp>
#include <catch2/benchmark/catch_benchmark.hpp>

#include <cstdint>

uint64_t fibonacci(uint64_t number) {
    return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}

TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
    REQUIRE(fibonacci(5) == 5);

    REQUIRE(fibonacci(20) == 6'765);
    BENCHMARK("fibonacci 20") {
        return fibonacci(20);
    };

    REQUIRE(fibonacci(25) == 75'025);
    BENCHMARK("fibonacci 25") {
        return fibonacci(25);
    };
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

More